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Topic Starter
Dai

Niva wrote:

Mod request via Forum PM ~

[General]

-> Your comboburst has an unperfect cut on the right side - it causes a portion of the image incomplete! fixed
-> Hmm, do you really need that extra timing section on 00:52:960? It does not reset the metronome's tick, and the BPM doesn't change as well... well, I got this timing from Leorda http://puu.sh/oyZQ
-> And finally, slider tick rate 2 fits a lot for this song (using 1 is fine imo, but don't use 0.5 - this song is perfect for those sliderticks) ok

[Normal]

-> I don't think you'll need OD 6 here, would be more balanced imo if you use HP Drain and OD 4 ok

[*]02:12:251 (1,2,3) - You know, you could just rotate (1) 120° to each (2) and (3)... I tried and it doesn't work
[Hard]
01:31:421 (1) - This post-spinner note is missing a New Combo - you must add one manually I really don't know what this mean
[*]01:36:421 (6,2) - Is it intentional you place these two this close? Again, moving (2) upward a bit wouldn't be that hard...

[*]01:54:498 (1,2,3,4) - (optional) Create this kind of jump? (With this, you can stack (10) and (2)) I like it, but no change , sorry

imo, it would help much if you use grid lv4 while editing (considering your mapping style is mostly encircling something)
Good luck~
thank you everyone for mod

also:
-fixed Comboburst
-fixed taiko BG
-removed .osb
-removed some skin elements
DarkDunskin
shikyu
Hello, taiko mod request from my queue~

  1. remove first short kiai time, it's unnecessary for taiko diff to have short kiai time
  2. please make the hitsound volume consistent, it doesn't affect much on gameplay
  3. don't use 0.5 slider tick rate, it's unrankable
00:23:292 (95) - d
00:23:485 (96) - k, it has higher sound
00:42:290 (216) - delete note
00:48:636 (260) - ^
01:27:863 (505) - ^
01:49:017 (655) - ^
01:49:113 (656) - k
from 01:56:440 to 02:07:183... could you reduce some notes, I can't feel the flow at all and IMO it's better to have some space between those notes

It's good, but I still found some overmapped streams and those make awkward
That's all~ :)
Loneight
Request from my modding queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[general]

  1. slider can be more pretty :)

[Dunskin's Easy]

  1. Useless blue line:(although no effect)
    00:01:452 -
    00:15:723 -
    00:28:114 -
    00:52:731 -
    01:06:000 -
    01:31:288 -
    01:43:596 -
    02:07:265 -

  2. 00:05:222 (3) - NC
  3. 00:11:888 (3) - ^
  4. 00:36:040 (3) - ^
  5. 00:37:578 (4,5) - spacing
  6. 00:43:732 (3) - NC
  7. 00:48:347 (3) - ^
  8. 01:15:652 (1,2) - (1) remove NC and (2) NC
  9. 01:22:190 (5) - NC
  10. 01:24:113 (1,2) - (1) remove NC and (2) NC
  11. 01:27:959 (1,2) - ^
  12. 01:34:498 (3) - NC
  13. 01:35:459 (1,2) - (1) remove NC and (2) NC
  14. 01:40:652 (4) - NC
  15. 01:49:883 (3) - ^
  16. 01:51:036 (1,2) - (1) remove NC and (2) NC
  17. 02:09:616 (1,2,3,4) - spacing
  18. 02:12:251 (3) - NC
  19. 02:14:480 (1,2) - (1) remove NC and (2) NC
  20. 02:18:737 (4) - NC

[Normal]

  1. 00:03:555 (3) - NC
  2. 00:17:331 (3) - ^
  3. 00:31:424 (3) - ^
  4. 00:37:578 (3) - ^
  5. 00:43:732 (5) - ^
  6. 02:18:737 (3) - ^

[Hard]

  1. Useless blue line:(although no effect)
    01:07:057 -

  2. Useless green line:
    01:31:421 -


  3. 00:32:963 (3,4,5,6,1) - let (4),(5),(6),(1) covered by (3) ?
  4. 01:59:278 (7) - NC
  5. 00:31:424 (3) - ^
  6. 00:37:578 (3) - ^
  7. 00:43:732 (5) - ^
  8. 02:18:737 (3) - ^
good song
and sorry to my poor English
I most find are NC problem ...
DarkDunskin
Fixed Everything he mentioned~
Made a few parts easier which were suggested in the mods before.

Download: ZUN - Bloom Nobly, Cherry Blossoms of Sumizome ~ Border of Life (lufi10) [Dunskin's Easy].osu
Mercurial
General
comboburst.png's dimensions is more larger than 500x767 (600x600).

Normal
00:44:501 (2) 2 Grid Left, 1 Grid Down NAZIUNLESSMOD, NAZIUNLESSMOD.

Hard
00:31:424 (1) This slider is overlaped, try to move it 3 grids down, 1 grid right.
00:32:963 (3) To make more symmetric this slider with the next circles, move this slider 1 grid down, 1 grid right.
00:54:498 (1) This slider is invisible 'cuz is under of an another slider, try to move it.
01:34:498 (3,4) Sorry, but this is UGLY http://puu.sh/pWWl

Nice hard you got there.
koko6162006
hi :D
There are something changes.
I can not find some big problem here.
But there are 2 suggestions.
[Hard]
00:33:924 (4,5,6) - it is not so beautuful...(? try this http://osu.ppy.sh/ss/294546 and pray attention for 00:34:501 (1) - spacing
01:27:960 (6) - NC
01:45:267 (7) - NC?
01:46:421 (1) - REMOVE NC AND ADD AT 01:46:806 (3) -
That just my opinion :)

Download: ZUN - Bloom Nobly, Cherry Blossoms of Sumizome ~ Border of Life (lufi10) [Koko's Taiko].osu
Cristian
all fine in taiko aiofjeoivnjsdpvakv
NoHitter
As your request.

