lol theres only going to be one insane (excluding saten's diff.) in the end. "Origin" diff. is staying and "creator" diff. is leaving most likely 

thanks a lot, it was helpfulScorpiour wrote:
Hi there~~mod from queue
and mod Origin diff only as u request
[Genenral][Origin]
- consider to uncheck Letterbox During Breaks ?
- Are you sure the bpm is 280 but not 140? generally it's not allowed to double the bpm without special reasons.
- Just a remind : the maximum size of sb item is 800x600, and if it is pure-colour image, recommended size is 640x480
that's all and gl
- 00:07:229 (1) - i suppose two sliders here likes the beginning is better
fixed
- 00:10:444 (3) - i'd like to choose a note and then slider instead for vocal. fixed
- 00:59:515 (5,6) - a slider maybe better? fixed
- 01:13:444 (4,5,6,7,8) - change here to a pure stream ?
fixed
- 01:32:408 - add a note here? fixed
- 01:55:658 (3,4) - i'd like to apart them to follow the prev jump~ i just reversed slider 4
- 02:09:801 (5) - consider to change the beat here? im fine with how it is~
- 02:17:515 (1) - invisible reverse arrow :< fixed ><
lol im not even close to done with level 3K a Y e wrote:
Level 3
Umm.. Just my opinion about the breaks,
For me, the breaks are too long ><
Feels a bit boring when the break extends to the end.
You gotta put notes before it ends..before the spinner!
But the spinner works well for me~
Just a suggestion! Still, I won't force you to do this xD
Gomen! Gomen! xDmeiikyuu wrote:
lol im not even close to done with level 3K a Y e wrote:
Level 3
Umm.. Just my opinion about the breaks,
For me, the breaks are too long ><
Feels a bit boring when the break extends to the end.
You gotta put notes before it ends..before the spinner!
But the spinner works well for me~
Just a suggestion! Still, I won't force you to do this xD
香蕉♥, 谢谢 8D ~Banana wrote:
Hi~ Banana here from my queue~
general
your all diff.s' kiai section should be the same, you may check it over for the level for app. have more kiai
i don't know do you deliberately make the level 3 and level 6 have a different beginning and ending time point, though it is recommended to make all diff.s' to be the same saten is a guest diff. (:
level 3
00:23:408 (2) - you make some of your sliders start at red ticks, and this map's vocal supposed to be bpm140, so newbies are forced to distinguish a blue tick on bpm140, seems to be too hard? thus i suggest you to make all notes start from white tick. try to follow the drum and make the rhythm near the vocal, just like you did in the latter part of this diff okay ill lessen the red ticks
----------for example: you can make sliders 00:24:372 to be this
--------------------------00:36:372 (1,2) - same rhythm here, and you may use this element many time XD fixed
02:05:515 (1) - 3/2 repeat slider here would be better
level 6
00:17:515 (1) - this stream here seems to be not suit the music, make it begin at 00:18:158 (4) can keep the pattern and goes well fixed ^^
00:45:586 (9) - at here, i suggest you make every sentence's frist two notes to be slider, in order to keep a consistancy to 00:43:444 (2,3) fixed
00:54:694 - follow the vocal here? sorry im keeping ><
01:28:872 (4) - repeat more than once is not good to me, may be split it to two sliders? fixed
03:05:515 (1,5) - it is a bit strange to follow the vocal and the drum at the same sentance..
origin
00:22:229 (4,5) - slider arrows here are not clear, make them to this? fixed
00:42:479 - add a 1/2 slider here? ok ill try for now
00:47:515 (5,6) - music here is different form it at (4), so i think it is not suit to use another slider here, may be change it to two stacked circle? fixed, i put 2 cricles but not stacked
01:30:801 (8) - spacing here is somewhat confusing.. fixed
02:26:729 (1,2,3) - i think these sliders are not suit at here fixed
this level plays fun XD thanks ♥
level for APP.. (i can't pass it ;_;) ;_;
~waiting for saten-san to fix :3
02:41:301 - make this spinner end here and use clap
03:08:301 (4) - maybe two circles? you use three sliders to follow vocal and here is not vocal, so it is a bit strange to me
sorry for can't find more
kkErufenRito wrote:
Hello
[General:]
There are unused files in your song's folder, check them out and remove them and do a full submit ok
Edit: yes i know the SB folder is not needed, but i'll have to deal with it later because someone needs it
[Saten:] (saten-san will fix , so wait~)
Use AR10? I could play it better with AR10 to be honest. inb4 drama and people throwing food to mepls no ;_;
00:08:515 (1,2,3,4,5,6) - There are no beats in 1/3th in the music, all the beats are in 1/2th if anything you should map them to 1/4th, and you shouldn't use the wrong snap.
00:23:729 (4) - Previous combo burst covers the repeat
00:28:872 (1,2,3,4) - With the way that you have overmapped this diff so far, I really expected streams in 1/4th here too
00:56:729 (1,2,3,4,5) - This is waaaaaaaaaaaay too overmapped and unfitting, I recommend taking the notes in 1/4th out
01:35:729 (2) - This slider is pretty much invisible with the combo burst from previous objects...
02:03:586 (1) - Covered repeat
02:52:229 (2) - Move it to 02:52:122 -
02:53:086 (5) - Start it at 02:52:979 - and end it at 02:53:301 -
02:54:372 (7) - I highly suggest you to remove it
02:55:658 (4) - Same as 02:53:086 (5) -
02:56:515 (6) - Same as 02:53:086 (5) -
03:14:729 (1) - Covered repeat
[Origin:]
01:30:801 (8) - Move it farther away from previous object fixed
[Level 3:]
One of your combo color doesnt exactly match the combo colour of your other diffs; o_o..
00:55:229 (4) - Extend so it ends at 00:55:872 - and then delete 00:56:086 (5) - fixed
00:59:944 - Add note fixed
01:30:801 (4) - Delete, it's not really necessary imo ok i guess
02:11:086 (2) - Start at 02:10:979 sorry, trying to reduce notes on red ticks
02:32:944 (1,2,3,1,2) - Try something more like this: http://osu.ppy.sh/ss/318005 Of course, you can position the way you want, what's important here are the objects placement in the timeline, what I mean is that you can even try something like this http://puu.sh/v4oF . Also, you should do this everytime you see this same rhyme such as 02:58:658 (1,2,3) -
thanks! ^^TTTTTTTTTTTT wrote:
[*]General
-consistency in kiai time (suggestion)
- consistency in combo color (essential) if you're referring to the app map..then i think its fine, theres no rule for this i believe
[*]LV3
First 00:46:658 - I think it would be better to make this slider end at 00:47:194
Then 00:47:944 (1) (2) (3) (4) - move 1/2 left like shown below
[attachment=0:b9490]1.jpg[/attachment:b9490]
Next 00:49:015 - +1 repeat
00:51:801 - Extend to 00:53:515,It feel empty if you don't add a note at the beginning of the kiai time.
Then add finish hitsound at here
00:54:372 - add a new combo
02:42:372 - ^
02:51:801 - ^
[*]LV6
00:51:694 - move to 00:51:801
00:55:229 - Make this slider like 00:58:658
[*]Origin
00:02:087 - This green timing is unnecessary you can use red timing to change custom hitsound type
01:34:511 - del the circle
Good luck!
CDFA wrote:
11 Favorites. I'm hoping I don't have to mod much
Satin:
00:20:301 (6) - This might be a bad idea, as people can complain about it being hidden
Origin:
01:44:301 (4) - N-N-Not moe slider!
03:06:693 (4) - ^
LUVUL 6:
01:03:801 (1) - Not that moe
02:15:801 (1) - ^. Use more sliderpoints and make it more of an U shape
LUVUL 3:
k
Saten's diff was the magical place in space and time that wasn't BS but was still fast.
Mystica wrote:
here comes my mod.
[General]
diff spread not well..Consider to add a Normal/Easy diff
[Level 3]
00:22:658 (1,2) - see the next part,it's better that you not put the slider at red line.leave two beats fits more,also it's a little difficult for noob
also somes parts
01:10:122 (2) - make it a little away from (1)
02:41:729 - add a note here?
[level 6]
00:23:086 (3,4) - crazy jump
03:08:301 (8) - put it away
[Origin]
00:42:479 - add a note here?
last two diff a little crazy yeh.(get a little lazy to mod last two diff
Good map.
328,48,135801,6,0,B|416:96|424:192|400:296|256:360|120:304|88:192|104:96|184:48,1,660
stickmeister wrote:
From my modding queue.
General
Combo color 2 is really ugly and stands out amongst the rest.
Volumes are inconsistent.
Combo colors are inconsistent. This was brought up in an earlier mod, and I believe it is a rule to not have certain inconsistent map aesthetics unless permitted by an MAT or something. I don't know. It's kind of dumb to have them different anyway.
Kaia is inconsistent.
Level 3
The hitsound volume is too quiet.
This difficulty lacks hitsounds of any kind. Which is boring as hell. Unless they do have hitsounds, but I can't hear them at all because the hitsound volume is too low.
