casi finished tan solo falta arreglarle unos cuantos nombre y aplicar los mods
Link SB:
http://puu.sh/I0hX
Link SB:
http://puu.sh/I0hX
Yoru-SAN wrote:
Hi! from Yoru-SAN's mod queue~
Sorry for tiny mod, before me it was too much mods
Normal:SPOILERI sink , will be better if you change Circle size to 3 I prefer circle size 2 (:
. Why Snap 1/1 ? Must be 1/2.ok
Good Luck!
thanks c:KiyoshiX101 wrote:
Hello! Mod Request :3
Easy
The last Spinner is not friendly for a "Easy Mode" maybe replace it with a Slider? ok
Normal
Fine - No mods :3
Comments
Poor mod ikr >.< It's nice made, good job!
palinus wrote:
palinus mod request queue
all done
[Easy]
00:13:347 (2) - move to x:260 y:104
02:04:776 (5) - ^ x:124 y:64
02:36:918 (2) - ^ x:152 y:80
[Normal]
00:06:490 (4) - move to x:352 y:52
00:39:061 (4) - ^ x:80 y:256 or not? lol
02:05:204 (1) - ^ x:432 y:88
02:23:633 (2) - ^ x:408 y:232
hope I was usefull \:D/
Xin-Kun wrote:
STAR
palinus wrote:
palinus mod request queue
[Regou's Hard]
00:18:490 (4) - move to x:404 y:248ok
00:24:704 (2) - ^ x308 y:56Nope, mine one looks better :3
00:46:990 (2) - ^ x:360 y:228Done
00:48:061 (1) - ^^
01:17:418 - put a hit circle here?Nope
01:23:526 (6) - end point to x:488 y:344o.o Nope
02:58:990 (2,3,4) - move them all together to x:456 y:276what D:
03:27:061 (6,7,8,9) - make a proper steam line / curve?Tried to improve the shape
03:31:561 (2) - move to x:36 y:324I move (3) 1 grid left instead
hope I was usefull \:D/
Oh god, change the bg to the original one please >< The current one make the SB looks horribleKiyoshiX101 wrote:
Hello! Mod Request :3
Regou's Hard
01:06:061 (4) - http://osu.ppy.sh/ss/374963 (<~ Fixed one) - Fail detail but why not :3 fix the shape or the slider o:ok
03:02:526 (6) - Make it like this -> http://osu.ppy.sh/ss/374965 the tick in the slider sounds bad imo :cSounds fine to me
Comments
Poor mod ikr >.< It's nice made, good job!
all done c:Regou wrote:
Oh god, change the bg to the original one please >< The current one make the SB looks horrible
Also, credits bugged, remove "Beatmap by eLiTigerxxx" and the one in 02:59:204 in my diff ><
http://puu.sh/KC88
o: oksRegou wrote:
Wait, one more thing about the SB:
Please change "Beatmap by Regou" to "Hard diff by Regou", make it make more sense :3
oks c::ZLOdeuka wrote:
hello eLtigreXXx
add BG for Taiko diff?
I have not setup to modding. or the map is ideal ._. sorry
I will try later
thank you very muchjonathanlfj wrote:
From my birthday queue~~
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
The audio quality...well I have found you a better mp3 http://puu.sh/M4ea oks :3
If you replace the mp3, the offset changes to 1788 i think...just move all your timing sections by +12ms oks
No Taiko bg? Or maybe you are just waiting for a Taiko specific bg lol
Maybe keep a consistent slider tick rate too? Easy and Normal have tick rate 2 and others have 1
[Easy collab] all done
wow never seen an easy collab before; perhaps capitalize that c in collab? (Easy Collab) looks better imo
00:25:788 (1) - add clap to slider tail
01:06:930 (1) - ^
01:24:073 (1) - add whistle to slider tail to match 01:27:502 (1)
01:48:073 (5) - add clap to slider tail
02:15:930 (4) - add a finish at 02:17:216
02:56:645 (1) - make this a soft sample set and add finish?
03:34:359 (1) and 03:35:216 (2) - move these 1 grid to the left to line up with 03:36:073 (3) (or move 03:36:073 (3) 1 grid right)
This is actually pretty fun to play~~
[Normal] all done
00:51:061 (3) - 00:52:776 (7) - Make it a star?
01:18:061 (2) and 01:18:490 (3) - 2 grids to the right for symmetry
01:34:347 (1) - 01:36:061 (3) - make it look like this? 01:48:061 (1) - add finish to slider (first and last beat)
02:20:633 (3) - make this a better blanket
03:35:204 (2) - remove whistle on slider body
03:44:633 (1) - add whistle on slider body
[Regou's Hard]
00:07:841 (4) - Too hard for hard diff cause it's very easy to break a combo here...perhaps start and end on the blue tick?
