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palinus
palinus mod request queue

[Easy]

00:13:347 (2) - move to x:260 y:104
02:04:776 (5) - ^ x:124 y:64
02:36:918 (2) - ^ x:152 y:80

[Normal]

00:06:490 (4) - move to x:352 y:52
00:39:061 (4) - ^ x:80 y:256 or not? lol
02:05:204 (1) - ^ x:432 y:88
02:23:633 (2) - ^ x:408 y:232

[Regou's Hard]

00:18:490 (4) - move to x:404 y:248
00:24:704 (2) - ^ x308 y:56
00:46:990 (2) - ^ x:360 y:228
00:48:061 (1) - ^ ^
01:17:418 - put a hit circle here?
01:23:526 (6) - end point to x:488 y:344
02:58:990 (2,3,4) - move them all together to x:456 y:276
03:27:061 (6,7,8,9) - make a proper steam line / curve?
03:31:561 (2) - move to x:36 y:324

hope I was usefull \:D/
XinCrin
STAR
Topic Starter
KokoroStudiox3

palinus wrote:

palinus mod request queue
all done
[Easy]

00:13:347 (2) - move to x:260 y:104
02:04:776 (5) - ^ x:124 y:64
02:36:918 (2) - ^ x:152 y:80

[Normal]

00:06:490 (4) - move to x:352 y:52
00:39:061 (4) - ^ x:80 y:256 or not? lol
02:05:204 (1) - ^ x:432 y:88
02:23:633 (2) - ^ x:408 y:232


hope I was usefull \:D/

Xin-Kun wrote:

STAR
:) gracias
Regou
Time to check mod~ :)

palinus wrote:

palinus mod request queue

[Regou's Hard]

00:18:490 (4) - move to x:404 y:248 :arrow: ok
00:24:704 (2) - ^ x308 y:56 :arrow: Nope, mine one looks better :3
00:46:990 (2) - ^ x:360 y:228 :arrow: Done
00:48:061 (1) - ^ :arrow: ^
01:17:418 - put a hit circle here? :arrow: Nope
01:23:526 (6) - end point to x:488 y:344 :arrow: o.o Nope
02:58:990 (2,3,4) - move them all together to x:456 y:276 :arrow: what D:
03:27:061 (6,7,8,9) - make a proper steam line / curve? :arrow: Tried to improve the shape :)
03:31:561 (2) - move to x:36 y:324 :arrow: I move (3) 1 grid left instead

hope I was usefull \:D/

KiyoshiX101 wrote:

Hello! Mod Request :3


Regou's Hard
01:06:061 (4) - http://osu.ppy.sh/ss/374963 (<~ Fixed one) - Fail detail but why not :3 fix the shape or the slider o: :arrow: ok
03:02:526 (6) - Make it like this -> http://osu.ppy.sh/ss/374965 the tick in the slider sounds bad imo :c :arrow: Sounds fine to me :P

Comments
Poor mod ikr >.< It's nice made, good job!
Oh god, change the bg to the original one please >< The current one make the SB looks horrible
Also, credits bugged, remove "Beatmap by eLiTigerxxx" and the one in 02:59:204 in my diff ><

http://puu.sh/KC88
Topic Starter
KokoroStudiox3

Regou wrote:

Oh god, change the bg to the original one please >< The current one make the SB looks horrible
Also, credits bugged, remove "Beatmap by eLiTigerxxx" and the one in 02:59:204 in my diff ><

http://puu.sh/KC88
all done c:

update

redowload
Regou
Wait, one more thing about the SB:
Please change "Beatmap by Regou" to "Hard diff by Regou", make it make more sense :3
Topic Starter
KokoroStudiox3

Regou wrote:

Wait, one more thing about the SB:
Please change "Beatmap by Regou" to "Hard diff by Regou", make it make more sense :3
o: oks

:3
ZLOdeuka-
hello eLtigreXXx

add BG for Taiko diff?

I have not setup to modding. or the map is ideal ._. sorry
I will try later
jonathanlfj
From my birthday queue~~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
The audio quality...well I have found you a better mp3 http://puu.sh/M4ea
If you replace the mp3, the offset changes to 1788 i think...just move all your timing sections by +12ms
No Taiko bg? Or maybe you are just waiting for a Taiko specific bg lol
Maybe keep a consistent slider tick rate too? Easy and Normal have tick rate 2 and others have 1

[Easy collab]
wow never seen an easy collab before; perhaps capitalize that c in collab? (Easy Collab) looks better imo
00:25:788 (1) - add clap to slider tail
01:06:930 (1) - ^
01:24:073 (1) - add whistle to slider tail to match 01:27:502 (1)
01:48:073 (5) - add clap to slider tail
02:15:930 (4) - add a finish at 02:17:216
02:56:645 (1) - make this a soft sample set and add finish?
03:34:359 (1) and 03:35:216 (2) - move these 1 grid to the left to line up with 03:36:073 (3) (or move 03:36:073 (3) 1 grid right)
This is actually pretty fun to play~~

[Normal]
00:51:061 (3) - 00:52:776 (7) - Make it a star?
01:18:061 (2) and 01:18:490 (3) - 2 grids to the right for symmetry
01:34:347 (1) - 01:36:061 (3) - make it look like this? 01:48:061 (1) - add finish to slider (first and last beat)
02:20:633 (3) - make this a better blanket
03:35:204 (2) - remove whistle on slider body
03:44:633 (1) - add whistle on slider body

[Regou's Hard]
00:07:841 (4) - Too hard for hard diff cause it's very easy to break a combo here...perhaps start and end on the blue tick?
01:11:216 (3) - remove whistle on slider body and make it sound the same as 01:18:073 (3)
01:18:073 (3) - make this a straight slider with symmetry with the previous 2 notes
01:33:287 (3) - add whistle to start and end of slider
02:15:502 (1) - 02:17:002 (8) - Symmetry 02:50:430 (2) - 02:51:288 (6) - The star can look better
03:19:841 (4) - same as 00:07:841 (4)
03:54:930 (9) - add a note with finish

[Insane]
sorry i went nazi on this orz
00:17:645 (4) - one grid up
00:17:859 (5) - ^
00:18:073 (6) - one grid up and right (for the diamond formation)
00:22:359 (1) - add finish on slider head
00:42:502 (9) - one grid left
00:49:787 (6) - add finish on slider head
00:53:216 (7) - one or two grid left, and you probably need a new combo somewhere in here, maybe 00:54:073 (15) and 00:54:930 (23); the numbers look scary lol
01:00:073 (1) - add finish on slider head
01:05:216 (3) - ^
01:06:930 (6) - ^
01:07:787 (14) - NC
01:33:502 (7) - remove finish
01:38:645 (4) - move it up and adjust 01:38:216 (3) so it becomes linear
01:39:502 (3) - adjust this too for linear
01:44:645 (2) - add finish on slider head
01:48:073 (6) - NC
01:48:930 (14) - NC
02:16:145 (1) - remove NC
02:16:359 (3) - NC (new combos usually happen on white ticks from what i know)
02:44:645 (3) - the slider is slightly diagonal (make it horizontal), and move it one grid left along with the stacked notes
02:45:073 (4) - one grid up
03:18:930 (1) - shrink this to 03:19:573
03:19:895 (2) - move this to 03:19:788 and adjust repeats accordingly
03:54:930 (1) - add finish
I didn't put all the suggestions for finishes and nazing, just know that on every other downbeat (long white line) during kiai time, there should be a finish (you can hear it from the music from the new mp3). As of the nazi, just make sure that the beats align well (totally personal preference lol)

Very nice mapset! Good luck on ranking this~~

EDIT: Timings of objects based on the new mp3 with offset 1788
Topic Starter
KokoroStudiox3

ZLOdeuka wrote:

hello eLtigreXXx

add BG for Taiko diff?

I have not setup to modding. or the map is ideal ._. sorry
I will try later
oks c::


jonathanlfj wrote:

From my birthday queue~~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
The audio quality...well I have found you a better mp3 http://puu.sh/M4ea oks :3
If you replace the mp3, the offset changes to 1788 i think...just move all your timing sections by +12ms oks
No Taiko bg? Or maybe you are just waiting for a Taiko specific bg lol
Maybe keep a consistent slider tick rate too? Easy and Normal have tick rate 2 and others have 1

[Easy collab] all done
wow never seen an easy collab before; perhaps capitalize that c in collab? (Easy Collab) looks better imo
00:25:788 (1) - add clap to slider tail
01:06:930 (1) - ^
01:24:073 (1) - add whistle to slider tail to match 01:27:502 (1)
01:48:073 (5) - add clap to slider tail
02:15:930 (4) - add a finish at 02:17:216
02:56:645 (1) - make this a soft sample set and add finish?
03:34:359 (1) and 03:35:216 (2) - move these 1 grid to the left to line up with 03:36:073 (3) (or move 03:36:073 (3) 1 grid right)
This is actually pretty fun to play~~

[Normal] all done
00:51:061 (3) - 00:52:776 (7) - Make it a star?
01:18:061 (2) and 01:18:490 (3) - 2 grids to the right for symmetry
01:34:347 (1) - 01:36:061 (3) - make it look like this? 01:48:061 (1) - add finish to slider (first and last beat)
02:20:633 (3) - make this a better blanket
03:35:204 (2) - remove whistle on slider body
03:44:633 (1) - add whistle on slider body

[Regou's Hard]
00:07:841 (4) - Too hard for hard diff cause it's very easy to break a combo here...perhaps start and end on the blue tick?
01:11:216 (3) - remove whistle on slider body and make it sound the same as 01:18:073 (3)
01:18:073 (3) - make this a straight slider with symmetry with the previous 2 notes
01:33:287 (3) - add whistle to start and end of slider
02:15:502 (1) - 02:17:002 (8) - Symmetry 02:50:430 (2) - 02:51:288 (6) - The star can look better
03:19:841 (4) - same as 00:07:841 (4)
03:54:930 (9) - add a note with finish

[Insane] all done
sorry i went nazi on this orz
00:17:645 (4) - one grid up
00:17:859 (5) - ^
00:18:073 (6) - one grid up and right (for the diamond formation)
00:22:359 (1) - add finish on slider head
00:42:502 (9) - one grid left
00:49:787 (6) - add finish on slider head
00:53:216 (7) - one or two grid left, and you probably need a new combo somewhere in here, maybe 00:54:073 (15) and 00:54:930 (23); the numbers look scary lol
01:00:073 (1) - add finish on slider head
01:05:216 (3) - ^
01:06:930 (6) - ^
01:07:787 (14) - NC
01:33:502 (7) - remove finish
01:38:645 (4) - move it up and adjust 01:38:216 (3) so it becomes linear
01:39:502 (3) - adjust this too for linear
01:44:645 (2) - add finish on slider head
01:48:073 (6) - NC
01:48:930 (14) - NC
02:16:145 (1) - remove NC
02:16:359 (3) - NC (new combos usually happen on white ticks from what i know)
02:44:645 (3) - the slider is slightly diagonal (make it horizontal), and move it one grid left along with the stacked notes
02:45:073 (4) - one grid up
03:18:930 (1) - shrink this to 03:19:573
03:19:895 (2) - move this to 03:19:788 and adjust repeats accordingly
03:54:930 (1) - add finish
I didn't put all the suggestions for finishes and nazing, just know that on every other downbeat (long white line) during kiai time, there should be a finish (you can hear it from the music from the new mp3). As of the nazi, just make sure that the beats align well (totally personal preference lol)

Very nice mapset! Good luck on ranking this~~

EDIT: Timings of objects based on the new mp3 with offset 1788
thank you very much

:)
XinCrin
Hi! My Mod (NO ME LO PEDISTE PERO QUERIA HACERLO xD)

General

-El slider tick debe ser el mismo en todas las diffs

[Easy Collab]

00:08:645 (2) - Finish al final del slider

[Normal]

02:20:645 (3) - Mejor un reverse arrow


[Regou's Hard]

00:01:811 (1) - Que recuerde esto no era asi ARREGLALO



[Insane]

00:30:502 (7) - NC
00:49:788 (6) - Not clap solo Finish i NC
01:36:716 - Agrega un circle
03:32:216 (3) - Clap al final del slider total (no en el reverse arrow)



03:35:645 (3) - Clap al final del slider total(no en el reverse arrow)
03:44:216 - Clap


SB:

Creo que ay una falla con el bright del SB lo arreglare en cuanto pueda
Topic Starter
KokoroStudiox3

Xin-Kun wrote:

Hi! My Mod (NO ME LO PEDISTE PERO QUERIA HACERLO xD)

General

-El slider tick debe ser el mismo en todas las diffs creo en la easy lo puedo mover a 2 si no lo dejo en 1

[Easy Collab]

00:08:645 (2) - Finish al final del slider ok

[Normal]

02:20:645 (3) - Mejor un reverse arrow o si sierto


[Regou's Hard]

00:01:811 (1) - Que recuerde esto no era asi ARREGLALO



[Insane]

00:30:502 (7) - NC oo si
00:49:788 (6) - Not clap solo Finish i NC ok
01:36:716 - Agrega un circle ok
03:32:216 (3) - Clap al final del slider total (no en el reverse arrow) ok va con el ridmo



03:35:645 (3) - Clap al final del slider total(no en el reverse arrow) ok
03:44:216 - Clap ok