This is easily the weakest difficulty in the set and has particularly poor looking patterns and timing patterns.
Don't use so many 1/1 sliders.
00:08:944 - Ugly slider. Reminds me of a sub sandwich bun.
00:10:658 - ^
00:28:229 - Remove new combo.
01:36:372 - Slider end too close to the rankings box on the left in-game? I'm not sure if this is a problem. Just pointing it out.
01:47:086 - Any reason for this slider to be jagged?
01:48:372 - Remove slider. Replace with...
^ 01:48:586 - New note with new combo. Possibly stacked on top of (2).
01:51:372 (1, 2, 3) - This pattern is sort of dumb, and while not confusing, is dumb looking underneath the preceding pattern. Move it around a bit.
01:59:944 - New note.
02:00:372 - This slider isn't symmetrical...
02:14:086 (3, 4) - I think you should curve the end of this (3) slider upwards and move (4) accordingly.
02:29:515 - Also curve this slider more, possibly making it more centered as a result.
02:48:158 (1, 2, 3) - Slider ends and slider starts so closely separated on the timeline is a bad idea for the easier difficulty. This is done a few times throughout the map, but not three times in a row. I think you should remove (2) and replace it with a new note at 02:48:801.
Level 6
00:22:229 - This slider is super ugly...it doesn't really match the song given that was your intention.
00:36:801 (3, 4) - (3) overlaps (4) too much.
00:58:122 (6) - I don't think this slider should be touching (5).
00:42:801 - New note.
00:43:015 - New note.
00:53:515 - Make this slider a bit less...boomerang-ish.
00:56:944 - Spacing is kind of dumb here. I think you should ctrl+r this.
02:05:515 (1, 2) - Don't stack this, it tripped me up when playing. But that might just be me.
02:15:801 Although it might be tough, you should try and turn this into a blanket (360 degrees) slider. It looks kind of weird, like a pouch.
Origin and Saten
I can't do much about Origin and Saten because they're both difficulties I can't play, but from the looks of it they're both pretty well done. I especially enjoy the patterns in Saten and how they rotate.
That's all I've got.
Chloe wrote:
Hello ~ Mod request from Chloe's Modding Queue
- [General]
- 请把Song Setup里SB选项那页面中的Letterbox during breaks的勾取消,所有难度。
- 00:53:086 Preview Point设这里。
- 第一个Kiai Time offset 53086 第二个118229
- 3分钟附近不再设一个Kiai Time吗?
- Level 3&6感觉不到音效。
- 扫了下别人的MOD,好像有提到建议你使用AR10。没错,刚打这图我就是这么觉得的,如果你有勇气并且对自己搞基能力有自信的话,把Saten难度改为AR10。不知道..>< well, i will think about it
- [Level 3]
- 00:23:408 (2) - 不要用红线 用00:23:515这里的白线 并且Slider的长度请和上一根一样
- 01:30:586 (4) - 放到Slider条尾
- 01:47:944 (5) - .... 这边我改了一些 你有兴趣的话可以看一下 我排的密度比你高一些 你可以选择性删掉一些
- 01:54:372 (3) - 尾巴缩减到前一根白线 起始点不变 换成直线Slider
老实说我对这种曲子还放EASY难度感到非常不可思议 如果你会控星 REMAP成NORMAL是个比较好的选择
- [Level 6]
- OD-1
- 01:43:872 (6) - 节奏太乱 加长1/2
总体来说还不错
- [Origin]
- 00:03:801 (1,2,3,4) - 没有排齐 请善用CTRL DS 复制 反转等技巧
- Fine.
3diffMOD完成 Origin有点偷懒 抱歉中饭都没吃 肚子太饿了@_@ 如果想要一个recheck可以游戏内PM我 Saten我还要再研究研究 lol ok np
Yeah That's all I found ^^ Bye~
Jebok wrote:
Hi there! Mod's in the spoilerbox!![]()
[spoilerbox]
- Level 3
This is a bit too hard for the easiest difficulty, any chance of making an easier diff?
00:17:515 (5) - Make identical to (1)
00:19:229 (1) - Rotate by 11 and then distance snap.
00:38:836 (5) - Snap with (4)
00:50:944 (3) - x:48 and y:108
00:51:372 (4) - x:144 and y:108
00:58:658 (3) - Rotate by -21 and then snap with (2)
00:59:944 (4) - x:296 and y:124
01:29:515 (3) - Make shape identical to (1)
01:30:586 (4) - Snap with the beginning of (3)
02:00:372 (2) - Rotate by -2.
02:03:801 (4) - Snap with the beginning of (3)
02:07:229 - No new combo
02:14:086 (3) - Rotate by 4
02:34:658 (1) - x:172 and y:112
02:42:372 - No new combo
03:17:836 (2) - Snap with (1)
fixed all
Level 6
Overall difficulty -1
00:16:229 (3) - Straighten up.
00:20:086 (2,3) - Don't overlap them, space them so that there is a 2 or 3 grid gap.
00:28:551 (9) - Snap with the end of (8)
00:28:658 - Put a spinner from here to 00:29:515 instead of the one combo slider.
00:53:515 (1) - Make a different shape? This one doesn't look so good
01:32:194 (5) - Snap with the beginning of (6), its too unexpected for your mid diff
01:55:872 (4,5,6) - This:
02:40:015 - Add a spinner till 02:41:515.
03:12:694 (2) - I am being nazi, but Rotate by -1.
Origin
00:04:229 (3) - y MUST be the same as for (2) if its to be symmetrical. wow good catch
00:04:444 (4) - y MUST be the same as for (1)
01:22:872 - New combo
01:23:086 - No new combo
01:28:551 - Listen to it 25% playback rate. Its not a new combo.
01:28:765 - New combo here instead
01:44:944 - New combo here
01:47:944 - No nc
01:48:372 - New combo here instead. New combos are most suitable at tall white ticks, thats why.
Saten
00:02:515 - y MUST be the same as for (2)
00:04:238 - ^
03:27:051 (4) - Should be the same slope as (3).
osu file format v9
[General]
AudioFilename: 02. The Creator.mp3
AudioLeadIn: 0
PreviewTime: 107886
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 1
[Editor]
Bookmarks: 43186,87329,145615,161472
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:The Creator
Artist:Yousei Teikoku
Creator:meiikyuu
Version:Saten
Source:Mirai Nikki
Tags:saten-san
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.1
SliderTickRate:2
[Events]
//Background and Video events
0,0,"creatorbg2.png"
//Break Periods
2,74286,86772
2,139429,145058
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
2087,214.285714285714,4,2,0,70,1,0
8943,-66.6666666666667,4,1,2,70,0,0
53515,-66.6666666666667,4,1,2,70,0,1
70443,-62.5,4,1,2,70,0,1
70658,-66.6666666666667,4,1,2,70,0,1
74086,-66.6666666666667,4,1,2,70,0,0
118658,-66.6666666666667,4,1,2,70,0,1
139229,-66.6666666666667,4,1,2,70,0,0
171801,-100,4,1,2,70,0,0
178229,-66.6666666666667,4,1,2,70,0,0
178658,-66.6666666666667,4,1,2,70,0,1
184979,-66.6666666666667,4,1,2,70,0,0
185515,-66.6666666666667,4,1,2,70,0,1
206086,-66.6666666666667,4,1,2,70,0,0
219801,-100,4,2,0,70,0,0
221515,-66.6666666666667,4,2,0,50,0,0
222372,-66.6666666666667,4,2,0,30,0,0
223229,-66.6666666666667,4,2,0,20,0,0
224086,-66.6666666666667,4,2,0,10,0,0
224943,-66.6666666666667,4,2,0,5,0,0
[Colours]
Combo1 : 255,255,100
Combo2 : 128,255,128
Combo3 : 255,0,0
Combo4 : 0,128,192
Combo5 : 173,91,255
[HitObjects]
12,192,2087,1,6
84,108,2301,1,0
192,104,2515,1,2
256,192,2729,1,0
500,192,3801,5,2
428,276,4015,1,0
320,280,4229,1,2
256,192,4444,1,0
256,192,5086,5,2
36,192,5515,2,0,B|36:304,1,110,6|0
132,248,5944,2,0,B|132:136,1,110,2|0
476,192,7229,6,0,B|476:304,1,110,2|0
380,248,7658,2,0,B|380:136,1,110,2|0
72,40,8515,5,0
72,60,8586,1,0
72,80,8658,1,0
72,100,8729,1,0
72,120,8801,1,0
72,140,8872,1,0
72,160,8944,6,0,B|104:192|152:188,1,82.4999975413085
220,152,9158,1,8
280,96,9265,1,0
232,27,9372,2,0,B|151:7,1,82.4999975413085
220,152,9586,2,0,B|300:172,1,82.4999975413085,8|0
384,172,9801,6,0,B|448:120,1,82.4999975413085
344,44,10015,2,8,B|280:96,1,82.4999975413085
220,152,10229,1,0
240,240,10336,1,0
312,292,10444,6,0,B|360:284|392:260|400:216|384:172,1,164.999995082617,8|0
128,171,10872,1,8
280,96,11086,2,0,B|332:160,1,82.4999975413085
232,288,11301,2,0,B|180:224,1,82.4999975413085,8|0
320,24,11515,6,0,B|372:88,1,82.4999975413085
272,216,11729,2,0,B|220:152,1,82.4999975413085,8|0
280,96,11944,2,0,B|382:222,1,164.999995082617,0|8
127,224,12372,6,0,B|76:224|48:200|36:160|52:112,1,164.999995082617,4|8
459,111,12801,1,0
460,192,12908,1,0
384,224,13015,2,0,B|308:192,1,82.4999975413085,8|0
128,160,13229,2,0,B|204:192,1,82.4999975413085
384,224,13444,2,0,B|396:144,1,82.4999975413085,8|0