01:11:216 (3) - remove whistle on slider body and make it sound the same as 01:18:073 (3)
01:18:073 (3) - make this a straight slider with symmetry with the previous 2 notes
01:33:287 (3) - add whistle to start and end of slider
02:15:502 (1) - 02:17:002 (8) - Symmetry 02:50:430 (2) - 02:51:288 (6) - The star can look better
03:19:841 (4) - same as 00:07:841 (4)
03:54:930 (9) - add a note with finish
[Insane] all done
sorry i went nazi on this orz
00:17:645 (4) - one grid up
00:17:859 (5) - ^
00:18:073 (6) - one grid up and right (for the diamond formation)
00:22:359 (1) - add finish on slider head
00:42:502 (9) - one grid left
00:49:787 (6) - add finish on slider head
00:53:216 (7) - one or two grid left, and you probably need a new combo somewhere in here, maybe 00:54:073 (15) and 00:54:930 (23); the numbers look scary lol
01:00:073 (1) - add finish on slider head
01:05:216 (3) - ^
01:06:930 (6) - ^
01:07:787 (14) - NC
01:33:502 (7) - remove finish
01:38:645 (4) - move it up and adjust 01:38:216 (3) so it becomes linear
01:39:502 (3) - adjust this too for linear
01:44:645 (2) - add finish on slider head
01:48:073 (6) - NC
01:48:930 (14) - NC
02:16:145 (1) - remove NC
02:16:359 (3) - NC (new combos usually happen on white ticks from what i know)
02:44:645 (3) - the slider is slightly diagonal (make it horizontal), and move it one grid left along with the stacked notes
02:45:073 (4) - one grid up
03:18:930 (1) - shrink this to 03:19:573
03:19:895 (2) - move this to 03:19:788 and adjust repeats accordingly
03:54:930 (1) - add finish
I didn't put all the suggestions for finishes and nazing, just know that on every other downbeat (long white line) during kiai time, there should be a finish (you can hear it from the music from the new mp3). As of the nazi, just make sure that the beats align well (totally personal preference lol)
Very nice mapset! Good luck on ranking this~~
EDIT: Timings of objects based on the new mp3 with offset 1788
si esta bien ^^Xin-Kun wrote:
Hi! My Mod (NO ME LO PEDISTE PERO QUERIA HACERLO xD)
General
-El slider tick debe ser el mismo en todas las diffs creo en la easy lo puedo mover a 2 si no lo dejo en 1
[Easy Collab]
00:08:645 (2) - Finish al final del slider ok
[Normal]
02:20:645 (3) - Mejor un reverse arrow o si sierto
[Regou's Hard]
00:01:811 (1) - Que recuerde esto no era asi ARREGLALO
[Insane]
00:30:502 (7) - NC oo si
00:49:788 (6) - Not clap solo Finish i NC ok
01:36:716 - Agrega un circle ok
03:32:216 (3) - Clap al final del slider total (no en el reverse arrow) ok va con el ridmo
03:35:645 (3) - Clap al final del slider total(no en el reverse arrow) ok
03:44:216 - Clap ok
SB:
Creo que ay una falla con el bright del SB lo arreglare en cuanto pueda
[Events]
//Background and Video events
0,0,"BG.jpg"
[Events]
//Background and Video events
0,0,"SB/BG.jpg"
soon..
thankszeroclover wrote:
General :Insane all done
- sad, about your SB load issue, make it less
- your skin.... have problem (hitcircle and hitcircle overlay) ok
- regou hard have many unsnapped notes
- autoplay must get 100% accuracy in std mode (i think this not a general issue)
- im a lazy modder, hong meiling were a lazy person too
about hitsound, i heard song have main whistle hit in red tick (1/2 beat) if you notice it, i prefer hitclap start from 00:29:645 (3) -
- 00:30:502 (1) - miss whistle
- 00:42:502 (9) - extend the stream
- 00:42:930 (1,2,3,4) - i hate this pattern going straight with line ________
- 00:55:145 (10,11,12,13,14,15) - i guess, u notice it before or maybe no
- 00:55:145 (10) - start nc
- 01:04:145 (4,5) - move 1 grid
- 01:05:859 (4) - blanket curve better
- 01:23:216 (7) - why not copy 01:21:502 (5) - ? because overlap? ignore it
- 02:05:002 - star from here, have different flow like before (00:56:430 - part) , look overmap here
- 02:12:288 - my objection was right
- 02:57:073 (3,4,5) - did you miss 1 grid here?
- 03:01:788 (2) - reverse the curve
- 03:17:645 (3) - too close to (2)
- 03:19:788 (3,1) - orz
- 03:26:430 (5,6) - ^
- 03:35:645 - miss clap
- 03:44:216 (6) - ctrl R
- 03:54:930 (1) - gratz, you finally break mycombo, +100
- always recheck about error spacing and miss hitsound things
normaleasy
- was fine if distance snapped right, i dont want nazi here
- slider tick 2....
- ^ why
- just like normal mod ( or im was lazy)
done, tips: dont stacking picture when SB-ing, use Fade=0 wisely
updatezeroclover wrote:
regou'shard
snapping
[*]00:06:930 (3,4,1) - not recommended
I do have read the warning, ok?zeroclover wrote:
u cant use 1/8 like that (regou hard)
autoplay will bugged
never get 300 in that way
even i play it, it was hard to hit 300 in that way
did you read a warning when using 1/8 snap ?
thnaks :3l1106188 wrote:
M4M
"re" is means "remove"
Black is just suggestion ~OAO , if you don't like , you can skip it
Blue is recommended to fix
red is unrankable issue[general]
ok
- I find ...SB not on line,I don't know it is intentional or not . ok
- easy collab's preview point is different from other diff.