SB:

Creo que ay una falla con el bright del SB lo arreglare en cuanto pueda
si esta bien ^^

gracias :)
zeroclover
General :

  1. sad, about your SB load issue, make it less
  2. your skin.... have problem (hitcircle and hitcircle overlay)
  3. regou hard have many unsnapped notes
  4. autoplay must get 100% accuracy in std mode (i think this not a general issue)
  5. im a lazy modder, hong meiling were a lazy person too
Insane
about hitsound, i heard song have main whistle hit in red tick (1/2 beat) if you notice it, i prefer hitclap start from 00:29:645 (3) -
  1. 00:30:502 (1) - miss whistle
  2. 00:42:502 (9) - extend the stream
  3. 00:42:930 (1,2,3,4) - i hate this pattern going straight with line ________
  4. 00:55:145 (10,11,12,13,14,15) - i guess, u notice it before or maybe no
  5. 00:55:145 (10) - start nc
  6. 01:04:145 (4,5) - move 1 grid
  7. 01:05:859 (4) - blanket curve better
  8. 01:23:216 (7) - why not copy 01:21:502 (5) - ? because overlap? ignore it
  9. 02:05:002 - star from here, have different flow like before (00:56:430 - part) , look overmap here
  10. 02:12:288 - my objection was right
  11. 02:57:073 (3,4,5) - did you miss 1 grid here?
  12. 03:01:788 (2) - reverse the curve
  13. 03:17:645 (3) - too close to (2)
  14. 03:19:788 (3,1) - orz
  15. 03:26:430 (5,6) - ^
  16. 03:35:645 - miss clap
  17. 03:44:216 (6) - ctrl R
  18. 03:54:930 (1) - gratz, you finally break mycombo, +100
  19. always recheck about error spacing and miss hitsound things
regou'shard
  1. snapping
  2. 00:06:930 (3,4,1) - not recommended
  3. 00:33:823 (2,3) - u dont need flow like this, i believe it after 02:05:216 - flow
  4. 03:18:930 (3,4,1) - O_O awesome bug you know?
  5. FIX IT ASAP

normal

  1. was fine if distance snapped right, i dont want nazi here
easy
  1. slider tick 2....
  2. ^ why
  3. just like normal mod ( or im was lazy)
taiko
  1. this
    SPOILER
    [Events]
    //Background and Video events
    0,0,"BG.jpg"
    or
    SPOILER
    [Events]
    //Background and Video events
    0,0,"SB/BG.jpg"
    or
    SPOILER
    soon..

done, tips: dont stacking picture when SB-ing, use Fade=0 wisely
Topic Starter
KokoroStudiox3

zeroclover wrote:

General :

  1. sad, about your SB load issue, make it less
  2. your skin.... have problem (hitcircle and hitcircle overlay) ok
  3. regou hard have many unsnapped notes
  4. autoplay must get 100% accuracy in std mode (i think this not a general issue)
  5. im a lazy modder, hong meiling were a lazy person too
Insane all done
about hitsound, i heard song have main whistle hit in red tick (1/2 beat) if you notice it, i prefer hitclap start from 00:29:645 (3) -
  1. 00:30:502 (1) - miss whistle
  2. 00:42:502 (9) - extend the stream
  3. 00:42:930 (1,2,3,4) - i hate this pattern going straight with line ________
  4. 00:55:145 (10,11,12,13,14,15) - i guess, u notice it before or maybe no
  5. 00:55:145 (10) - start nc
  6. 01:04:145 (4,5) - move 1 grid
  7. 01:05:859 (4) - blanket curve better
  8. 01:23:216 (7) - why not copy 01:21:502 (5) - ? because overlap? ignore it
  9. 02:05:002 - star from here, have different flow like before (00:56:430 - part) , look overmap here
  10. 02:12:288 - my objection was right
  11. 02:57:073 (3,4,5) - did you miss 1 grid here?
  12. 03:01:788 (2) - reverse the curve
  13. 03:17:645 (3) - too close to (2)
  14. 03:19:788 (3,1) - orz
  15. 03:26:430 (5,6) - ^
  16. 03:35:645 - miss clap
  17. 03:44:216 (6) - ctrl R
  18. 03:54:930 (1) - gratz, you finally break mycombo, +100
  19. always recheck about error spacing and miss hitsound things

normal

  1. was fine if distance snapped right, i dont want nazi here
easy
  1. slider tick 2....
  2. ^ why
  3. just like normal mod ( or im was lazy)



done, tips: dont stacking picture when SB-ing, use Fade=0 wisely
thanks :)
Regou
The note in my diff isn't snapped as eLtigrexxX changed the mp3 and I didn't get the latest ver of this map.
I can't change it right now as I am in Japan, having trip with my family, and I didn't bring with my computer, so... may you please help me to fix it tigre ._.
Topic Starter
KokoroStudiox3
oks all done


except this

zeroclover wrote:

regou'shard
snapping
[*]00:06:930 (3,4,1) - not recommended
update
zeroclover
u cant use 1/8 like that (regou hard)
autoplay will bugged
never get 300 in that way
even i play it, it was hard to hit 300 in that way

did you read a warning when using 1/8 snap ?

L_P
General

Insane
00:14:645 (10) - finish here (so from 00:11:859 (6) - to 00:15:502 (3) - here you have consistent hitsounds~)
00:24:930 (3) - the flow is like um...maybe ctrl+R this will be better
00:27:502 (1,2,3,4) - maybe you can arrange this something like antijump ? polygon? or something else? now it looks like not being properly arranged...
00:43:359 (3) - clap
00:55:573 (3,5) - switch whistle?
01:37:788 - lower the volume by 10 %?? it is a bit loud when it changes to soft hitsound set..(and here is the calm part)
02:12:073 (3) - delete whistle at the end? it sounded random to me..
02:29:216 (2) - finish at the 1st head and listen..you will know why i suggested that~
02:42:930 (5) - finish head
02:56:645 (1) - ^?
02:57:502 (1) - ^
02:58:359 (1) - ^ (feel like these epic part was not that good when it is lack of finish...

SP3 taiko
to eLtigreXXx : the bg background is missing...(dont press yes when you full submit the beatmap orz

regou
00:06:930 (3,4) - how can you miss this...UNrankable

Normal
00:12:073 (3) - finish head



...

sorry my mod was too short..i was a bit tired..
as my apology, heres a star
Topic Starter
KokoroStudiox3
oks all done :)
thanks zeroclover and L_P
Regou

zeroclover wrote:

u cant use 1/8 like that (regou hard)
autoplay will bugged
never get 300 in that way
even i play it, it was hard to hit 300 in that way

did you read a warning when using 1/8 snap ?

I do have read the warning, ok?

As I said, I can't check my diff right now, but through, I tried my diff for many times before, as I properly get 300 every time on that note.
Loneight
M4M


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[general]

  1. I find ...SB not on line,I don't know it is intentional or not .
  2. easy collab's preview point is different from other diff.
  3. osb. should removed?

[Easy]

  1. Useless green line:
    00:27:073 -
    01:02:645 -
    01:08:216 -
    01:17:216 -
    01:24:930 -
    01:30:930 -
    01:59:645 -
    02:25:359 -
    02:39:073 -
    03:47:645 -

  2. 00:17:216 (3) - let 2nd point on x:112 y:88 ? in my eyes, much pretty
  3. 01:54:073 (3) - ^ on x:384 y:204
  4. 02:17:216 (5) - NC?
  5. 03:26:216 (4) - ^

[Normal]

  1. Useless green line:
    00:15:930 -
    00:29:216 -
    01:08:216 -
    03:14:216 -


  2. Can tucao the bookmark ?~XD (run
  3. 00:29:645 - i think there can add a note ?~
  4. 03:24:930 (2) - get last point on x:280 y:92

[Hard]

  1. 00:05:859 (1,2) - move on x:96 y:140 together ?~ flow will smooth in my opinion

[Insane]

  1. the bookmark...
  2. 00:48:073 (5,1) - swap NC ~
  3. 00:54:930 (9,1) - ^
  4. 00:56:430 (1,3) - ^
  5. 02:55:788 (2) - add whistle at start?
good song & good luck~ good SB ~ star for SB >w<
and sorry to my poor English
Topic Starter
KokoroStudiox3

l1106188 wrote:

M4M


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[general]

  1. I find ...SB not on line,I don't know it is intentional or not . ok
  2. easy collab's preview point is different from other diff.
  3. osb. should removed?
ok


[Easy]

  • all done
  1. Useless green line:
    00:27:073 -
    01:02:645 -
    01:08:216 -
    01:17:216 -
    01:24:930 -
    01:30:930 -
    01:59:645 -
    02:25:359 -
    02:39:073 -
    03:47:645 -

  2. 00:17:216 (3) - let 2nd point on x:112 y:88 ? in my eyes, much pretty
  3. 01:54:073 (3) - ^ on x:384 y:204
  4. 02:17:216 (5) - NC?
  5. 03:26:216 (4) - ^

[Normal]

  • all done
  1. Useless green line:
    00:15:930 -
    00:29:216 -
    01:08:216 -
    03:14:216 -


  2. Can tucao the bookmark ?~XD (run
  3. 00:29:645 - i think there can add a note ?~
  4. 03:24:930 (2) - get last point on x:280 y:92

[Hard]

  1. 00:05:859 (1,2) - move on x:96 y:140 together ?~ flow will smooth in my opinion

[Insane]

  • all done
  1. the bookmark...
  2. 00:48:073 (5,1) - swap NC ~
  3. 00:54:930 (9,1) - ^
  4. 00:56:430 (1,3) - ^
  5. 02:55:788 (2) - add whistle at start?
good song & good luck~ good SB ~ star for SB >w<
and sorry to my poor English
thnaks :3
XinCrin
algunas cosas faltan péro arregle la maioria

http://puu.sh/Qb0z
Topic Starter
KokoroStudiox3
actualizado
HakuNoKaemi
[SB]
  1. 03:13:788 (1) - Uhm, in Normal and Hard you should remove Xin-Kun and elTigreXXx since Normal is done by elTigreXXx only and Hard by Regou only. Anyway, put "Normal by elTigreXXx" in Normal, "Hard by Regou" in Hard, "Insane by elTigreXXx" and "Taiko by spboxer3" in the Taiko.
  2. You could SB the names in the collab
  3. 01:37:359 (6) - I don't quite like the letterboxing here... maybe a dynamic focus effect(tentative name) look better?
[Collab Easy]
  1. eLtigreXXx
    1. [Graphic]
      1. You can nazi some blankets 00:37:788 (3) - fixed blanket, 00:49:787 (1) and so
      2. 00:37:359 (2,3,4,5) - You can make a diamond like this
      3. 00:43:359 (2) - Blanket?
      4. 00:44:645 (3) - Use the same shape as ^
      5. 00:47:216 (1,2,3,4,1) - Triangle, triangle (watch the picture↓)
  2. Xin-kun
    1. [Graphics]
      1. You can refine some blanketing too (Example 03:34:359 (1,2) - Refined)
      2. 02:32:645 (1,2) - Blanket end instead of start?
      3. 03:15:502 (2) - Mirror it(CTRL+H)
    2. [Rhythm]
      1. 02:28:359 (4) - Copypaste, Ctrl+H, Ctrl+J and move a little like this (It does play well)
      2. 03:42:930 (x) - Add note?
[Normal]
  1. I suggest you to make this normal harder by following this mod. Why? Hard have 10mil and Easy 1mil. That's usual. I expect Normal to give 4-5 mil of points
  2. You can use tick rate 2 freely, since some of the map is 1/2
  3. [Rhythm]
    1. 00:29:645 (x,x) - Add a note here and in the red tick, for rhythm continuity. People will think it follow voice, so they'll click before (Ki(1) - Se(2)
    2. 00:34:359 (5,6) - Substitute with 00:32:645 (3) since we have the same sound, no NC.
    3. 00:46:680 (x) - Add note here, since 00:46:359 (1,2,3) is following synth, right?
    4. 00:48:073 (1,2,3) - Similarly, adjust to follow synth (You can delete (1), if it feel to hard)
    5. 00:56:430 (x) - Add Circle (voice note)
    6. 01:12:716 (x) - ^
    7. 01:26:430 (x) - ^
    8. 01:35:002 (x) - ^
    9. 01:54:930 (1,2,3,4,5,6) - As I made you do before
    10. 02:02:216 (1) - You can make this start from 02:01:895 (x) since you're following the gorgheggio
    11. 02:05:002 (x) - Add Circle(for vocal)
    12. 02:05:859 (x) - ^
    13. 02:07:573 (x) - ^
    14. 02:09:288 (x) - ^
    15. 02:09:716 (x) - ^
    16. 02:10:145 (x) - ^
      or
    17. 02:08:645 (1,2,3) - Instead of those circles
    18. 02:11:002 (x) - Add Circle(for vocal)
    19. 02:13:573 (x) - ^
    20. 02:19:573 (x) - ^
    21. 02:20:430 (x) - ^
    22. 02:27:288 (x) - ^
    23. 02:41:002 (x) - ^
    24. 02:43:573 (x) - ^
    25. 03:14:430 (x) - ^
    26. 03:16:145 (x) - ^
    27. 03:24:609 (x) - ^
    28. 03:26:430 (x) - ^
    29. 03:29:002 (x) - ^
    30. 03:29:859 (x) - ^
    31. 03:31:573 (x) - ^
    32. 03:32:430 (x) - ^
    33. 03:35:002 (x) - ^
    34. 03:35:859 (x) - ^
    35. 03:40:145 (x) - ^
    36. 03:43:573 (x) - ^
    37. 03:45:288 (x) - ^
    38. 03:48:716 (x) - ^
    39. 03:49:573 (x) - ^
[Regou's Hard]
  1. Tick Rate 2?
  2. [Rhythm]
    1. 03:18:930 (3,4,5) - There is a Slider End and a Slider Start in the same point. This IS unrankable (rule: No two hitobjects on the same tick.This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.). To fix, making (3) end on the blue tick(03:19:680) seems the best Idea
    2. 00:24:716 (2,3) - Since the other similar pattern, it seems the drumroll slider sounds before the circle (Ctrl+R in Rhythm)
    3. 00:33:823 (2) - Overmapped? I hear nothing here. Just move it on 00:33:716 (2)
    4. 00:35:216 (2) - There is nothing on the blue tick, so it seems strange to play, so Use a single slider or
    5. 00:40:359 (2) - ^
    6. 00:47:216 (3) - Nothing on blue tick, use this (two 1/2 sliders)
    7. 00:48:288 (2) - Since 00:48:609 (x) have the synth note of this circle start... Aff a repeat or do this(decide if only follow rhythm or graphic too)
    8. 00:56:966 (1) - Move to 00:56:859 (x) -, there really isn't a stream there
    9. 00:58:680 (2) - No notes here, move in 00:58:573 (x)?
  3. [Graphic]
    1. 00:24:716 (2) - Blanket
[Sp3's Taiko]
  1. 00:01:788 (1) - K seems more similiar to the background
  2. 00:08:109 (4) - uhm, red tick before or white tick after, here there is nothing. And notes put like this(offbeat) are painful, if you object this is your style.
  3. 00:08:645 (6) - K
  4. 00:40:788 (x) - Why jump this note? Because of 00:39:502 (1,2,1,1,2,1,1,2,1), most will think there IS a note here >:(
  5. Guess I should call other modder, since I can't quite mod all styles of Taiko in a decent manner... Calling a friend to mod it
[Insane]
  1. Tick Rate 2
  2. [Rhythm]
    1. 00:02:002 (2) - divide this in two notes
    2. 00:14:645 (10) - ^ (yep, in the same manner)
    3. 00:15:180 (x) - Add circle here ( and delete 00:15:288 (1) if you want)
    4. 00:53:216 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Since the stream is almost mute were you used, it'll be better to use where it is more hearable( so, where you used the 1/2 circles )
    5. 01:48:073 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1) - Similiar situation, you used the stream where it's almost unhearable
guess I can star ?.?

