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Yama_Ko - Infina

posted
Total Posts
11
Topic Starter
HelloSCV
This beatmap was submitted using in-game submission on 2012년 8월 20일 월요일 at 오전 12:27:00

Artist: Yama_Ko
Title: Infina
Tags: L_i_a BounceBabe
BPM: 180.04
Filesize: 3261kb
Play Time: 02:01
Difficulties Available:
  1. Another (5 stars, 571 notes)
  2. Hyper (4.95 stars, 328 notes)
  3. Standard (2.72 stars, 143 notes)
Download: Yama_Ko - Infina
Information: Scores/Beatmap Listing
---------------
8/2 beatmap submitted
8/2 ~ Beatmap Fixed

Standard = 100% ( done by l i a )
Another = 100% ( done by HelloSCV )
Hyper = 100% ( Done by BounceBabe )

Bg made by [Hell]
riffy
hi~
i don't like modding WiP so.. just some suggestions

[General]
if you going to name diffs in this way than Normal Ssould be renamed to Standard
SV gaps are really crazy ;_; try to fix it. :/ (separately all diffs are pretty good, but in your mapset SV gap between Hyper and Another makes the look worser)

[Easy]
too slow SV, imo
Approac Rate and Overall Diff and HP Drain - 2 (it's unrankable now: http://osu.ppy.sh/wiki/Easy )
incosistent comboing.

[Hyper]
maybe use AR7 it fits better with your slider velocity

~~~~~~~~~~~~

doesn't worth kd, imo.
Topic Starter
HelloSCV

-Bakari- wrote:

hi~
i don't like modding WiP so.. just some suggestions

[General]
if you going to name diffs in this way than Normal Ssould be renamed to Standard
SV gaps are really crazy ;_; try to fix it. :/ (separately all diffs are pretty good, but in your mapset SV gap between Hyper and Another makes the look worser)

[Easy]
too slow SV, imo
Approac Rate and Overall Diff and HP Drain - 2 (it's unrankable now: http://osu.ppy.sh/wiki/Easy )
incosistent comboing.

[Hyper]
maybe use AR7 it fits better with your slider velocity

~~~~~~~~~~~~

doesn't worth kd, imo.
L i a changed HP Drain so it worth to receive kudos thx! :D
BounceBabe
No change
ZekeyHache
From my modding queue.

General
If you won't use a video, delete the video info from all the diffs, it is here:
Easy
Looks fine for me.

Another
00:27:889 (7) - Maybe move 3 grids down.

Hyper
00:21:308 (1) - I think it looks better like this: 00:48:635 (4) - You could make it like my suggestion above.
02:02:452 (9) - Maybe move 1 grid to the right and 1 down.

Cool map :) Good luck! 8-)
L i a
하이퍼
Topic Starter
HelloSCV

L i a wrote:

하이퍼
하이퍼가 왜
haha5957
*Offset -20 => -7?

[Another]

00:16:808 (5,6,1) - 모양이.. http://osu.ppy.sh/ss/395129 이런 형태를 추천
01:47:705 (5,6,7) - http://osu.ppy.sh/ss/395131예를 들면 이런식으로 해주셨으면.. 180BPM에 이런간격정도 스트림이면 완존 어려운건데 저긴 커서가 엉키는 느낌..

[Hyper]

00:16:476 (3,4) - I don't think anti-jump is a good idea. or, at least please NC (4)
00:22:974 (2,3) - this anti jump really doesnt fit here. just stacking this makes it look/play much better.
00:32:306 (2) - make slider more prettier like http://osu.ppy.sh/ss/395144 this. this refers to all this kind of slider.
(ex : 01:14:630 (1) - http://osu.ppy.sh/ss/395148, 01:15:963 (1) - , and so on..)
00:37:638 (3,4) - same as 00:16:476 (3,4), I don't think anti-jump fits here, or at least NC (4)
01:53:288 (1,2,3,4) - stack(1,2) and (3,4) or space them properly IMO


[Easy]
I think rhythm is bit too confusing as Easy.. maybe make it have many sliders rather then massive circles?

00:28:806 (3,1,2,3,1) - too cofusing for beginners, please fix this QAQ
00:53:801 (1) -way too soon after spinner, on red tick. this is way too hard. maybe delete this?
01:19:962 (1) - stack this with previous (3)


굿럭 ^0^

good luck ~ ^0^
Topic Starter
HelloSCV

haha5957 wrote:

*Offset -20 => -7? - 일단은.. 보류

[Another] 둘다 고쳤어요~
00:16:808 (5,6,1) - 모양이.. http://osu.ppy.sh/ss/395129 이런 형태를 추천
01:47:705 (5,6,7) - http://osu.ppy.sh/ss/395131예를 들면 이런식으로 해주셨으면.. 180BPM에 이런간격정도 스트림이면 완존 어려운건데 저긴 커서가 엉키는 느낌..
멋진 모딩 감사합니다~
BounceBabe
No change
CTB Fia
Standard
wallpaper 800x600 not 1024x768
change slider tick rate to 2 it will fit the song
01:13:297 (1,2) - remove this and change it to spinner

Hyper
00:53:551 - it was hyper diff and it was short song so fill this too with soft notes
01:02:314 - put spinner
change slider tick rate to 2 it will fit the song
anyway notes seems to be in place

Another
change slider tick rate to 2 it will fit the song
00:53:612 - fill it with soft notes
anyway notes seems to be in place

that's all can mod
i hope your beatmap will be ranked soon!!! :o
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