128,160,13658,2,0,B|116:240,1,82.4999975413085
172,300,13872,6,0,B|224:300|260:272|272:232|256:192,1,164.999995082617,8|0
255,191,14301,1,8
84,64,14515,2,0,B|44:136,1,82.4999975413085
84,320,14729,2,0,B|44:248,1,82.4999975413085,8|0
104,192,14944,2,0,B|180:160,1,82.4999975413085
408,192,15158,2,0,B|332:160,1,82.4999975413085,8|0
256,192,15372,5,0
256,212,15426,1,0
256,232,15479,1,0
256,252,15533,1,0
256,272,15586,1,8
256,292,15640,1,0
256,312,15694,1,0
256,332,15747,1,0
256,352,15801,6,0,B|292:380|344:372|372:336|368:288,1,164.999995082617,4|8
143,288,16229,1,0
64,268,16336,1,0
28,192,16444,1,8
56,112,16551,2,0,B|88:76|128:68|168:76|200:112,1,164.999995082617
128,152,16872,2,0,B|160:188|200:196|240:188|272:152,1,164.999995082617,8|0
168,36,17301,1,8
56,112,17515,6,0,B|32:152|28:192|40:228|64:268,1,164.999995082617,0|8
272,151,17944,1,0
240,76,18051,1,0
168,36,18158,2,0,B|84:36,1,82.4999975413085,8|0
85,36,18479,5,0
56,112,18586,2,0,B|40:156|52:196|88:224|140:220,1,164.999995082617,8|0
220,216,18908,1,0
272,151,19015,6,0,B|308:128|352:124|388:148|408:192,1,164.999995082617,8|4
256,344,19444,1,8
152,128,19658,2,0,B|204:64,1,82.4999975413085
324,88,19872,2,0,B|272:152,1,82.4999975413085,8|0
100,192,20086,2,0,B|152:128,1,82.4999975413085
272,152,20301,2,0,B|220:216,1,82.4999975413085,8|0
160,268,20515,1,0
76,272,20622,1,0
20,212,20729,6,0,B|0:176|8:132|40:96|88:88,1,164.999995082617,8|0
256,344,21158,1,8
424,88,21372,2,0,B|384:160,1,82.4999975413085
276,152,21586,2,0,B|316:80,1,82.4999975413085,8|0
384,160,21801,2,0,B|343:231,1,82.4999975413085
235,223,22015,2,0,B|275:151,1,82.4999975413085,8|0
343,231,22229,5,0
332,248,22283,1,0
320,264,22336,1,0
308,280,22390,1,0
296,296,22444,1,8
284,312,22497,1,0
272,328,22551,1,0
260,344,22604,1,0
248,360,22658,6,0,B|208:380|160:360|144:320|152:272,1,164.999995082617,4|0
296,192,23086,2,0,B|336:212|384:192|400:152|392:104,1,164.999995082617,8|0
308,112,23408,2,0,B|268:92|220:112|204:152|212:200,1,164.999995082617
296,192,23729,2,0,B|311:233|360:252|399:233|426:193,2,164.999995082617,0|4|0
232,136,24265,1,0
208,56,24372,6,0,B|260:20|312:20|360:56,1,164.999995082617,4|0
304,328,24801,2,0,B|252:364|200:364|152:328,1,164.999995082617,8|0
151,327,25122,1,0
360,56,25336,1,0
360,56,25444,2,0,B|312:20|260:20|208:56,1,164.999995082617
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280,320,30801,5,0
348,272,30908,1,0
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124,192,31658,6,0,B|68:128,1,82.4999975413085
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104,316,33586,1,8
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307,196,53836,2,0,B|307:32,1,164.999995082617
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260,320,54479,1,0
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224,80,55015,6,0,B|59:88,2,164.999995082617,8|4|8
256,156,55551,1,0
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256,100,61015,1,8
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256,224,61872,1,8
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256,20,62408,2,0,B|296:16|340:32|364:80|360:120,1,164.999995082617,12|0
256,128,62729,1,8
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256,336,63265,2,0,B|312:340|344:312|352:276|332:228,1,164.999995082617,12|0
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256,152,63729,1,0
256,152,63801,2,0,B|176:164,1,82.4999975413085,12|0
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256,20,64444,2,0,B|336:8,1,82.4999975413085
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300,84,65354,1,0
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292,76,65461,1,0
288,72,65515,1,12
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452,332,66158,1,12
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204,284,66801,5,0
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276,260,67015,1,0
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256,176,70122,2,0,B|272:128|292:96|328:84|376:84,1,164.999995082617,12|0
340,160,70444,2,0,B|296:180|256:192|216:180|172:160,1,176,12|4
171,159,71086,5,12
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104,192,88551,2,0,B|268:192,1,164.999995082617
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412,132,88979,1,0
408,48,89086,2,0,B|328:32,1,82.4999975413085
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256,204,89515,6,0,B|216:228|176:232|132:220|104:192,1,164.999995082617,4|0
256,60,89944,2,0,B|296:84|336:88|380:76|408:48,1,164.999995082617,12|0
408,47,90265,1,0
488,192,90479,1,0
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256,204,91015,1,0
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256,76,91658,2,0,B|92:76,1,164.999995082617
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180,304,93372,2,0,B|104:156,1,164.999995082617
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312,192,95086,1,0
396,196,95194,1,0
460,140,95301,1,8
464,56,95408,1,0
388,28,95515,6,0,B|308:12,1,82.4999975413085
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368,352,95944,2,0,B|288:336,1,82.4999975413085
192,200,96158,2,0,B|312:88,2,164.999995082617,8|0|8
32,40,96801,5,0
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116,232,97122,1,0
192,200,97229,2,0,B|216:120,1,82.4999975413085
376,80,97444,2,0,B|396:160,1,82.4999975413085,8|0
280,280,97658,2,0,B|120:324,1,164.999995082617,0|8
256,24,98086,6,0,B|420:24,2,164.999995082617,4|8|0
200,84,98622,1,0
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360,184,98944,6,0,B|432:140,1,82.4999975413085
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256,356,99372,2,0,B|336:340,1,82.4999975413085
364,104,99586,2,0,B|200:84,2,164.999995082617,8|0|8
416,168,100122,1,0
360,228,100229,6,0,B|288:268,1,82.4999975413085
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256,40,101515,6,0,B|296:56|320:92|328:136|316:180,1,164.999995082617,4|0
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228,336,102586,1,8
152,308,102694,1,0
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196,212,104301,2,0,B|320:100,1,164.999995082617
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364,348,104944,6,0,B|200:348,1,164.999995082617,4|0
256,20,105372,2,0,B|340:20,1,82.4999975413085
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100,164,106015,2,0,B|76:244,1,82.4999975413085
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112,288,108372,6,0,B|176:136,1,164.999995082617,0|4
400,288,108801,2,0,B|336:136,1,164.999995082617
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432,80,109658,2,0,B|448:124|436:168|408:204|368:212,1,164.999995082617,4|0
84,160,110086,2,0,B|48:188|36:228|44:272|76:304,1,164.999995082617,4|0
428,160,110515,2,0,B|464:188|476:228|468:272|436:304,1,164.999995082617,0|4
188,280,110944,5,4
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256,376,112229,1,4
256,8,112444,1,0
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420,192,113086,2,0,B|408:232|360:240|360:240|352:284|304:300,1,164.999995082617
256,56,113515,2,0,B|256:220,1,164.999995082617,0|4
28,320,113944,2,0,B|8:284|20:240|48:200|92:192,1,164.999995082617,4|0
484,320,114372,2,0,B|504:284|492:240|464:200|420:192,1,164.999995082617,4|0
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256,356,117694,1,0
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256,192,118336,1,0
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256,192,118551,1,0
256,192,118658,6,0,B|312:184|348:208|368:244|364:284,1,164.999995082617,4|8
284,276,118979,2,0,B|228:284|192:260|172:224|176:184,1,164.999995082617