(please say what you don't accept and why)
Topic Starter
KokoroStudiox3
oh :p

I will wait c:
HakuNoKaemi
did end u,u

pardon the long mod ( most is occupied by instructions to correct the spread, though )
Topic Starter
KokoroStudiox3

HakuNoKaemi wrote:

[SB]
  1. 03:13:788 (1) - Uhm, in Normal and Hard you should remove Xin-Kun and elTigreXXx since Normal is done by elTigreXXx only and Hard by Regou only. Anyway, put "Normal by elTigreXXx" in Normal, "Hard by Regou" in Hard, "Insane by elTigreXXx" and "Taiko by spboxer3" in the Taiko.
  2. You could SB the names in the collab
  3. 01:37:359 (6) - I don't quite like the letterboxing here... maybe a dynamic focus effect(tentative name) look better?
[Collab Easy] all done
  1. eLtigreXXx
    1. [Graphic]
      1. You can nazi some blankets 00:37:788 (3) - fixed blanket, 00:49:787 (1) and so
      2. 00:37:359 (2,3,4,5) - You can make a diamond like this
      3. 00:43:359 (2) - Blanket?
      4. 00:44:645 (3) - Use the same shape as ^
      5. 00:47:216 (1,2,3,4,1) - Triangle, triangle (watch the picture↓)
  2. Xin-kun
    1. [Graphics]
      1. You can refine some blanketing too (Example 03:34:359 (1,2) - Refined)
      2. 02:32:645 (1,2) - Blanket end instead of start?
      3. 03:15:502 (2) - Mirror it(CTRL+H)
    2. [Rhythm]
      1. 02:28:359 (4) - Copypaste, Ctrl+H, Ctrl+J and move a little like this (It does play well)
      2. 03:42:930 (x) - Add note?
[Normal]
  1. I suggest you to make this normal harder by following this mod. Why? Hard have 10mil and Easy 1mil. That's usual. I expect Normal to give 4-5 mil of points
  2. You can use tick rate 2 freely, since some of the map is 1/2
  3. [Rhythm]
    1. 00:29:645 (x,x) - Add a note here and in the red tick, for rhythm continuity. People will think it follow voice, so they'll click before (Ki(1) - Se(2)ok
    2. 00:34:359 (5,6) - Substitute with 00:32:645 (3) since we have the same sound, no NC.ok
    3. 00:46:680 (x) - Add note here, since 00:46:359 (1,2,3) is following synth, right?I want to keep this
    4. 00:48:073 (1,2,3) - Similarly, adjust to follow synth (You can delete (1), if it feel to hard)I want to keep this
    5. 00:56:430 (x) - Add Circle (voice note) done all
    6. 01:12:716 (x) - ^
    7. 01:26:430 (x) - ^
    8. 01:35:002 (x) - ^
    9. 01:54:930 (1,2,3,4,5,6) - As I made you do before I want to keep this
    10. 02:02:216 (1) - You can make this start from 02:01:895 (x) since you're following the gorgheggio ok
    11. 02:05:002 (x) - Add Circle(for vocal) all done
    12. 02:05:859 (x) - ^
    13. 02:07:573 (x) - ^
    14. 02:09:288 (x) - ^
    15. 02:09:716 (x) - ^
    16. 02:10:145 (x) - ^
      or
    17. 02:08:645 (1,2,3) - Instead of those circles ok
    18. 02:11:002 (x) - Add Circle(for vocal) all done
    19. 02:13:573 (x) - ^
    20. 02:19:573 (x) - ^
    21. 02:20:430 (x) - ^
    22. 02:27:288 (x) - ^
    23. 02:41:002 (x) - ^
    24. 02:43:573 (x) - ^
    25. 03:14:430 (x) - ^
    26. 03:16:145 (x) - ^
    27. 03:24:609 (x) - ^
    28. 03:26:430 (x) - ^
    29. 03:29:002 (x) - ^
    30. 03:29:859 (x) - ^
    31. 03:31:573 (x) - ^
    32. 03:32:430 (x) - ^
    33. 03:35:002 (x) - ^
    34. 03:35:859 (x) - ^
    35. 03:40:145 (x) - ^
    36. 03:43:573 (x) - ^
    37. 03:45:288 (x) - ^
    38. 03:48:716 (x) - ^
    39. 03:49:573 (x) - ^
[Regou's Hard]
  1. Tick Rate 2?
  2. [Rhythm]
    1. 03:18:930 (3,4,5) - There is a Slider End and a Slider Start in the same point. This IS unrankable (rule: No two hitobjects on the same tick.This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.). To fix, making (3) end on the blue tick(03:19:680) seems the best Idea
    2. 00:24:716 (2,3) - Since the other similar pattern, it seems the drumroll slider sounds before the circle (Ctrl+R in Rhythm)
    3. 00:33:823 (2) - Overmapped? I hear nothing here. Just move it on 00:33:716 (2)
    4. 00:35:216 (2) - There is nothing on the blue tick, so it seems strange to play, so Use a single slider or
    5. 00:40:359 (2) - ^
    6. 00:47:216 (3) - Nothing on blue tick, use this
    7. 00:48:288 (2) - Since 00:48:609 (x) have the synth note of this circle start... Aff a repeat or do this(decide if only follow rhythm or graphic too)
    8. 00:56:966 (1) - Move to 00:56:859 (x) -, there really isn't a stream there
    9. 00:58:680 (2) - No notes here, move in 00:58:573 (x)?
  3. [Graphic]
    1. 00:24:716 (2) - Blanket
[Sp3's Taiko]
  1. 00:01:788 (1) - K seems more similiar to the background
  2. 00:08:109 (4) - uhm, red tick before or white tick after, here there is nothing. And notes put like this(offbeat) are painful, if you object this is your style.
  3. 00:08:645 (6) - K
  4. 00:40:788 (x) - Why jump this note? Because of 00:39:502 (1,2,1,1,2,1,1,2,1), most will think there IS a note here >:(
  5. Guess I should call other modder, since I can't quite mod all styles of Taiko in a decent manner... Calling a friend to mod it
[Insane][all done
  1. Tick Rate 2
  2. [Rhythm]
    1. 00:02:002 (2) - divide this in two notes
    2. 00:14:645 (10) - ^ (yep, in the same manner)
    3. 00:15:180 (x) - Add circle here ( and delete 00:15:288 (1) if you want)
    4. 00:53:216 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Since the stream is almost mute were you used, it'll be better to use where it is more hearable( so, where you used the 1/2 circles )
    5. 01:48:073 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1) - Similiar situation, you used the stream where it's almost unhearable
guess I can star ?.?

(please say what you don't accept and why)

thanks for the star :)

thanks for the mod it helped my :3
Regou

HakuNoKaemi wrote:

[SB]
  1. 03:13:788 (1) - Uhm, in Normal and Hard you should remove Xin-Kun and elTigreXXx since Normal is done by elTigreXXx only and Hard by Regou only. Anyway, put "Normal by elTigreXXx" in Normal, "Hard by Regou" in Hard, "Insane by elTigreXXx" and "Taiko by spboxer3" in the Taiko.
  2. You could SB the names in the collab
  3. 01:37:359 (6) - I don't quite like the letterboxing here... maybe a dynamic focus effect(tentative name) look better?
[Regou's Hard]
  1. Tick Rate 2? ok NNNNOOOOO the slider tick is so noisy here
  2. [Rhythm]
    1. 03:18:930 (3,4,5) - There is a Slider End and a Slider Start in the same point. This IS unrankable (rule: No two hitobjects on the same tick.This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.). To fix, making (3) end on the blue tick(03:19:680) seems the best Idea I didn't snap this correctly, fixed
    2. 00:24:716 (2,3) - Since the other similar pattern, it seems the drumroll slider sounds before the circle (Ctrl+R in Rhythm) ok
    3. 00:33:823 (2) - Overmapped? I hear nothing here. Just move it on 00:33:716 (2) I like it
    4. 00:35:216 (2) - There is nothing on the blue tick, so it seems strange to play, so Use a single slider or
      ok
    5. 00:40:359 (2) - ^ok
    6. 00:47:216 (3) - Nothing on blue tick, use this (two 1/2 sliders) nope
    7. 00:48:288 (2) - Since 00:48:609 (x) have the synth note of this circle start... Aff a repeat or do this(decide if only follow rhythm or graphic too)
    8. 00:56:966 (1) - Move to 00:56:859 (x) -, there really isn't a stream there no
    9. 00:58:680 (2) - No notes here, move in 00:58:573 (x)? no
  3. [Graphic]
    1. 00:24:716 (2) - Blanket
      Tiny stuff, don't want to fix this
(please say what you don't accept and why)
http://puu.sh/W5hf
pyransc
I'm still not good enough. M4M

[Easy]
02:33:180 (1) - ^ http://puu.sh/Wdka ?
03:00:073 (1) - maeby create something like this http://puu.sh/Wdcw ?

[Normal]
00:47:216 (3) - add clap ?
00:48:930 (3) - ^
00:49:359 (1) - delete clap ?
02:24:073 (1) - remove NC ?
Topic Starter
KokoroStudiox3

pyransc wrote:

I'm still not good enough. M4M

[Easy]
02:33:180 (1) - ^ http://puu.sh/Wdka ? I made a similar
03:00:073 (1) - maeby create something like this http://puu.sh/Wdcw ? ok

[Normal]
00:47:216 (3) - add clap ? ok
00:48:930 (3) - ^ ok
00:49:359 (1) - delete clap ? ok
02:24:073 (1) - remove NC ? the speed of the slider is 0.65
so I put a new combo
thanks ^^

update
Deni
From ★ ~ dubbadeni ' s Beginnner Modding Queue ~ ★
I'm a beginner, don't expect too much! ;)
----------------------------------------------------------------------------------------------

General

You have a nice beatmap! Sorry that I didn't find much.

Easy Collab

03:10:359 (5) - New Combo
03:26:216 (1) - Remove New Combo
03:34:359 (1,2) - Could be too hard for Easy.
03:36:930 (4) - New Combo

Normal

These combos are strange. Maybe fix them..

00:35:645 (6) - New Combo
00:36:073 (1) - Remove New Combo
01:01:788 (1) - ^
01:15:502 (1) - ^
01:29:216 (1) - ^
01:54:930 (1) - ^
02:24:073 (1) - ^
02:37:787 (1) - ^
03:06:930 (1) - ^
03:18:930 (1) - ^
03:32:645 (1) - ^
03:46:359 (1) - ^
03:54:930 (1) - ^
Topic Starter
KokoroStudiox3

dubbadeni wrote:

From ★ ~ dubbadeni ' s Beginnner Modding Queue ~ ★
I'm a beginner, don't expect too much! ;)
----------------------------------------------------------------------------------------------

General

You have a nice beatmap! Sorry that I didn't find much.