[General]
Your comboburst exceeds the 388x767 limit.
Kind of unsure about the timing. Get someone to confirm it perhaps.
Hitsounds need some work IMO. More claps would be nice.

[Dunskin's Easy]
00:14:388 (1) - I suggest you make this a spinner from 00:13:972 to 00:15:222 instead, like in Normal then add a note at 00:15:985. It fits the music better IMO.
01:35:459 (2,1) - I advise against placing 1/2's in an Easy.
02:09:616 (1) - New combo this to avoid a glitch with the previous spinner.

[Normal]
I highly suggest you make the first timing section soft sampleset. It fits the song better IMO.
01:11:806 () - Was really expecting a note here.
01:37:575 (5) - New combo?

[Hard]
I highly suggest you make the first timing section soft sampleset. It fits the song better IMO.
00:25:023 (4) - New combo. Fits the music better.
00:25:600 (1) - Remove new combo. ^
02:20:359 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - I would say this part is already considered an Insane.

[Koko's Taiko]
00:15:014 () - Remove this kiai time section. Rules.
Naikaze
Random mod

[Dunskin's Easy]
01:06:806 (1) - Add whistle at the start of the slider
01:08:344 (3) - ^
01:09:883 (1) - Add finish at the start of the slider
01:12:959 (1) - Add whistle at the start of the slider
01:14:306 (2) - ^
01:19:113 (1) - ^
01:20:652 (3) - Add whistle and finish at the start of the slider
01:25:267 (1) - Add whistle at the start of the slider
01:26:613 (2) - Add whistle and finish at the start of the slider


[Normal]
01:06:806 (1) - Remove whistle at the reverse arrow and put it at the start of the slider instead, oh and add finish too at the start of the slider
01:08:344 (2) - ^
01:16:036 (3) - Add whistle at the start of the slider
01:19:113 (1) - Remove whistle at the reverse arrow and put it at the start of the slider instead, add finish too at the start of the slider
01:20:652 (2) - ^
01:22:190 (3) - Add whistle at the start of the slider
01:24:690 (1) - Add whistle at the reverse arrow
01:37:575 (5) - Add whistle
01:43:729 (3) - Clap at the reverse arrow
01:45:267 (3) - ^
01:46:806 (2) - Clap at the end of the slider
01:47:383 (3) - ^
01:47:959 (4) - ^
01:49:883 (3) - ^
01:50:652 (4) - ^
01:51:421 (6) - ^
01:52:190 (1) - ^
01:52:959 (3) - ^
01:53:536 (4) - ^
01:54:113 (5) - ^

[Hard]
02:01:102 (3) - Add whistle at the reverse arrow

Most all mods are about hitsounds :lol:
wmfchris
01:31:421 - ~ 01:56:035 - is another considerable kiai section, you may put a kiai flash at 02:22:772 - too.
and yeah, combobrust exceeds dimension limit, remember to use full submit.

[Taiko]
- Remove flashing kiai
- Soften the sound a bit
00:39:886 - 臨尾個tone向上 所以似kkkkddk / kkddddk
nice!!

[Hard]
00:39:117 (4) - whistle at the end?
00:46:424 (6) - try other sldier path because it blocks the coming (2) recently
01:00:267 (3,4) - left 1 grid lv4 to refine spacing

[Normal]
00:12:722 (2) - remove whistle at the end
00:27:362 (2) - ^
01:11:998 (4) - As the diff is quite easy try not to put such slider because weaker palyers can't determine when it ends (4 or 5 tick?) Also it feels empty at the 1 beat break after that, though adding one more tick makes it even more difficult.

Not bad, but try to make difficulty spread even (some parts are significantly easier and some are harder); and make smooth flow (1/2 vs 1 beat notes/break) throughout the diff

[Easy]
0.5 tick rate is unrankable
Since this is super easy I prefer HP, OD -1

good luck~
Topic Starter
Dai

NoHitter wrote:

SPOILER
As your request.

[General]
Your comboburst exceeds the 388x767 limit. ok
Kind of unsure about the timing. Get someone to confirm it perhaps.
Hitsounds need some work IMO. More claps would be nice. I changed somethinf in normal

[Normal]
I highly suggest you make the first timing section soft sampleset. It fits the song better IMO. ok
01:11:806 () - Was really expecting a note here.
01:37:575 (5) - New combo? ok

[Hard]
I highly suggest you make the first timing section soft sampleset. It fits the song better IMO. ok
00:25:023 (4) - New combo. Fits the music better. ok
00:25:600 (1) - Remove new combo. ^ ok
02:20:359 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - I would say this part is already considered an Insane. I can't find better pattern for this

Gatyaa wrote:

SPOILER
Random mod

[Normal]
01:06:806 (1) - Remove whistle at the reverse arrow and put it at the start of the slider instead, oh and add finish too at the start of the slider
01:08:344 (2) - ^
01:16:036 (3) - Add whistle at the start of the slider
01:19:113 (1) - Remove whistle at the reverse arrow and put it at the start of the slider instead, add finish too at the start of the slider
01:20:652 (2) - ^
01:22:190 (3) - Add whistle at the start of the slider
01:24:690 (1) - Add whistle at the reverse arrow
01:37:575 (5) - Add whistle
01:43:729 (3) - Clap at the reverse arrow
01:45:267 (3) - ^
01:46:806 (2) - Clap at the end of the slider
01:47:383 (3) - ^
01:47:959 (4) - ^
01:49:883 (3) - ^
01:50:652 (4) - ^
01:51:421 (6) - ^
01:52:190 (1) - ^
01:52:959 (3) - ^
01:53:536 (4) - ^
01:54:113 (5) - ^