216,112,119301,1,8
300,112,119408,1,0
340,184,119515,6,0,B|176:184,1,164.999995082617,0|8
204,260,119836,2,0,B|368:260,1,164.999995082617
448,228,120158,1,8
452,144,120265,1,0
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256,296,203408,1,4
76,28,203729,1,8
256,144,203944,2,0,B|256:228,1,82.4999975413085,8|0
96,268,204158,2,0,B|96:184,1,82.4999975413085,8|0
256,144,204372,6,0,B|296:124|336:136|336:136|372:112|416:128,1,164.999995082617,4|0
256,296,204801,2,0,B|216:316|176:304|176:304|140:328|96:312,1,164.999995082617,12|0
28,268,205122,2,0,B|0:228|8:184|44:152|88:144,1,164.999995082617,12|0
164,168,205444,1,4
240,204,205551,1,0
320,180,205658,1,8
404,184,205765,1,8
472,228,205872,1,8
444,304,205979,1,8
364,312,206086,6,0,B|316:292|292:264|292:216|320:180,1,164.999995082617,4|8
148,312,206515,2,0,B|196:292|220:264|220:216|192:180,1,164.999995082617,0|8
128,232,206836,2,0,B|60:280,1,82.4999975413085
211,345,207051,2,0,B|256:276,1,82.4999975413085,0|8
256,28,207372,5,0
256,276,207586,1,8
132,60,207801,1,0
380,60,208015,1,8
333,304,208229,6,0,B|256:276,1,82.4999975413085
178,79,208444,2,0,B|256:108,1,82.4999975413085,8|0
256,276,208658,2,0,B|179:305,1,82.4999975413085
256,108,208872,2,0,B|334:80,1,82.4999975413085,8|0
339,192,209086,2,0,B|175:192,1,164.999995082617,0|8
32,356,209515,1,4
8,192,209729,6,0,B|20:112,1,82.4999975413085
176,56,209944,2,0,B|200:136,1,82.4999975413085
256,292,210158,2,0,B|320:240,1,82.4999975413085,8|0
412,104,210372,2,0,B|328:84,1,82.4999975413085
224,208,210586,2,0,B|188:236|172:276|180:320|204:356,2,164.999995082617,8|4|8
412,104,211229,1,4
408,320,211444,5,8
224,208,211658,2,0,B|204:128,1,82.4999975413085
348,52,211872,2,0,B|412:104,1,82.4999975413085,8|0
408,320,212086,2,0,B|336:280,1,82.4999975413085
252,136,212301,2,0,B|292:120|336:120|372:144|384:192,1,164.999995082617,8|0
256,364,212729,5,8
240,352,212783,1,0
224,340,212836,1,0
208,328,212890,1,0
192,316,212944,2,0,B|172:276|180:228|212:196|256:192,1,164.999995082617,4|8
472,192,213372,5,0
304,56,213586,2,0,B|236:100,1,82.4999975413085,8|0
136,236,213801,2,0,B|220:240,1,82.4999975413085
368,168,214015,2,0,B|204:168,1,164.999995082617,8|0
120,164,214336,1,0
60,108,214444,1,8
64,24,214551,1,0
148,20,214658,6,0,B|216:64,1,82.4999975413085,4|0
368,168,214872,2,0,B|288:192,1,82.4999975413085,8|0
128,320,215086,2,0,B|208:336,1,82.4999975413085
408,288,215301,2,0,B|324:276,1,82.4999975413085,8|0
248,256,215515,5,0
196,192,215622,1,0
208,112,215729,1,8
280,72,215836,1,0
360,84,215944,2,0,B|400:92|400:140|456:172|500:140,1,164.999995082617,0|8
508,56,216265,1,0
436,12,216372,6,0,B|316:128,1,164.999995082617,4|8
256,332,216801,1,0
176,352,216908,1,0
104,312,217015,2,0,B|76:232,1,82.4999975413085,8|0
188,112,217229,2,0,B|216:192,1,82.4999975413085
380,200,217444,2,0,B|352:120,1,82.4999975413085,8|0
208,40,217658,2,0,B|128:64,1,82.4999975413085
28,192,217872,2,0,B|100:232,1,82.4999975413085,0|0
264,236,218086,6,0,B|304:216|328:184|332:136|316:96,2,164.999995082617,4|8|0
180,232,218622,1,0
132,168,218729,1,8
136,84,218836,1,0
208,40,218944,6,0,B|292:40,1,82.4999975413085
444,104,219158,2,0,B|360:104,1,82.4999975413085,8|0
208,176,219372,2,0,B|292:176,1,82.4999975413085
444,240,219586,1,8
432,256,219658,1,8
412,276,219729,1,8
396,296,219801,6,0,B|284:296,1,110,4|0
176,296,220229,1,0
132,196,220444,6,0,B|120:132|180:108|180:108|188:44|256:44,1,220,2|2
256,156,221086,1,0
256,268,221301,1,2
256,192,221515,12,0,225801
eikkaleyd wrote:
Hi~ from my queue~
[General]
KIAI TIME should be the same as Saten's,
And MUST end at the same time... Uh..
[Saten]
00:02:515 (3) - One grid down
00:04:229 (3) - One grid up
00:43:229 - 00:51:586 what the.... awesome part >.>
01:09:372 (3) - maybe CTRL+R this and the same with (4)
01:28:229 (2) - CTRL+R
01:56:729 (4) - Not quite fit this place, I prefer stack it on (3)
02:30:801 (5) - Why not put it here @_@ http://osu.ppy.sh/ss/334879
03:33:801 (3) - Should be straight as (4)
Hell, always making awesome diff, saten-san.
[Origin]
00:05:944 (3) - overlap, move it
00:42:479 (x) - add a 1/2 slider here
00:50:944 (7) - overlap too
01:57:586 (3,4) - Select these two at the same time,3 move to x236 y204. It'll make (3,4) look more like (1,2)
01:58:551 (8) - x164 y72
02:11:944 (5) - NC
02:29:836 (2) - make it shorter and put it on 02:29:944, because Other sliders are all 1/1 in this combo
03:08:086 (6) - NC?
[Level 6]
00:25:122 (3) - make it longer to 00:25:444 ?
00:38:836 (8) - overlap, looks bad
00:42:801 (x) - add a 1/1 slider here
01:08:086 (5) - make it the same shape as 3,4, also, I prefer CTRL+R it
01:32:301 (6) - why not stacked well?
01:34:229 (x) - same, add a 1/1 slider here
01:43:872 (x) - maybe add a circle here
02:57:801 (x) - add a 1/1 slider
*Sigh* That's all I can find, Level 3 diff looks quite fine to me.
>< I love this song too. Good luck to you!
EDIT: forgot to shoot a star XD
168,48,73444,5,1202:03:586 (1) - Move to x:220 y:208 to make a blanket
92,84,73551,1,0
92,168,73658,1,8
168,208,73765,1,8
240,168,73872,1,8
240,84,73979,1,8
168,48,74086,1,4
tyvm ^^EvilElvis wrote:
Hello from E.E's modding queue!
Map from FavouritesA \:D/
@Suggestion@
[Level 6]
00:12:372 (1) - something like this? ahh its a good suggestion, i could possibly fix, but i want to keep the slider shape xD
00:23:729 (5) - ? no change?..
00:51:801 (1) - add circle after this no change, i don't want it to start too soon after the spinner
01:23:729 (3,4) - think sound better without first circle yea i had that at first xD i will think about it again then
01:45:694 (3) - ? ok i added a note to fix that space
01:56:944 (1) - add circle after this same as the first mod xD
[Origin]
03:02:515 (5) - add circle after this? no change sry, jump might be too large (or i just don't know where to put it lol)
03:04:658 (6,7) - ? fixed
[Saten]
Perfect.
Take my star! thanks a lot!
Good luck!
Chewin wrote:
Hi, from my queue and sorry for the late ç_ç np
To be correct with my queue's rule I will skip a diff sorry
[General]
Inconsistency in combo colour. I'd use the same colour for the saten's diff too. it's fine
What about to add:
Kiai #3: Starts on 02:58:658, ends on 03:04:979
Kiai #4: Starts on 03:05:515, ends on 03:26:086
In the Origin diff like saten's one? k i fixed for all diffs
Offset 2080 is better imho.hm...
[Level 3]
I think this SV is too high for the easiest diff of the mapset :\ I suggest you to decrease it a bit ok i think i will follow this, but its going to be in progress then. but i wonder if its okay for normal diff.
00:36:372 (1) - Finish on this slider's head would sound very well, since there is one in the music too. So, what about to add it?
00:51:801 (1) - ^
01:37:658 (4) - 2 grid right to improve the blanket
01:41:944 (1) - Reduce by 1/2. This 01:41:944 (1,2) is very hard for beginners since this is the easiest diff
01:56:944 (1) - Finish
02:38:836 (1) - This spinner should start at 02:38:944 and end to 02:41:515 removing this circle: 02:41:944 (1). It fits better
02:51:801 (1) - Whitle on this slider's end
02:52:658 (2) - ^
02:52:658 (2) - on repeat
02:55:229 (1) - ^ slider's end
02:56:086 (2) - ^ on repeat
02:57:372 (3,5) - Whistles and remove from 02:57:801 (4)
03:10:658 (4) - I'd use NC here
working on this diff. atm~~
[Level 6]
00:12:372 (1) - Reduce this slider by 1/1 and add a circle at 00:12:801 (2), it fits much better the music: ok fixed
00:14:944 (5) - I'd remove 2 repeats here and add a circle at 00:15:372 (6). Since this should be a "Normal" it's better: lol it's a hard diff.
