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Antic Cafe - Cherry Saku Yuuki!!!

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Symbolic
This map has been deleted on the request of its creator. It is no longer available.
HarryOrunitia

Symbolic wrote:

[Oru's Insane]

00:14:54 (1) - Remove new combo. No.
00:15:04 (1) - ^ ^
00:18:21 (1) - ^ ^
00:18:37 (1) - ^ ^
00:25:71 (1) - ^ ^
00:25:87 (1) - ^ ^
00:28:54 (1) - ^ ^
00:28:71 (1) - ^ ^
00:29:21 (1) - ^ ^
00:29:37 (1) - ^ ^
01:19:87 (1) - Remove new combo. ^
01:20:21 (1) - ^ ^
01:20:54 (1) - ^ ^
01:23:878 (x) - Add a note here. ^
01:31:04 (1) - Remove new combo. ^
01:31:21 (1) - ^ ^
01:33:87 (1) - ^ ^
01:34:04 (1) - ^ ^
01:34:54 (1) - ^ ^
01:34:71 (1) - ^ ^
01:37:545 (x) - Add a note here. ^
01:37:71 (1) - Remove new combo. ^
01:38:212 (x) - Add a note here. ^
01:38:37 (1) - Remove new combo. ^
01:38:878 (x) - Add a note here. ^
01:39:212 (x) - ^ ^
01:44:21 (1) - Remove new combo. ^
01:44:37 (1) - ^ ^
01:44:54 (1) - ^ ^
01:44:71 (1) - ^ ^
01:47:04 (1) - ^ ^
01:47:37 (1) - ^ ^
02:02:37 (1) - Remove new combo. ^
02:02:54 (1) - ^ ^
02:18:21 (1) - ^ ^
02:18:37 (1) - ^ ^
02:45:54 (1) - Remove new combo. ^
02:45:87 (1) - ^ ^
02:46:21 (1) - ^ ^
03:05:21 (1) - ^ ^
03:05:71 (1) - ^ ^
03:18:54 (1) - ^ ^
03:18:87 (1) - ^ ^
03:19:21 (1) - ^ ^
03:22:545 (x) - Add a note here. ^
03:29:71 (1) - Remove new combo. ^
03:29:87 (1) - ^ ^
03:32:54 (1) - ^ ^
03:32:71 (1) - ^ ^
03:33:21 (1) - ^ ^
03:33:37 (1) - ^ ^
03:37:54 (1) - ^ ^
03:37:71 (1) - ^ ^
03:37:87 (1) - ^ ^
03:38:04 (1) - ^ ^
03:46:878 (x) - Add a note here. ^
03:47:04 (1) - Remove new combo. ^
03:47:545 (x) - Add a note here. ^
03:47:71 (1) - Remove new combo. ^
03:48:212 (x) - Add a note here. ^
03:48:545 (x) - ^ ^
03:53:54 (1) - Remove new combo. ^
03:53:71 (1) - ^ ^
03:53:87 (1) - ^ ^
03:54:04 (1) - ^ ^
03:56:37 (1) - ^ ^
03:56:71 (1) - ^ ^
Thanks... for the suggestions I guess......
Topic Starter
Armin
And...


Symbolic wrote:

[Normal]

Don't use too much 1/4's in Normal. Not Fixed.

[Hard]

00:10:04 (1) - Please make this slider faster, the -2x speed sux imo. Not fixed.
00:42:71 (1,2,3,4) - Spacing is inconsistent with the rest of the song and it doesn't fit as a jump. Not Fixed
00:58:71 (1,2,3,4) - ^ ^
01:02:21 (7,8,9,10) - ^ ^
01:33:37 (3,4,5,6) - ^ ^
01:56:87 (1,2,3,4) - ^ ^
02:50:71 (1,2,1,2,1) - Speed-up doesn't fit. ^
03:04:71 (2) - Line this up with (1) FIXED.
03:10:71 (3,4,5,6) - Spacing is inconsistent with the rest of the song and it doesn't fit as a jump. Not Fixed.
03:54:71 (1,2,1,2,3,1,2,3) - ^ ^