[Hard]
02:01:102 (3) - Add whistle at the reverse arrow

Most all mods are about hitsounds :lol:
not changed everything, but I fixed something

wmfchris wrote:

SPOILER
01:31:421 - ~ 01:56:035 - is another considerable kiai section, you may put a kiai flash at 02:22:772 - too.
and yeah, combobrust exceeds dimension limit, remember to use full submit. ok


[Hard]
00:39:117 (4) - whistle at the end? ok
00:46:424 (6) - try other sldier path because it blocks the coming (2) recently fixed
01:00:267 (3,4) - left 1 grid lv4 to refine spacing ok

[Normal]
00:12:722 (2) - remove whistle at the end ok
00:27:362 (2) - ^ ok
01:11:998 (4) - As the diff is quite easy try not to put such slider because weaker palyers can't determine when it ends (4 or 5 tick?) Also it feels empty at the 1 beat break after that, though adding one more tick makes it even more difficult. uh yeah, gonna find any better pattern for this

Not bad, but try to make difficulty spread even (some parts are significantly easier and some are harder); and make smooth flow (1/2 vs 1 beat notes/break) throughout the diff


good luck~
why did you edit your post :(
thanks for mods
DarkDunskin
Sorry for the delay again -.-

Anyway, I changed all stuff Gatyaa suggested and remapped the last 1/2 elements~

Download: ZUN - Bloom Nobly, Cherry Blossoms of Sumizome ~ Border of Life (lufi10) [Dunskin's Easy].osu
koko6162006

wmfchris wrote:

[Taiko]
- Remove flashing kiai
- Soften the sound a bit
00:39:886 - 臨尾個tone向上 所以似kkkkddk / kkddddk done!
nice!!
sorry i'm late >_<

Download: ZUN - Bloom Nobly, Cherry Blossoms of Sumizome ~ Border of Life (lufi10) [Koko's Taiko].osu
Yasora
yo

General
  1. Kiai time: just a little thing, add green timing points at 02:23:025 for turn off the kiai time. seems unecessary kiai time until end but no notes in there.
Easy
  1. Difficulty Setting: Increase all setting +1 (except Circle Size). seems too slow moving.
  2. 00:05:222 (1) - can you remove whistle sound in the slider body? the sound was strange for me :(
  3. 00:11:888 (1) - same as above
  4. 00:18:869 (1) - add clap in the slider's end? the sound seems like before note imo, I'm sure adding clap in here is more comfortable.
  5. 00:21:946 (1) - same as above
  6. 00:23:485 (2) - this slider seems weird for me, I think just more curved this slider more sharp? like this
    56,223,23485,2,0,B|94:272|70:327|70:327|115:308|163:331,1,200
  7. 01:09:883 (1,2) - remove all whistle in here, what reason you can add whistle in here? not fit with the backsound. beside that, the sound is still same with the before notes.
  8. 01:11:806 (3) - add clap in the slider's beginning? the sound seems more comfortable for me.
  9. 01:14:306 (2) - remove whistle in the slider's beginning
  10. 01:16:036 (1,2) - same as 01:09:883
  11. 01:38:344 (2) - add clap in the slider's end? I think the sound still similar with the beginning
Normal
  1. [00:01:889 (1) - add finish in the slider's beginning? like easy did. also, for following the cymbal sounder too.
  2. 00:06:889 (3) - why you change the consistent whistle with clap? remove clap in the end, then add whistle in there.
  3. 00:32:963 (3) - add whistle in the end~
  4. 00:40:655 (3) - add finish sound in the beginning. for following the cymbal sounder. the finish sound is give better effect when the cymbal sounder is heard :3
  5. 00:43:732 (1,2,3) - uu, this pattern seems weird in some reason. the posisition isn't looked symmetry imo. I suggest to change them like this
    160,184,43732,6,0,B|128:232|160:293,1,110,0|2
    226,236,44501,2,0,B|251:176|223:124,1,110,0|2
    307,95,45271,2,0,B|339:175|299:279,2,165,2|0|0
    don't forget to fix spacing from (3) into (1).
  6. 00:51:424 (5) - add finish sound in the slider's beginning. for same reason as I mentioned before.
  7. 00:59:113 (1) - I know you following the rhythm, but the circle/note after spinner with 1/1, is too hard for normal (especially for newbie). delete this circle of course for the best way fix this. but, need you to know, if you do this, the rhythm still consistent (:
  8. 01:16:036 (3) - add finish in the slider's beginning. same reason as I mentioned before. also, for consistent finish hitsounding like (1) and (2).
  9. 01:19:113 (1) - ^
  10. 01:31:421 (1) - same as I mentioned in 00:59:113, I suggest remove this slider, but longer the spinner in 01:29:883 (1) until the long white tick (01:31:421).
  11. 01:37:575 (1) - remove all whistle in here. doesn't fit with the song = =
  12. 01:40:652 (2) - add finish sound in the slider's beginning. for same reason as I mentioned before.
  13. 02:22:772 (1) - this circle will overlap with the hitburst after spinner. consider to move into another place for visible by players.
Hard
  1. 00:01:889 (1) - add finish in the slider's beginning? like easy did. also, for following the cymbal sounder too.
  2. 00:45:271 (4,5) - I think these slider seems a bit messy and not good to look, do you want to try something like this ?
    284,175,45271,2,0,B|262:141|209:141|209:141|134:141,1,160
    70,178,45848,2,0,B|93:214|146:214|146:214|221:214,1,160
    but don't forget to fix spacing for another notes after doing this.
  3. 00:47:963 (2) - ngg.. the slider's reverse is a bit overlap with (6). try to make it more visible to look?
  4. 00:51:424 (3) - add finish in the slider's beginning, as I mentioned before about finish sound ;3
  5. 00:52:960 (1) - same as above
  6. 00:57:575 (1) - this spinner is too fast. really. (although auto can get bonuses >1000). I suggest to change this spinner into one slider instead the short spinner like this.
  7. 01:03:536 (4) - add finish in the slider's end
  8. 01:31:421 (1) - add finish in the slider's beginning more better instead the whistle sound imo.
  9. 01:35:075 (4) - the slider's body is overlapped by (3)'s body. that's not good to look when gameplay. I think you should move to another place. the example like this maybe? then, still similar this, (5) can be move too -> picture
  10. 01:52:959 (3) - same as 00:51:424
  11. 02:07:791 (2,3,4) - the slider should be 1/6 for more following the song. I mean like this
  12. 02:20:359 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - why the slider speed is changed? unecessary changed because no slider in here. use back 1.0x speed for this. well, the other suggestion for this, make the 1/6 slider like as 02:07:791
That's all
Good luck :3
Rei Hakurei
go there (yuureiboshi)
Topic Starter
Dai
thanks rei