- osb. should removed?
[Easy]
- all done
- Useless green line:
00:27:073 -
01:02:645 -
01:08:216 -
01:17:216 -
01:24:930 -
01:30:930 -
01:59:645 -
02:25:359 -
02:39:073 -
03:47:645 -- 00:17:216 (3) - let 2nd point on x:112 y:88 ? in my eyes, much pretty
- 01:54:073 (3) - ^ on x:384 y:204
- 02:17:216 (5) - NC?
- 03:26:216 (4) - ^
[Normal]
- all done
- Useless green line:
00:15:930 -
00:29:216 -
01:08:216 -
03:14:216 -- Can tucao the bookmark ?~XD (run
- 00:29:645 - i think there can add a note ?~
- 03:24:930 (2) - get last point on x:280 y:92
[Hard]
- 00:05:859 (1,2) - move on x:96 y:140 together ?~ flow will smooth in my opinion
[Insane]
- all done
good song & good luck~ good SB ~ star for SB >w<
- the bookmark...
- 00:48:073 (5,1) - swap NC ~
- 00:54:930 (9,1) - ^
- 00:56:430 (1,3) - ^
- 02:55:788 (2) - add whistle at start?
and sorry to my poor English
HakuNoKaemi wrote:
[SB][Collab Easy] all done
- 03:13:788 (1) - Uhm, in Normal and Hard you should remove Xin-Kun and elTigreXXx since Normal is done by elTigreXXx only and Hard by Regou only. Anyway, put "Normal by elTigreXXx" in Normal, "Hard by Regou" in Hard, "Insane by elTigreXXx" and "Taiko by spboxer3" in the Taiko.
- You could SB the names in the collab
- 01:37:359 (6) - I don't quite like the letterboxing here... maybe a dynamic focus effect(tentative name) look better?
[Normal]
- eLtigreXXx
- [Graphic]
- You can nazi some blankets 00:37:788 (3) - fixed blanket, 00:49:787 (1) and so
- 00:37:359 (2,3,4,5) - You can make a diamond like this
- 00:43:359 (2) - Blanket?
- 00:44:645 (3) - Use the same shape as ^
- 00:47:216 (1,2,3,4,1) - Triangle, triangle (watch the picture↓)
- Xin-kun
- [Graphics]
- You can refine some blanketing too (Example 03:34:359 (1,2) - Refined)
- 02:32:645 (1,2) - Blanket end instead of start?
- 03:15:502 (2) - Mirror it(CTRL+H)
- [Rhythm]
- 02:28:359 (4) - Copypaste, Ctrl+H, Ctrl+J and move a little like this (It does play well)
- 03:42:930 (x) - Add note?
[Regou's Hard]
- I suggest you to make this normal harder by following this mod. Why? Hard have 10mil and Easy 1mil. That's usual. I expect Normal to give 4-5 mil of points
- You can use tick rate 2 freely, since some of the map is 1/2
- [Rhythm]
- 00:29:645 (x,x) - Add a note here and in the red tick, for rhythm continuity. People will think it follow voice, so they'll click before (Ki(1) - Se(2)ok
- 00:34:359 (5,6) - Substitute with 00:32:645 (3) since we have the same sound, no NC.ok
- 00:46:680 (x) - Add note here, since 00:46:359 (1,2,3) is following synth, right?I want to keep this
- 00:48:073 (1,2,3) - Similarly, adjust to follow synth (You can delete (1), if it feel to hard)I want to keep this
- 00:56:430 (x) - Add Circle (voice note) done all
- 01:12:716 (x) - ^
- 01:26:430 (x) - ^
- 01:35:002 (x) - ^
- 01:54:930 (1,2,3,4,5,6) - As I made you do before I want to keep this
- 02:02:216 (1) - You can make this start from 02:01:895 (x) since you're following the gorgheggio ok
- 02:05:002 (x) - Add Circle(for vocal) all done
- 02:05:859 (x) - ^
- 02:07:573 (x) - ^
- 02:09:288 (x) - ^
- 02:09:716 (x) - ^
- 02:10:145 (x) - ^
or- 02:08:645 (1,2,3) - Instead of those circles ok
- 02:11:002 (x) - Add Circle(for vocal) all done
- 02:13:573 (x) - ^
- 02:19:573 (x) - ^
- 02:20:430 (x) - ^
- 02:27:288 (x) - ^
- 02:41:002 (x) - ^
- 02:43:573 (x) - ^
- 03:14:430 (x) - ^
- 03:16:145 (x) - ^
- 03:24:609 (x) - ^
- 03:26:430 (x) - ^
- 03:29:002 (x) - ^
- 03:29:859 (x) - ^
- 03:31:573 (x) - ^
- 03:32:430 (x) - ^
- 03:35:002 (x) - ^
- 03:35:859 (x) - ^
- 03:40:145 (x) - ^
- 03:43:573 (x) - ^
- 03:45:288 (x) - ^
- 03:48:716 (x) - ^
- 03:49:573 (x) - ^
[Sp3's Taiko]
- Tick Rate 2?