Easy Collab

03:10:359 (5) - New Combo ok
03:26:216 (1) - Remove New Combo ok
03:34:359 (1,2) - Could be too hard for Easy. fixed
03:36:930 (4) - New Combo ok

Normal

These combos are strange. Maybe fix them..

00:35:645 (6) - New Combo ok
00:36:073 (1) - Remove New Combo ok
01:01:788 (1) - ^ these sliders are x0.75 speed so I put a new combo to not confuse :3
01:15:502 (1) - ^
01:29:216 (1) - ^
01:54:930 (1) - ^ ok
02:24:073 (1) - ^
02:37:787 (1) - ^
03:06:930 (1) - ^
03:18:930 (1) - ^
03:32:645 (1) - ^
03:46:359 (1) - ^
03:54:930 (1) - ^ ok
thanks :)
NeoRainier
haku told me to mod this, so here we are :3

Modding Colours:

Red = this should be changed
Orange = suggesting a single/double colour change, also Finish Notes
Green = suggesting an alternative pattern,beat positioning
Black = general

----------------------------------------------------------------------------------------------------------------------------------------------------------

[Sp3's Taiko]

00:42:930 (1) - Make this a finish note
01:10:788 (2,3,1) - instead of ddk, make it a dd k ; pratically you have to drag the 2&3 back by 1/4 -> 01:10:681 (2) -
02:03:287 (1,1,2,3,1,2,3,4,1) - i add a screenshot for the pattern + some notes:
  • 02:04:145 (3) - it's a finish note
    02:05:216 (1) - this one too
02:15:395 (1) - delete this
03:23:002 (4) - make this a clap
Coro
Taiko mod~
Mods are just suggestions unless I say otherwise

Sp3's

00:09:502 and 00:10:359 and 00:11:216 and 00:12:073 - remove finish effect
00:14:430 - dkddkdddk
01:03:288 - d
02:04:573 - d
02:22:680 - k
02:36:502 - k
02:39:930 - k
03:54:716 - k

By the way, you should get a Taiko background.
Nice map~
Poggo
Hi hi ^^


Irc mod =P
23:08 Katty_Pie: Hi ^^ maybe irc mod?
23:08 *Katty_Pie is editing (senya - Garasu Teki Psychology)[http://osu.ppy.sh/s/47065]
23:08 eLtigreXXx: hi
23:08 eLtigreXXx: ok :3
23:08 Katty_Pie: Insane
23:09 Katty_Pie: 00:01:788 - I not think what this good Idea star map with double streams
23:09 Katty_Pie: better put note on 1/2
23:09 Katty_Pie: It's sounds better
23:10 Katty_Pie: 00:04:145 - this note can put on blue tick
23:11 Katty_Pie: 00:11:859 - remove finish on red tick
23:12 Katty_Pie: 00:22:359 - NC
23:13 Katty_Pie: 00:38:216(3,4) - stack better
23:15 Katty_Pie: 01:42:502(5,1) - again bad stack ;w;
23:16 Katty_Pie: 02:23:216(2) - remove this clap
23:16 Katty_Pie: not sound here
23:16 Katty_Pie: make slider 1 shorter and add note with clap on white tick
23:17 Katty_Pie: 02:55:788(1,2) - bad stack
23:18 Katty_Pie: 03:37:466 - I think will be sounds better if you add stream here
23:19 Katty_Pie: 03:40:145 - remove NC
23:19 Katty_Pie: 03:53:859 - remove NC
23:19 Katty_Pie: 03:54:395 - add NC
23:21 Katty_Pie: Normal
23:22 Katty_Pie: 00:27:502 - what the ..?
23:23 Katty_Pie: http://puu.sh/12Ru3
23:23 Katty_Pie: I think you forget green line here
23:24 Katty_Pie: 01:01:788 - this slider should end on white tick
23:24 Katty_Pie: 01:06:502 -NC
23:28 Katty_Pie: easy fine~
23:28 Katty_Pie: It's all

Staryboarding

01:37:359 - here Sb lead have 5.15 It's unrankable~ plz correct it~
02:46:359 - here too ^

Good luck~
Topic Starter
KokoroStudiox3
hank you very much >w<
all fixed
forevehappy
from forevehappy's modding/Taiko queue

中文應該就可以了吧:D
[Sp3's Taiko]
00:40:788 - 來的d? (空著是要做梗嗎?
02:31:895 - 距離02:35:323 - 很近,感覺像是勉強這樣排的..不如修一下? 這點03:43:573 - 後面沒有類似的排法 我就覺得還可以..

嗯嗯,,其她好像沒什麼可以建議了
剛剛看了一下前面的回覆..看似wmfchris說的很多2連打亂節奏 其實我覺得是sp3老師的風格? 我覺得很有fu~
沒有幫到忙的話,不用給KD沒關西:D
Konei
Mod requested~

Let me see what I can do~



General


.You are using an image in your SB, which is larger than both dimensions 800 x 600 pixels and that musn't be. Resize it (It's sample bla bla....


[Easy]


.00:09:073 (1,2,3,4) - You could make a much better pattern with them as like: http://puu.sh/13wiI
.00:13:359 (2) - Move this to the point where the earlier 3 was
.00:15:073 (4) - Move this to: x: 260 y: 292 for a nicer circle
.00:53:216 (4) - You're missing a finish on the end I think
.01:03:502 (1) - ^on start
.03:15:502 (2) - This would be much better if you flip it horizontally



Orz, sorry I dislike this song so much so I stop here.

Anyway, good luck on ranking this ;)
Topic Starter
KokoroStudiox3
thanks ^^
LunarSakuya
hi =v=

General
cute SB

Easy Collab
00:09:073 (1,2,3,4,1,2,3,4) - Center all this if you can lol
00:25:788 (1) - Whistle on whole slider (sliderslide)
00:39:716 (1) - End spinner at 00:42:073 sounds more natural
01:29:216 (3) - Finish at end, like 01:15:716 (1) -
02:12:073 (1) - Finish at beginning
02:15:930 (4) - Delete finish at the beginning, sounds kinda unecessary imo
02:34:359 - Add a note since the SB pulses here, suggestion: http://osu.ppy.sh/ss/427969
03:21:502 (2) - Delete finish at beginning, too soft here
03:26:216 (1) - Delete some finishes, music is silent here
03:34:359 (1) - Finish at beginning
03:41:216 (1) - ^
03:46:359 (3) - Delete finish at beginning, don't think you had this before?

Normal
00:01:788 (1) - Finish at beginning
00:09:073 (2) - NC, delete NC on 00:10:359 (1) -
00:29:645 (1) - Clap
00:56:645 (2) - Finish
01:03:288 (1,2,3) - Try this rhythm: http://osu.ppy.sh/ss/427985, fits vocals better
01:05:002 (1,2,3) - ^
01:30:930 (1) - Finish
02:09:716 (3) - Clap at end
02:12:073 (5) - NC, delete NC on 02:13:573 (1) -
02:20:216 (3) - Delete clap
02:28:359 (5) - Delete finish at beginning, feels unnecessary
02:39:502 (1) - Finish at beginning
02:56:645 (1) - Finish?
03:00:073 (1) - finish at beginning
03:46:359 (1) - uh delete clap at end?

Regou's Hard
00:20:645 (1) - Delete finish, kinda overwhelming
00:24:073 (1) - Finish at beginning?
00:41:002 (3,1) - Move to the right a little? When in play, the stack almost touches (2) if that matters lol
01:11:216 (3) - Curve the other way maybe http://osu.ppy.sh/ss/427992

Insane
00:08:002 - Add note
00:08:216 (5,1) - Make a stream in between? http://osu.ppy.sh/ss/427996 Doesn't feel insane enough lol
00:52:145 (3) - Move down a little so (2) kinda blankets it http://osu.ppy.sh/ss/427998
01:16:895 & 01:17:109 - Add notes and make a stack http://osu.ppy.sh/ss/428000
01:30:502 (6,7) - ^ or stream; If yes, there are other sections like this ofc
01:34:252 - add note, matches bg music
01:38:216 (3) - Where are the claps in this section? =v=
01:48:073 (2,3,4,5,6,7) - Not really up for this Finish spam, maybe delete some
02:17:216 (9) - Finish?
02:25:788 (1) - finish at beginning
02:25:788 (1) - replace clap with whistle
02:41:216 (2) - 2 grid's right so it's parallel with 02:40:359 (3) -
02:42:823 - Add note
03:27:502 (1) - 2 grids left, equal spacing in stream
03:30:502 (6) - Ctrl + R?
03:41:216 (1) - Delete clap at end, you don't usually put claps in the main section..
03:43:359 (2) - Delete clap

senya! <33 GL ;)
Topic Starter
KokoroStudiox3

LunarSakuya wrote:

hi =v=

General
cute SB

Easy Collab all done
00:09:073 (1,2,3,4,1,2,3,4) - Center all this if you can lol
00:25:788 (1) - Whistle on whole slider (sliderslide)
00:39:716 (1) - End spinner at 00:42:073 sounds more natural
01:29:216 (3) - Finish at end, like 01:15:716 (1) -
02:12:073 (1) - Finish at beginning
02:15:930 (4) - Delete finish at the beginning, sounds kinda unecessary imo
02:34:359 - Add a note since the SB pulses here, suggestion: http://osu.ppy.sh/ss/427969
03:21:502 (2) - Delete finish at beginning, too soft here
03:26:216 (1) - Delete some finishes, music is silent here
03:34:359 (1) - Finish at beginning
03:41:216 (1) - ^
03:46:359 (3) - Delete finish at beginning, don't think you had this before?

Normal all done
00:01:788 (1) - Finish at beginning
00:09:073 (2) - NC, delete NC on 00:10:359 (1) -
00:29:645 (1) - Clap
00:56:645 (2) - Finish
01:03:288 (1,2,3) - Try this rhythm: http://osu.ppy.sh/ss/427985, fits vocals better
01:05:002 (1,2,3) - ^
01:30:930 (1) - Finish
02:09:716 (3) - Clap at end
02:12:073 (5) - NC, delete NC on 02:13:573 (1) -
02:20:216 (3) - Delete clap
02:28:359 (5) - Delete finish at beginning, feels unnecessary
02:39:502 (1) - Finish at beginning
02:56:645 (1) - Finish?
03:00:073 (1) - finish at beginning
03:46:359 (1) - uh delete clap at end?

Regou's Hard
00:20:645 (1) - Delete finish, kinda overwhelming
00:24:073 (1) - Finish at beginning?
00:41:002 (3,1) - Move to the right a little? When in play, the stack almost touches (2) if that matters lol
01:11:216 (3) - Curve the other way maybe http://osu.ppy.sh/ss/427992

Insane all done
00:08:002 - Add note
00:08:216 (5,1) - Make a stream in between? http://osu.ppy.sh/ss/427996 Doesn't feel insane enough lol
00:52:145 (3) - Move down a little so (2) kinda blankets it http://osu.ppy.sh/ss/427998
01:16:895 & 01:17:109 - Add notes and make a stack http://osu.ppy.sh/ss/428000
01:30:502 (6,7) - ^ or stream; If yes, there are other sections like this ofc
01:34:252 - add note, matches bg music
01:38:216 (3) - Where are the claps in this section? =v=
01:48:073 (2,3,4,5,6,7) - Not really up for this Finish spam, maybe delete some
02:17:216 (9) - Finish?
02:25:788 (1) - finish at beginning
02:25:788 (1) - replace clap with whistle
02:41:216 (2) - 2 grid's right so it's parallel with 02:40:359 (3) -
02:42:823 - Add note
03:27:502 (1) - 2 grids left, equal spacing in stream
03:30:502 (6) - Ctrl + R?
03:41:216 (1) - Delete clap at end, you don't usually put claps in the main section..
03:43:359 (2) - Delete clap

senya! <33 GL ;)
thanks C:
spboxer3

forevehappy wrote:

from forevehappy's modding/Taiko queue

中文應該就可以了吧:D
[Sp3's Taiko]
00:40:788 - 來的d? (空著是要做梗嗎? 改成另外的pattern ((change to another pattern
02:31:895 - 距離02:35:323 - 很近,感覺像是勉強這樣排的..不如修一下? 這點03:43:573 - 後面沒有類似的排法 我就覺得還可以.. OK 我改了 ((changed

嗯嗯,,其她好像沒什麼可以建議了
剛剛看了一下前面的回覆..看似wmfchris說的很多2連打亂節奏 其實我覺得是sp3老師的風格? 我覺得很有fu~
沒有幫到忙的話,不用給KD沒關西:D 都有改到 KD送你w
http://puu.sh/14gcx
Topic Starter
KokoroStudiox3
updated
:3
Sherry
hi I'm offer to another timing and modding

[General]
SPOILER
file size is big about 12MB. I think that it is necessary to reduce file size.  to 10MB?

Although it is not sure, offset(timing) may be late
how about offset 1,783

[Easy]
non

[Normal]
non

[Regou's Hard]
SPOILER
hm..
Although it is not what was able to say me, Compared with other, arrangement is dirty. :?

