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ALTIMA - Burst The Gravity (TV Size)

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Kurokami
I'm not sure if you need any stars, but I give one to you. :3
Topic Starter
Kuria
thanks for the star kurokami^^
Topic Starter
Kuria
Changelog
  1. Adding another custom hitsound, and make some work on the chorus part/louder part with the hitsound (as yongtw123 suggested)
yongtw123
:arrow: this is a continuation of the previous mod, so NO kudosu please

Overall
Add two things to your hitsound set: a Normal hitclap named to soft-hitclap, a Soft hitfinish as normal-hitfinish

[Insane]
00:03:818 (5) - whistle at end?
00:14:764 - change to SC2, using Normal set all the way will be too loud
00:17:906 - add green line: change to SC1, volume 70
00:18:007 (5,7,1) - add clap
00:18:514 - add green line: change to SC2, volume 90
00:18:716 (2) - clap at start
00:19:020 (3) - clap at both ends
00:19:426 (4) - remove clap
00:19:527 - add green line: change to SC1, volume 80
00:19:629 (5) - clap at both ends
00:20:034 (1,2,3) - clap at start of all sliders, keep the finishes
00:20:845 - add green line: change to NC1, volume 80
00:40:710 (8) - clap?
01:01:791 - change to SC2
01:02:196 - change to SC2
01:13:446 - add green line: change to NC1, volume 65
01:13:547 (1,2,3,4,1,2,3,4,5,6,7) - remove all hitsound, and possibly add whistle to 01:14:358 (1,4,7)
01:15:068 - add green line: change to SC2, volume 80
01:26:520 - change volume to 65

[Hard]
modding will be almost identical to [Insane]
so just follow the above if you wish~

[Normal]
:) i like the rhythm now
00:14:764 - change to SC2, no hitsound changes in this part (you don't want lone SC1 claps)
00:37:264 (4) - remove this note and add a note at 00:37:669 ?
00:40:912 - add a note? definitely optional
00:48:210 (2) - i'm really sorry but it seems my last suggestion is bad, that white tick between the gap just... lol :arrow: the chrorus part follows a similar mod with [Insane], just watch out if you find yourself adding lone claps, if so remove them and keep the SC2

[Easy]
00:14:764 - volume 70
01:03:007 - from this point onward please make the claps consistent, either let them fall on the 1st and 3rd white ticks or the 2nd and 4th white ticks, but of course if the music demands an alteration then it's fine
01:03:007 (1) - remove clap, with slow beats like these, using two hitsounds at once makes a note seemingly "louder", and watch out for others
01:13:547 (3) - if you decide to switch to SC2 for this section, add green lines to make sure you hear the slider ticks loud and clear
for example
01:13:345 - NC1, volume 65, 01:14:966 - SC2, volume 80
01:26:520 (1,2) - follow similar suggestion?
========================================

so here's my humble hitsound suggestions

and i leave you a star

good luck!
Topic Starter
Kuria

yongtw123 wrote:

:arrow: this is a continuation of the previous mod, so NO kudosu please

Overall
Add two things to your hitsound set: a Normal hitclap named to soft-hitclap, a Soft hitfinish as normal-hitfinish k let's try this now :3

[Insane]
00:03:818 (5) - whistle at end?
00:14:764 - change to SC2, using Normal set all the way will be too loud
00:17:906 - add green line: change to SC1, volume 70
00:18:007 (5,7,1) - add clap
00:18:514 - add green line: change to SC2, volume 90
00:18:716 (2) - clap at start
00:19:020 (3) - clap at both ends
00:19:426 (4) - remove clap
00:19:527 - add green line: change to SC1, volume 80
00:19:629 (5) - clap at both ends
00:20:034 (1,2,3) - clap at start of all sliders, keep the finishes
00:20:845 - add green line: change to NC1, volume 80
00:40:710 (8) - clap?
01:01:791 - change to SC2
01:02:196 - change to SC2
01:13:446 - add green line: change to NC1, volume 65
01:13:547 (1,2,3,4,1,2,3,4,5,6,7) - remove all hitsound, and possibly add whistle to 01:14:358 (1,4,7) for this part, i can't agree with removing them since i think that was played so well from my viewpoint, and also since i'm not using any whistle sound on this mapset, suddenly adding it on the very small part will be heard kinda awkward imo
01:15:068 - add green line: change to SC2, volume 80
01:26:520 - change volume to 65
agree with all except the one i give comment owo

[Hard]
modding will be almost identical to [Insane]
so just follow the above if you wish~
followed~

[Normal]
:) i like the rhythm now
00:14:764 - change to SC2, no hitsound changes in this part (you don't want lone SC1 claps)
00:37:264 (4) - remove this note and add a note at 00:37:669 ?
00:40:912 - add a note? definitely optional
00:48:210 (2) - i'm really sorry but it seems my last suggestion is bad, that white tick between the gap just... lol :arrow: the chrorus part follows a similar mod with [Insane], just watch out if you find yourself adding lone claps, if so remove them and keep the SC2
done all