Star Stream wrote:

lufi10 - its timing is good now imo

Yasora wrote:

yo
SPOILER
General
  1. Kiai time: just a little thing, add green timing points at 02:23:025 for turn off the kiai time. seems unecessary kiai time until end but no notes in there.ok


Normal
  1. [00:01:889 (1) - add finish in the slider's beginning? like easy did. also, for following the cymbal sounder too. ok
  2. 00:06:889 (3) - why you change the consistent whistle with clap? remove clap in the end, then add whistle in there.ok
  3. 00:32:963 (3) - add whistle in the end~ ok
  4. 00:40:655 (3) - add finish sound in the beginning. for following the cymbal sounder. the finish sound is give better effect when the cymbal sounder is heard :3 ok
  5. 00:43:732 (1,2,3) - uu, this pattern seems weird in some reason. the posisition isn't looked symmetry imo. I suggest to change them like this
    don't forget to fix spacing from (3) into (1). ok sip
  6. 00:51:424 (5) - add finish sound in the slider's beginning. for same reason as I mentioned before.ok
  7. 00:59:113 (1) - I know you following the rhythm, but the circle/note after spinner with 1/1, is too hard for normal (especially for newbie). delete this circle of course for the best way fix this. but, need you to know, if you do this, the rhythm still consistent (: I think the rhytm is weird
  8. 01:16:036 (3) - add finish in the slider's beginning. same reason as I mentioned before. also, for consistent finish hitsounding like (1) and (2). ok
  9. 01:19:113 (1) - ^ ok
  10. 01:31:421 (1) - same as I mentioned in 00:59:113, I suggest remove this slider, but longer the spinner in 01:29:883 (1) until the long white tick (01:31:421). ok
  11. 01:37:575 (1) - remove all whistle in here. doesn't fit with the song = = ok
  12. 01:40:652 (2) - add finish sound in the slider's beginning. for same reason as I mentioned before. ok
  13. 02:22:772 (1) - this circle will overlap with the hitburst after spinner. consider to move into another place for visible by players. ok
Hard
  1. 00:01:889 (1) - add finish in the slider's beginning? like easy did. also, for following the cymbal sounder too. ok
  2. 00:45:271 (4,5) - I think these slider seems a bit messy and not good to look, do you want to try something like this ?
    but don't forget to fix spacing for another notes after doing this. ok
  3. 00:47:963 (2) - ngg.. the slider's reverse is a bit overlap with (6). try to make it more visible to look? ok
  4. 00:51:424 (3) - add finish in the slider's beginning, as I mentioned before about finish sound ;3 ok
  5. 00:52:960 (1) - same as above ok
  6. 00:57:575 (1) - this spinner is too fast. really. (although auto can get bonuses >1000). I suggest to change this spinner into one slider instead the short spinner like this. I think it's fine, because it's hard diff
  7. 01:03:536 (4) - add finish in the slider's end ok
  8. 01:31:421 (1) - add finish in the slider's beginning more better instead the whistle sound imo. ok
  9. 01:35:075 (4) - the slider's body is overlapped by (3)'s body. that's not good to look when gameplay. I think you should move to another place. the example like this maybe? then, still similar this, (5) can be move too -> picture but I like this overlapped sliders
  10. 01:52:959 (3) - same as 00:51:424 ok
  11. 02:07:791 (2,3,4) - the slider should be 1/6 for more following the song. I mean like this I don't want to make any snap above 1/4
  12. 02:20:359 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - why the slider speed is changed? unecessary changed because no slider in here. use back 1.0x speed for this. well, the other suggestion for this, make the 1/6 slider like as 02:07:791 ^

That's all
Good luck :3
popner
Skin as your request, sorry for delay. Luka is so busy now so I make this.
star2.png
followpoint.png
Kawayi Rika
Hi ~ lufi10 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 00:06:889 (5) - Move 1 grid down looks better.
  2. 00:08:555 (1,2) - Move 1 grid left looks better.
  3. 01:04:498 (1,2) - Make a symmetry.

[Normal]


  1. 01:32:575 (1) - This is unrankable bug,Add new combo to here.