00:29:086 (1) - Add finish on this slider's end fixed
00:42:801 (1) - You should to remove NC here for consistency fixed
00:48:801 (6) - Add NC fixed
01:35:515 (1) - Why NC here? Remove it fixed
[Saten]
280bpm streams god lol
00:26:836 (3) - Why don't you make this slider symmetric with 00:26:086 (1) since the slider 00:26:515 (2) is placed on the center? http://osu.ppy.sh/ss/368963
00:37:122 (4) - This slider touches HP bar. I suggest you to move it
00:43:229 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,1,2,1,2,1,2) - OMG. These circles are very hard ouch but awesome
01:13:444 (1,2,3,4,5,6,7) - This circle isn't symmetric, ust use this code: http://osu.ppy.sh/ss/368969168,48,73444,5,1202:03:586 (1) - Move to x:220 y:208 to make a blanket
92,84,73551,1,0
92,168,73658,1,8
168,208,73765,1,8
240,168,73872,1,8
240,84,73979,1,8
168,48,74086,1,4
02:04:444 (2) - I don't think it's a good idea to overlap this slider with 02:03:586 (1)
02:08:408 (2) - ^ but this is unreadable at the first try.
02:47:944 (3,1) - too huge.
03:13:015 (1) - Overlap with 03:12:051 (5)?
03:18:158 (1) - Useless NC, remove it.
03:41:515 (1) - lol this spinner. Just end it at 03:44:086 with 5% volume
Meh map o.o D:
Good luck o/ thank u xD
fixed most ~ ^^ tyvm!Frostmourne wrote:
Hi Hi M4M here :3
Level 1
01:03:801 (1) - finish here for consistency with 02:10:658 (3) - :3 ok ^^
01:10:658 (1) - finish here ? ok
01:27:801 (1) - ^ ok
it's the start and end of the song , I feel it better with that louder sound
01:56:944 (3) - finish for consistency with 00:51:372 (4) - ok
02:10:658 (3) - I feel it fit more than before if you shorten this slider 1/2 (will end at 02:11:301) so it will follow vocal and end with finish correctlyok
02:12:372 (1) - if you did above ^ you should move this slider to x:256 y:164 kk
02:12:372 (1) - ^ same
02:15:801 (1) - ^
02:37:229 (4) - new combo here ? it follows guitar sound very nicely, if you choose to do , you should remove new combo here 02:38:944 (3) - ok
03:16:658 (4) - feel odd while playing,shorten this slider 1/2 back i understand for this one, but i don't want to add another note for that part, therefore destroying the slight symmetry xD ><
03:17:944 (5) - same as above ^ shorten slider 1/2 back and move to 03:17:515
these are intended to follow vocal as well , you can pass if you don't want toi see lol, sry i was kind of paying attention to instruments here
Level 3
03:12:372 (5) - new combo here since you used it in kiai 1 and 2 ok
Level 6
00:45:372 (9) - I feel it is not intuitive here , feel it should be on the 00:45:586 (10) - 's head and new combo should start 00:45:586 (10) - here hm..alright ill try it
00:46:015 (11) - remove new combo here if you new combo from above ^ ok
01:54:801 (2) - move this slider forward 1 beat (it will start at 01:55:015 (3) - ) and add single note here 01:54:801 (2) - instead and remove this repeat 01:55:336 (4) - and move 1/2 forward , I find it better here with vocal ok then ><
Origin
03:26:944 (6) - I think you should remove this note and make 1/2 slider at 03:26:729 (5) - instead and add repeat into it, will look like this
I think it plays and sounds better too ehh..ok ill try it
03:35:515 (4) - maybe start this slider 1/2 beat back ? and extend it 1/2 either so it will end at the same point but start at 03:35:408 (4) -
I think it sounds better than the current and flow better for me while playingim trying to keep the pattern the same with parts like this 00:09:801 (1,2,3,1) - at the beginning
Saten
This is Crazy Dx
01:08:515 (1,2,3,4) - these are unexpected note for me , I suggest you delete 01:08:622 (2,4) - , I feel it should be 1 beat note like this 01:07:658 (2,3,4,5) -![]()
01:56:515 (3,4) - from vocal , this jump will do emphasize more than you used (louder vocal should be larger jump xD)
02:16:015 (4) - it's running good , why don't add note here? , feel very empty here o_oa
02:51:801 (1,2) - from first sight, it's hard to read that it is 1 beat not 1/2. (the previous has been running for 1/2 beat throughout , I recommend you add note at 02:52:122 (2) - it gives time to prepare and prevent hitting early 02:52:229 (3) -
03:03:586 (1,2,3) - something like this is hard to look from under 03:03:051 (2) - 's hitburst , I think you can make it more clearly by move 2 and 3 out from under slider so it will notice that it's stream here![]()
So crazy xD
Good Luck :3
hey , approve it \:D/Saten wrote:
Changes~ sorry for the delay
thanks
http://puu.sh/QD6n
Something even more crazy
http://puu.sh/QD7A
You probably want to remove it before you rank it and put it in the description, unless you can approve both
:3Frostmourne wrote:
hey , approve it \:D/Saten wrote:
Changes~ sorry for the delay
thanks
http://puu.sh/QD6n
Something even more crazy
http://puu.sh/QD7A
You probably want to remove it before you rank it and put it in the description, unless you can approve both
ty, remapping some parts in level 6 ~zeroclover wrote:
my hands was broke because nyanten and saten diff = =
i think i just give some suggestion, not a mod
03:42:158 - u should finish your map until here , its for your easy, normal ,hard actually, i will lol, ill start when i talk with lunarsakuya
Nyanten
some note 80% overlap, hard to see it when playing :
02:05:086 (2) -
02:29:836 (2,3) -
other overlap sliders is fun,and its readable, but there were some overlap notes that very hard to read
try fix it
Saten
some stacked notes at the end slider are confusing...
i know its for anti jump, but... i always confuse..
~~
this map so challenging
2 stars
its alright, thank u for checking it though. and sorry for the reds >< i can give u kd depending on whether or not LunarSakuya change AR on level 3-Bakari- wrote:
sorry for 7 hours delay. busy irl :< its fine
i'll skip diffs for approval because i don't accept this kind of requests via queue
[General]
i'm sure that tick rate for all diffs is 1 not sure if it needs to be the same for all diffs., even in guest diffs. xD ill ask around
[Origin]
AR 8 because 2 diffs with AR 9 is not ok for me :/ i think 9 is appropriate because bpm and sv is fast
00:35:944 (5) - it's better to use 1/2 slider here fits with vocals, imo i see what u mean, but this is following instruments xD
seems clear
[Lvl 6]
nothing to say
[Lvl 3]
AR - 1 feels more balanced here, imo waiting for lunarsakuya
[Lvl 1]
nice diff
~~~~~~~~~~~~~~~~~~
doesn't worth kd, obv.
thanks!Licnect wrote:
From Queue's M4M
First~!Sorry for my poor English
![]()
Lv1:
03:27:801 & 03:29:515 & 03:31:229 & 03:32:944 & 03:34:658 & 03:36:372 & 03:38:086 This timing point add finish I think is better
ok fixed some stuff
Lv3:
01:06:801 -(4) left 1 grid ? fixed
02:02:086 - NC? oops, forgot it
02:26:086 -(1) this slider is not goodok
03:27:801 & 03:29:515 & 03:31:229 & 03:32:944 & 03:34:658 & 03:36:372 & 03:38:086 This timing point add finish I think is better changed some
Lv6:
looks good
but 03:27:801 & 03:29:515 & 03:31:229 & 03:32:944 & 03:34:658 & 03:36:372 & 03:38:086 This timing point add finish I think is better ^
[Origin]:
01:13:336 -i changed note and place. you can reference it hm..i like the pattern as it is, i just fixed up the stream here
02:05:086 -(4.5.6.7) Note shape is distortion ? yes its supposed to be like that lol
02:40:658 - add break time? ok
02:45:801 -(1.4) left 2 grid? no b/c it stacks with 02:46:658 (4) -
03:04:658 -(1~8) Spacing? hm..
Nice map star~ty <3
thanks ! updated with saten diffs ~Laurier wrote:
mod4mod time
Level 1
(missing something here? o.o) same pattern as 00:08:944 (1) and 00:12:372 (1)
00:25:658 (3) - NC and remove next note fixed
00:29:086 (3) - NC fixed
00:50:086 (1,2,3,4) - Don't stack them It's hard to beginners fixed
01:46:658 (3) - I think 1/2 slider is better.. hm her voice stops at the end of the current slider i believe
02:07:229 (3) - make a curve ? fixed
Level 3
02:02:086 (5) - NC fixed in previous mod ~
good diff
Level 6
00:22:229 (1) - Slider end move x460y212 fixed
00:44:515 (5,6) - this spacing is not good imo try this? http://puu.sh/XQcH 00:44:086 (3,4,5) -
00:56:944 (3) - slider end stack on 00:55:229 (6)? 00:44:086 (3,4,5) -
01:00:372 (3) - ^ stack on same point if u mean stack on 00:55:229 (6) again then i dont think its a big deal xd, b/c they are far away
01:08:086 (5) - make curve fixed
01:41:086 (8) - 7th and 9th way point is really needed? oops
01:50:301 (6) - move to center of Y fixed
01:50:944 (1) - ^ and you can move some notes fixed
02:14:729 (3) - move to x36 fixed
02:30:158 (2) - move to center of Y fixed, nice catch
03:22:872 (2) - move to x292 y112 fixed
03:25:658 (4) - you can make way point on x128y124 ok ill try for now..