[Easy]
00:14:764 - volume 70
01:03:007 - from this point onward please make the claps consistent, either let them fall on the 1st and 3rd white ticks or the 2nd and 4th white ticks, but of course if the music demands an alteration then it's fine imma set it on 2nd and 4th tick now
01:03:007 (1) - remove clap, with slow beats like these, using two hitsounds at once makes a note seemingly "louder", and watch out for others
01:13:547 (3) - if you decide to switch to SC2 for this section, add green lines to make sure you hear the slider ticks loud and clear
for example
01:13:345 - NC1, volume 65, 01:14:966 - SC2, volume 80
01:26:520 (1,2) - follow similar suggestion?

done all \o/
========================================

so here's my humble hitsound suggestions godly suggestion T_Tb

and i leave you a star

good luck!
thanks for the hitsound mod and star yong-sama T_T
Leorda
Oh hi there


[Easy]
00:18:412 (1) - The tail slider is touch the HP Bar
01:03:007 (1) - Why finish?


[Normal]
00:18:412 (1) - Remove clap
00:33:007 (4,1) - Swap new combo?
00:40:912 (7) - Remove this note? It doesn't seems beginners friendly, though
00:53:885 (4) - ^
01:07:872 (5) - Add finish?
01:20:845 (5) - ^


[Hard]
01:15:980 (3) - This slider is almost offscreen


Good luck~
Topic Starter
Kuria

Leorda wrote:

Oh hi there


[Easy]
00:18:412 (1) - The tail slider is touch the HP Bar fix'd
01:03:007 (1) - Why finish? to make it consistent with the latter hitsound pattern here 01:15:169 (1,2,3) -


[Normal]
00:18:412 (1) - Remove clap yea
00:33:007 (4,1) - Swap new combo? kay
00:40:912 (7) - Remove this note? It doesn't seems beginners friendly, though i think this kind of pattern are pretty acceptable for intermediate player, since this is normal diff after all (yea, why should beginner starting from normal diff anyway)
00:53:885 (4) - ^ same as above
01:07:872 (5) - Add finish? no, since i'm intended to make the hitsound pattern like that, f-n-f-n-f-n-n-n from 01:03:007 (1,2,3,4,5,6,1,2,3,4,5,6) - . Same goes with 01:15:169 (1,2,3,4,5,1,2,3,4,5,6,7) -
01:20:845 (5) - ^


[Hard]
01:15:980 (3) - This slider is almost offscreen fix'd a bit


Good luck~
thanks^^
Fenya
Hi hi n.n

Easy:
00:52:466 (3) - Out of Grid

Normal:
00:55:710 (4) - Sounds a little strong the Finish, imo
01:03:412 (2) - 1 grid down?

Hard:
00:10:304 (2,3,4) - Put like this: http://puu.sh/K0Sr Sounds better, imo
00:42:737 (4) - Move to x:31 y:131
00:44:156 (9) - move to x:335 y:157?
00:53:885 (9) - Move to x:188 y:38

Insane:
00:10:304 ... HAHAHAHAHAHA XD

That's all, sorry for my nazi mod u.u
Sorry for my bad English, I hope you serve something.
Good song, good luck~
Kurokami

Fenya wrote:

Hi hi n.n

Easy:
00:52:466 (3) - Out of Grid not snapped correctly, more like, but anyways
Oh, and delete your bookmark points to reduce the file size a bit.
no kds, just a fast check. :3
Topic Starter
Kuria

Fenya wrote:

Hi hi n.n

Easy:
00:52:466 (3) - Out of Grid fix'd, and thanks for that, i'm remember to fix some various postition :3

Normal:
00:55:710 (4) - Sounds a little strong the Finish, imo reduced that notes 65% volume
01:03:412 (2) - 1 grid down? no, since i'm place all that 4 circles 01:03:007 (1,2,3,4) - with polygon tools, i think that position is perfectly placed already :3

Hard:
00:10:304 (2,3,4) - Put like this: http://puu.sh/K0Sr Sounds better, imo kay
00:42:737 (4) - Move to x:31 y:131
00:44:156 (9) - move to x:335 y:157?
00:53:885 (9) - Move to x:188 y:38
done all

Insane:
00:10:304 ... HAHAHAHAHAHA XD prettier now XD

That's all, sorry for my nazi mod u.u
Sorry for my bad English, I hope you serve something. np, still can understand everything^^
Good song, good luck~
thank you for the mod^^

for the bookmark, i still need it for faster fix so i still can't remove it yet^^
meiikyuu

sry for the delay ><

Easy
looks fine to me

Normal
00:11:115 (3) - i feel like there should be a whistle at the beginning
00:36:250 (3) - make it curve like this?