[Easy]


  1. 02:09:616 (1) - This is unrankable bug,Add new combo to here.

That's all ~ Nice mapset ~

Good luck with rank ~
Sallad4ever
Perasaan dulu wa pernah janji bikinin normal diff buat map ini, tapi lupa xD
Yah setidaknya di mod aja lha

[General]
  1. Hmm I'm not really sure about the long title. Isn't it suppose to be only "Border of Life" for the title?
  2. The 2nd and 3rd combo color is very similar, please change one of them into another color (purple or maybe light blue)
  3. It's recommended that the slider tick rate is the same through all diff, with that said, change the other two diff tick rate to 2 (and everyone have said that 0.5 slider tick rate is not allowed anymore, so why you no change it?)
  4. I'm not sure about the sixth offset but that's because there aren't any fixed beat in that place. I suggest to ask more MAT/BAT that are more experience with timing as I'm not really great with it, oh but the other offset is fine so don't worry
[Dunskin's Easy]
  1. Increase the OD and HP by 1. The current difficulty setting is very low compare to the normal diff
[Normal]
  1. 01:11:998 (4,1) - I suggest to follow the music and add notes on 01:12:767. Here is my suggestion for this, of course you can use your own idea
[Hard]
  1. 00:40:271 (1) - I don't understand why this have 0.7 distance snap, 1 DS is better
  2. 00:43:732 (2) - The start of this slider is almost covered by the previous slider's end, and tbh it doesn't look good at all. I suggest to reposition the slider then make it a better blanket, something like this (here is the code if you're interested) you have to reposition the next sliders if you follow this
    168,268,43732,2,0,B|112:256|92:184|132:136,2,160,0|2|2
  3. 00:47:963 (2) - This could be curved more better, try add 1 more anchor point so it'll be easier to make the slider have more neat curve (use grid level 4 for better precision)
Wow map yang sangat bagus buat pertama kali, kalau kamu bisa cari konfirmasi buat timing dan 1 atau 2 mod lagi buat taiko, wa mau re-check nih map. Jangan lupa buat fix NC yg Kawayi Rika sebut di atas
Good Luck~
Rei Hakurei
lufi told me to told to you~

@Sallad, itu memang gitu kok, yang Border of Life gw ada... yang ini versi Boss Battle, yang gw versi Last Spell Touhou 7
Topic Starter
Dai

popner wrote:

Skin as your request, sorry for delay. Luka is so busy now so I make this.
star2.png
followpoint.png
thank you

Kawayi Rika wrote:

SPOILER
Hi ~ lufi10 ~ :)

Mod time for my Queue ~

[Hard]


  1. 00:06:889 (5) - Move 1 grid down looks better. I want to make it symetrical with (3)
  2. 00:08:555 (1,2) - Move 1 grid left looks better. fixed
  3. 01:04:498 (1,2) - Make a symmetry. fixed

[Normal]


  1. 01:32:575 (1) - This is unrankable bug,Add new combo to here. fixed

[Easy]


  1. 02:09:616 (1) - This is unrankable bug,Add new combo to here fixed

That's all ~ Nice mapset ~

Good luck with rank ~

Sallad4ever wrote:

SPOILER
Perasaan dulu wa pernah janji bikinin normal diff buat map ini, tapi lupa xD
Yah setidaknya di mod aja lha lol, iya, gw juga udah lupa kalo dulu pernah request

[General]
  1. Hmm I'm not really sure about the long title. Isn't it suppose to be only "Border of Life" for the title? explained by Rei_fan49
  2. The 2nd and 3rd combo color is very similar, please change one of them into another color (purple or maybe light blue) fixed
  3. It's recommended that the slider tick rate is the same through all diff, with that said, change the other two diff tick rate to 2 (and everyone have said that 0.5 slider tick rate is not allowed anymore, so why you no change it?) fixed
  4. I'm not sure about the sixth offset but that's because there aren't any fixed beat in that place. I suggest to ask more MAT/BAT that are more experience with timing as I'm not really great with it, oh but the other offset is fine so don't worry ok
[Dunskin's Easy]
  1. Increase the OD and HP by 1. The current difficulty setting is very low compare to the normal diff fixed
[Normal]
  1. 01:11:998 (4,1) - I suggest to follow the music and add notes on 01:12:767. Here is my suggestion for this, of course you can use your own idea maybe I will remap this part
[Hard]
  1. 00:40:271 (1) - I don't understand why this have 0.7 distance snap, 1 DS is better gw bingung mau ngomen apa, *sigh*
  2. 00:43:732 (2) - The start of this slider is almost covered by the previous slider's end, and tbh it doesn't look good at all. I suggest to reposition the slider then make it a better blanket, something like this (here is the code if you're interested) you have to reposition the next sliders if you follow this fixed, nice
  3. 00:47:963 (2) - This could be curved more better, try add 1 more anchor point so it'll be easier to make the slider have more neat curve (use grid level 4 for better precision) fixed
Wow map yang sangat bagus buat pertama kali, kalau kamu bisa cari konfirmasi buat timing dan 1 atau 2 mod lagi buat taiko, wa mau re-check nih map. Jangan lupa buat fix NC yg Kawayi Rika sebut di atas ok nice
Good Luck~
Kokatsu
Taikomod from my queue~

Songsetup:
Use normal sampleset on all timingsections!
uncheck "letterbox during breaks" since there are no breaks
maybe increase od by 1 (?)