[Taiko]
I can't modding..

[Insane]
SPOILER
00:04:788 - 00:05:216
Although 00:05:216 is a termination, 00:05:216 thinks that the start is better.
how about (4) (5) (6 - 6) () (1) => (4) (5) (6) () (1) () (2) *1/4*

00:07:788 - 00:08:216
There is much turn and it is uncomfortable . I think 3 or 4 times is good. I like 3 times
(4S)(R)(R)(R)(4E)(5)(6)(7)(1) => (4S)(R)(R)(4E)(5)(6)(7)(1)(2) or (4S)(R)(4E)(5)(6)(7)(1)(2)(3) *1/4* *(R) is turn*

I think nice maps ;)

ps.
I want difficulty more difficult than Insane. :D
Regou

Sherry wrote:

hi I'm offer to another timing and modding

[Regou's Hard]
hm..
Although it is not what was able to say me, Compared with other, arrangement is dirty. :?
You mean the note placement is messy in my diff? ;___; Maybe I need to improve my mapping skill? :/
Topic Starter
KokoroStudiox3

Sherry wrote:

hi I'm offer to another timing and modding

[General]
SPOILER
file size is big about 12MB. I think that it is necessary to reduce file size.  to 10MB?

Although it is not sure, offset(timing) may be late
how about offset 1,783
oks :D

[Easy]
non

[Normal]
non

[Regou's Hard]
SPOILER
hm..
Although it is not what was able to say me, Compared with other, arrangement is dirty. :?

[Taiko]
I can't modding..

[Insane] done
SPOILER
00:04:788 - 00:05:216
Although 00:05:216 is a termination, 00:05:216 thinks that the start is better.
how about (4) (5) (6 - 6) () (1) => (4) (5) (6) () (1) () (2) *1/4*

00:07:788 - 00:08:216
There is much turn and it is uncomfortable . I think 3 or 4 times is good. I like 3 times
(4S)(R)(R)(R)(4E)(5)(6)(7)(1) => (4S)(R)(R)(4E)(5)(6)(7)(1)(2) or (4S)(R)(4E)(5)(6)(7)(1)(2)(3) *1/4* *(R) is turn*

I think nice maps ;)

ps.
I want difficulty more difficult than Insane. :D ok C:


thanks Sherry ^^
Lizellota
Haii~~ from in-game pm

[General]

Add Display epilepsy warning to all diffs, because you are have SB.
Check the PreviewTime, if you dont forgot, you are changed offset~
And check all timing points.
Do Resnap all notes at all diffs.

[Insane]

00:03:928 (1) - remove NC ><
00:11:107 - add a note?
00:12:285 (1) - remove NC
00:12:928 (5) - NC
00:14:643 (4) - remove finish, doesn't fit the music well and vocal too
00:28:357 (3,4) - remove claps >< (4) add whistle~
01:06:928 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - change the spacing, because it's too big o.o/
01:13:786 - finish
01:18:928 (2) - NC instead of 01:18:714 (1) ?
01:20:643 - ^ and 01:20:857 - remove finish
01:21:500 (10) - NC instead of 01:22:143 (1)
01:27:500 (2) - NC instead of 01:27:285 (1)
01:29:214 (1) - finish
01:32:214 - remove finish
01:32:643 (5) - NC
01:33:928 (1) - remove NC
01:34:357 (1) - NC
01:35:000 (1) - remove NC
01:36:071 - finish
02:15:500 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - same above
02:20:643 (1) - remove NC
02:22:357 - finish
02:24:071 (1) - ^ 02:29:214 - ^
02:30:714 (1,2) - move to x:348 y:164
02:32:214 - remove finish
02:37:357 (4) - how about move this note to x:404 y:336
02:37:786 (1) - finish
02:42:071 - remove finish
02:43:786 (2) - finish
02:58:357 (1) - 03:20:643 - finish
03:46:357 - ^
03:23:000 (3) - move to the center
03:22:357 (2) - copy this and 03:23:214 - paste here and ctrl +h +j and dont change the spacing TwT
03:24:071 (1,2) - move to the center
03:25:571 (1,1,2,3) - ^ ><
03:53:857 (3) - why NC here? remove it

[Regou's Hard]

Hp Drain -1? o.o

00:01:783 (1,2) - check the spacing

Sorry i cant mod other diffs >< i'm late for school TwT
Good luck~
Topic Starter
KokoroStudiox3

Lizellota wrote:

Haii~~ from in-game pm

[General]

Add Display epilepsy warning to all diffs, because you are have SB.
Check the PreviewTime, if you dont forgot, you are changed offset~
And check all timing points.
Do Resnap all notes at all diffs.

[Insane]

00:03:928 (1) - remove NC ><
00:11:107 - add a note?
00:12:285 (1) - remove NC
00:12:928 (5) - NC
00:14:643 (4) - remove finish, doesn't fit the music well and vocal too
00:28:357 (3,4) - remove claps >< (4) add whistle~
01:06:928 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - change the spacing, because it's too big o.o/
01:13:786 - finish
01:18:928 (2) - NC instead of 01:18:714 (1) ?
01:20:643 - ^ and 01:20:857 - remove finish
01:21:500 (10) - NC instead of 01:22:143 (1)
01:27:500 (2) - NC instead of 01:27:285 (1)
01:29:214 (1) - finish
01:32:214 - remove finish
01:32:643 (5) - NC
01:33:928 (1) - remove NC
01:34:357 (1) - NC
01:35:000 (1) - remove NC
01:36:071 - finish
02:15:500 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - same above
02:20:643 (1) - remove NC
02:22:357 - finish
02:24:071 (1) - ^ 02:29:214 - ^
02:30:714 (1,2) - move to x:348 y:164
02:32:214 - remove finish
02:37:357 (4) - how about move this note to x:404 y:336
02:37:786 (1) - finish
02:42:071 - remove finish
02:43:786 (2) - finish
02:58:357 (1) - 03:20:643 - finish
03:46:357 - ^
03:23:000 (3) - move to the center
03:22:357 (2) - copy this and 03:23:214 - paste here and ctrl +h +j and dont change the spacing TwT
03:24:071 (1,2) - move to the center
03:25:571 (1,1,2,3) - ^ ><
03:53:857 (3) - why NC here? remove it

[Regou's Hard]

Hp Drain -1? o.o

00:01:783 (1,2) - check the spacing

Sorry i cant mod other diffs >< i'm late for school TwT np :3
Good luck~
all done

thanks C:::
ushiromiya _maria
EASY:
Non
NORMAL:
Non
HARD
00:56:964 (1) - That note is late
01:51:500 - 02:00:928 - Add some notes
03:12:178 - Add a note
TAIKO
I can't mod it
INSANE:
00:11:107 - You can add a note
01:51:500 - 02:01:786 - In that beak maybe you can add some notes
02:55:571 - You can add a note

I didn't find many errors.Thank you for modding one of my maps
Good job with your map and good luck ranking it! :D
Rare
Hi!
All suggestions~
sry for the delay...

[Easy Collab]
looks nice~

[Normal]
I prefer to don't use slider velovity multiplier.
00:14:643 (3) - you can grid up a few.
00:24:928 - why did downed volume?
00:47:000 (2,3) - I prefer to this pattern http://puu.sh/193Ck
00:51:071 (3) - add new combo
01:02:643 - add note
01:26:643 (6) - more curve slider?
01:51:928 (1) - end this at 01:52:357 -
01:56:643 (4) - add new combo
03:49:357 (5) - ^

[Regou's Hard]
00:09:500 (3) - how about? http://puu.sh/193Hy
00:17:214 (1) - remove new combo then 00:18:714 (5) - add new combo here
00:22:357 (1) - hidden by hitburst I think.
01:06:071 (4) - Rotate -1° or -2°
01:34:571 (1) - wide spacing.
02:05:000 - add note.
02:05:107 (1) - hidden by spinner-osu. http://puu.sh/193JY
02:25:357 (6) - try this http://puu.sh/193L0
03:12:071 (3) - x:256 y:212

[Insane]
00:10:357 (1) - I prefer to this slider http://puu.sh/17bJq
01:16:357 (7) - not stack here. you down a few grids. http://puu.sh/193Nr
01:37:786 - volume+10(40%) is better
Topic Starter
KokoroStudiox3

ushiromiya _maria wrote:

INSANE:
00:11:107 - You can add a note oks
01:51:500 - 02:01:786 - In that beak maybe you can add some notes como la cancion es larga tiene que tener un buen descanso
02:55:571 - You can add a note croe que eta bien este saltito

I didn't find many errors.Thank you for modding one of my maps
Good job with your map and good luck ranking it! :D
gracias ^^

R a r e wrote:

Hi!
All suggestions~
sry for the delay...

[Easy Collab]
looks nice~

[Normal] all done
I prefer to don't use slider velovity multiplier.
00:14:643 (3) - you can grid up a few.
00:24:928 - why did downed volume?
00:47:000 (2,3) - I prefer to this pattern http://puu.sh/193Ck
00:51:071 (3) - add new combo
01:02:643 - add note
01:26:643 (6) - more curve slider?
01:51:928 (1) - end this at 01:52:357 -
01:56:643 (4) - add new combo
03:49:357 (5) - ^

[Insane] all done
00:10:357 (1) - I prefer to this slider http://puu.sh/17bJq
01:16:357 (7) - not stack here. you down a few grids. http://puu.sh/193Nr
01:37:786 - volume+10(40%) is better
thanks :)
DarkDunskin
Add "Shanghai Teahouse ~ Chinese Tea" to the Tags since it seems to be actually a Remix of it, just sayin.
No kudosu for this hint please~
Topic Starter
KokoroStudiox3
dona
thanks :)
Pereira006
Hello ! sorry later ! ;_;

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if witouht " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[Easy Collab]

Hitsound:

eLtigreXXx part:
01:13:785 (1) - Forget add finish
01:15:500 (4) - add finish ? is sense lot because vocals star high

Xin-kun parts:
02:05:214 (1) - Add clap in slider repeat is really good listen imo
02:06:928 (3) - ^ same
02:10:357 (3) - ^ same
02:15:928 (4) - add clap in start and end slider
03:21:500 (2) - add whistle in start and end slider and add finish in repeat slider is really good listen and make lot fit imo

look good

Gameplay:

look great

[Normal]

Hitsound:

01:15:500 (1) - add finish in start slider is same collab easy that i explain
01:29:214 (1) - ^ same
02:20:643 (5) - forget add whistle in slider repeat
02:22:357 (1) - add finish in start slider is sense lot because vocals like repetive at 01:13:785 (1)
02:24:071 (1) - add finish in start slider ^ same explain
02:37:786 (1) - ^ same

look great

Gameplay:

OD -1 better play imo

00:12:071 (5) - Here need New combo because the vocals start hight that mean is change so need new combo if you fix this at 00:12:928 (1) remove new combo
00:14:643 (3) - this slider is really ugly arc is my imo why don't try you style arc like this http://puu.sh/1garQ is nice than 4 point imo
00:49:357 (1) - remove new combo and at 00:49:786 (2) - put new combo that sense imo
03:26:214 (1) - New combo? the drums is change so can be easy read ryhthm

look great too

[Regou's Hard]

Hitsound:

nothing found

Gameplay:

00:33:714 (2,3,4) - the unstack look is ugly better use stack
00:59:857 (5,1) - try more perect blanket ?
01:05:214 (3,4) - not perfect blanket try this http://puu.sh/1gaZm
02:15:500 (1,2,3,4,5,6,7,8) - not symentric because 02:15:714 (2,3) not align with 02:16:357 (5,6) and all notes this is incosienty spacing

look great but this diff look like insane as jump,stream,etc...

[Insane]

Hitsound:

01:15:500 (1) - add finish in start slider is same collab easy and normal
01:29:214 (1) - ^ same
02:22:357 (1) - ^ same

stuff cool

Gameplay:

01:15:500 (5) - New combo is sense lot
01:16:357 (7) - can be same place at 01:15:500 (5) ? look funny for me and if you fix this you need fix spacing at 01:16:785 (8,9,10,11,1)
02:55:786 (2) - remove new combo

stuff cool, i really enjoy this diff
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
best of luck and bye bye
Topic Starter
KokoroStudiox3

Pereira006 wrote:

Hello ! sorry later ! ;_;

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if witouht " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[Easy Collab]

Hitsound:

eLtigreXXx part:
01:13:785 (1) - Forget add finish ok
01:15:500 (4) - add finish ? is sense lot because vocals star high ok

Xin-kun parts:
02:05:214 (1) - Add clap in slider repeat is really good listen imo
02:06:928 (3) - ^ same
02:10:357 (3) - ^ same
02:15:928 (4) - add clap in start and end slider
03:21:500 (2) - add whistle in start and end slider and add finish in repeat slider is really good listen and make lot fit imo

look good

Gameplay:

look great

[Normal]

Hitsound:

01:15:500 (1) - add finish in start slider is same collab easy that i explain ok
01:29:214 (1) - ^ same ok
02:20:643 (5) - forget add whistle in slider repeat ok
02:22:357 (1) - add finish in start slider is sense lot because vocals like repetive at 01:13:785 (1) ok
02:24:071 (1) - add finish in start slider ^ same explain ok
02:37:786 (1) - ^ same ok

look great

Gameplay:

OD -1 better play imo

00:12:071 (5) - Here need New combo because the vocals start hight that mean is change so need new combo if you fix this at 00:12:928 (1) remove new combo ok
00:14:643 (3) - this slider is really ugly arc is my imo why don't try you style arc like this http://puu.sh/1garQ is nice than 4 point imo ok
00:49:357 (1) - remove new combo and at 00:49:786 (2) - put new combo that sense imo ok
03:26:214 (1) - New combo? the drums is change so can be easy read ryhthm ok

look great too

[Regou's Hard]

Hitsound:

nothing found

Gameplay:

00:33:714 (2,3,4) - the unstack look is ugly better use stack
00:59:857 (5,1) - try more perect blanket ?
01:05:214 (3,4) - not perfect blanket try this http://puu.sh/1gaZm
02:15:500 (1,2,3,4,5,6,7,8) - not symentric because 02:15:714 (2,3) not align with 02:16:357 (5,6) and all notes this is incosienty spacing

look great but this diff look like insane as jump,stream,etc...