Hard
00:01:183 (4) - remove whistle?
00:02:196 (3) - ^
00:28:953 (2) - stack with 00:30:574 (6) - for neater appearance? u might want to adjust other few notes around it
00:55:507 (4) - the finish here sounds kind of random, but i guess it's okay if you want to keep

Insane
01:22:061 (2) - ctrl+ r might play better..?

sry that's all i can find for now ;_;

good luck! i star it ^_^
Topic Starter
Kuria

meiikyuu wrote:


sry for the delay >< all good^^

Easy
looks fine to me mmkay

Normal
00:11:115 (3) - i feel like there should be a whistle at the beginning ok
00:36:250 (3) - make it curve like this? somewhat done

Hard
00:01:183 (4) - remove whistle?
00:02:196 (3) - ^ i can't agree for this part, it sound a bit weird if i remove the whistle on 3, rather that it, i prefer to remove the whistle on the 4 instead, it feels more natural that way imo
00:28:953 (2) - stack with 00:30:574 (6) - for neater appearance? u might want to adjust other few notes around it somewhat fix'd too for now
00:55:507 (4) - the finish here sounds kind of random, but i guess it's okay if you want to keep wanna follow the instrument voice here (and if my ears is not wrong, there's dupposed to be a cymbal sound on that timing, so i'm add the finish orz)

Insane
01:22:061 (2) - ctrl+ r might play better..? i don't think so, since the rest of the similar pattern with this that i put on the various part are mostly waving pattern, i think it will kinda awkward/breaking the patternflow if i suddenly make that waving pattern on 1 part goes with the 190 degrees different direction/flow, so no change :3

sry that's all i can find for now ;_; no problem^^

good luck! i star it ^_^
thanks meiikyuu for the mod and star^^
Topic Starter
Kuria
Changelog:
  1. Change the combo color
Topic Starter
Kuria
looking for MAT now orz

Changelog:
  1. replace video file (yeah this new one have a really HIGH quality, i can't believe it myself lol)
  2. reconvert all images for less filesize

edit: sorry triple post.
Fumika
Oh Yes, Finished <3

BG : http://puu.sh/Mbzf
.osu : http://puu.sh/MbzL

Don't forget to remove .osb and full upload with the diff & BG !
Topic Starter
Kuria
thanks net~
updated
Fumika
Sorry, I fogot to remove video

Please replace this in .osu in my diff

SPOILER
[Events]
//Background and Video events
0,0,"Taikacccell.png"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
Topic Starter
Kuria
okay
Naryuga
Hi, here my taiko (and some error) mod requested by Net :3

[General]
  1. I can see no "no video" link. Try re-submit from a window of standard difficulty (,which has video).

[Nat's Taiko Oni]
  • All suggestions
  1. 00:51:047 - add d? it follows the vocal better imo. if you follow this, you might want to put a note on 00:51:858 -
  2. 01:16:993 (340,341) - k d?
  3. 01:21:047 - add k?
very well mapped so I could hardly find to suggest ...lol

Good luck for rank! :)
Topic Starter
Kuria

Naryuga wrote:

Hi, here my taiko (and some error) mod requested by Net :3

[General]
  1. I can see no "no video" link. Try re-submit from a window of standard difficulty (,which has video). ah, it's true, thanks for noticing this!
i'll tell net for the taiko mod later :3
thanks for mod!
Fumika
Fixed all !

SPOILER
osu file format v9

[General]
AudioFilename: Altima Burst The Gravity.mp3
AudioLeadIn: 2000
PreviewTime: 61791
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Burst The Gravity (TV Size)
Artist:ALTIMA
Creator:Kuria
Version:Net's Taiko Oni
Source:Accel World
Tags:envi netsukawa sunrise kurosaki maon fripside black lotus silver crow kuroyukihime yuki kaji

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Taikacccell.png"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
575,405.405405405405,4,1,0,80,1,0
62196,-100,4,1,0,80,0,1
86520,-100,4,1,0,80,0,0


[Colours]
Combo1 : 133,0,75
Combo2 : 205,0,116
Combo3 : 255,0,0
Combo4 : 113,0,170