03:35:944 (4) - stack on 03:34:658 (1) im hoping to keep this slider curved perfectly with 03:36:372 (1) -
Origin
00:35:944 (5) - add waypint at first http://puu.sh/Y8uJ fixed
01:44:301 (4) - strange form ive liked it that way, but i made a bit better i suppose?
02:50:086 (1) - use soft hit sound fixed
03:41:515 (1) - NC fixed
That's all
thanks for the helpful modjonathanlfj wrote:
Hi from my queue
srry for the delay orz
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
delete the .osb file if you dont plan on making a storyboard
that slider multiplier on level 1&3 look very funny...if you'd like change it to a whole number and resnap all notes
[Level 1]
AR+1? fixed
00:15:801 (1) - add finish to slider head fixed
00:19:229 (1) - ^ fixed
00:56:944 (1) - ^ fixed
01:00:372 (1) - ^ fixed
01:07:229 (1) - ^ fixed
for every kiai use finish on every 4th long white tick, like the 3 suggestions above + the finishes you already have. okay
01:27:801 (1,2) - make these parallel? i want to keep spacing, and also i think the sliders would kind of overlap if i did that
01:46:658 (3) - i see what you are trying to do here, but this doesnt fit the flow of easy imo, so extend it to the white ticks? ok i tried for now
01:56:515 (2,3) - move these out of stack like 00:50:944 (2,3) fixed
02:26:086 (1) - add finish to slider head fixed
03:16:658 (4) - make this perfectly straight fixed
[Level 6]
00:19:229 (1) - add finish to slider head okay
00:50:944 (5,6) - try adjusting so there two gets centered okay
01:10:872 (1) - make this spinner end at 01:12:319, silence it, and add a spinner at 01:12:372 till 01:14:086. fits the music better imo okay
01:34:229 (8) - add a note okay
02:58:658 (3,4,5,6) - add finish to slider head kk
03:40:444 (4) - one grid right fixed
03:42:158 (4) - one grid left fixed
[Origin]
00:48:801 (3,4,1) - center these hm..im not too worried about these
01:07:444 (5) - NC fixed
02:08:086 (4) - add finish to slider head fixed
02:18:372 (1) - take off NC fixed
02:45:801 (1) - move to center (and adjust 02:46:658 (4) accordingly) fixed
03:15:801 (5) - NC fixed
[/spoilerbox]
Epic stuff indeed. Hope to see this ranked (approved for real) soon <3
Fixed all thxs jonjonathanlfj wrote:
[Level 3]
same hitsound suggestions as lv 1, wont spam this time
00:35:944 (5) - raise this so it blankets 00:36:801 (1) better
01:46:229 (3) - add finish to slider tail
01:56:086 (4) - stack this perfectly with 01:53:944 (2)
02:26:086 (1) - make this more symmetrical?
03:35:944 (4,1) - this is like the only stack in this diff, at the end too...some newbies may go wtf here so consider moving it out of stack
276,204,128944,6,0,B|360:220|372:300|372:300|440:344|492:320|496:268,2,280.000002384186,4|0|4
404,160,131086,2,0,B|348:104|268:104,1,140.000001192093
168,80,131944,1,0
332,148,135801,6,0,B|300:88|204:88|172:148,2,192.500001639128,4|0|0
124,316,151229,2,0,B|68:248|124:144|224:176,1,220
256,260,151872,1,8
305,171,152086,2,0,B|388:144|444:248|388:316,2,220,0|8|4
328,220,166229,5,0
340,120,166444,1,0
256,68,166658,1,0
172,120,166872,1,4
184,220,167086,1,0
251,288,167301,2,0,B|303:328|371:316,2,110,0|4|0
128,108,173515,2,0,B|144:152|116:192|116:192|140:228|128:280,2,176,4|10|0
48,144,174586,2,0,B|24:188|48:244,1,88
36,328,175015,1,0
It's not overmapped D: I just put notes on every possible beat in the songChewin wrote:
[Saten]
02:09:801 (1,2,3,4) - This pattern with these jumps is really confusing to play. At least I got this problem test playing the map.
03:01:229 (3,4) - If you see these 2 sliders in test mode the (4) isn't overlapped as it should with (3)'s end Yeah I know, did something different
03:03:747 (2) - You can avoid this circle, really. Remove it sure
03:07:872 (3) - Reduce this slider by 1/2? It should end on the long white tick 03:08:086 but I hear a solid beat on the red tick, and re-arranging that part will be hell D:
Crazy map s:
[Nyaten]
BPM 280 AR 10? No, just no. It's impossible. Reduce it till 9 :\ AR 9 doesn't fit this imo, and this isn't impossible D:
00:27:586 (3) - Unreadable slider. I don't think it's unreadable as I didn't make a complete overlap
00:32:086 (3) - New combo to make it rankable sure ok
00:56:944 (1,2,3,4,5,6,7,8) - Why so huge jumps çç because I like these
00:58:658 (1,2,3,4,5,6,7,8) - ^ ^
Overmapped ._.
thanks a lot ~Chewin wrote:
Hi miikyuu, mod request from my modding queue here :3
[General]
I'd use the same combo colours to all diffs saten and nyaten are guest diffs. so it should be fine as it is (its up for saten to decide)
[Level 1]
00:38:086 (3) - Finish here would would emphasize the cymbals in the song fixed
00:39:801 (1) - ^ ^
00:41:515 (2) - ^ ^
00:47:086 (3) - ^ ^
01:31:229 (1) - ^ ^
01:38:086 (3) - ^ ^
02:10:658 (3) - ^ on repeat too ^
02:35:944 (3) - I'd move this slider 2/2 later using new combo and removing it from 02:37:229 (1): fixed
03:16:658 (4) - New combo fixed
03:39:801 (1) - This spinner should end on 03:41:301 because it's following the vocal oh, im following the background chorus part xD
Fine map, some suggestions about hitsonds
[Level 6]
I think this AR is too low. Increase it by 1 okay o.o..
About hitsounds the same of Level 1 diff ;3 ok~
00:15:586 (1) - You are following the vocal's rhythm so remove new combo here and add it on 00:14:729 (4) kk
00:43:229 (1,2) - ^ ill think about this
01:23:836 Since the 01:23:944 (5) should be snapped 1/4 earlier to fit the vocal sound what about to add a circle to make a triple here? hm im not entirely sure, 01:23:836 - sounds a bit silent so i didnt rly consider a triplet there ><
01:52:872 (5) - New combo fixed
02:31:229 (3) - Improve this curve to have a better blanket here (in the code I have fixed the next slider too): thanks a lot for the code ><!SPOILER02:46:229 (1,2,3,4,5) - Make this pattern symmetric: fixed ^^124,316,151229,2,0,B|68:248|124:144|224:176,1,220
256,260,151872,1,8
305,171,152086,2,0,B|388:144|444:248|388:316,2,220,0|8|4SPOILER02:53:515 (3,4,5) - I don't like this pattern because the asymmetric slider 02:53:515 (3) breaks the map's flow. I can suggest you something like this: fixed328,220,166229,5,0
340,120,166444,1,0
256,68,166658,1,0
172,120,166872,1,4
184,220,167086,1,0
251,288,167301,2,0,B|303:328|371:316,2,110,0|4|0SPOILER02:58:229 (1) - This spacing is enough confusing, you should move it further from 02:56:944 (3)'s end never rly had trouble here, but i guess ill get more opinions on this128,108,173515,2,0,B|144:152|116:192|116:192|140:228|128:280,2,176,4|10|0
48,144,174586,2,0,B|24:188|48:244,1,88
36,328,175015,1,0
[Origin]
00:37:658 (5) - Remove a repeat from here okay
01:44:301 (4) - Make this blanket more flowing, it's ugly that shapes kind of there on purpose
02:34:658 (1) - You should use this rhythm instead, you actual one doesn't fit the song: i like it , thanks
02:36:372 (1) - Reduce this slider by 1/2 and add a circle on 02:36:694 to fill the empty. The rhythm flows better ok ill try..