timing:
Maybe use some speedups for the kiaiparts?
Suggestions:
SPOILER
00:28:348 - add timingsection, velo x1.06
00:52:963 - ^ (this is for the last note of the stream to be at the same speed as the rest of the stream)
00:53:056 - add timingsection, velo x1.00
01:31:517 - add timingsection, velo x1.06
01:56:035 - ^ (same as above)
01:56:136 - add timingsection, velo x1.00
02:22:772 - remove timingsection!!! (no flashes D:)
02:23:025 - ^

notes:
01:06:036 (363) - remove this one D:
01:06:806 (367,377) - change both to small kat
01:09:883 (387,393,407,416,425,430) - make them small o__O (yea, i hear the sound in the music, but with these bigs you just ruin that part, imo D:)
same for the part following.
(other option would be to turn down the volume of these parts by ~10% and make all of your bigs kat, so that they actually fit the music but don't disturb with epic loud crashes D:)
01:41:421 (599,604) - big kat would fit better here
01:50:075 (662,663,664) - just feels like kdk would sound better here.
01:56:035 - change to big kat (if you don't wish to use the speedups i suggested, please add a ts here however, the note suffers from the slowdown and volumedecrease of the timingsection there :/)
02:08:906 - add kat here?
02:20:562 - reduce spinnerlenght by 1/4

hope i could help~
koko6162006

Kokatsu wrote:

Taikomod from my queue~

Songsetup:
Use normal sampleset on all timingsections!
uncheck "letterbox during breaks" since there are no breaks
maybe increase od by 1 (?)

timing:
Maybe use some speedups for the kiaiparts?
Suggestions:
SPOILER
00:28:348 - add timingsection, velo x1.06
00:52:963 - ^ (this is for the last note of the stream to be at the same speed as the rest of the stream)
00:53:056 - add timingsection, velo x1.00
01:31:517 - add timingsection, velo x1.06
01:56:035 - ^ (same as above)
01:56:136 - add timingsection, velo x1.00
02:22:772 - remove timingsection!!! (no flashes D:) DONE
02:23:025 - ^ DONE

notes:
01:06:036 (363) - remove this one D: done
01:06:806 (367,377) - change both to small kat
01:09:883 (387,393,407,416,425,430) - make them small o__O (yea, i hear the sound in the music, but with these bigs you just ruin that part, imo D:)I done a different changes.
same for the part following.
(other option would be to turn down the volume of these parts by ~10% and make all of your bigs kat, so that they actually fit the music but don't disturb with epic loud crashes D:)
01:41:421 (599,604) - big kat would fit better here done
01:50:075 (662,663,664) - just feels like kdk would sound better here.
01:56:035 - change to big kat (if you don't wish to use the speedups i suggested, please add a ts here however, the note suffers from the slowdown and volumedecrease of the timingsection there :/)
02:08:906 - add kat here?
02:20:562 - reduce spinnerlenght by 1/4

hope i could help~
Sorry I'm late

Download: ZUN - Bloom Nobly, Cherry Blossoms of Sumizome ~ Border of Life (lufi10) [Koko's Taiko].osu
Cristian
God taiko.
I don't think this need more mod's.
Topic Starter
Dai

Kurisuchianu wrote:

God taiko.
I don't think this need more mod's.
yeah that was the last mod for taiko
I need BAT or MAT to check the timing, and I'll ask sallad for recheck
Fumika
BPM 144
Offset 1884

BPM 156
Offset 15,981
Offset 27,164

BPM 148
Offset 116,037

BPM 60
Offset 141,778
Rei Hakurei
230,416.6666666667,4,1,0,100,1,0
15230,384.615384615385,4,1,0,100,1,0
15999,384.615384615385,4,1,0,100,1,0
25999,387.0967741935,4,1,0,100,1,0
26079,389.6103896104,4,1,0,100,1,0
26161,392.1568627451,4,1,0,100,1,0
26226,394.7368421053,4,1,0,100,1,0
26275,397.3509933775,4,1,0,100,1,0
26341,400,4,1,0,100,1,0
26391,402.6845637584,4,1,0,100,1,0
26425,405.4054054054,4,1,0,100,1,0
26476,408.1632653061,4,1,0,100,1,0
26544,410.9589041096,4,1,0,100,1,0
26578,413.7931034483,4,1,0,100,1,0
26647,416.6666666667,4,1,0,100,1,0
26716,419.5804195804,4,1,0,100,1,0
26786,422.5352112676,4,1,0,100,1,0
26804,392.156862745098,4,1,0,100,1,0
28372,384.615384615385,4,1,0,100,1,0
116064,405.4054054054,4,1,0,100,1,0
140388,1600,4,1,0,100,1,0
142788,384.615384615385,4,1,0,100,1,0

144bpm : 0:0 0/1
156bpm : 9:0 0/1
156bpm : 9:2 0/1
155bpm : 16:0 0/1
154bpm : 16:0 5/24
153bpm : 16:0 5/12
152bpm : 16:0 7/12
151bpm : 16:0 17/24
150bpm : 16:0 21/24
149bpm : 16:1 0/1
148bpm : 16:1 1/12
147bpm : 16:1 5/24
146bpm : 16:1 9/24
145bpm : 16:1 11/24
144bpm : 16:1 15/24
143bpm : 16:1 19/24
142bpm : 16:1 23/24
153bpm : 16:2 0/1
156bpm : 16:3 0/1
148bpm : 74:2 0/1
-------------------------------------------
MP3 yang km looping dari 91:0 atw 91:2

ini gw ambil lagi dari MIDInya, tapi kali ini aku baca pake FL Studio.
dan gw udah pastiin disini ada 1/24 sama 1/12 buat ganti BPM....
gw ntar bisa kaya dapid kalo km ga ambil minimal 99.99% timingnya...
ini lagu memang rada ***** timingnya...

ini timing GAK sama, sama MP3 km.
MP3 km ada offset sekitar 230ms.