[HitObjects]
256,192,575,1,8
256,192,777,1,0
256,192,980,1,8
256,192,1183,1,0
256,192,1385,1,8
256,192,1791,1,8
256,192,1993,1,0
256,192,2196,1,8
256,192,2399,1,0
256,192,2602,1,8
256,192,3007,1,8
256,192,3210,1,0
256,192,3412,1,8
256,192,3615,1,0
256,192,3818,1,8
256,192,4223,1,8
256,192,4426,1,0
256,192,4629,1,8
256,192,5034,1,8
256,192,5439,1,8
256,192,6047,1,8
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256,192,6250,1,8
256,192,6453,1,8
256,192,6656,1,8
256,192,6858,1,8
256,192,7061,1,0
256,192,7466,1,8
256,192,7872,1,0
256,192,8277,1,8
256,192,8480,1,8
256,192,8683,1,0
256,192,9088,1,8
256,192,9493,1,0
256,192,9899,1,8
256,192,10102,1,8
256,192,10304,1,0
256,192,10710,1,0
256,192,10912,1,0
256,192,11115,1,8
256,192,11419,1,8
256,192,11723,1,8
256,192,11926,1,0
256,192,12129,12,0,13142
256,192,13547,5,0
256,192,13750,1,8
256,192,13852,1,8
256,192,13953,1,0
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256,192,14764,1,0
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256,192,17804,1,0
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256,192,18412,1,8
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256,192,18818,1,0
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256,192,20642,1,8
256,192,20845,1,0
256,192,20946,1,0
256,192,21047,1,8
256,192,21149,1,8
256,192,21250,1,0
256,192,21352,1,0
256,192,21453,1,0
256,192,21554,1,0
256,192,21656,1,8
256,192,22061,1,8
256,192,22466,1,8
256,192,22669,1,0
256,192,22872,1,8
256,192,23074,1,8
256,192,23480,1,8
256,192,23683,1,0
256,192,24088,1,0
256,192,24189,1,0
256,192,24291,1,0
256,192,24493,1,8
256,192,24696,1,8
256,192,24899,1,0
256,192,25304,1,8
256,192,25710,1,0
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256,192,26115,1,8
256,192,26318,1,8
256,192,26520,1,0
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256,192,26926,1,8
256,192,27331,1,8
256,192,27534,1,0
256,192,27635,1,0
256,192,27737,1,0
256,192,27939,1,0
256,192,28142,1,8
256,192,28446,1,8
256,192,28547,1,0
256,192,28750,1,0
256,192,28953,1,8
256,192,29156,1,0
256,192,29257,1,0
256,192,29358,1,8
256,192,29561,1,8
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256,192,29966,1,0
256,192,30169,1,8
256,192,30372,1,0
256,192,30574,1,8
256,192,30676,1,8
256,192,30777,1,8
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256,192,31183,1,8
256,192,31385,1,0
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256,192,31993,1,8
256,192,32196,1,0
256,192,32602,1,8
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256,192,33007,1,0
256,192,33210,1,0
256,192,33311,1,8
256,192,33514,1,0
256,192,33615,1,8
256,192,33818,1,0
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256,192,34020,1,0
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256,192,34629,1,4
256,192,35034,1,8
256,192,35439,1,0
256,192,35642,1,0
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256,192,36453,1,0
256,192,36656,1,8
256,192,37061,1,0
256,192,37264,1,0
256,192,37466,1,8
256,192,37568,1,8
256,192,37669,1,8
256,192,37872,1,4
256,192,38277,1,8
256,192,38683,1,0
256,192,38885,1,0
256,192,39088,1,8
256,192,39291,1,8
256,192,39696,1,8
256,192,39899,1,0
256,192,40102,1,0
256,192,40304,1,8
256,192,40507,1,0
256,192,40608,1,0
256,192,40710,1,0
256,192,40912,1,0
256,192,41115,1,8
256,192,41419,1,8
256,192,41520,1,0
256,192,41723,1,8
256,192,41926,1,8
256,192,42129,1,0
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256,192,42534,1,8
256,192,42737,1,0
256,192,42939,1,8
256,192,43142,1,8
256,192,43345,1,0
256,192,43446,1,0
256,192,43547,1,8
256,192,43750,1,0
256,192,43953,1,8
256,192,44156,1,8
256,192,44358,1,4
256,192,44764,1,8
256,192,45169,1,8
256,192,45372,1,8
256,192,45473,1,8
256,192,45574,1,0
256,192,45777,1,8
256,192,45980,1,8
256,192,46183,1,0
256,192,46385,1,8
256,192,46588,1,8
256,192,46689,1,8
256,192,46791,1,8
256,192,46892,1,0
256,192,46993,1,0
256,192,47095,1,8
256,192,47196,1,8
256,192,47297,1,0
256,192,47399,1,0
256,192,47500,1,0
256,192,47602,1,8
256,192,48007,1,0
256,192,48412,1,8
256,192,48615,1,0
256,192,49020,1,8
256,192,49223,1,0
256,192,49426,1,8
256,192,49629,1,8
256,192,50034,1,0
256,192,50237,1,0
256,192,50439,1,8
256,192,50642,1,8
256,192,50845,1,0
256,192,51047,1,0
256,192,51149,1,8
256,192,51453,1,8
256,192,51656,1,0
256,192,51858,1,0
256,192,51960,1,8
256,192,52264,1,8
256,192,52466,1,0
256,192,52669,1,0
256,192,52872,1,8
256,192,52973,1,0
256,192,53074,1,0
256,192,53176,1,0
256,192,53277,1,8
256,192,53480,1,0
256,192,53683,1,8
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256,192,53885,1,8
256,192,53987,1,8
256,192,54088,1,0
256,192,54392,1,0
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256,192,54696,1,0
256,192,54899,1,8
256,192,55102,1,8
256,192,55203,1,8
256,192,55304,1,0
256,192,55507,1,0
256,192,55608,1,0
256,192,55710,1,8
256,192,55912,1,0
256,192,56115,1,8
256,192,56318,1,8
256,192,56723,1,0
256,192,56926,1,8
256,192,57027,1,8
256,192,57129,1,8
256,192,57331,1,0
256,192,57635,1,8
256,192,57737,1,0
256,192,57939,1,8
256,192,58142,1,0
256,192,58446,1,0
256,192,58547,1,8
256,192,58750,1,8
256,192,58953,1,4
256,192,59257,1,12
256,192,59561,1,12
256,192,59764,1,4
256,192,59966,1,0
256,192,60169,1,8
256,192,60372,1,0
256,192,60473,1,0
256,192,60574,1,8
256,192,60777,1,0
256,192,60980,1,8
256,192,61183,1,8
256,192,61284,1,8
256,192,61385,1,0
256,192,61588,1,0
256,192,61791,1,8
256,192,62196,1,4
256,192,62399,1,0
256,192,62602,1,8
256,192,62804,1,0
256,192,62906,1,0
256,192,63007,1,8
256,192,63210,1,0
256,192,63412,1,8
256,192,63615,1,0
256,192,63716,1,0
256,192,63818,1,8
256,192,64020,1,8
256,192,64223,1,0
256,192,64426,1,0
256,192,64527,1,0
256,192,64629,1,8
256,192,64831,1,0
256,192,65034,1,8
256,192,65237,1,8
256,192,65338,1,8
256,192,65439,1,0
256,192,65642,1,0
256,192,65845,1,8
256,192,66047,1,0
256,192,66149,1,0
256,192,66250,1,8
256,192,66453,1,0
256,192,66656,1,8
256,192,66858,1,0
256,192,67061,1,8
256,192,67264,1,8
256,192,67466,1,0
256,192,67568,1,0
256,192,67669,1,0
256,192,67872,1,8
256,192,68074,1,8
256,192,68176,1,8
256,192,68277,1,0
256,192,68480,1,0
256,192,68683,1,12
256,192,68987,1,0
256,192,69088,1,8
256,192,69291,1,0
256,192,69493,1,8
256,192,69797,1,0
256,192,69899,1,8
256,192,70102,1,0
256,192,70304,1,8
256,192,70507,1,8
256,192,70710,1,0
256,192,70811,1,0
256,192,70912,1,0
256,192,71115,1,8
256,192,71419,1,0
256,192,71520,1,8
256,192,71723,1,0
256,192,71926,1,8
256,192,72230,1,8
256,192,72534,1,0
256,192,72737,1,8
256,192,73041,1,8
256,192,73345,1,0
256,192,73547,1,8
256,192,73750,1,0
256,192,73953,1,0
256,192,74156,1,8
256,192,74358,1,8
256,192,74460,1,8
256,192,74561,1,8
256,192,74662,1,8
256,192,74764,1,0
256,192,74865,1,0
256,192,74966,1,0
256,192,75068,1,0
256,192,75169,1,8
256,192,75372,1,0
256,192,75574,1,8
256,192,75777,1,0
256,192,75879,1,0
256,192,75980,1,8
256,192,76183,1,0
256,192,76385,1,8
256,192,76588,1,0
256,192,76689,1,0
256,192,76791,1,8
256,192,76993,1,8
256,192,77196,1,0
256,192,77399,1,0
256,192,77500,1,0
256,192,77602,1,8
256,192,77804,1,8
256,192,78007,1,0
256,192,78210,1,0
256,192,78412,1,8
256,192,78818,1,8
256,192,79020,1,0
256,192,79223,1,8
256,192,79426,1,8
256,192,79629,1,0
256,192,79730,1,0
256,192,79831,1,0
256,192,80034,1,8
256,192,80237,1,0
256,192,80439,1,8
256,192,80642,1,0
256,192,80743,1,0
256,192,80845,1,8
256,192,81047,1,8
256,192,81149,1,0
256,192,81250,1,0
256,192,81453,1,0
256,192,81656,1,8
256,192,81960,1,0
256,192,82061,1,8
256,192,82264,1,0
256,192,82466,1,8
256,192,82669,1,0
256,192,82770,1,0
256,192,82872,1,8
256,192,83074,1,0
256,192,83277,1,8
256,192,83480,1,8
256,192,83683,1,0
256,192,83885,1,8
256,192,84088,1,8
256,192,84392,1,8
256,192,84493,1,8
256,192,84696,1,0
256,192,84899,1,8
256,192,85203,1,0
256,192,85507,1,8
256,192,85710,1,8
256,192,86014,1,0
256,192,86318,1,8
256,192,86520,1,8
256,192,86723,1,0
256,192,86926,1,0
256,192,87129,1,0
256,192,87331,1,8
256,192,87433,1,8
256,192,87534,1,0
256,192,87635,1,0
256,192,87737,1,8
256,192,87838,1,0
256,192,87939,1,0
256,192,88041,1,0
256,192,88142,1,8
256,192,88345,12,0,89358
Topic Starter
Kuria
updated
spboxer3
Topic Starter
Kuria
updated with sp3's taiko diff
Mashiromelody
Pleast rank the beatmap!
Nitojgrem
'sup o/
mod req from my queue... sorry for the delay, personal issues =w=
The mod consists of suggestions so feel free to change or don't change^^

