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Thanks Modding \:D/nich95 wrote:
Hi, rrtyui
My mod from your requestRed = Unrankable
Biue = You should modified
Black = My suggestionPAWN
- 01:06:400 (3) - Move clap in slider end to slider repeat instead. no. I think the current situation matches the rhythm.
- 01:27:400 (1) - Move last point to x:324 y:40 be better. Although it is not the same, I was a little fix.
![]()
ROOK
- 00:05:275 - Add circle? oops fix!
KING
- 00:25:900 (1,2,3,4,5,6,7,8,1) - I suggest that the spacing should be spaced evenly. I think current situation is very playable.
- 00:27:046 - Move a green line at 00:27:025 When move hit sound is lost. They are the ones placed intentionally.
That's all that I can find them.
Good luck~
144,148,105400,70,0,B|96:124|88:76,2,89.9999999999999,4|0|8
180,64,106525,1,0
spboxer3 wrote:
QUEEN
Settings
(For the setting. like Song Setup/timing or break time~)
- duplicated green line:
00:51:400 -fiix
Hitsound
(For my listened. Just some suggest for the hitsound.)
- 01:33:493 (1,1,1) - remove those finish? It's not suit for this part and It's inconsistent the other diff
no change
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:24:400 (4,6) - stack issue~ it should be stack.
fix
- 00:29:650 (4,2) - ^
fix
- 01:08:650 (1,2,1,2,1,2,1,2,1) - too confuse pattern. it's let player can't clear to read. I strongly recommended change this pattern
fiix
Thanks Modding <3spboxer3 wrote:
※ Notice
red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.
general
Settings
(For the setting/general issue.)
- I think the osu diff kiai time should be universalize. ((QUEEN's diff it's different to other diff. I asked rein. It fix~
PAWN
Settings
(For the setting. like Song Setup/timing or break time~)mapping
- unused green line:
01:27:306 fix
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:28:525 (2,3) - actually you used curve pattern it's more consort flow. maybe rotate (selection center) 00:28:900 (3) - 12∘it's more pretty fix
- 01:31:900 - I didn't hear any corresponding vocal/drum is present for this point. I suggest remove reverse and add note at 01:31:712 - fix
KNIGHT
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)mapping
- 00:45:775 (1,2) - fix
- 00:47:275 (4,5) - fix
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:48:025 (5,2) - Umm... those shound be stack imo. fix
- 01:45:400 (1,2) - It's looks awkward slider arc because it's not coincidence arc to 01:46:525 (2) - so I make the pattern and code for you. fix thanks
photo and codeyour shape↓
my code↓144,148,105400,70,0,B|96:124|88:76,2,89.9999999999999,4|0|8
180,64,106525,1,0
ROOK
Settings
(For the setting. like Song Setup/timing or break time~)Hitsound
- unused green line:
01:30:118 fix
01:39:353 fix
(For my listened. Just some suggest for the hitsound.)mapping
- 01:19:900 (1,2) - you can head drum at 01:20:275, it should add clap - but you used clap at 01:20:462 - :/
Hmm. I think the current is great...The timing of the clap is according to the sound.fix.![]()
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:16:712 (3,1) - rotate -4∘let arc conform the 00:16:712 (3) - fix
- 01:47:650 (2) - reverse this selection slider? because you can see 01:45:400 (1,2) - (1.19x spacing) haven't used large spacing. but 01:46:900 (1,2) - it's used large spacing (1.70x spacing). fix
BISHOP
Settings
(For the setting. like Song Setup/timing or break time~)Hitsound
- unused green line:
01:30:118 fix
01:39:353 fix
(For my listened. Just some suggest for the hitsound.)mapping
- 01:33:587 (1,1,1) - remove those finish? It's not suit for this part and It's inconsistent the other diff no change. i'll increase the number of spinners from this difficulty
![]()
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- looks good~
KING
Settings
(For the setting. like Song Setup/timing or break time~)mapping
- unused green line:
01:00:447 fix- unsnap green line (please snap those because it will affect your hitsound/SV):
00:27:046 fix
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 01:33:025 (1,2,3,1) - Umm... because it's suddenly 1/3 rhythm. so I recommended to used slider reverse to make this. I think is the best & fun. I ask a test to friends, however, don't have a bullshit.
OK~ cell me back when you fix my mod~ but please reply my mod post and used 2 color to reply it~~~
Blue: you accept my mod item
Red: you deny my mod item and please reply the reason.
and you can used 中文 or English to reply for me![]()
those wrote:
A Rook's value is more than a Bishop's value in the game of chess. Swap diff names?
lololololthose wrote:
A Rook's value is more than a Bishop's value in the game of chess. Swap diff names?
(:Niva wrote:
(:
[General]
-> You don't need lead-in time in PAWN and KNIGHT, really xD (that diffs starts way after) fix
-> Add "MagicMashMan" also to tags (I know you already have "magic mash man" but sakuzyo's YouTube account is using that name, without spaces) add~
[PAWN][KNIGHT]
- 01:06:400 (3) - Move clap from slider's end to slider's repeat fix
[BISHOP]
- 00:24:400 (2,3,4) - Hmm, if you're aiming for symmetry I suggest something like this though: fix
- 01:48:400 (1) - Move to ~x:168 y:297 regardless of the spacing, it will make this slider perfectly centered while the jump isn't hard to catch :3 fix
[ROOK]
- 01:02:462 (3) - Please move a bit further (~x:185) to avoid overlap, it won't hurt~ fix
- 01:21:025 (3) - ...sliderwhistle doesn't really fit here imo, I'd put a sliderwhistle on 01:19:900 (1) instead (: fix
[KING]
- 00:10:525 (1,2) - CTRL+R either (1) or (2)? Personally I'd like to see a circular jump here... fix
- 01:32:837 (1,2) - I really think you'll need a manual stacking like this here to maintain the symmetry: (just move (2) a bit lower) fix
-> Make combo color 3 same as other diffs? fixI don't see any problems on TAIKO~
- 00:13:712 (1) - Move the inherit section to slider's end (00:13:900) and add sliderwhistle to the slider's body, it fits xD fix
- 00:41:557 (3,4,5,6) - The combo color here blends with the video orz... I'm having trouble reading it >_<
- 01:08:650 (1,2) - Add some whistles to spice up this part? (there's a synth following though~) fix. btw, this is no relationship, it was found that 01:09:025 (2) is 1/3 timing. This also fix
- 01:27:025 (4) - Please add new combo here, due to the slider velocity change fix
- 01:38:837 (2) - Personally I'd like to see this is CTRL+R'ed (: (if you do this you might want to CTRL+R (4) also) no
Niva wrote:
[QUEEN]
- 00:25:900 (1) - No whistles here? I'm very much sure a good whistle placement will fit this repeating slider :3 ->fix
- 00:41:368 (10) - The rhythm here really confuses me, I'd put this on 00:41:556 (11) instead to form a quintuple (it'll sound more intuitive with the song)->no change
- 01:51:775 (2,3,2,3) - Hmm, I think it's quite obvious that the claps should ONLY be on (3)'s start instead of (2), no need to force clap consistency here - in any way clap on (3)'s start sounds better for me (:->fix
oops o.oNiva wrote:
Just one more thing...
[QUEEN]I still feel somewhat weird about that combocolor in KING though, but it's not that hard to read :3
- 00:41:368 (10) - Again, compared with the others this one's rhythm is VERY deceiving due to the basses around, once more I recommend a quintuple here (you can just arrange like this though: )
Andrea wrote:
Hitsounds are way too quiet, I almost can't hear them