Your suggestions are not wrong but i prefer to remain unchanged the beatmap because I think that the beats are ok. If other modders complain these errors I willl fix it.
Eddycted
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Armin

Eddycted wrote:

First of all, great song. ;)

[Oru's Insane]

Kiai right at the start doesn't make a whole lot of sense. I'd use it only for the climax of the song, at 03:13:37(), which you did as well. The kiai on the last note is rather silly as well. In short; too much kiai. Well, I think that this decision must be taken by HarryOrunitia

[Normal]

See Oru's Insane on kiai. Some kiai fixed.

00:52:21 (6) - Line this up with (5). Fixed.

[Hard]

See Oru's Insane on kiai. Unfortunately I like the kiai mode in this beatmap and I think I will remain it unchanged. s'ry :3

00:15:87 (2,3,4) - This stack doesn't feel intuitive. I have to recheck this. Anyway, not fixed.
03:24:21 (1) and 03:25:71 (1) - These two spinners don't feel like they're based on anything. Fixed.
03:55:37 (1,2,3) - I think this should be a combo of two, like the previous. same at 00:15:87 (2,3,4)

Other than that, great work. I enjoyed your map. :)

Star.
Thank you :D
HarryOrunitia

Eddycted wrote:

First of all, great song. ;)

[Oru's Insane]

I like how you did the hit sounds, very nice. Thanks a lot!! :3

Kiai right at the start doesn't make a whole lot of sense. I'd use it only for the climax of the song, at 03:13:37(), which you did as well. The kiai on the last note is rather silly as well. In short; too much kiai.
I tried to follow Armin's difficulties with kiai. But for me it's totally fine to leave only the kiai at 03:13:37 and the one on the last note, so I guess it's up to him to decide what to do!
lukewarmholiday
Normal
00:35:37 (3,1) - Resist having repeating sliders end in the opposite direction the map is going, but these were easily readable for me so no change is needed

Uhh that's it...get a BAT on this map pronto

Also if anyone comments about spacing in hard tell them to fuck off.
Yuukari-Banteki
[Normal]
00:52:22 (6) - move out from under 5 so i can tell this is a slider and not a hitcircle
02:07:88 (1) - end on a tick


[Hard]
looks good


[Oru]
looks ok
Topic Starter
Armin

Saturos-fangirl wrote:

[Normal]
00:52:22 (6) - move out from under 5 so i can tell this is a slider and not a hitcircle "Fixed"
02:07:88 (1) - end on a tick Fixed

Thank you again :D
Inferior_old
+star

:)
Edward_old
This map has been deleted on the request of its creator. It is no longer available.
Zekira
You get an auto star from me since the offset is precise. But that doesn't mean I'm gonna forego modding this map anymore.

[Insane]
In general I like how this was mapped. Very easy to follow except for some parts that I will be pointing out below, which seems a BIT inconsistent:

00:36:04 (1,2,3,1) - stacks of different timeline distances are a big no-no. Try avoiding them (so move the Blue 1 somewhere else, or the 1-2-3 somewhere else)
01:33:71 (1,1,1,1,1,1) - I don't think many would agree on this? It's a bit blinding imo.
02:19:71 (6,1,1) - The Blue 6 slider is kind of hiding the White 1 one, which is a bit annoying. Try something more visible?
02:46:54 (1,2,3,4) - again, stacks with different timeline distances. Try moving 1-2-3 or 4 somewhere else.
03:40:04 (1,2,3,1) - stacks of different timeline D:

Didn't have time to look at the others, sorry.
Starrodkirby86
Whee, AN CAFE~

[Normal]:
01:11:21 (5) - Unless you're kind of strictly following his breath thing there, is this slider even needed? You can replace with a circle.
02:28:37 (4,5) - Have some sweet stacking action here (Put 4 on endpoint of (5) or move (5) a little up to comply with that?)