[General]
  1. You have only in sp3's Taiko his username, so "spboxer3", in the tags. Please add that to the tags of the other diffs as well.
  2. Just because I noticed that right now by modding Easy... please make your IPs a bit more consistent on where you place them... this is just blarg, urgh and messy @.@ horrible to look at for a modder ._." (The part from around 00:16:385 to around 00:21:656 was every time... a little fight ;w;)
[Easy]
  1. 00:11:926 (1) - I suggest to add a 55%-60% finish at the end of the spinner.
  2. 00:15:169 (1,2,3,4,1,2,3,4) - The Inherited Points here are an example for what I meant in General... it's horrible to look at... and well, I'm asking myself why you added on 00:18:514 - an Inherited Timing Point for increasing the HS volume to 90% so the reverse part of 00:18:412 (1) is a bit louder when you haven't done that with the reverse part of 00:15:169 (1). It's the same melody and that makes no sense to me at all D: I know this is kinda naziing but I'm picky sometimes :<
  3. 00:33:007 (3,4) - I'm not sure if it's just me that this sounds a bit odd :/ ... I guess it's just me because sometimes it sounds odd, sometimes it sounds... interesting (in a good way)... well, I don't came behind why it's like that for me D: but I wanted to mention it anyways...
  4. 01:13:547 (3) - I like how you used the sliderticks to emphasize the background :3
  5. 01:26:520 (1) - Idk, maybe try to do the same as with the slider ^ above which I liked :3