[Insane]

Hitsound:

01:15:500 (1) - add finish in start slider is same collab easy and normal ok
01:29:214 (1) - ^ same ok
02:22:357 (1) - ^ same ok

stuff cool

Gameplay:

01:15:500 (5) - New combo is sense lot ok
01:16:357 (7) - can be same place at 01:15:500 (5) ? look funny for me and if you fix this you need fix spacing at 01:16:785 (8,9,10,11,1)I want to keep that
02:55:786 (2) - remove new combo ok

stuff cool, i really enjoy this diff
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
best of luck and bye bye
thanks :) :) :)
Regou
Topic Starter
KokoroStudiox3
update :3
Aurele
Make sure to add "SliderBorder : 255,255,255" under "[Colors]" on the .osu files of every difficulty exept Taiko.
Here's a little log with Chewin:
14:59 Gabe: Ohey Chewin
15:00 Chewin: hi :>
15:00 Gabe: When there's a skin, we must add a sliderborder, right?
15:00 Chewin: it depends
15:00 Chewin: custom hticircles
15:00 Chewin: if there is it then yes
15:00 Gabe: Ok good.
15:01 Gabe: On the .osu, do we write SliderBorder or Sliderborder? (I just want to make sure)
15:02 Chewin: SliderBorder : 255,255,255
15:02 Gabe: Ok thanks.
Topic Starter
KokoroStudiox3
thanks gabe ^^
add all dif :) :) :)
XinCrin
Go Go tiger
mintong89
Taiko Mod ♪
song quality is too low...

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[spboxer3's Taiko]

00:22:250 - i think remove this, it seem not fits if you put this.
00:45:285 - k
01:14:107 - k please, it sound weird if put d.
01:57:500 - it sound continue kd too, i suggest 01:57:714 - remove this and put k 01:57:500 - and d 01:57:607 - .
02:27:286 - k
02:32:964 - and 02:33:178 - k too. 0.0
03:05:643 - k fits better.
03:28:571 - k...
03:31:357 - k.
03:35:000 - k.

just this ._. good luck

加油sp3神mapper.
sherrie__fay
╰(*´︶`*)╯♡hi
req via M4M queue~

[General]
  1. delete blue bookmarks in [taiko] and [insane]
[Insane]
  1. 00:08:321 (3,4) - change it to a slider to fit the music
  2. 01:11:000 (2) - try NC
  3. 01:23:000 (6,7) - try a rhythm like this. it fits the music better
  4. 01:36:500 (4,5) - ^
  5. 02:31:357 (3,4) - ^
  6. 01:48:071 (1,2,3,4,5,6,7,8,9) - move them together: 1 grid left(grid level 4) to put (6 7 8) in center
  7. 02:04:786 - a note should be here
  8. 02:12:500 (4) - +clap at start
  9. 02:14:214 (5) - ^
  10. 02:42:071 (1) - remove NC
  11. 02:42:928 (5) - NC
  12. 02:43:571 (1) - remove NC
  13. 03:20:857 (1,2,3) - move them together: 1 grid right(grid level 4)
[Regou]
  1. 01:37:571 - +note(连起来是不是好一点
  2. 01:48:071 (8) - NC?
  3. 02:05:000 - 要么在这加note 要么去掉02:05:107 (1) - 个人偏向后者
  4. 03:03:393 - +note 迎合前面的2连?
[Normal]
  1. 00:06:928 (1) - whistle at middle?
  2. 02:05:214 (2) - +finish
[Easy]
  1. 02:22:357 (1,2,3) - move them together: 1 grid left(grid level 4)
  2. 02:46:357 (2) - 1 grid right (grid level 4)
good beatmap. rhythm a bit simple in [insane]
anyway great work ☆ www
Topic Starter
KokoroStudiox3
all done :3
thanks :) :) :) :)
Saten
Hey~

[General]
The approach circle is really hard to see at some points Custom

Default

I would prefer if you used the default one in this case. It becomes much clearer

[Insane]
Rename to Lunatic?
00:22:357 (1) - finish on start
01:10:786 - add something for better flow
01:20:643 (1) - ^
01:21:500 (1) - remove NC
01:22:143 (6) - NC
01:30:071 (1) - remove NC
01:34:143 (5,6,1) - NC on (5) instead
01:48:071 (1,2,3,4,5,6,7,8,9) - This polygon shaped pattern looks inaccurate. You can make one perfectly symmetric with "Create Polygon Circles" 02:01:786 (1) - finish
02:04:786 (1) - ^
02:05:000 (2) - NC
02:12:071 (3) - Finish on start
02:13:786 (4) - ^
02:19:357 - add something here to make it flow better?
02:42:714 (6,7,1) - NC on (6) instead
02:51:286 (6,7,1) - ^
02:53:000 (6,7,1) - ^
03:26:428 (1,2,3,4,5,6,7,8) - I find this part kinda weird
03:54:071 (1) - Remove NC

[Regou]
00:06:928 (3,4,1) - Please use 1,0x spacing. 0,5x is really confusing and so tight imo
00:54:071 (1,2,3,4) - I suggest you go straight instead of changing direction in the center
01:12:821 (5,6) - Would you be kind and use 1,0x instead? Yeah I know it's 1/4, but still. Tight doesn't always makes it secure
01:23:107 (5,6,1) - space it up a bit
01:26:535 (4,5) - ^
01:30:500 (5,1) - ^
01:36:821 (5,6) - ^
02:21:393 (5,6) - ^
02:31:678 (5,6,1) - ^ these 3 slider sections are more important because it looks like a lump
02:45:393 (3,4) - ^
02:46:143 (5,6,1) - NC on (5) instead
02:53:000 (4,5,1) - NC on (4) instead
03:18:928 (3,4,1) - this looks so crowded
03:29:964 (4,5) - separate a bit
03:47:857 (3,4,1) - NC on (3) instead
03:54:178 (4,5,6,7,8,9) - weird finale. A repeat, and then a stream :o

[Normal]
Use AR 5, feels much better overall imo
00:12:928 (2) - finish on end
00:17:214 (4,5,1) - odd spacing
00:22:357 (1) - finish on start
00:27:500 (2) - finish on start & end
00:44:643 (3) - remove finish from start
00:53:214 (1) - remove finish
00:56:428 (1) - remove? Offbeat notes are not that nice after a spinner
01:06:500 (1) - finish on end
01:07:357 (2) - ^
01:21:500 (3) - finish on start & end
01:27:500 (1) - finish on start
01:34:357 (1) - ^
01:35:214 (3) - ^
01:36:071 (4) - ^
01:57:500 (3,4,1) - spacing looks uneven here
01:58:357 (1,2,3,4,5,6) - ^ here as well
02:05:000 (1) - I suggest you remove this one, it becomes too stressy
02:08:643 (1) - finish on start
02:12:071 (1) - ^
02:13:785 (3) - ^
02:15:500 (1) - ^
02:19:571 (1) - remove this as well?
02:30:071 (3) - finish
02:30:928 (5) - ^
02:36:071 (1) - finish on start
02:39:500 (1) - ^
02:43:786 (1) - ^
02:44:643 (2) - finish
03:14:428 (1) - remove?
03:21:500 (2) - I see no point with a finish here imo
03:24:928 (3) - finish on start
03:38:643 (3) - finish on start & end
03:46:357 (1) - finish on start

[Easy Collab]
00:25:786 (1) - why whistle-slide? o.o
00:42:928 (1) - finish
00:53:428 (1) - remove finish
01:00:071 (1) - finish on start
01:05:214 (3) - ^
01:06:928 (1) - ^
01:21:500 (1) - finish on end
01:29:214 (3) - finish on start
01:34:357 (1) - finish on start & end
02:08:643 (1) - finish on start
02:13:785 (3) - finish on start & end
02:29:214 (1) - finish on repeat & end
02:36:071 (1) - finish
03:37:786 (2) - finish on repeat & end
03:46:357 (3) - finish on start
03:52:357 (2) - finish on start & end


hmm, I guess that's all
Good luck :3
spboxer3
SPOILER

mintong89 wrote:

Taiko Mod ♪
song quality is too low...

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[spboxer3's Taiko]

00:22:250 - i think remove this, it seem not fits if you put this.
00:45:285 - k
01:14:107 - k please, it sound weird if put d.
01:57:500 - it sound continue kd too, i suggest 01:57:714 - remove this and put k 01:57:500 - and d 01:57:607 - .
02:27:286 - k k
02:32:964 - and 02:33:178 - k too. 0.0 k
03:05:643 - k fits better.
03:28:571 - k...
03:31:357 - k. sorry~ I think d it's better.
03:35:000 - k.

just this ._. good luck

http://puu.sh/1u6BS
ty mintong :D
Topic Starter
KokoroStudiox3
update :)
Love
Modding from my mod queue.

Red: Must be changed.
Black: Suggestion.

[General]
Taiko backgrounds are still being discussed since they are unrankable right now. Consider using a 16:9 background to replace it, as they might be hard-coded into a new feature later on.

[Easy Collab]
00:39:714 (1) - Remove the finish? No reason here, just sounds better to me.
01:44:643 (1) - Remove the finish at the end of this?
01:46:357 (3) - New combo this?
02:16:786 - Move the inherit section to 02:17:214?
02:17:214 (1) - Whistle instead of finish, sounds better here.
02:29:214 (1) - Move the 1st red point to x:376 y:100 and the 2nd red point to x:408 y:68. Also remove the whistle at the end.

[Normal]
00:32:643 (3) - Move this up 1 grid.
00:33:928 (4) - ^
00:46:357 (1) - Move this down 1 grid.
00:47:214 (3) - Clap at the end instead of beginning?
00:48:071 (1) - Move this up 1 grid.
00:48:928 (3) - Remove the clap here.
00:49:357 (4) - Add a clap here instead.
00:56:643 (1) - This has a New Combo bug, please add a new combo here.
01:00:928 (3) - Down 1 grid to line up with the notes before and after?
01:44:214 (1,2,3,4,5,6,1) - Move all of this right 1 grid.
01:54:928 (1) - This finish can be removed.
01:57:928 (4) - Move this down 1 grid.
02:00:928 (4) - ^
02:24:071 (1) - Move this to the right 2 grids.
02:37:786 (1) - ^

[Regou's Hard]
03:45:500 (3) - Redo this with the new slider?
Nothing else here.

[Lunatic]
- Change the rest of your Normal Kiai-times to 45%?
00:44:643 (2,3,4) - Why not try something like this: http://osu.ppy.sh/ss/559653 This will add a little difficulty to the map.
01:46:357 (4) - Move the end point to x:220 y:208, looks better this way.
02:05:000 (1) - Remove the new combo here and add it to 02:05:214 (3).
02:46:571 (3,5) - Whistles here? Sounds better, and it adds a bit to the solo.
02:47:214 (3,5) - ^
02:48:286 (3,4,5) - ^
02:48:928 (3,4,5) - ^
02:56:964 (2,5) - ^
02:57:821 (2,5) - ^
03:08:000 (2) - Whistle instead of clap? Sounds better than a clap to me.

[Sp3's Taiko]
00:26:107 (1,1) - dk instead of kd? Sounds better this way, and you use kd more than dk for the rest of the song, so why not use it here.
00:26:536 (1,1) - ^
_____________________________________________________________________________________________________

Couldn't find anything else XD.

Good luck!~
Topic Starter
KokoroStudiox3
all done thanks :) :)
H_Hitachiin
Is it alright if I add some skin elements to this? ^^"
Topic Starter
KokoroStudiox3

H_Hitachiin wrote:

Is it alright if I add some skin elements to this? ^^"
Yes, please

:) :) :)
H_Hitachiin
Topic Starter
KokoroStudiox3
nice :) :)

hank you very much C:
Topic Starter
KokoroStudiox3
Apply a few things in hard

:) :)
Wreath
request from via in-game chat (Re-check, Lunatic only)

[General]
  1. Preview Time
    1. Easy : 193786
    2. Normal : 193786
    3. Hard : 193786
    4. Lunatic : 108071
    5. Taiko : 193786
[Lunatic]
  1. 00:04:143 (3) - umm... how about this? http://kie.nu/HKS
  2. 00:40:357 (4) - http://kie.nu/HKU
  3. 01:41:643 (1) - http://kie.nu/HKV
  4. 01:43:357 (2) - http://kie.nu/HKX
  5. 02:19:357 - add note
  6. 03:24:928 (5) - http://kie.nu/HK-
  7. 03:31:785 (3) - ^ 180° + Ctrl+G
good luck! :oops:
Topic Starter
KokoroStudiox3
thanks :) :) :)
all done :3
Darksonic
In-game Request for Lunatic only.