[Hard]:
01:11:21 (7) - Same concern here.

[Oru's Insane]:
01:23:04 (1,1) - I personally don't like these no-whistle at start sliders and such.
01:42:04 (1) - Remove new combo?
01:42:37 (2) - New combo?
02:49:37 (1) - What's this new combo doing here? :O
03:39:71 (x) - Add beat here?
03:51:37 (1,2) - That new combo thing I mentioned up there ^

These are moreover suggestions rather than anything really. This map is pretty solid and it can work.

Though I felt like there was too much Kiai in Normal and Hard. :o

Star~
Card N'FoRcE
- Normal:
02:28:71 (5) - sovrapposizioni del genere sconsigliate per normal
02:29:37 (1) - consiglio di farlo finire a 2:32:045

- Hard:
00:42:37 (6) - new combo?
2:52:38 - KIAI? O.o (non è meglio direttamente a 3:14:712?)
03:46:37 (6) - come 0:42:37

- Oru's:
Troppi clap D:
Molto bella :D

:arrow: Star'd ^^
Topic Starter
Armin

Card N'FoRcE wrote:

- Normal:
02:28:71 (5) - sovrapposizioni del genere sconsigliate per normal Lo prendo in considerazione, se qualcun'altro lo segnala cambio
02:29:37 (1) - consiglio di farlo finire a 2:32:045 Not fixed

- Hard:
00:42:37 (6) - new combo? not fixed o.o
2:52:38 - KIAI? O.o (non è meglio direttamente a 3:14:712?) Questa parte col kiaimi sembrava più azzeccata. Proverò a togliere le altre
03:46:37 (6) - come 0:42:37 Not fixed o.o

- Oru's:
Troppi clap D: Chiedo a Oru, sempre se si connette :|
Molto bella :D

:arrow: Star'd ^^
Grazie ;)
Larto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Armin

Larto wrote:

Overall:
Please watch out that the sections inducing Kiai time on YOUR difficulties, Armin, are placed DIRECTLY on the notes. Because if the timing sections are placed earlier or later, the Kiai fountain does not sync the song, which looks horrible ;( Fixed ;(


Oru's Insane:
[nazi mod] Waiting for Oru's fixes :3
ROFL. Oh well. This mod post is NOT done yet. I'm just posting the mod for this diff already. And if you wanna know, NO, I didn't only check the new combos, I also checked the map itself, and it seemed alright. Just the New Combos... ;_;

Hard is good Oh yes u.u

Normal:
00:20:37 (1) - Remove New Combo Yea, Fixed!
02:20:71 (1) - Spinner is a bit too short for a Normal Yeaaa! Fixed!!!

That's everything.
Thank you Larto ;)
HarryOrunitia

Card N'FoRcE wrote:

- Oru's:
Troppi clap D:
Not going to change the hitsounds without any more specific modding, sorry.

Larto wrote:

Oru's Insane:
00:14:54 (1,1,1,1,1) - Remove New Combos
00:18:21 (1,1) - ^
00:25:71 (1,1) - ^
00:28:54 (1,1) - ^
00:29:21 (1,1) - ^
00:35:04 (1,1) - ^
00:40:54 (1) - ^
01:01:71 (1) - ^
01:19:87 (1,1,1,1,1) - ^
01:23:37 (1,1) - ^
01:31:04 (1,1) - ^
01:33:87 (1,1) - ^
01:34:37 (1,1,1) - Move this combo away from under the combo before please? Oh, and remove the new combos on the second and third note ;p
01:37:71 (1) - Remove New Combo
01:38:37 (1) - ^
01:42:04 (1) - ^
01:42:37 (2) - ADD New Combo. Lol something new.
01:44:21 (1,1,1,1) - Remove New Combos.
02:00:87 (3) - Add New Combo
02:01:71 (1) - Remove New Combo
02:02:37 (1,1) - Remove New Combos
02:10:04 (1) - Don't Start Kiai time on the beginning of this slider, do it at its end. Up to Armin.
02:18:21 (1,1) - Remove New Combos
02:20:54 (1) - Remove New Combo AND maybe move it away from under the other slider.
02:24:54 (1,1) - Remove New Combos
02:28:54 (1,1) - Remove New Combos
02:45:54 (1,1,1,1,1) - Remove New Combos
02:49:54 (1) - Remove New Combo
03:05:04 (1,1,1,1) - Remove new Combos
03:18:54 (1,1,1,1,1) - Remove New Combos
03:22:04 (1,1) - Remove New Combos
03:29:71 (1,1) - Remove New Combos
03:32:54 (1,1) - Remove New Combos
03:33:21 (1,1) - Remove New Combos
03:37:54 (1,1,1,1) - Remove New Combos
03:39:04 (1,1) - Remove New Combos
03:40:71 (1) - Remove New Combo
03:41:37 (3) - ADD New Combo
03:44:54 (1) - Remove New Combo
03:47:04 (1) - Remove New Combo
03:47:71 (1) - Remove New Combo
03:51:37 (1) - Remove New Combo
03:51:71 (9) - ADD New Combo
03:53:54 (1,1,1,1) - Remove New Combos

ROFL. Oh well. This mod post is NOT done yet. I'm just posting the mod for this diff already. And if you wanna know, NO, I didn't only check the new combos, I also checked the map itself, and it seemed alright. Just the New Combos... ;_;
Sorry Larto, not going to change combos unless they make the map unrankable. And I'm pretty sure this is not the first map with this kind of combo placement.

Starrodkirby86 wrote:

[Oru's Insane]:
01:23:04 (1,1) - I personally don't like these no-whistle at start sliders and such.
01:42:04 (1) - Remove new combo?
01:42:37 (2) - New combo?
02:49:37 (1) - What's this new combo doing here? :O
03:39:71 (x) - Add beat here?
03:51:37 (1,2) - That new combo thing I mentioned up there ^
Also going to check this later if Armin hasn't fixed yet.
Topic Starter
Armin
Oru, per il momento ho uppato un'altra difficoltà con i fixes di Larto che riguardavano i colori delle combo e questi due:
01:34:37 (1,1,1) - Move this combo away from under the combo before please? Oh, and remove the new combos on the second and third note ;p
02:10:04 (1) - Don't Start Kiai time on the beginning of this slider, do it at its end.

Di Starrodkirby86 non ho fixato nulla di tuo, mi sono limitato a fixare solo i miei D:
La seconda difficoltà l'ho creata quindi NON per rimpiazzarla con la tua ma per evitarti noie se i colori delle combo vanno male. Ma puoi sempre fixare tu e alla fine mandarmi in allegato la mappa.
HarryOrunitia

Armin wrote:

Oru, per il momento ho uppato un'altra difficoltà con i fixes di Larto che riguardavano i colori delle combo e questi due:
01:34:37 (1,1,1) - Move this combo away from under the combo before please? Oh, and remove the new combos on the second and third note ;p
02:10:04 (1) - Don't Start Kiai time on the beginning of this slider, do it at its end.