=w= enjoy it~

EDIT: Timing Mod via SMS, fanmade timingnya setelah gw cek yang bener 37.5 BPM
Breeze
[General]

  1. Hard has an extra red line at 00:01:417, BPM 59.2
[Easy]

  1. 00:16:561 (1) - As a easy diff, slider start point away from screen centre too far, might be hard for newbie to heat
  2. 02:09:616 (1) - ^
  3. 02:20:359 (1) - Unsnapped spinner end
[Normal]

  1. 00:26:946 (1) - Remove whistle here sounds better imo, that fit your whistle partten more
  2. 00:28:348 (1) - Slider start, add whistle sounds good
  3. 00:34:117 (3) - Slider end, remove whistle
  4. 00:40:655 (3) - Slider head, add whistle?
  5. 01:16:806 (3) - Reverse point, use finish instead of whistle sounds better
  6. 01:22:960 (3) - ^
[Hard]

  1. 00:27:557 (2) - Remove this whistle sounds better
  2. 00:32:578 (2) - Reverse point, nothing with adding whistle here, but it's inconsistent with others, for example, you didn't add whistle at 00:38:732 (3) slider head :/ So remove this whistle or add whistle other place similar to this are both fine, just for a consistence
  3. 00:40:655 (3) - Add whistle
  4. 01:05:075 (3) - ^
  5. 01:51:229 (3) - Remove whistle, add whistle at 01:51:421 (4) slider head
  6. 02:21:980 (1) - Sliderslide sounds loud here, try using a empty custom sliderslider sound here or just reduce the volume here
Topic Starter
Dai

Breeze wrote:

[General]

  1. Hard has an extra red line at 00:01:417, BPM 59.2 deleted
[Easy]

  1. 00:16:561 (1) - As a easy diff, slider start point away from screen centre too far, might be hard for newbie to heat
  2. 02:09:616 (1) - ^
  3. 02:20:359 (1) - Unsnapped spinner end
[Normal]

  1. 00:26:946 (1) - Remove whistle here sounds better imo, that fit your whistle partten more ok
  2. 00:28:348 (1) - Slider start, add whistle sounds good ok
  3. 00:34:117 (3) - Slider end, remove whistle ok
  4. 00:40:655 (3) - Slider head, add whistle? ok
  5. 01:16:806 (3) - Reverse point, use finish instead of whistle sounds better but I still like the whistle
  6. 01:22:960 (3) - ^ ^
[Hard]

  1. 00:27:557 (2) - Remove this whistle sounds better ok
  2. 00:32:578 (2) - Reverse point, nothing with adding whistle here, but it's inconsistent with others, for example, you didn't add whistle at 00:38:732 (3) slider head :/ So remove this whistle or add whistle other place similar to this are both fine, just for a consistence added whistle
  3. 00:40:655 (3) - Add whistle ok
  4. 01:05:075 (3) - ^ ok
  5. 01:51:229 (3) - Remove whistle, add whistle at 01:51:421 (4) slider head ok
  6. 02:21:980 (1) - Sliderslide sounds loud here, try using a empty custom sliderslider sound here or just reduce the volume here fixed
thanks for mod
Rei Hakurei
Topic Starter
Dai
kirain apaan = =
Faust
The final timing section is about 77 BPM.

I gave the earlier sections a look & listen and I think they're relatively fine if not good to go.
cRyo[iceeicee]
Hi~

[Dunskin's Easy]
HP/OD for 1/1 for E dif
00:01:889 (1) - NC bug here, add it manually
00:01:889 (1,2) - whistles instead of claps
00:08:555 (1,2) - same here
01:11:229 (2) - change this to ? http://puu.sh/Fd4t plays better
01:17:383 (2) - same here ^
01:26:421 - note ?
01:34:498 (1) - remove unnecessary NC
02:14:480 (3) - mb change it to note here 02:14:683, suddenly changing from white ticks to red ticks not good for E diff

[Normal]
HP/OD -1 its too high right now for less then 3 stars N diff
00:01:889 (1) - NC bug here, add it manually
00:03:139 (2,2) - whistles instead of claps
00:08:555 (1,2) - same here
00:13:972 (1) - mute spinner end
00:27:947 (3,4) - suggesting you not to stack more than 2 notes in N diff especially less then 3 stars diff
00:40:271 (1,2,3) - same here
00:57:575 (1,1) - no, its too early note after spinner for less then 3 stars N diff, change this plz
01:06:421 - note
01:43:344 (1,2,3) - and again 3 stack notes
01:44:883 (1,2,3) - ^
01:49:498 (1,2,3) -
02:22:759 (1) - hmm a bit loud here


[Hard]
AR-8 better for me
00:01:889 (1) - NC bug here, add it manually
same suggestions about changing claps on whistles
01:34:498 (3,4) - this ? http://puu.sh/FddO
01:52:959 (3) - whistle ?
01:59:480 (2) - whistle arrow instead of tail
02:00:494 (5) - whistle
02:21:980 (1) - a bit loud


[Koko's Taiko]
00:01:889 (1) - NC bug here, add it manually


Good luck~
Topic Starter
Dai
what a surprise mod
I changed something, thanks
Sallad4ever
Sorry for the late reply. Only some little things