- [Rhythm]
- 03:18:930 (3,4,5) - There is a Slider End and a Slider Start in the same point. This IS unrankable (rule: No two hitobjects on the same tick.This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.). To fix, making (3) end on the blue tick(03:19:680) seems the best Idea
- 00:24:716 (2,3) - Since the other similar pattern, it seems the drumroll slider sounds before the circle (Ctrl+R in Rhythm)
- 00:33:823 (2) - Overmapped? I hear nothing here. Just move it on 00:33:716 (2)
- 00:35:216 (2) - There is nothing on the blue tick, so it seems strange to play, so Use a single slider or
- 00:40:359 (2) - ^
- 00:47:216 (3) - Nothing on blue tick, use this
- 00:48:288 (2) - Since 00:48:609 (x) have the synth note of this circle start... Aff a repeat or do this(decide if only follow rhythm or graphic too)
- 00:56:966 (1) - Move to 00:56:859 (x) -, there really isn't a stream there
- 00:58:680 (2) - No notes here, move in 00:58:573 (x)?
- [Graphic]
- 00:24:716 (2) - Blanket
[Insane][all done
- 00:01:788 (1) - K seems more similiar to the background
- 00:08:109 (4) - uhm, red tick before or white tick after, here there is nothing. And notes put like this(offbeat) are painful, if you object this is your style.
- 00:08:645 (6) - K
- 00:40:788 (x) - Why jump this note? Because of 00:39:502 (1,2,1,1,2,1,1,2,1), most will think there IS a note here
![]()
- Guess I should call other modder, since I can't quite mod all styles of Taiko in a decent manner... Calling a friend to mod it
guess I can star ?.?
- Tick Rate 2
- [Rhythm]
- 00:02:002 (2) - divide this in two notes
- 00:14:645 (10) - ^ (yep, in the same manner)
- 00:15:180 (x) - Add circle here ( and delete 00:15:288 (1) if you want)
- 00:53:216 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Since the stream is almost mute were you used, it'll be better to use where it is more hearable( so, where you used the 1/2 circles )
- 01:48:073 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1) - Similiar situation, you used the stream where it's almost unhearable
(please say what you don't accept and why)
http://puu.sh/W5hfHakuNoKaemi wrote:
[SB][Regou's Hard]
- 03:13:788 (1) - Uhm, in Normal and Hard you should remove Xin-Kun and elTigreXXx since Normal is done by elTigreXXx only and Hard by Regou only. Anyway, put "Normal by elTigreXXx" in Normal, "Hard by Regou" in Hard, "Insane by elTigreXXx" and "Taiko by spboxer3" in the Taiko.
- You could SB the names in the collab
- 01:37:359 (6) - I don't quite like the letterboxing here... maybe a dynamic focus effect(tentative name) look better?
(please say what you don't accept and why)
- Tick Rate 2?
okNNNNOOOOO the slider tick is so noisy here- [Rhythm]
- 03:18:930 (3,4,5) - There is a Slider End and a Slider Start in the same point. This IS unrankable (rule: No two hitobjects on the same tick.This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.). To fix, making (3) end on the blue tick(03:19:680) seems the best Idea I didn't snap this correctly, fixed
- 00:24:716 (2,3) - Since the other similar pattern, it seems the drumroll slider sounds before the circle (Ctrl+R in Rhythm) ok
- 00:33:823 (2) - Overmapped? I hear nothing here. Just move it on 00:33:716 (2) I like it
- 00:35:216 (2) - There is nothing on the blue tick, so it seems strange to play, so Use a single slider or
ok
- 00:40:359 (2) - ^ok
- 00:47:216 (3) - Nothing on blue tick, use this (two 1/2 sliders) nope
- 00:48:288 (2) - Since 00:48:609 (x) have the synth note of this circle start... Aff a repeat or do this(decide if only follow rhythm or graphic too)
- 00:56:966 (1) - Move to 00:56:859 (x) -, there really isn't a stream there no
- 00:58:680 (2) - No notes here, move in 00:58:573 (x)? no
- [Graphic]
- 00:24:716 (2) - Blanket
Tiny stuff, don't want to fix this
thanks ^^pyransc wrote:
I'm still not good enough. M4M
[Easy]
02:33:180 (1) - ^ http://puu.sh/Wdka ? I made a similar
03:00:073 (1) - maeby create something like this http://puu.sh/Wdcw ? ok
[Normal]
00:47:216 (3) - add clap ? ok
00:48:930 (3) - ^ ok
00:49:359 (1) - delete clap ? ok
02:24:073 (1) - remove NC ? the speed of the slider is 0.65
so I put a new combo
thanksdubbadeni wrote:
From ★ ~ dubbadeni ' s Beginnner Modding Queue ~ ★
I'm a beginner, don't expect too much!
----------------------------------------------------------------------------------------------
General
You have a nice beatmap! Sorry that I didn't find much.
Easy Collab
03:10:359 (5) - New Combo ok
03:26:216 (1) - Remove New Combo ok
03:34:359 (1,2) - Could be too hard for Easy. fixed
03:36:930 (4) - New Combo ok
Normal
These combos are strange. Maybe fix them..