Di Starrodkirby86 non ho fixato nulla di tuo, mi sono limitato a fixare solo i miei D:
La seconda difficoltà l'ho creata quindi NON per rimpiazzarla con la tua ma per evitarti noie se i colori delle combo vanno male. Ma puoi sempre fixare tu e alla fine mandarmi in allegato la mappa.
Ok, come ho già detto preferisco lasciare le combo come sono, ma se i bat fanno ancora storie (-___-) fixale. Stesso discorso per gli hitsounds.
Per il kiai scegli tu, mentre per ciò che riguarda lo spacing o il timing preferirei dare un'occhiata personalmente, a meno che non siano cose stupide di allineamento o roba simile. Comunque la mappa è la tua quindi in caso non dovessi farmi sentire per troppo tempo (da ora in poi comunque controllerò regolarmente) fixa pure quello che vuoi e falla rankare D:

Ah, inoltre grazie per il kudosu ma in post come questo o quello di prima non dovresti darmelo dato che non ho moddato nulla :3
Topic Starter
Armin

HarryOrunitia wrote:

Ok, come ho già detto preferisco lasciare le combo come sono, ma se i bat fanno ancora storie (-___-) fixale. Stesso discorso per gli hitsounds.
Per il kiai scegli tu, mentre per ciò che riguarda lo spacing o il timing preferirei dare un'occhiata personalmente, a meno che non siano cose stupide di allineamento o roba simile. Comunque la mappa è la tua quindi in caso non dovessi farmi sentire per troppo tempo (da ora in poi comunque controllerò regolarmente) fixa pure quello che vuoi e falla rankare D:

Ah, inoltre grazie per il kudosu ma in post come questo o quello di prima non dovresti darmelo dato che non ho moddato nulla :3
Sì, fixerò le combo, gli hitsounds e il kiai time soltanto se qualcun'altro Bat lo segnalerà come un elemento necessario per il rank. Per me può rimanere ancora in pending in attesa di arrivare in prima pagina, tanto mi hanno tolto pure la stella XD
..comunque un kudosu in più non fa mai male u_u.
Azure_Kite
Absolutely brilliant! I can't flaw this map for anything!

S.T.A.R!
Lilac
I see a lot of flaws in this map... The massive Kiai time (near the end) in Hard is just not needed... Please fix it before I give you the star. Sorry about this made I hate most custom made skins so I won't go bragging about that here. >_> I am worried also about the amount of spinners that you put in one difficulty. Please recheck them and see if they are not necessary and that you can replace them differently.

[Normal]
00:42:71 (1) - Align this with the end of slider 6 (using Grid lvl 3) and move all other placements if necessary...
00:54:04 (3) - Align with 1
2:07:87 (Spinner) - I'm worried about how the two spinners are done one after another. It doesn't seem right for Normal but... It's your call.

[Hard]
00:44:87 (1) - Align with 8 and move all hitcircles in front if necessary.
00:54:37 (4,5,6,7,8) - Together, align them with 3 and it will align with new combo 1.
01:13:21 (Spinner) - With this, you can even put no volume or very little on the hit at the end.
03:49:37 (Spinner) - 3 spinner in a row? Oh come on... You can't be serious. >_>

Seriously... You need to fix some of these. I'll give you a star later.
HarryOrunitia

MarioBros777 wrote:

I see a lot of flaws in this map... The massive Kiai time (near the end) in Hard is just not needed... Please fix it before I give you the star. Sorry about this made I hate most custom made skins so I won't go bragging about that here. >_> I am worried also about the amount of spinners that you put in one difficulty. Please recheck them and see if they are not necessary and that you can replace them differently.

[Normal]
00:42:71 (1) - Align this with the end of slider 6 (using Grid lvl 3) and move all other placements if necessary...
00:54:04 (3) - Align with 1
2:07:87 (Spinner) - I'm worried about how the two spinners are done one after another. It doesn't seem right for Normal but... It's your call.

