forum

Yuu - U.N. Owen was Her?

posted
Total Posts
48
show more
DJPop

rust45 wrote:

I'm not going to fully mod this but DJPop's has some parts that are off the map and has that long part with no notes or a break. Also, it seems kinda boring to have almost all the notes in Insane stacked. Regardless, star.
WORKS IN PROGESS


Here ignorethis, my map has 25m :o

Download: Yuu - U.N. Owen was Her (ignorethis) [DJPop's Insane].osu

Not finish yet, if you planned to get approval seriously I'll start arranging the notes.


+Star
Topic Starter
ignorethis
This map has been deleted on the request of its creator. It is no longer available.
Shinde
DJPop's and Normal don't seem to be complete yet so I'll just take a look at Hard. On a sidenote, while I didn't look Normal over much, it looked good so far. Only thing that came to mind was to increase the hitcircle size by one notch if you don't mind. It seemed a bit hard for a Normal, I think that'd bring it down to Normal-esque standards, but it's up to you.

Hard
00:54:51 (1) - I dunno, this shape works but it looks a little wierd. Consider just making it rounded.
01:43:42 (1,2,3,4,6,7) - Maybe keep curving this instead of the line 4,5,6,7 has going.
01:49:54 (5) - Ctrl + R this.
01:51:07 - Auto can barely get 1000 on these. This could be a problem, not sure. I don't really see another way of doing it though so.

Quite a few notes seem to need snapped at the moment also. I wanted to take a look at the BPM/Offset, but I don't think I could play Hard accurately enough to get more accurate results. Maybe have Cheese or awp take a look at the timing, it seems really close if not spot on to me though.

I can tell a lot of effort's been put into this so far. Definitely deserving of a star. Good luck getting ranked/approved, whichever it ends up going for.

Edit: Hitsounds were awesome by the way, just thought I'd mention that. Lol.
DJPop
This map has been deleted on the request of its creator. It is no longer available.

Download: Yuu - U.N. Owen was Her (ignorethis) [DJPop's Insane].osu
Topic Starter
ignorethis
wow great arrangement DJPop

nice looking and fun to play
Yuukari-Banteki
[Taiko]
looks good


[Normal]
01:26:61 (1,2,3,4,1,2) - hitsounds plz


[Hard]
00:30:80 (10) - unintuitive bpm change
i dont like most of the bpm changes, but that one is particularly misleading since its underneath a normal bpm slider of the same length as well as directly following a normal bpm slider of the same length
01:26:61 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - 1. hitsounds? 2. remarkably boring to have the same rhythm for so long
01:51:06 (1,1,1,1) - illegally short (the ranking standard is auto getting 2K bonus)
02:05:58 (9) - ugh, these jumps are iffy but its also a bad place to newcombo
02:37:30 (1,2,3,4,5,6) - this is really confusing


[DJPop]
01:14:00 (3) - new combo
01:26:61 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - hitsounds pl0x


have nice shiny starzorz
blissfulyoshi
Taiko:
I am not good with taiko maps, so I won't mod this.

Normal:
nothing

Hard:
there seems to be quite a lot of notes not snapped on the timeline
Ex:00:28:51 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5)
Please make sure everything is snapped on this diff
another thing I noticed is that there are rarely new combos when you do spacing switches such as 00:33:09 (3), but the rule is broken quite often. This is probably fine.
02:24:69 (1,2,3,4) - this spacing is going to throw people off
02:31:85 (4,5,6) - this jump is a hard to do, with the short stream (can't think of another name) then a hop

Insane:
01:26:61 (1,2,3,4,5,6,7,8,9,10,11,12,1,2...,12) - this section got pretty boring, maybe a different pattern instead of the stacks in one long straight line
01:45:21 (2,3,4,5,6,7,8) - this area is a little annoying to read

Great map. Star.
mican
妹妹大人的主題曲:D
DeadAlready
☆ed wwwwww
de★ wwwwww

star star ~~~XD
Topic Starter
ignorethis
Corrected. I wondered why I didn't do a resnap to the Hard difficulty. :(
K2J
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
Hey~

A bit sleepy, so perhaps that's why I'm not noticing much (Or I'm just passing over what seems to be errors but actually is something nice)

[Normal]:
00:31:58 (1,3) - Nazi/suggestion: Make these vertical flips of each other?

The Taiko difficulty was a fun play, though...
01:26:61 (1) - And onward...All those red beats made this part pretty dull. You could have an occasional blue one every I don't know, 7 so beats, haha, up to you. But it's best to have some variety...Maybe even a Finish.

DJPop's Insane had some pretty confusing patterns, but I guess that's how DJPop rolls~ :3
Rokodo
Modding [Taiko]

Firstly, remove the break section. Taiko no Tatsujin doesn't have breaks and neither should taiko specific maps.