    Well, that's it on Easy I guess... It's a pretty little Easy, I'd say :3... no technical issues for me just a few hitsound things... and a messy Inherited Points ollection x.x
[Normal]
  1. 00:10:912 (2) [Naziing] - Move it to x: 212 y: 112 ... teh 2 looks a bit deplaced when it looks so much over the endpoint of 1 and starpoint of 3.
  2. 00:11:926 (1) - I suggest the same as in Easy (55%-60% finish)
  3. 01:07:061 (3,4,5,6) - Hmm... well, I think 3,4 could be perhaps parallel to 5,6 :|
  4. 01:26:520 (4) - Maybe make here something similiar to he slider(s) in Easy... that what I mentioned above D:

    Well... solid Normal I'd say and that means I've finished here~
[Hard]
  1. OD+1?
  2. 00:21:656 (1,2) - Maybe place this two sliders like 00:24:899 (1,2)?
  3. 00:59:764 (1,2) - Huh... I dislike how the 2 sounds... maybe reverse the 2 once more?
  4. 00:58:953 (5) - Hmm, I can understand why you reduced the volume of the finish at the beginning... but I would increase it up to 50% because 40% NC:1 is in comparison with the 80% SC:2 of before... really low and silent... at the beginning I wasn't that sure if there's a finish or not D:
  5. 01:08:683 (1,2) - Maybe it's my too picky eye... but I dislike the "transiction" between 1 and 2 :I I'd suggest (in hitsounding btw. too... it sounds a bit strange that you changed that) to make it perhaps more like... 01:10:304 (1,2).

    D: ... that seems so small and few ._. ... Sweet little Hard imo :3
[Insane]
  1. 00:00:575 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - It's quite boring that you used the same beginning as in Hard :/ ... and then even the distance is smaller than in Hard o.o ... mae it a bit more creative/harder/exciting/challenging (or all in one... although it is like this challenging... just a bit boring)
  2. 00:59:764 (1,2,3,4,5,6,7) - Hmm... hmm.. hmm... Here I dislike the "sound" of 6 and 7 again, just like in Hard. I suggest to add a note on at least 01:00:574.
  3. 01:02:196 (1,2,3,4,5,1,2,3,4,5) - Well, I've to say that this is, because it's similiar to Hard... again a little bit boring but with the changing on 01:04:629 (1,2,3,4,1) you made it defenetly more interesting here. It's okay like it is, just wanted to mention it :)
  4. 01:26:318 (5,1,2,3,4) - This isn't really an issue or anything else... it's just that imo the transition between 5 and then 1,2,3,4 is a bit... dull, although afterwards the hitsounding makes it a bit... "detached". Just want to mention that I noticed this o.o

    Well... little, kind Insane :3
Gosh... seems like I got a bit rusty during my break >.< I hope the mod's helpful so ...
GL with your map :3 ~
Topic Starter
Kuria

Nitojgrem wrote:

'sup o/
mod req from my queue... sorry for the delay, personal issues =w=
The mod consists of suggestions so feel free to change or don't change^^