00:35:645 (6) - New Combo ok
00:36:073 (1) - Remove New Combo ok
01:01:788 (1) - ^ these sliders are x0.75 speed so I put a new combo to not confuse :3
01:15:502 (1) - ^
01:29:216 (1) - ^
01:54:930 (1) - ^ ok
02:24:073 (1) - ^
02:37:787 (1) - ^
03:06:930 (1) - ^
03:18:930 (1) - ^
03:32:645 (1) - ^
03:46:359 (1) - ^
03:54:930 (1) - ^ ok
thanks C:LunarSakuya wrote:
hi =v=
General
cute SB
Easy Collab all done
00:09:073 (1,2,3,4,1,2,3,4) - Center all this if you can lol
00:25:788 (1) - Whistle on whole slider (sliderslide)
00:39:716 (1) - End spinner at 00:42:073 sounds more natural
01:29:216 (3) - Finish at end, like 01:15:716 (1) -
02:12:073 (1) - Finish at beginning
02:15:930 (4) - Delete finish at the beginning, sounds kinda unecessary imo
02:34:359 - Add a note since the SB pulses here, suggestion: http://osu.ppy.sh/ss/427969
03:21:502 (2) - Delete finish at beginning, too soft here
03:26:216 (1) - Delete some finishes, music is silent here
03:34:359 (1) - Finish at beginning
03:41:216 (1) - ^
03:46:359 (3) - Delete finish at beginning, don't think you had this before?
Normal all done
00:01:788 (1) - Finish at beginning
00:09:073 (2) - NC, delete NC on 00:10:359 (1) -
00:29:645 (1) - Clap
00:56:645 (2) - Finish
01:03:288 (1,2,3) - Try this rhythm: http://osu.ppy.sh/ss/427985, fits vocals better
01:05:002 (1,2,3) - ^
01:30:930 (1) - Finish
02:09:716 (3) - Clap at end
02:12:073 (5) - NC, delete NC on 02:13:573 (1) -
02:20:216 (3) - Delete clap
02:28:359 (5) - Delete finish at beginning, feels unnecessary
02:39:502 (1) - Finish at beginning
02:56:645 (1) - Finish?
03:00:073 (1) - finish at beginning
03:46:359 (1) - uh delete clap at end?
Regou's Hard
00:20:645 (1) - Delete finish, kinda overwhelming
00:24:073 (1) - Finish at beginning?
00:41:002 (3,1) - Move to the right a little? When in play, the stack almost touches (2) if that matters lol
01:11:216 (3) - Curve the other way maybe http://osu.ppy.sh/ss/427992
Insane all done
00:08:002 - Add note
00:08:216 (5,1) - Make a stream in between? http://osu.ppy.sh/ss/427996Doesn't feel insane enough lol
00:52:145 (3) - Move down a little so (2) kinda blankets it http://osu.ppy.sh/ss/427998
01:16:895 & 01:17:109 - Add notes and make a stack http://osu.ppy.sh/ss/428000
01:30:502 (6,7) - ^ or stream; If yes, there are other sections like this ofc
01:34:252 - add note, matches bg music
01:38:216 (3) - Where are the claps in this section? =v=
01:48:073 (2,3,4,5,6,7) - Not really up for this Finish spam, maybe delete some
02:17:216 (9) - Finish?
02:25:788 (1) - finish at beginning
02:25:788 (1) - replace clap with whistle
02:41:216 (2) - 2 grid's right so it's parallel with 02:40:359 (3) -
02:42:823 - Add note
03:27:502 (1) - 2 grids left, equal spacing in stream
03:30:502 (6) - Ctrl + R?
03:41:216 (1) - Delete clap at end, you don't usually put claps in the main section..
03:43:359 (2) - Delete clap
senya! <33 GL
http://puu.sh/14gcxforevehappy wrote:
from forevehappy's modding/Taiko queue
中文應該就可以了吧:D
[Sp3's Taiko]
00:40:788 - 來的d? (空著是要做梗嗎? 改成另外的pattern ((change to another pattern
02:31:895 - 距離02:35:323 - 很近,感覺像是勉強這樣排的..不如修一下? 這點03:43:573 - 後面沒有類似的排法 我就覺得還可以.. OK 我改了 ((changed
嗯嗯,,其她好像沒什麼可以建議了
剛剛看了一下前面的回覆..看似wmfchris說的很多2連打亂節奏 其實我覺得是sp3老師的風格? 我覺得很有fu~
沒有幫到忙的話,不用給KD沒關西:D 都有改到 KD送你w
You mean the note placement is messy in my diff? ;___; Maybe I need to improve my mapping skill? :/Sherry wrote:
hi I'm offer to another timing and modding
[Regou's Hard]
hm..
Although it is not what was able to say me, Compared with other, arrangement is dirty.
Sherry wrote:
hi I'm offer to another timing and modding
[General]SPOILERoksfile size is big about 12MB. I think that it is necessary to reduce file size. to 10MB?
Although it is not sure, offset(timing) may be late
how about offset 1,783
[Easy]
non
[Normal]
non
[Regou's Hard]SPOILERhm..
Although it is not what was able to say me, Compared with other, arrangement is dirty.
[Taiko]
I can't modding..