00:18:714 (1): Este stack lo veo algo innecesario, unstackea esta nota y acomodala en otro lado siempre respetando el spacing.
00:32:643 (5): Este slider se ve mal, considera modificarlo y hacer algo como esto, de esta forma el blanket se vería mucho mejor.
00:36:714 (2): Movelo a x:385 y:126, así estaría bien stackeado con el final de 00:35:643 (6) -
00:37:786 (1,2,3,4,5,6): El spacing entre nota y nota de este pattern esta muy inconsistente, por ejemplo entre 2 y 3 usaste 1,1 y en lo demás parece que trataste de usar 1,0. Modificalo y trata de que haya en lo posible el mismo spacing entre todas.
00:46:357 (4,1): Move esta dos notas a x:104 y:192, así stackearian con 00:44:857 (3) -
00:49:786 (1): Con este slider te estas pasando un beat en el que debería ir un Clap, y entonces queda algo vacío. Cortalo hasta 00:50:214, agregale Clap al final del slider y agrega nota en 00:50:428.
01:18:928 (1): Lo mismo que en 00:32:643.
01:39:928 (1): Borra NC, y agregalo en la nota que sigue, tal y como hiciste en el pattern anterior.
02:22:357 (1): Borra el Whistle del final, esta mal ubicado, ya que debería ir en 02:22:786.
02:59:428 (4): Podrías agregar NC acá ya que aparece un sonido de guitarra que antes no estaba, y fluiría mejor si empieza un combo nuevo.
03:14:428 (1,2,3,4,5,6) Lo mismo acá sobre el spacing, trata de que sea consistente.
03:17:214 (1,2,3): No veo razon para incrementar el spacing aca y menos siendo una parte lenta, intenta usar 1,7 o 1,8 como usaste en el pattern anterior.
03:42:071 (3): Borra el Whistle del repeat ya que no esta siguiendo nada, y debería ir en 03:42:500, pero acá no tenes forma de agregarlo.
03:47:214 (5): Lo mismo acá, suena mal.
03:50:428 (2,3,4): Estas notas con el slider recto no pasan por el centro del slider anterior, acomodalo bien, estando así se ve bastante mal. Tambien sugiero que uses un slider parecido al que te mostre en 00:32:643 (5), asi crearías un blanket mejor y le daría mas forma al pattern.
03:53:964 (4): Borra esta nota.
03:54:071 (5): Move este slider a 03:53:964, ya que de esa forma estarías siguiendo mejor la voz y la música a la vez. Tambien te sugiero añadir nota en 03:54:286 ya que ahí te va a quedar un espacio vacío.

Y eso es todo supongo, falta un poco de trabajo y pulir unas cosas en esta diff. No me gusta mucho la idea de que uses Whistles como Claps en los Kiai, deberías buscar algun Custom Clap, iría mucho mejor que ese Whistle la verdad. Suerte!
Topic Starter
KokoroStudiox3
gracias :) :)

todo echo :3
pero lo de los Custom Clap intentare buscar algunos
Doomsday
Hey! I was called for a timing check (A little late. My apologies), but I guess the timing is already sorted out because the current timing looks fine to me.

Just thought I'd post to confirm. Nice map, too :)
Topic Starter
KokoroStudiox3

Doomsday wrote:

Hey! I was called for a timing check (A little late. My apologies), but I guess the timing is already sorted out because the current timing looks fine to me.

Just thought I'd post to confirm. Nice map, too :)
oks thank you very much for check doomsday
:) :) :) :)
NewRulerNA
hi
found a little issue. you should fix it.

[General]
  1. "Epilepsy Warning" is not necessary. this map does not have SB....
Dai
oh well, star
Topic Starter
KokoroStudiox3
thanks :3
meiikyuu

very sorry for being late..

Easy Collab
  1. 00:51:500 (3) - one grid to right, make straight i guess
  2. 01:19:785 (3,4) - similar as above. i think you can copy 01:19:357 (2,3) - and vertical flip to fix symmetry ~
  3. 01:54:071 (3) - add whistle at end
  4. 02:05:214 (1,2,3) - move these 3 to center of y-axis?
    164,148,125214,6,0,B|124:236,2,90,4|8|0,0:0|0:0|0:0,0:0:0
    264,148,126500,1,8,0:0:0
    364,148,126928,2,0,B|400:236,2,90,0|8|0,0:0|0:0|0:0,0:0:0
  5. 03:51:500 (1) - add finish here and remove first finish from 03:52:357 (2) - ? ~
Normal
  1. 00:35:643 (1) - remove NC here and NC on next note
  2. 01:51:928 (1) - even if its normal diff, i still think this might come too fast after the spinner?..
  3. 03:14:428 (1) - remove note
Regou's Hard
  1. 00:52:357 (3) - you can move to x:328 y:280 so that 00:51:500 (1,2,3) - line up straight
  2. 01:39:500 (2) - remove finish, not necessary at this part
  3. 03:02:428 (4,5) - i think it will fit better if you just turn these 2 into one slider ><
  4. 03:40:678 (5,6,7,8,9,1) - move whole thing down 2 grids
Lunatic
  1. 00:37:571 - add note?
  2. 00:46:143 (3,4) - try ctrl+G
  3. 00:49:250 (4) - one grid down
  4. 00:49:250 (4) - add note xD
  5. 01:19:678 - ^
  6. 03:01:357 (1) - remove NC here and NC on next note , makes things more consistent

good job and good luck <3, its a nice set
Topic Starter
KokoroStudiox3
all done thanks :) :) :)
YTYuyu
i found this on #modreqs saying that you need a MAT to check this. well now that you got one, let's get started :D.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or curiosity about something.

[General]
not a big problem, but perhaps you can fix the spacing between "teahouse" and "chinese"? it has been bothering me for a bit so yea...

[Easy Collab]
00:01:786 (1) - this should be a normal finish, so in this case, switch the sampleset to normal for that emphasis in the BGM.
00:05:214 (1) - ^
00:06:928 (2) - same as above, but at the beginning.
00:09:071 (1,2,3,4) - stacking would be a problem for beginners because the notes are covering the hitburst that it's hard to predict when to hit the notes. you have to space this out since this is the easiest diff and it'll be easier to read for beginners during gameplay.
00:15:500 (1) - move this note down slightly aligning to (4) because it'll give off that smooth feeling to the diff during gameplay. i find that the flow here came to a halt once (1) is hit because of the direction it's taking. it should look like this.
00:35:643 - add a circle here. it'll be consistent with 00:21:928 (5) -. that part doesn't follow the vocals, but it follows the change in something. in this case, the one i mentioned follows the instrumental whereas this one follows the change in the vocals. not only that, but it'll be consistent at 00:49:357 (4) - since it follows a similar phrase.
00:41:214 - i don't see a point behind this timing point since it's only a slight increase, so you should delete it, but if you want to keep it, move it to 00:42:928 since i find that it makes a lot of sense to me during gameplay IMO.
01:24:071 (1) - do Ctrl+J because it feels awkward to follow the transitioning between (3,1). it feels as if there's no feeling and it feels forced IMO. if you flip it, there will be that smooth feeling to the song, and it'll be fun to follow during gameplay IMO.
01:29:214 (3) - i can see that this wave slider can be better because it looks umsymmetrical. if you want, you can adjust it yourself, or use this slider. as you can see, the 2 parts look symmetrical IMO, and the middle point is just for support. the code is in the box if you want to use it.
SPOILER
76,256,89214,2,0,B|184:304|256:260|320:216|444:264,1,360,4|4,0:0|0:0,0:0:0
01:44:643 (1) - either make this straight or do Ctrl+J to keep the flow steady during gameplay.
01:58:357 (1) - same as 00:01:786.
02:00:071 (3) - ^
02:01:357 (5) - ^
02:02:643 (1,2,3,4,5) - ^
02:09:928 (2,3) - mm~ the transitioning made me feel uncomfortable to follow because of the direction (3) is taking and where (2) is going from (3) during gameplay. you can do 2 things: make (3) a straight slider slightly aligning to (2) like this, or move (3) down slightly aligning to (2) to keep the flow steady during gameplay like this.
02:29:214 (1,2) - i don't like how this pattern flows to the BGM because (1) looks like it unreadable to read for beginners during gameplay, and it ends awkwardly going to (2) and that may be the game changer in this diff. to make it readable for beginners, make this a 2/1 repeat followed by a 1/1 slider or 2 circles since it follows the vocals a lot accurate and it's smoother to follow during gamrplay.
03:08:214 (3,4) - same as 02:09:928, but i suggest something like this so that it'll be smoother to follow during gameplay.
SPOILER
464,172,188214,2,0,B|504:252|456:344,1,180,8|8,0:0|0:0,0:0:0
360,324,189500,2,0,B|316:304|272:324,1,90,0|8,0:0|0:0,0:0:0
03:13:786 (1) - same as 00:01:786.
03:17:214 (1) - ^
03:18:928 (3) - ^, but at the beginning.
03:20:643 (1) - same as 00:01:786.
03:21:500 (2) - ^, but at the repeat.
03:24:071 (3) - this time at each end of the slider.

[Normal]
00:01:786 (1) - same as easy.
00:04:357 (4) - i can't see the feeling behind this transition. once this slider is hit, the feeling of the diff is gone IMO. so to make it flow smoother, make this slider look like (2) so that it'll be steady and the feeling of the diff continues during gameplay.
00:05:214 (1) - same as 00:01:786.
00:06:928 (1) - same as above, but at the beginning.
00:09:071 (1) - move this note here because i feel that the flow would flow a lot smoother during gameplay. moving it there currently feels awkward to follow during gameplay IMO.
00:39:500 (1) - remove the slowdown in this song. it breaks the flow in this part and it feels unfitting to follow during gameplay, even though it is following the hold in the vocals.
00:45:500 (4,5,6) - move these notes here as it gives off a smooth feeling to the song like at 00:09:071.
00:59:214 (6) - perhaps you can align this note to (3) for symmetry? i think it'll keep the flow steady if you do this during gameplay IMO.
01:01:785 (1) - ik you can make a wave slider better than this. consider fixing it so that it'll look symmetrical.
01:04:786 - there should be a circle here for consistency and it gives off a smooth transition to the next note that follows the vocals during gameplay.
01:15:500 (1) - another slowdown that doesn't fit with the diff because once this is hit, the flow in this diff is broken. get rid of the slowdown and put it back to its default speed to keep the flow steady.
01:20:643 (1) - what do you think of a finish at the beginning to shoe emphasis in the vocals and to show that a new pattern is beginning during gameplay? i feel that it's missing since there needs to be something like a "bang" to this part of the song.
01:24:071 (1) - same as 01:15:500.
01:28:357 (2) - consider moving this note here so that the flow is steady and it gives off a smoother feeling to the diff during gameplay like i said before.
01:29:214 (1) - ^
01:48:071 (1) - same as 01:15:500.
01:53:214 (3) - replace the clap for a whistle because you're breaking consistency with the whistles in this part during gameplay.
01:58:357 (1) - same as 00:01:786.
02:00:071 (2) - ^
02:01:785 (6) - ^
02:06:500 (6,7,8,9) - you should do this because it'll be symmetric from (5-9). if you notice, (5) and (9) are aligned at the same spot, so it's basically a symmetric flow in this part during gameplay. if you don't or can't do it manually, the code is in the box.
SPOILER
158,115,126500,1,8,0:0:0
158,115,126928,2,0,B|126:139|134:171|126:195|158:219,1,120,4|8,0:0|0:0,0:0:0
194,251,127571,1,0,0:0:0
240,264,127785,1,0,0:0:0
02:12:071 (1) - there should be a finish at the beginning for emphasis in the BGM and because of a new pattern like i said before.
02:15:500 (1) - same as 01:15:500.
02:24:071 (1) - ^
02:30:928 (5,6,7) - follow the spacing in this one by making this a diamond pattern followed by a triangular pattern like this so that the transitioning is steady and it wouldn't be that surprising for players during gameplay.
02:37:786 (1) - same as 01:15:500.
02:42:500 (7,8,1) - the placement feels too tight and uncomfortable to follow. when i say too tight i mean that it's cluttered and and it doesn't flow correctly. make it like this. it's spread out and easier to follow during gameplay. nothing too tight or cluttered, IMO this is just right.
03:10:357 (4) - add a finish at the beginning for consistency with the other finishes at the 1st ticks. again, i feel that this one is missing during gameplay.
03:12:071 (1) - same as 00:01:786.
03:17:214 (1) - ^
03:39:928 (4,5,6) - for this one, the flow feels awkward to follow and the pattern feels too forced as well. to make it feel smoother to follow, do this. it feels smoother and the flow is steady then the current one during gameplay IMO.
03:43:786 (5) - do ctrl+J on this because as it stands, the flow feels really awkward to follow during gameplay from the last 2 notes.
03:46:357 (1) - same as 01:15:500.