[General]
  1. You have only in sp3's Taiko his username, so "spboxer3", in the tags. Please add that to the tags of the other diffs as well. ah, sorry for this, lately my net are rally not on the good state, so i'm still unablel to add his name on the map yet >_<
  2. Just because I noticed that right now by modding Easy... please make your IPs a bit more consistent on where you place them... this is just blarg, urgh and messy @.@ horrible to look at for a modder ._." (The part from around 00:16:385 to around 00:21:656 was every time... a little fight ;w;) actually it was like that because i'm use the same green timing set that i'm made from the hardest diff, since i'm always start mapping from the hardest diff, also, another reason is although i'm move the inherited points into more consistent position, it will not change the hitsound pattern because the timing where the ip are placed are already according to the hitsound pattern that i'm set here, so i'm consider this as more to neat-looking inherited points :3[/color]
[Easy]
  1. 00:11:926 (1) - I suggest to add a 55%-60% finish at the end of the spinner.
  2. 00:15:169 (1,2,3,4,1,2,3,4) - The Inherited Points here are an example for what I meant in General... it's horrible to look at... and well, I'm asking myself why you added on 00:18:514 - an Inherited Timing Point for increasing the HS volume to 90% so the reverse part of 00:18:412 (1) is a bit louder when you haven't done that with the reverse part of 00:15:169 (1). It's the same melody and that makes no sense to me at all D: I know this is kinda naziing but I'm picky sometimes :< remake IP thx
  3. 00:33:007 (3,4) - I'm not sure if it's just me that this sounds a bit odd :/ ... I guess it's just me because sometimes it sounds odd, sometimes it sounds... interesting (in a good way)... well, I don't came behind why it's like that for me D: but I wanted to mention it anyways... lol, k then i'll keep this, since i dont find more suitable pattern that suit this part as an easy diff
  4. 01:13:547 (3) - I like how you used the sliderticks to emphasize the background :3 ^^
  5. 01:26:520 (1) - Idk, maybe try to do the same as with the slider ^ above which I liked :3 somewhat done

    Well, that's it on Easy I guess... It's a pretty little Easy, I'd say :3... no technical issues for me just a few hitsound things... and a messy Inherited Points ollection x.x
[Normal]
  1. 00:10:912 (2) [Naziing] - Move it to x: 212 y: 112 ... teh 2 looks a bit deplaced when it looks so much over the endpoint of 1 and starpoint of 3.
  2. 00:11:926 (1) - I suggest the same as in Easy (55%-60% finish)
  3. 01:07:061 (3,4,5,6) - Hmm... well, I think 3,4 could be perhaps parallel to 5,6 :|
  4. 01:26:520 (4) - Maybe make here something similiar to he slider(s) in Easy... that what I mentioned above D:
    fix'd everything (although i'm still not see the significant change yet >_<)

    Well... solid Normal I'd say and that means I've finished here~
[Hard]
  1. OD+1? k
  2. 00:21:656 (1,2) - Maybe place this two sliders like 00:24:899 (1,2)? okay!
  3. 00:59:764 (1,2) - Huh... I dislike how the 2 sounds... maybe reverse the 2 once more? sound more awkward to me if im put more repeat for (2), i'm more think that removing the reverse on (2) are way better
  4. 00:58:953 (5) - Hmm, I can understand why you reduced the volume of the finish at the beginning... but I would increase it up to 50% because 40% NC:1 is in comparison with the 80% SC:2 of before... really low and silent... at the beginning I wasn't that sure if there's a finish or not D: i'm not really sure for this too, maybe it was not really low volume on my side because from my default setting of my osu, i'm set the effect volume higher than the music itself, so when i'm hear it from here, it was obviously the volume of the hitsound are louder than the song while actually maybe it was lower if you set the osu volume setting on the same value, maybe ill rethinking about this later :3
  5. 01:08:683 (1,2) - Maybe it's my too picky eye... but I dislike the "transiction" between 1 and 2 :I I'd suggest (in hitsounding btw. too... it sounds a bit strange that you changed that) to make it perhaps more like... 01:10:304 (1,2). out of space move a bit, i hope this is better

    D: ... that seems so small and few ._. ... Sweet little Hard imo :3
[Insane]
  1. 00:00:575 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - It's quite boring that you used the same beginning as in Hard :/ ... and then even the distance is smaller than in Hard o.o ... mae it a bit more creative/harder/exciting/challenging (or all in one... although it is like this challenging... just a bit boring) as i said from the previous mods, actually i wanna make the opening pattern similar as hard, somewhat i feel that it was better to make the opening pattern similar on each diff for the exact same song, to make it more standout as a signature pattern :3
  2. 00:59:764 (1,2,3,4,5,6,7) - Hmm... hmm.. hmm... Here I dislike the "sound" of 6 and 7 again, just like in Hard. I suggest to add a note on at least 01:00:574. no, since from what i hear, the song are actually ends at 01:00:507 - , and to make it consistent, i make the notes pattern like that too for that part (the hard diff are already adjusted into only slider and no repeat)
  3. 01:02:196 (1,2,3,4,5,1,2,3,4,5) - Well, I've to say that this is, because it's similiar to Hard... again a little bit boring but with the changing on 01:04:629 (1,2,3,4,1) you made it defenetly more interesting here. It's okay like it is, just wanted to mention it :) same reason as previous statement
  4. 01:26:318 (5,1,2,3,4) - This isn't really an issue or anything else... it's just that imo the transition between 5 and then 1,2,3,4 is a bit... dull, although afterwards the hitsounding makes it a bit... "detached". Just want to mention that I noticed this o.o i'm aware about that too, but i cant find any good pattern with a good flow for that part, i dont want to change the 01:26:318 (5,1) - position since it was flowed well and play really good with the same pattern here 01:25:507 (2,3) - , because 01:26:318 (5,1) - are on such position, i cant make the next pattern going on the right side (which it can makes the flow going wel, also make the next pattern go to left are out of question because the flow are really bad imol) because there were out from playfield, so i'm put the next pattern 01:26:723 (2) - going to down instead right, thus, making the looks a bit dull although the flow are really fine that way.