[Normal]
  1. 00:13:972 (1) - there's a sudden pause after the rapid drum, so the finish sounds very awkward cause it's quite sharp. Removing the finish sounds better
[Hard]
  1. I wonder why the second kiai time in this diff sounds lower than the Normal, and I figured it's because the objects in this kiai time don't have any clap on them, that's why it doesn't sounds as powerful as Normal diff. You should use claps in this diff to
  2. 00:13:972 (1) - Same as above
  3. 00:31:424 (1) - The slider start is almost covered by the previous slider, it very visible cause the previous slider still hadn't fade out. It looks bad so try to reposition it
I'm kinda worried about the last timing section but the other timing sections are spot on, so don't worry about it
Call me back after fix for re-check
Sallad4ever
Double post is not cool but there's something that makes me wonder, in Hard diff 02:20:359 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - How about use normal hit sample instead of soft? The gradual increasing volume is a great idea but because you're using soft hit sample, the object's sound is overpower by the sound of drum in the music. That's why I think using normal is better. Try to tweak each volume on the timing sections to further enhance the normal hit sample so it sync with the music (if you follow the above ofc)

About the last timing section, why I'm worried is because the section is practically a hold slider and not to mention that the slider is very similar with 1/1 slider from the previous section. But this is probably only me being paranoid so don't worry about it (because the timing section have a reason to be there) you can always leave it to the almighty BAT to decide it too

Edit:
[Dunskin's Easy]
  1. 01:22:190 (1) - Make this slider so it'll blanket the next circle
[Normal]
  1. 01:12:959 (1) - I try making the blanket more neat, like this
    SPOILER

    272,168,72959,6,0,B|192:168|144:256|192:344|272:344,1,275,6|0
[Hard]
  1. 01:37:959 (5) - Hmm maybe try make this to blanket the next circle?
  2. 01:39:113 (9) - ^
Yawn, only some minor stuff. Should be fine to bubble after those fix
Please reply to my post so I know which you fix and which you didn't
Topic Starter
Dai
I fixed all stuff suggested
Sallad4ever
Ok then, BUBBLE!!
Classic music is classic
Yasora
ayo ayo rank~ :3
Topic Starter
Dai
thank you ;)
Garven
I just did a quick download, but the mp3 quality was really low. I recut from a copy I had.

MP3 here:

http://puu.sh/112MM

Timing should be just subtracting 946 ms for ALL timing sections. This can be done easily by doing this:



Then just select all hit objects with ctrl + A, then drag them to the first beat and everything should be realigned.

My mp3 is a lot louder than yours was, so be prepared to adjust hit sound volume accordingly.

Let me know when this is updated and I'll get to modding this set!
Topic Starter
Dai
thanks, I'll check it when I get home

EDIT: updated
Garven
Alrighty then.

[Easy]
Set preview time to 27822
00:04:276 (1) - Whistle on sliderslide sounds like D:
00:10:942 (1) - ^
00:15:615 (1) - Way too soon after a spinner for an Easy.
00:27:978 (1) - ^
01:35:090 (1) - Remove new combo
01:37:398 (2) - new combo
01:43:552 (1) - Pretty soon after a spinner for an Easy
02:08:670 (1) - Way too soon after a spinner for an Easy
02:21:034 - Set volume to 5% here?

[Normal]
00:24:077 (1) - This curve could be smoother.
00:58:167 (1) - Way too soon after a spinner for a Normal
02:17:791 (1,2) - These could be smoother too

[Taiko]
02:21:813 (1) - You should increase the velocity of this. It looks weird being so slow for the last note.
DarkDunskin
You should have told me Garven modded that Map...twice XD

Garven wrote:

[Easy]
Set preview time to 27822 done
00:04:276 (1) - Whistle on sliderslide sounds like D: Correct. Removed.
00:10:942 (1) - ^ Same
00:15:615 (1) - Way too soon after a spinner for an Easy. Removed Repeat.
00:27:978 (1) - ^ Deleted Slider.
01:35:090 (1) - Remove new combo Done.
01:37:398 (2) - new combo Done.
01:43:552 (1) - Pretty soon after a spinner for an Easy Deleted First Note.
02:08:670 (1) - Way too soon after a spinner for an Easy Replaced with Single Note at Sliderend.
02:21:034 - Set volume to 5% here? Okay.
Update:

http://puu.sh/11J7B

This is rankable now. Rank it :D
Congratz lufi ~

(I hope this wasn't too soon)

EDIT:
Nargh screw that first link.
PreviewTime was still not correct.
Fixed it here:

http://puu.sh/11Jd3
Garven
Seems you went afk. And I'm lazy.



Did a couple more fixes in the taiko due to BPM and scroll speed stuff.

Rebubbled!
Armin
This is now ranked.
Topic Starter
Dai
oh oh oh, my first ranked map
thank you
Armin
You made a good work :) keep doing good things in this way
Meru
pertamax dolo

asiq ranked juga

congrats [2]
Fumika
Gratz on first ranked !
Mercurial
I remember to mod this at sometime :)

Congratz.
Yasora
slamat~
Rei Hakurei
selamat eaph

udah usaha sejauh ini :)
ArtBox_old
Gratz!
Kuria
wogh akhirnya

slamet ya lufi XD
shikyu
omedetou~ finally :D
Saturnalize
Congrats :D
meiikyuu
hey congrats ~~
UnderminE
This theme touches my soul all the time. Congratz
Scorpiour
congrats the first rank!!!

yuyuko sama sai moe!
Sallad4ever
It's a classic theme because it's a good one
Selamat for the first rank :3
Buccakazu
:)
Nichiyouki
Congrats~
Topic Starter
Dai
thank you everyone :D
also thank you to koko6162006 & DarkDunskin for the guestdiffs

it's already 16 months since I started to map this
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