[Regou's Hard]
00:09:500 (3) - the transitioning feels a bit awkward to follow because of the slight spacing problem here. you may not see it, but there are other people who would see something like this. even out the spacing so that it'll feel a bit smoother to flow.
00:11:214 (3) - make the slider like this. the current one isn't blanketed properly, affecting the flow in this part during gameplay. if you can't do this, then the code is in the box.
SPOILER
212,132,11000,1,0,0:0:0
212,132,11214,2,0,B|292:192|356:112,1,160,0|8,0:0|0:0,0:0:0
you need to move (2) as well if you want to do this.
00:19:571 (4,5) - for this one, center the end of (3) to the middle of (5) perfectly. it'll look a lot neater than before during gameplay.. again the code is in the box if you can't do this.
SPOILER
444,78,19571,1,0,0:0:0
444,78,19786,2,0,B|444:190|340:174|340:174,1,160,0|8,0:0|0:0,0:0:0
00:21:286 (3) - do the same thing here. put this note at the middle perfectly for neatness and somewhat transitioning.
00:35:857 (3) - ^
01:24:928 (3) - add a whistle at the end because it'll show emphasis in the change at the vocals and it'll be consistent with the other ends of the whistles on this slider since it follows the change in the vocals.
02:09:928 (4) - same as 00:21:286.

[Bakaboxer's Taiko]
the taiko BG isn't needed anymore since it's unrankable. you have to replace it for a normal BG.

[Lunatic]
00:41:428 (2,3,4) - this part should be a full stream because i can hear drums slightly increasing, and i find it fun to do for players IMO. to make it sound effective, add timing points with normal hitsounds to gradually increase the volume like the drums in the BGM.
00:46:785 (1) - space this out and blanket the circle because players might mess up thinking that it's a quick back and forth pattern during gameplay. if you blanket it, it'll be easier to follow and i think that it'll be smoother to follow during gameplay as well. it should look like this. if you can't do it, then the code is in the box.
SPOILER
25,170,46785,6,0,B|10:293|156:282,1,180,8|0,0:0|0:0,0:0:0
01:29:000 (4) - align this note to (2) because it'll be a symmetric pattern that would be fun to follow for players during gameplay IMO.
02:13:786 (4) - if you look carefully, it looks like as if this slider is going slightly up, making it look bad during gameplay, so in this case, get rid of the end point so that it doesn't show and so that the flow is steady during gameplay.
03:23:214 (4) - remove the finish at the beginning because it sounds unfitting and it sounds inconsistent with the BGM during gameplay.

and that's it. overall i say that it's almost ready, the only thing that bothered me is the unnecessary slowdowns in normal because they felt unfitting to the song and it'd most likely surprise other players and the flow would come to a halt if you think about it. i think that if you can fix that, then it'll be fine, but then again i may be wrong, so in the safe side i suggest that you get a few more mods before asking another one to be on the safe side. remember that asking for more mods is a backup plan, so i'm saying that you should get another MAT/BAT to check it to see what happens. i did what i can to help you out. anyways here's a star and GL :D. remember to give me reasons for every ignored suggestion.
Topic Starter
KokoroStudiox3
all done update :) :)
Bass
Some things I found weren't pointed by Byaku.. so will post my mod soon :)!


[General]
Change title to 硝子的サイコロジー
MP3's quality is horrible, got better mp3 for you http://dl.dropbox.com/u/14320852/The%20 ... 0glass.mp3 . New offset: 1741 . Don't forget to resnap all notes(and green sections)
Add "Yuuhei Satellite", "Kurenai Misuzu" and "Replica no Koi" to tags.
Resize comboburst to 500x767, right now it's too big.


[Insane]
  1. 00:02:643 (2) - would sound much better if shortened by 1/4, fits with vocal
  2. 00:10:357 (1) - I find this slider looking not really nice. A typical, round slider would work better there
  3. 00:37:785 (1,2,3,4,5,6) - Nowadays it's really rare to use this kind of pattern, really. Think with much more creative pattern there, you have many ways..
  4. 01:26:643 (3) - I don't like this slider, doesn't fit much there, try this
    Looks much better
  5. 01:36:821 (6) - try to improve blanket's shape, it's really easy! Just moving 2nd point a bit
  6. 01:42:500 (5) - move 1 grid right to align with previous two circles
  7. 01:41:857 (x) - would prefer to add circle there to create nicer rhythm
  8. 01:43:571 (x) - same there
  9. 02:22:357 (1) - ctrl-j + adjusting slider(shape and placement) will work better there
  10. 02:34:786 (2,3,4) - personally I think that moving (4) 1/4 earlier will work better, as that part it's more mapped to vocal. I think this rhythm fits much better
  11. 02:37:357 (4,5) - That jump doesn't look nice, and for me it just looked sudden, unexcepted. I've almost missed on it.
  12. 02:50:428 (2,3,4,5) - for better flow i would suggest kinda diamondish pattern, like that
  13. 03:38:214 (x) - Ahhhh I feel like note is really missing there.

[Regou's Hard]
  1. 00:24:071 (1) - Really, since we have that new slider feature you could improve shape of that one. Try it!
  2. 00:40:357 (2) - Ahh...like I said, with new feature you can do magic like...
    Looks much better.
  3. 02:05:107 (1,2) - sounds really odd, and it's really confusing, doesn't fit that much if you start it with 1/4, especially after spinner... Just add note before (1) on 1/2.
  4. 03:06:928 (1) - reversing that slider by ctrl-h will give much better flow

[Normal]
  1. 02:06:225 - 02:08:643 - I have no idea why, but that space is empty, please map it with something.
  2. 03:44:643 (1) - slider's head touches border of (5) and it doesn't look nice, move slider away a bit.

[Collab Easy]
  1. 00:01:786 (1) - touches HP Drain Bar
MineC24
So perfect map~~ :)

but, a mapset cannot have just one Taiko difficulty (Ranking Criteria)

you make another taiko diff...


Star~ :D
Topic Starter
KokoroStudiox3

jaehn215 wrote:

So perfect map~~ :)

but, a mapset cannot have just one Taiko difficulty (Ranking Criteria)

you make another taiko diff...


Star~ :D

o: this map was not necessary because crado before :3
I think this affects the maps created after the publication of the new rule
thanks for the star :) :) :) :) :) :)

I like your avatar :P
Topic Starter
KokoroStudiox3
ALL DONE easy hard nomal insane taiko update
Regou
Fixed everything 249 mentioned and fixed most of the other mods. Thanks!

http://puu.sh/22m4t
Topic Starter
KokoroStudiox3
update :) :)
Aurele
17:42 Gabe: Hey
17:44 eLtigreXXx: hi
17:44 *Gabe is editing [http://osu.ppy.sh/b/167880 senya - Garasu Teki Psychology [Lunatic]]
17:44 eLtigreXXx: o:
17:44 Gabe: Irc mod
17:44 eLtigreXXx: oks
17:45 Gabe: 00:18:455 (6) - This circle should have the same spacing of the two previous circles, move it to x:240 y:112
17:45 Gabe: the next circle, (1), move it to x: 168 y:164
17:46 Gabe: The spacing should be better like that
17:47 eLtigreXXx: done
17:47 Gabe: 00:46:740 (1) - You should remake this slider, to make a better curve/blanket with the circle 00:46:098 (3) -
17:48 Gabe: Delete this slider, remake it with three points
17:48 Gabe: http://osu.ppy.sh/ss/668984
17:49 Gabe: Wait, before making this,
17:49 Gabe: make sure to stack this circle with the others 00:46:098 (3) -
17:49 Gabe: ^ Move it one grid up
17:49 Gabe: after that, make a blanket
17:50 eLtigreXXx: done
17:51 Gabe: 01:35:812 (1,2,3) - Move these objects to x:240 y:180, they are going to make a better star form and it's going to be stacked with this slider's end: 01:34:312 (1) -
17:51 Gabe: 01:35:812 (1,2,3) - Move these objects to x:240 y:180, they are going to make a better star form and it's going to be stacked with this slider's end: 01:34:312 (1) -
17:51 Gabe: Make sure to move your next objects to keep the same spacing consistency
17:54 eLtigreXXx: done
17:55 Gabe: erm 01:43:312 (4,5,6,7) - these objects,
17:55 Gabe: have you tried to align them?
17:56 eLtigreXXx: o yes xD
17:56 Gabe: align them xD
17:57 eLtigreXXx: DONE
17:59 Gabe: 01:48:026 (1,2,3,4,5,6,7,8,9) - Try to make something more simple here, for an example, stack the circle (6) with the circle (7) after that, you move the circle (7) to make it stack with the circle (1) and the circle (9), you stack it with the circle (4)
17:59 Gabe: 01:48:026 (1,2,3,4,5,6,7,8,9) - Try to make something more simple here, for an example, stack the circle (6) with the circle (7) after that, you move the circle (7) to make it stack with the circle (1) and the circle (9), you stack it with the circle (4)
17:59 Gabe: 01:48:026 (1,2,3,4,5,6,7,8,9) - Try to make something more simple here, for an example, stack the circle (6) with the circle (7) after that, you move the circle (7) to make it stack with the circle (1) and the circle (9), you stack it with the circle (4)
17:59 Gabe: http://osu.ppy.sh/ss/668998
18:00 Gabe: 02:12:883 (5) - Do like these objects: 02:14:169 (5,6) - ; Align the circle (5) with the previous slider
18:00 Gabe: It's going to make a better spacing
18:01 Gabe: 02:33:026 - Replace this clap by a whistle, 02:33:241 (2) - Delete the whistle
18:03 eLtigreXXx: done
18:08 Gabe: 03:41:169 - After this point, you completely stopped added claps
18:09 Gabe: On your two previous kiai times, there was no claps at all
18:09 Gabe: so, why have you started with claps at the beginning of the third kiai time and stopped it at the middle?
18:09 Gabe: I personally suggest you to delete the claps at the beginning of the kiai time
18:10 Gabe: Also delete the claps on 03:49:741 - +
18:18 Gabe: Do you understand?
18:19 eLtigreXXx: yes, but I want to keep it claps
18:19 Gabe: Alright
18:19 Gabe: Normal now
18:20 Gabe: 00:34:312 (5) - Move this slider one grid down, to make it aligned with the end of the previous slider
18:20 eLtigreXXx: doe
18:22 Gabe: 01:04:741 - add a clap to keep the consistency
18:22 eLtigreXXx: done
18:23 Gabe: 01:17:598 (1,2,3,4,5) - Make a better star pattern here..
18:26 eLtigreXXx: done
18:27 Gabe: 01:58:312 (1) - You might add a whistle at the end of this slider
18:28 eLtigreXXx: done
18:28 Gabe: 02:25:312 (2) - Add a clap here
18:28 Gabe: I meant,
18:28 Gabe: a whistle
18:28 Gabe: **
18:29 eLtigreXXx: done
18:29 Gabe: 03:10:312 (4) - Make a better curve with this slider
18:32 eLtigreXXx: done
18:32 Gabe: Easy
18:33 Gabe: 03:10:312 (4) - Can you try to make a better square form here? It's not looking.. good. http://osu.ppy.sh/ss/669030
18:34 eLtigreXXx: o:
18:34 Gabe: the screen is what it's looking like
18:35 Gabe: nvm
18:35 Gabe: keep it like this..
18:36 Gabe: 00:35:598 (4) - Add a clap
18:36 eLtigreXXx: done
18:38 Gabe: 01:29:169 (3) - wrong spacing
18:40 Gabe: 02:10:741 - Add a clap
18:40 eLtigreXXx: done
18:41 Gabe: 03:08:598 - Can you tell why there's nothing here?
18:42 Gabe: Add a slider or something http://osu.ppy.sh/ss/669044
18:44 eLtigreXXx: done
18:44 Gabe: Good, we're done
18:44 Gabe: Buut
18:44 Gabe: there's some problems in the metadatas
18:45 Gabe: For an example, the Epilepsy Warning is enabled on Regou's HArd
18:45 Gabe: Hard*
18:45 Gabe: There's an inconsistency in the Tags
18:46 Gabe: There's missing Yuuhei Satellite Kurenai Misuzu Replica no Koi in the tags on Hard
18:49 eLtigreXXx: done
18:49 Gabe: Normal: 02:24:026 (1) - Unsnapped Slider's end
18:49 Gabe: 02:37:741 (1) - Same here
18:50 Gabe: 03:46:312 (1) - Same here
18:50 Gabe: Regou's Hard; 00:19:571 (4) - Unsnapped Circle
18:50 Gabe: 00:19:786 (5) - Unsnapped slider, start
18:50 Gabe: and end
18:51 eLtigreXXx: done
18:51 Gabe: You can now upload your map
18:51 Gabe: I'll recheck afterward

Regou's Hard
  1. 00:19:571 (4) - Unsnapped circle
  2. 00:19:786 (5) - Unsnapped slider (start)
  3. 00:19:786 (5) - Unsnapped slider (end)
Edit: It have waited too long..
Bubbled~
Gero
Finally ♥ Good Lucky Gato :B!
Topic Starter
KokoroStudiox3
thanks gabe >w<
DakeDekaane
Rank pls
spboxer3
owo+
Regou
Omg I forgot to check this ;w; anyway thanks for bubble
XinCrin
Finally
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