03:05:836 (2) - Same of 01:44:301 (4) im going to keep this one actually b/c if i change all patterns like above, the max. score would go above 20 mil lol
03:19:229 (5) - New combo fixed
That's it, good luck (:
thanks, update sent through ingame chatChewin wrote:
Hi miikyuu, mod request from my modding queue here :3
[Level 3]
Add the same finishes I suggested you above if you liked it :3
00:49:229 (4) - New combo? okay
01:05:515 (3) - Reduce this slider by 1/2 to fit the vocal like you did for 01:04:658 (2) fine
01:10:658 (5) - New combo fixed
01:38:086 (5) - ^ ^
01:56:086 (4) - ^ ^
02:03:801 (3) - Same of 01:05:515 (3) keep since i sort of want to keep a symmetrical appearance with next red combo
02:08:944 (1) - Mh I don't like this slider's shape D: What about to make something like this? I think it'd flow better
SPOILER02:15:801 (5) - New combo and.. you could improve this slider, it's ugly like it is now imho. ok fixed276,204,128944,6,0,B|360:220|372:300|372:300|440:344|492:320|496:268,2,280.000002384186,4|0|4
404,160,131086,2,0,B|348:104|268:104,1,140.000001192093
168,80,131944,1,0SPOILER03:22:658 (5) - New combo okay332,148,135801,6,0,B|300:88|204:88|172:148,2,192.500001639128,4|0|0
03:35:944 (4) - x:440 y:240 to have a better blanket
03:41:515 (1,2) - These 2 circles should be moved 1/4 earlier to fit the vocal hm, seems fine
it's not overmapped in general termsspboxer3 wrote:
Saten
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:20:301 (6,4) - those should be stack. but don't forget change 00:22:015 (6) - too
- 01:05:194 (1,2,3,4) - [confuse rhythm] It's too cover by 01:04:658 (1) - and you used 1/6 rhythm (note) here. maybe use 1/6 slider will be fine. I moved it somewhere else to avoid confusion
- 02:38:944 (1,2,3,4,5,6,7,8,9) - a kinda awkward stream shape for me. ((looks it's crooked shape. It's U shaped, i don't know how to make it better ;w;
- 03:41:515 (1) - spinner it's too long~ perhaps end at 03:42:801 - will be better. Ended is at 03:44:086
overmapped... ;w;
Nyaten
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)still overmapped lol'd
- 03:41:515 (1) - spinner it's too long~ perhaps end at 03:42:801 - will be better. ((same as Saten as Nyaten
Thank you!!spboxer3 wrote:
給跪 居然是看的懂中文的... 我之前還mod過...所以這算是recheck嗎lollol※ Notice
red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.
general
Settings
(For the setting/general issue.)
- fine~
Level 1
Settings
(For the setting. like Song Setup/timing or break time~)mapping
- duplicated timeline:
02:58:658 - fixed
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)雖然看起來是沒有問題的mapset 但是妳用了許多的直線note排法 e.g:00:55:229 (2,3,1) - 01:00:372 (1,2,3) - etc. 會導致map看起來比較死板 而且有些pattern有圖形的弧度問題 e.g:01:31:229 (1,2) - 你應該是想把這個pattern排成直線的 這些小細節需要自己注意一下...
- 00:22:658 (1) - arc (curve) issue, it's not a good shape, make it more smooth flattened them out
- 00:24:372 (2) - ^ fixed
- 03:36:372 (1,2) - not a symmetrical pattern. you can used "Flip Horizontal" to check it fixed i think
Level 6
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)Hitsound
- 00:19:872 (2,4,5) - ok made spacing neater
(For my listened. Just some suggest for the hitsound.)mapping
- 01:12:372 (1) - you should add finish at this spinner (( level 1,level 3 has added finish at this spinner. why don't you add it too? oops i forgot xD
- 03:42:158 - same as Level 3 fixed
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:22:229 (1) - last node move to x456,y220? it's make more pretty shape. sure
- 01:44:515 (1) - unfit NC imo. It isn't on the phase also haven't slider velocity change. deleted
- 02:15:801 (1) - Umm... not symmetrical slider shape? ok~I will give you this code fixed thanks!!
code184,49,135801,6,0,B|97:96|89:192|121:303|256:358|390:303|422:192|414:96|327:49,1,660
Origin
Hitsound
(For my listened. Just some suggest for the hitsound.)mapping
- 02:38:944 (1) - finish ((end for the sentence okay
- 03:42:158 - same as Level 3okay
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:05:515 (2,3) - (?) I just confuse about this... the voice it's start at 00:05:461 - and end at 00:05:676 - the drum start at 00:05:515 - and end 00:05:729 - those are bundle. you should choose one and use it. It's supposed to follow vocals, but I don't think anybody will notice the subtle difference when playing..?
- 01:25:444 (5) - looks awkward slider shape. you can make the layout better~ okay
- 01:53:301 (8,1,2,1,2,1,2,1,2,1,2) - 說實話這個pattern讓我有些無法理解 因為 就斷句而言01:54:372 - 才是斷句的地方 可是你卻在01:53:515 - 就開始使用對稱跳 而且跨小節使用 而且 01:55:658 (3,4) - 使用slider的時機比較微妙 就會變成10個散拍(note)的pattern. 然而一般來說我們再下節奏是4個一拍的 所以建議對稱跳從01:54:372 - 開始放就好了okay fixed, please check if it's okay
well~ good luck
Thank youspboxer3 wrote:
Level 3
Settings
(For the setting. like Song Setup/timing or break time~)Hitsound
- duplicated timeline:
02:58:658 - Fixed
(For my listened. Just some suggest for the hitsound.)mapping
- 03:42:158 - use 30% vol to make it blend ((well~ the mute slider end it's unrankable :/Fixed
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:28:551 (4) - It's a fit rhythm~ but it's too hard in "Normal" style. perhaps move it to 00:28:658 - it's a better solution Fixed, made a longer slider
- 02:08:944 (1) - move to x344,y244? try to make symmetrical spacing for 02:08:515 (4) - Fixed
ty very much ~~Baka Tenshi wrote:
I and Saten were talking about some stuff in Saten and Nyaten diffs, but however, wanted to take a look at Origin, and while I was looking through the map...
00:05:515 (2,3) - Unsnapped slider ends! They're on a blue tick! That's what I found at the first part, and that's the thing I wanted to point out.
Sorry but I'm only familiar with Saten and Nyaten diffs...orzAnyway, good luck there.
If only I had kudos...
Saten wrote:
because idunno
enjoy +60SP (gave them few days ago) well u r simply the best
[Origin]
00:04:015 (2,4) - remove these whistles? fixed
00:05:944 (3) - whistle on head fixed
00:07:229 (1,2) - whistle on the heads fixed
00:23:944 (5) - finish on end fixed
00:27:801 (1) - finish on head fixed
00:28:872 - feels pretty empty hmm..keep here for now, im following voices here
00:39:801 (1) - finish on head fixed
00:41:515 (1) - finish fixed
00:41:944 (3) - this slider feels more like a 1/1 fixed
00:56:944 (1) - finish on head fixed
01:03:801 (1) - ^ ...its fine i think
01:06:801 (4) - finish on end fixed
01:13:122 (3) - finish on head nah
01:24:372 (1) - ^ fixed
01:29:086 (2) - finish on end fixed
01:31:229 (1) - finish on head fixed
01:32:944 (2) - ^ fixed
01:44:944 (1) - ^ fixed
01:46:658 (5) - ^ fixed
02:00:372 (7) - finish on start fixed
02:02:086 (5) - finish on head fixed
02:08:944 (1) - ^ fixed
02:12:372 (5) - ^ fixed
02:14:086 (3) - ^
02:18:158 (2) - finish on tail
02:36:372 (1) - finish on head
02:38:301 (2) - remove finish
02:39:801 - remove this break?
03:15:801 (1) - finish on head
03:25:122 (3) - ^
[Level 6]
00:24:372 (1) - Finish on head
01:01:229 (4) - finish on start
01:02:944 (6) - ^
01:10:979 (1) - not sure if you should mute this spinner end
01:21:801 (3,4) - try not having them so close?
01:30:801 (1) - why NC? its like this part 00:25:658 (1) - . those 2 little violin notes that come
01:32:944 (5) - finish on head
01:41:086 (8) - finish on tail
01:46:658 (1) - finish on head
02:07:229 (4) - finish on start
02:13:658 (5) - finish on tail
02:17:515 (1) - finish
02:35:515 (6) - why finish on repeat and end?
02:59:515 (4,5,6) - finish on start on these sliders
03:07:229 (7) - finish on head
03:14:944 (7) - same as before, why on the repeat and end?