[Insane] doneSPOILER00:04:788 - 00:05:216
Although 00:05:216 is a termination, 00:05:216 thinks that the start is better.
how about (4) (5) (6 - 6) () (1) => (4) (5) (6) () (1) () (2) *1/4*
00:07:788 - 00:08:216
There is much turn and it is uncomfortable . I think 3 or 4 times is good. I like 3 times
(4S)(R)(R)(R)(4E)(5)(6)(7)(1) => (4S)(R)(R)(4E)(5)(6)(7)(1)(2) or (4S)(R)(4E)(5)(6)(7)(1)(2)(3) *1/4* *(R) is turn*
I think nice maps![]()
ps.
I want difficulty more difficult than Insane.ok C:
all doneLizellota wrote:
Haii~~ from in-game pm
[General]
Add Display epilepsy warning to all diffs, because you are have SB.
Check the PreviewTime, if you dont forgot, you are changed offset~
And check all timing points.
Do Resnap all notes at all diffs.
[Insane]
00:03:928 (1) - remove NC ><
00:11:107 - add a note?
00:12:285 (1) - remove NC
00:12:928 (5) - NC
00:14:643 (4) - remove finish, doesn't fit the music well and vocal too
00:28:357 (3,4) - remove claps >< (4) add whistle~
01:06:928 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - change the spacing, because it's too big o.o/
01:13:786 - finish
01:18:928 (2) - NC instead of 01:18:714 (1) ?
01:20:643 - ^ and 01:20:857 - remove finish
01:21:500 (10) - NC instead of 01:22:143 (1)
01:27:500 (2) - NC instead of 01:27:285 (1)
01:29:214 (1) - finish
01:32:214 - remove finish
01:32:643 (5) - NC
01:33:928 (1) - remove NC
01:34:357 (1) - NC
01:35:000 (1) - remove NC
01:36:071 - finish
02:15:500 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - same above
02:20:643 (1) - remove NC
02:22:357 - finish
02:24:071 (1) - ^ 02:29:214 - ^
02:30:714 (1,2) - move to x:348 y:164
02:32:214 - remove finish
02:37:357 (4) - how about move this note to x:404 y:336
02:37:786 (1) - finish
02:42:071 - remove finish
02:43:786 (2) - finish
02:58:357 (1) - 03:20:643 - finish
03:46:357 - ^
03:23:000 (3) - move to the center
03:22:357 (2) - copy this and 03:23:214 - paste here and ctrl +h +j and dont change the spacing TwT
03:24:071 (1,2) - move to the center
03:25:571 (1,1,2,3) - ^ ><
03:53:857 (3) - why NC here? remove it
[Regou's Hard]
Hp Drain -1? o.o
00:01:783 (1,2) - check the spacing
Sorry i cant mod other diffs >< i'm late for school TwT np :3
Good luck~
gracias ^^ushiromiya _maria wrote:
INSANE:
00:11:107 - You can add a note oks
01:51:500 - 02:01:786 - In that beak maybe you can add some notes como la cancion es larga tiene que tener un buen descanso
02:55:571 - You can add a note croe que eta bien este saltito
I didn't find many errors.Thank you for modding one of my maps
Good job with your map and good luck ranking it!
thanksR a r e wrote:
Hi!
All suggestions~
sry for the delay...
[Easy Collab]
looks nice~
[Normal] all done
I prefer to don't use slider velovity multiplier.
00:14:643 (3) - you can grid up a few.
00:24:928 - why did downed volume?
00:47:000 (2,3) - I prefer to this pattern http://puu.sh/193Ck
00:51:071 (3) - add new combo
01:02:643 - add note
01:26:643 (6) - more curve slider?
01:51:928 (1) - end this at 01:52:357 -
01:56:643 (4) - add new combo
03:49:357 (5) - ^
[Insane] all done
00:10:357 (1) - I prefer to this slider http://puu.sh/17bJq
01:16:357 (7) - not stack here. you down a few grids. http://puu.sh/193Nr
01:37:786 - volume+10(40%) is better
thanksPereira006 wrote:
Hello ! sorry later ! ;_;
imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if witouht " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission
[Easy Collab]
Hitsound:
eLtigreXXx part:
01:13:785 (1) - Forget add finish ok
01:15:500 (4) - add finish ? is sense lot because vocals star high ok
Xin-kun parts:
02:05:214 (1) - Add clap in slider repeat is really good listen imo
02:06:928 (3) - ^ same
02:10:357 (3) - ^ same
02:15:928 (4) - add clap in start and end slider
03:21:500 (2) - add whistle in start and end slider and add finish in repeat slider is really good listen and make lot fit imo
look good
Gameplay:
look great
[Normal]
Hitsound:
01:15:500 (1) - add finish in start slider is same collab easy that i explain ok
01:29:214 (1) - ^ same ok
02:20:643 (5) - forget add whistle in slider repeat ok
02:22:357 (1) - add finish in start slider is sense lot because vocals like repetive at 01:13:785 (1) ok
02:24:071 (1) - add finish in start slider ^ same explain ok
02:37:786 (1) - ^ same ok
look great
Gameplay:
OD -1 better play imo
00:12:071 (5) - Here need New combo because the vocals start hight that mean is change so need new combo if you fix this at 00:12:928 (1) remove new combo ok
00:14:643 (3) - this slider is really ugly arc is my imo why don't try you style arc like this http://puu.sh/1garQ is nice than 4 point imo ok
00:49:357 (1) - remove new combo and at 00:49:786 (2) - put new combo that sense imo ok
03:26:214 (1) - New combo? the drums is change so can be easy read ryhthm ok
look great too
[Regou's Hard]
Hitsound:
nothing found
Gameplay:
00:33:714 (2,3,4) - the unstack look is ugly better use stack
00:59:857 (5,1) - try more perect blanket ?