    ill take this as a consideration for the possibility change of pattern on the future, thanks^^


    Well... little, kind Insane :3
Gosh... seems like I got a bit rusty during my break >.< I hope the mod's helpful so ...
GL with your map :3 ~
thanks for the mod^^
Lizbeth
Please full submit, the hard diff is missing
Make all your tags the same

Call me back after you full submit
Topic Starter
Kuria
done fullsubmitting, at last orz fking net for these 3 days...
Fumika

Kuria wrote:

done fullsubmitting, at last orz fking net for these 3 days...
:OOOO
Topic Starter
Kuria
"internet" bro, "internet"
sorry if you misunderstand stuff XD
Lizbeth
IRC mod

SPOILER
21:02 Lizbeth: : boo
21:02 Kuria: : OAO
21:02 Lizbeth: : ^^"
21:02 Kuria: : where are you gone? T_T
21:02 Lizbeth: : I didnt forget, dont worry
21:02 Lizbeth: : modding it right now
21:02 Lizbeth: : can you try an offset please?
21:02 Kuria: : okay!
21:03 Kuria: : ah, wait, im still fullsubmit
21:03 Lizbeth: : ohh
21:03 Lizbeth: : alright
21:03 Kuria: : ill poking you again when i'm done :)
21:03 Lizbeth: : alright
21:19 Kuria: : i'm done
21:20 Lizbeth: : lol I download this before getting on and there's no update
21:20 Lizbeth: : wait
21:20 Lizbeth: : i ll re download just in case
21:20 Kuria: : okay
21:24 Lizbeth: : boo
21:24 Lizbeth: : anyway, try +5 to your current offset
21:24 Kuria: : okay
21:24 Lizbeth: : tell me what you think
21:30 Kuria: : sounds nice :3
21:30 Lizbeth: : good
21:30 Kuria: : i'm updated the offset just now
21:31 Lizbeth: : ok
21:31 Lizbeth: : get in Hard diff
21:31 Lizbeth: : there's something bugging me here
21:32 Lizbeth: : 00:33:818 (1) - everytimme I play it, i miss it. because i cant tell how many repeats are coming
21:32 Kuria: : w8
21:32 Lizbeth: : I suggest to remove 2 repeats and add a note at 00:34:224 -
21:32 Kuria: : ah, yeah
21:33 Kuria: : mmm i make the new note stacked with 00:34:426 (3) - , how do ypu think?
21:34 Lizbeth: : perfect
21:34 Kuria: : maybe this works too
21:34 Kuria: : http://puu.sh/PCNw
21:34 Kuria: : ok :D
21:34 Lizbeth: : yea, that could work aswell
21:35 Kuria: : i like the stacked one more XP
21:35 Lizbeth: : alright for me
21:37 Kuria: : is there anything else?
21:37 Kuria: : ill update it if not :3
21:37 Lizbeth: : checking other diffs now
21:38 Lizbeth: : btw you moved green lines when changed offset?
21:38 Kuria: : yeah
21:39 Kuria: : im already check it with aibat too b4 update
21:39 Kuria: : should be placed nicely now :3
21:39 Lizbeth: : yep, just checked myself
21:46 Lizbeth: : the slider tick 2 in Easy doesnt fit in my opinion
21:46 Lizbeth: : make it 1 for this diff
21:46 Kuria: : ok
21:47 Kuria: : i just remove the clap on 01:18:407 - easy XP
21:48 Lizbeth: : ok~
21:49 Kuria: : should i make the tick on normal 1 too?
21:50 Lizbeth: : if you want
21:50 Kuria: : ok
21:52 Lizbeth: : well everything seems fine, update please~
21:53 Kuria: : done :)
Bubble~
Good luck (:
Topic Starter
Kuria
thank you lizbeth \o/
Stefan

Such a waste.
Fumika

Stefan wrote:


Such a waste.
-_-
Stefan
^I hope you know what I mean, or not?
Yasora
bang kuria so pro 8''D
yow yow rank~

oh-- sign yg bagus *support
SapphireGhost
Alright, let's do this! Sorry for taking so long.

- Since you have a custom hitcircle, add "SliderBorder : 255,255,255" under the [Colours] section of all .osu files so it doesn't interfere with other skins.
- On Hard and Insane, the spinner at 01:00:673 (1) should start at 01:00:571. The last spinner should start at 01:28:237 or 01:28:338.
- Make these two colours contrast more?

Most of the map is just fine. Let me know once you've updated.
Topic Starter
Kuria

SapphireGhost wrote:

Alright, let's do this! Sorry for taking so long.

- Since you have a custom hitcircle, add "SliderBorder : 255,255,255" under the [Colours] section of all .osu files so it doesn't interfere with other skins.
- On Hard and Insane, the spinner at 01:00:673 (1) should start at 01:00:571. The last spinner should start at 01:28:237 or 01:28:338.
- Make these two colours contrast more?

Most of the map is just fine. Let me know once you've updated.
done all :3
SapphireGhost
Everything is fixed and fine and fabulous. Enjoy your rank.
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