03:20:944 (8) - finish on head
03:23:086 (3) - finish on repeat
03:24:801 (3) - ^
03:40:229 (3) - whistle
03:41:944 (3,4) - swap whistles
[Level 3]
00:24:372 (3) - finish on start
00:27:801 (3) - ^
00:38:086 (3) - ^
00:41:515 (3) - ^
01:05:515 (3) - ^
01:08:944 (3) - ^
01:10:658 (1) - ^
01:27:372 (6) - put the 2nd & 3rd slider point closer to the slider center? http://osu.ppy.sh/ss/443495
03:07:229 (3) - finish on start
03:17:515 (2) - ^
03:20:944 (3) - ^
03:40:229 (2) - whistle on start
03:41:515 (1,2) - ^
[Level 1]
Increase the AR by one? feels much better imo
00:25:658 (1) - finish on tail
00:27:801 (3) - finish on head
01:02:086 (3) - finish on start
01:03:801 (1) - finish on end
01:08:515 (2) - finish on tail
01:28:658 (2) - finish on end
01:32:944 (2) - finish on head
01:34:658 (1) - finish on start
01:43:229 (2) - ^
01:44:944 (1) - ^
01:46:658 (3) - ^
02:07:229 (3) - finish on all three points (I know you have on the last one, but it's easier to say this way lol)
02:12:372 (1) - finish on start
02:15:801 (1) - finish
02:27:801 (1) - finish on end
02:32:944 (1,2) - finish on end
02:38:515 (3) - remove finish, I see no reason for it here~
02:58:658 (1) - finish on end
03:12:372 (1) - ^
03:14:086 (3) - finish on all three points
03:29:515 (1) - finish on start
Mostly hitsound-mod
I'll give cookies to those who mod my diffs~
orz i cant thank u enough.. ;_;Stefan wrote:
Let me spam with Stars too.
yeah i know ppl usually put preview points at the main part of the song, but i just somehow like how the part starts/sounds, etcSaten wrote:
One question meii
Why arent you using the preview on the chorus instead?
Have been wondering that for quite some time now lol
Somewhere1/12/1 before it start would be nice otherwise~
332,156,12372,6,0,B|360:128|360:92,2,70.0000005960464,4|8|0
248,80,13229,2,0,B|192:44|108:40,1,140.000001192093
44,128,14086,2,0,B|24:168|44:208,2,70.0000005960464,0|8|0
152,164,14944,2,0,B|208:204|240:272,1,140.000001192093
248,236,212944,6,0,B|176:200|176:200|116:212,2,140.000001192093,4|0|0
304,140,214229,1,0
360,236,214658,2,0,B|432:200|432:200|492:212,2,140.000001192093,0|0|0
304,336,215944,1,0
thanks a lot.. *-*Byakugan249 wrote:
lol 2 bubbles and 1 rank is all it takesi guess i need to read the rules more often >< wait wut
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.
[General]
CLEAR~!
[Level 1]
before i get to the map, increase the spacing to 0.8 and fix the spacing. the overlaps and blankets make the diff look bad during gameplay.
00:22:658 (1) - unstack this. beginners might find something like this hard since the bpm is high and the hitburst is covering the slider in this part. fixed
00:25:658 (1) - replace this for a circle at the downbeat(big white tick). it'll be consistent with the blue pattern in this part since there's a gap in the middle of it. hm..no ty sry ;;
01:00:372 (1) - add a finish at the end because there are cymbals at that part and it'll emphasize that part in the cymbals during gameplay. fixed
01:38:086 (3) - make this a NC. it'll be consistent with the previous pattern at the 1st verse since that note is a NC. fixed
01:46:658 (3) - i can hear the cymbals here, so add a finish at the beginning to emphasize it. fixed
01:56:944 (3) - and here. same reason as 01:38:086 about the consistency. fixed
02:32:944 (1,2) - same as 01:56:944, but at the end. fixed
03:00:372 (3) - same as 01:56:944. fixed
03:20:944 (3) - same as above, but to go along with the vocals for this. fixed
[Level 3]
00:12:372 (1,2,3,4) - the flow in this pattern doesn't fit with the song IMO. i suggest making these curved slider so that it'll flow smoother with the song during gameplay. you can use the code below if you want. fixed ty for codeSPOILER00:27:801 (3) - i can hear the cymbals at the beginning of this slider, so add a finish at the beginning for emphasis, also make this slider look like (2) for a smoother transition during gameplay. added the finish but kept the slider b/c she want it to flow with 4332,156,12372,6,0,B|360:128|360:92,2,70.0000005960464,4|8|0
248,80,13229,2,0,B|192:44|108:40,1,140.000001192093
44,128,14086,2,0,B|24:168|44:208,2,70.0000005960464,0|8|0
152,164,14944,2,0,B|208:204|240:272,1,140.000001192093
01:29:944 (3) -
01:31:658 (5) - NC here. this is where the lyrics change in this part of the song. fixed
01:41:944 (1) - if you can make this slider look like the previous once, the transition would look smoother during gameplay IMO. changed that previous slider instead
02:58:658 (1,2,3,4) - can you come up with another pattern without making the slider overlap each other? this might bother other players when they play this during gameplay IMO. think its fine, it's still pretty clear to look at
03:00:372 (3,4) - this is the only pattern in which 1/4 of the circle is being covered and that breaks the flow in this part of the song. still looks readable though, but will check it through again..
03:10:658 (3) - add a finish at the beginning. you can hear the cymbals in this part of the song. fixed
03:15:801 (1) - try to make these parallel by adjusting (1) so that the gap between (3,1) is evened out. its fine
03:20:944 (3) - same as 03:10:658. ^
03:22:658 (1) - can you make this wave slider look smoother? something like this should flow smoother to the map during gameplay IMO. fixed
03:32:944 (1,2,3,4) - can you re-arrange this pattern into a diamond? same reason as above about the flow, and it should look like this. understood but will like to keep for now, ty for codeSPOILER248,236,212944,6,0,B|176:200|176:200|116:212,2,140.000001192093,4|0|0
304,140,214229,1,0
360,236,214658,2,0,B|432:200|432:200|492:212,2,140.000001192093,0|0|0
304,336,215944,1,0
[Level 6]
00:40:229 (4) - this repeat slider breaks the flow in the whole song. in the previous patterns, there were 1/1 slider and that made the flow continue, but this one breaks it and the mood of the song as well once the ball hits the repeat slider. reduce this slider by 1/2, in which the repeat slider end at the red tick and add a circle so that the flow will continue during gameplay. id like to keep it , sry
01:08:944 (8) - maybe a finish at the beginning for emphasis in the instrumental? sure, fixed
01:28:551 (3) - how about aligning this note like this so that the shape shows that it's a plus sign? i also think that doing this looks creative and flows a bit better during gameplay. i think i want to keep spacing there..
01:32:944 (5) - i can hear the cymbals here, so add a finish at the beginning of this slider. fixed
01:37:658 (8) - oh my so many points o_o. you can make a v-shaped slider by just using 5 points like this. fixed
01:46:229 (5) - for this one, you need 4 points to make a smoother curved slider, or you can make a straight slider so that the gap looks parallel during gameplay. fixed
01:52:872 (5) - NC here. this is where the lyrics "technically" change in the song. it's at the end of (4), but i think it'd be better here since the lyrics change at the next note and it's this one. fixed
02:07:229 (4) - same as 01:32:944. fixed
02:09:801 (3) - maybe like this for a smoother transition to the next note? fixed
02:17:515 (1) - same as 01:32:944, but on the spinner. sure
02:35:515 (6) - remove the finish at the repeat. there are no cymbals played in this part of the song. fixed
02:59:515 (4,5) - same as above, but add the finish at the beginning since there are cymbals being played in this part. fixed
03:03:265 (5) - same as 02:09:801. no because i need 6 to make a clear curve around it xD
[Origin]
00:05:515 (2) - NC here. the vocals loop again in this part. fixed
00:07:658 (2) - stack the end together so that it'd be consistent with the 1st combo. no change
00:17:301 (5) - nazi* go 1 grid right at the end point so that the gap looks parallel during gameplay[i] fixed
00:19:444 (2) - [i]ik you can do a better wave slider than this. right now the flow plays awkwardly during gameplay. ok fixed i guess
01:08:944 (1,2,3) - stack these notes perfectly. during gameplay, the transition plays oddly in this part IMO. fixed
01:26:944 (3) - [i]move this slider back 1/2 and add a circ;le so that it'd be consistent with the previous combos in this part of the song. im fine with how it is
01:44:301 (4) - make this slider flow smoother. the flow as it stands plays oddly and it made me feel uncomfortable during gameplay IMO. not here in particular, idk how to explain, its a wierder shape to empasize the 2 violin notes that appear
01:48:586 (2,3) - move this up a bit because that overlap on the red (3) bothers me and it might bother other people during gameplay. its fine lol
02:01:872 (4) - straighten this slider like the last 3 for a smoother transition during gameplay. the flow plays oddly during gameplay IMO. fixed
02:02:086 (5) - same as 00:05:515, but the lyrics change in this part of the song fixed
02:12:372 (5,6) - make these 2 sliders the same because the transition plays oddly and unfitting for other players during gameplay IMO fixed
02:27:372 (5) - space out this note to not only avoid the overlap, but to make the transition smoother during gameplay i just remapped that section
02:27:586 (6) - you can align this to (4) if you follow the suggestion above. same reason as above ^
03:00:158 (3) - stack this at the end of the previous slider so that it'd be consistent with the previous pattern during gameplay im good
03:05:836 (2) - same as 01:44:301 fixed
03:10:658 (6) - make this slider look like (5) for a smoother transition during gameplay fixed
03:14:408 (2) - same as 03:00:158 no change
and that's all.