01:05:214 (3,4) - not perfect blanket try this http://puu.sh/1gaZm
02:15:500 (1,2,3,4,5,6,7,8) - not symentric because 02:15:714 (2,3) not align with 02:16:357 (5,6) and all notes this is incosienty spacing
look great but this diff look like insane as jump,stream,etc...
[Insane]
Hitsound:
01:15:500 (1) - add finish in start slider is same collab easy and normal ok
01:29:214 (1) - ^ same ok
02:22:357 (1) - ^ same ok
stuff cool
Gameplay:
01:15:500 (5) - New combo is sense lot ok
01:16:357 (7) - can be same place at 01:15:500 (5) ? look funny for me and if you fix this you need fix spacing at 01:16:785 (8,9,10,11,1)I want to keep that
02:55:786 (2) - remove new combo ok
stuff cool, i really enjoy this diff
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
best of luck and bye bye
14:59 Gabe: Ohey Chewin
15:00 Chewin: hi :>
15:00 Gabe: When there's a skin, we must add a sliderborder, right?
15:00 Chewin: it depends
15:00 Chewin: custom hticircles
15:00 Chewin: if there is it then yes
15:00 Gabe: Ok good.
15:01 Gabe: On the .osu, do we write SliderBorder or Sliderborder? (I just want to make sure)
15:02 Chewin: SliderBorder : 255,255,255
15:02 Gabe: Ok thanks.
mintong89 wrote:
Taiko Mod ♪
song quality is too low...
d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove
[spboxer3's Taiko]
00:22:250 - i think remove this, it seem not fits if you put this.
00:45:285 - k
01:14:107 - k please, it sound weird if put d.
01:57:500 - it sound continue kd too, i suggest 01:57:714 - remove this and put k 01:57:500 - and d 01:57:607 - .
02:27:286 - k k
02:32:964 - and 02:33:178 - k too. 0.0 k
03:05:643 - k fits better.
03:28:571 - k...
03:31:357 - k. sorry~ I think d it's better.
03:35:000 - k.
just this ._. good luck
Yes, pleaseH_Hitachiin wrote:
Is it alright if I add some skin elements to this? ^^"
oks thank you very much for check doomsdayDoomsday wrote:
Hey! I was called for a timing check (A little late. My apologies), but I guess the timing is already sorted out because the current timing looks fine to me.
Just thought I'd post to confirm. Nice map, too
164,148,125214,6,0,B|124:236,2,90,4|8|0,0:0|0:0|0:0,0:0:0
264,148,126500,1,8,0:0:0
364,148,126928,2,0,B|400:236,2,90,0|8|0,0:0|0:0|0:0,0:0:0
76,256,89214,2,0,B|184:304|256:260|320:216|444:264,1,360,4|4,0:0|0:0,0:0:0
464,172,188214,2,0,B|504:252|456:344,1,180,8|8,0:0|0:0,0:0:0
360,324,189500,2,0,B|316:304|272:324,1,90,0|8,0:0|0:0,0:0:0
158,115,126500,1,8,0:0:0
158,115,126928,2,0,B|126:139|134:171|126:195|158:219,1,120,4|8,0:0|0:0,0:0:0
194,251,127571,1,0,0:0:0
240,264,127785,1,0,0:0:0
212,132,11000,1,0,0:0:0
212,132,11214,2,0,B|292:192|356:112,1,160,0|8,0:0|0:0,0:0:0
444,78,19571,1,0,0:0:0
444,78,19786,2,0,B|444:190|340:174|340:174,1,160,0|8,0:0|0:0,0:0:0
25,170,46785,6,0,B|10:293|156:282,1,180,8|0,0:0|0:0,0:0:0
jaehn215 wrote:
So perfect map~~![]()
but, a mapset cannot have just one Taiko difficulty (Ranking Criteria)
you make another taiko diff...
Star~
17:42 Gabe: Hey
17:44 eLtigreXXx: hi
17:44 *Gabe is editing [http://osu.ppy.sh/b/167880 senya - Garasu Teki Psychology [Lunatic]]
17:44 eLtigreXXx: o:
17:44 Gabe: Irc mod
17:44 eLtigreXXx: oks
17:45 Gabe: 00:18:455 (6) - This circle should have the same spacing of the two previous circles, move it to x:240 y:112
17:45 Gabe: the next circle, (1), move it to x: 168 y:164
17:46 Gabe: The spacing should be better like that
17:47 eLtigreXXx: done
17:47 Gabe: 00:46:740 (1) - You should remake this slider, to make a better curve/blanket with the circle 00:46:098 (3) -
17:48 Gabe: Delete this slider, remake it with three points
17:48 Gabe: http://osu.ppy.sh/ss/668984
17:49 Gabe: Wait, before making this,
17:49 Gabe: make sure to stack this circle with the others 00:46:098 (3) -
17:49 Gabe: ^ Move it one grid up
17:49 Gabe: after that, make a blanket
17:50 eLtigreXXx: done
17:51 Gabe: 01:35:812 (1,2,3) - Move these objects to x:240 y:180, they are going to make a better star form and it's going to be stacked with this slider's end: 01:34:312 (1) -
17:51 Gabe: 01:35:812 (1,2,3) - Move these objects to x:240 y:180, they are going to make a better star form and it's going to be stacked with this slider's end: 01:34:312 (1) -
17:51 Gabe: Make sure to move your next objects to keep the same spacing consistency
17:54 eLtigreXXx: done
17:55 Gabe: erm 01:43:312 (4,5,6,7) - these objects,
17:55 Gabe: have you tried to align them?