Secondly,
Don't put finish notes anywhere in 1/4 streams, and if you must use in 1/3 put only at the end, not in the middle or at the beginning. - The only finish note I suggest keeping from 1/3 timing is the one ending the massive stream ( 01:38:842 ) -

Finish notes to make normal hits:

01:14:383
01:41:899
01:44:957
01:48:014
--

Examples of bad finish note placement for taiko:





Please make finish notes placed such as these normal.
Yes_old
Such a nice map! Star ~
Topic Starter
ignorethis

Rokodo [RL] wrote:

Modding [Taiko]

Firstly, remove the break section. Taiko no Tatsujin doesn't have breaks and neither should taiko specific maps.

...
please use upppy or something else, i can't see the pictures. thanks.
Rokodo
Oops sorry, forgot your internet is filtered!! ^^;

Images again:



Alace
bubble time
Yuukari-Banteki
[Taiko]
looks good...


[Normal]
a bit shy of hitsounds but otherwise fine


[Hard]
00:30:81 (10) - hidden
01:03:68 (1,3) - unintuitive bpm change (change one of the two)
01:07:50 (11) - ^
01:09:60 (11,12,13) - 13 is kinda hidden
01:47:25 (5) - unintuitive bpm change
02:24:70 (1,2,3) - spacing
02:34:63 (4,5,6) - 6 is almost completely hidden. move it.
02:53:74 (1) - unintuitive


[DJPop]
only problem: max score is 14mil. reduce plz

popped
m980
[Taiko]
I think these are meant to be snapped to 1/3 divisor, don't trust me on that though >.>

[DJPop's Insane]
DDDDDDDDDDD:
Unreadable patterns DDDD:
>.>

@SFG
The difficulty makes up for the score methinks. Also the "unintuitive" bpm changes aren't unintuitive AT ALL.
Topic Starter
ignorethis
[Taiko]
looks good...
Fine
[Normal]
a bit shy of hitsounds but otherwise fine
Fine

[Hard]
00:30:81 (10) - hidden
Tell me you are joking. You can't see this slider?
01:03:68 (1,3) - unintuitive bpm change (change one of the two)
I think it's fine.
01:07:50 (11) - ^
Fixed.
01:09:60 (11,12,13) - 13 is kinda hidden
orz.
01:47:25 (5) - unintuitive bpm change
I can't see what's wrong.
02:24:70 (1,2,3) - spacing
This is easy to recognise if you have heard the song before.
02:34:63 (4,5,6) - 6 is almost completely hidden. move it.
Fixed.
02:53:74 (1) - unintuitive
Fixed.

[DJPop]
only problem: max score is 14mil. reduce plz

Well let's see what other people say.

m980 wrote:

I'll eat my hat if someone FC's this


it's hard enough. See? The max score actually doesn't work.

popped
>:(
deepsea
About the Max score thing, I think people who can kioukiou SS insane do worth this score.

10mi is a guideline instead of rule after all, and I think it's OK in this case.

Also take the teletubby star.
Alace
This map has been deleted on the request of its creator. It is no longer available.
Tashi_Scarlett[x]
good...
Topic Starter
ignorethis

m980 wrote:

[DJPop's Insane]
DDDDDDDDDDD:
Unreadable patterns DDDD:
>.>
Well I think the patterns are actually readable, but may need more careful reading.
deepsea
Everything is already discussed, DJpop's insane is hard to read and damn crazy, but don't forget it's an insane, and more it's DJpop's insane.

Here we go.
StarScratch
what beat map pack is this in
StarScratch
what beat map pack is this in
Shohei Ohtani
It's good, but I wish you did this of the actual song and not some remix of it.

There's probably a version of it somewhere in the beatmaps, but I'm assuming there isn't, so maybe the original can be a project for the near future?
Derekku
I see a couple WIPs in the graveyard for the original version of UN owen, but that's it. Any other ranked/approved versions are remixes. Perhaps you could play more and eventually map your own song ;)
Larto

XakatsukiFANX wrote:

what beat map pack is this in
If you still need to know, it's in Beatmap Pack 113
RevObsession
I looked up this song (well this remix at least), and found the artist to be Sound Sepher aka ゆう
Even on the mp3 you used in this map, it says Sound Sepher.... so I'm a little confused why you said the artist is Yuu
Lybydose
ゆう = "Yuu"
RevObsession

Lybydose wrote:

ゆう = "Yuu"
Oh my so it does! Well then, mystery solved haha...
AxelT_old
YYYYYYYOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 8-)
nhSnork
Sorry to bother you, but the Taiko difficulty says "no records, go for it!" even after I get a score (and to think it was the first taiko map I managed to finish in Osu! mode :roll: :) ). Not to mention, that there's no actual pass/fail graph on the map's page... and I actually find it hard to believe that I may be the first one to play this difficulty since the map's creation. Is there a glitch in statistics or something?
Asdedix147
I can't download this beatmap :(
Please sign in to reply.

New reply