17:56 eLtigreXXx: o yes xD
17:56 Gabe: align them xD
17:57 eLtigreXXx: DONE
17:59 Gabe: 01:48:026 (1,2,3,4,5,6,7,8,9) - Try to make something more simple here, for an example, stack the circle (6) with the circle (7) after that, you move the circle (7) to make it stack with the circle (1) and the circle (9), you stack it with the circle (4)
17:59 Gabe: 01:48:026 (1,2,3,4,5,6,7,8,9) - Try to make something more simple here, for an example, stack the circle (6) with the circle (7) after that, you move the circle (7) to make it stack with the circle (1) and the circle (9), you stack it with the circle (4)
17:59 Gabe: 01:48:026 (1,2,3,4,5,6,7,8,9) - Try to make something more simple here, for an example, stack the circle (6) with the circle (7) after that, you move the circle (7) to make it stack with the circle (1) and the circle (9), you stack it with the circle (4)
17:59 Gabe: http://osu.ppy.sh/ss/668998
18:00 Gabe: 02:12:883 (5) - Do like these objects: 02:14:169 (5,6) - ; Align the circle (5) with the previous slider
18:00 Gabe: It's going to make a better spacing
18:01 Gabe: 02:33:026 - Replace this clap by a whistle, 02:33:241 (2) - Delete the whistle
18:03 eLtigreXXx: done
18:08 Gabe: 03:41:169 - After this point, you completely stopped added claps
18:09 Gabe: On your two previous kiai times, there was no claps at all
18:09 Gabe: so, why have you started with claps at the beginning of the third kiai time and stopped it at the middle?
18:09 Gabe: I personally suggest you to delete the claps at the beginning of the kiai time
18:10 Gabe: Also delete the claps on 03:49:741 - +
18:18 Gabe: Do you understand?
18:19 eLtigreXXx: yes, but I want to keep it claps
18:19 Gabe: Alright
18:19 Gabe: Normal now
18:20 Gabe: 00:34:312 (5) - Move this slider one grid down, to make it aligned with the end of the previous slider
18:20 eLtigreXXx: doe
18:22 Gabe: 01:04:741 - add a clap to keep the consistency
18:22 eLtigreXXx: done
18:23 Gabe: 01:17:598 (1,2,3,4,5) - Make a better star pattern here..
18:26 eLtigreXXx: done
18:27 Gabe: 01:58:312 (1) - You might add a whistle at the end of this slider
18:28 eLtigreXXx: done
18:28 Gabe: 02:25:312 (2) - Add a clap here
18:28 Gabe: I meant,
18:28 Gabe: a whistle
18:28 Gabe: **
18:29 eLtigreXXx: done
18:29 Gabe: 03:10:312 (4) - Make a better curve with this slider
18:32 eLtigreXXx: done
18:32 Gabe: Easy
18:33 Gabe: 03:10:312 (4) - Can you try to make a better square form here? It's not looking.. good. http://osu.ppy.sh/ss/669030
18:34 eLtigreXXx: o:
18:34 Gabe: the screen is what it's looking like
18:35 Gabe: nvm
18:35 Gabe: keep it like this..
18:36 Gabe: 00:35:598 (4) - Add a clap
18:36 eLtigreXXx: done
18:38 Gabe: 01:29:169 (3) - wrong spacing
18:40 Gabe: 02:10:741 - Add a clap
18:40 eLtigreXXx: done
18:41 Gabe: 03:08:598 - Can you tell why there's nothing here?
18:42 Gabe: Add a slider or something http://osu.ppy.sh/ss/669044
18:44 eLtigreXXx: done
18:44 Gabe: Good, we're done
18:44 Gabe: Buut
18:44 Gabe: there's some problems in the metadatas
18:45 Gabe: For an example, the Epilepsy Warning is enabled on Regou's HArd
18:45 Gabe: Hard*
18:45 Gabe: There's an inconsistency in the Tags
18:46 Gabe: There's missing Yuuhei Satellite Kurenai Misuzu Replica no Koi in the tags on Hard
18:49 eLtigreXXx: done
18:49 Gabe: Normal: 02:24:026 (1) - Unsnapped Slider's end
18:49 Gabe: 02:37:741 (1) - Same here
18:50 Gabe: 03:46:312 (1) - Same here
18:50 Gabe: Regou's Hard; 00:19:571 (4) - Unsnapped Circle
18:50 Gabe: 00:19:786 (5) - Unsnapped slider, start
18:50 Gabe: and end
18:51 eLtigreXXx: done
18:51 Gabe: You can now upload your map
18:51 Gabe: I'll recheck afterward