[Hard]
00:44:87 (1) - Align with 8 and move all hitcircles in front if necessary.
00:54:37 (4,5,6,7,8) - Together, align them with 3 and it will align with new combo 1.
01:13:21 (Spinner) - With this, you can even put no volume or very little on the hit at the end.
03:49:37 (Spinner) - 3 spinner in a row? Oh come on... You can't be serious. >_>

Seriously... You need to fix some of these. I'll give you a star later.
That's not "a lot of flaws", and he actually doesn't need to fix any of this. It's all nazi and it doesn't affect rankability. I really don't want to be an asshole, but seriously... refusing to star because of kiai time or alignment issues is... mean...
blissfulyoshi
blue text = nazi post

Normal:
00:15:54 (1) - start a quarter note later but end where it currently is
01:05:87 (7) - align with 6?
01:18:04 (1,2,3,4) - make a straight line
01:29:71 (3,4) - make parallel to 1,2
02:01:71 (2) - align with 1?
get rid of all the extra inherited timing sections at the end

Hard:
01:00:04 (5) - make a horizontal reflection of 1
02:45:04 (6) - align with 5?
03:16:54 (1) - start a quarter note later but end where it currently is
03:19:87 (1) - " "
03:29:21 (4,5) - I don't like how the spacing between these 2 is inconsistent compared to 1,2. Please a dd a new combo or change it
03:53:21 (1) - start a quarter note later but end where it currently is

Insane:
00:09:71 (1) - the beginning of this spinner does not snap to anything, I would recommend to start this a whole note later and change it to a slider because a spinner that long only gets 1k bonus
00:36:71 (4) - new combo for to make it easier to read?
00:52:21 (3) - make a horizontal reflection of 1
00:52:54 (4) - make a vertical reflection of 2
01:15:04 (1) - same as 00:09:71 (1)
01:26:04 (4) - align with 2
01:47:04 (1) - make a horizontal reflection of the note before it
02:27:37 (4) - make a horizontal reflection of 2
02:46:87 (4) - new combo for to make it easier to read?
03:11:71 (3) - make a horizontal reflection of 2?
03:56:37 (1) - make a horizontal reflection of the note before it

The problem I think most ppl have with your combos is sometimes it feels random when you do it. You should limit those combo changes to when you map to the drums.

Nice map. Star.
Topic Starter
Armin

blissfulyoshi wrote:

blue text = nazi post

Normal:
00:15:54 (1) - start a quarter note later but end where it currently is Fixed
01:05:87 (7) - align with 6? Fixed
01:18:04 (1,2,3,4) - make a straight line Fixed
01:29:71 (3,4) - make parallel to 1,2 Fixed
02:01:71 (2) - align with 1? Fixed
get rid of all the extra inherited timing sections at the end Fixed

Hard:
01:00:04 (5) - make a horizontal reflection of 1 Fixed
02:45:04 (6) - align with 5? Fixed
03:16:54 (1) - start a quarter note later but end where it currently is Not Fixed
03:19:87 (1) - " " Not Fixed
03:29:21 (4,5) - I don't like how the spacing between these 2 is inconsistent compared to 1,2. Please a dd a new combo or change it ""Fixed""
03:53:21 (1) - start a quarter note later but end where it currently is Fixed

Insane:
00:09:71 (1) - the beginning of this spinner does not snap to anything, I would recommend to start this a whole note later and change it to a slider because a spinner that long only gets 1k bonus Fixed (only the size of the spinner).
00:36:71 (4) - new combo for to make it easier to read? Fixed
00:52:21 (3) - make a horizontal reflection of 1 Fixed
00:52:54 (4) - make a vertical reflection of 2 Fixed
01:15:04 (1) - same as 00:09:71 (1) Not Fixed
01:26:04 (4) - align with 2 Fixed
01:47:04 (1) - make a horizontal reflection of the note before it Fixed
02:27:37 (4) - make a horizontal reflection of 2 Fixed
02:46:87 (4) - new combo for to make it easier to read? Not Fixed
03:11:71 (3) - make a horizontal reflection of 2? Fixed
03:56:37 (1) - make a horizontal reflection of the note before it Fixed

The problem I think most ppl have with your combos is sometimes it feels random when you do it. You should limit those combo changes to when you map to the drums.

Nice map. Star.
Alace
pretty good mapset
i enjoyed playing all diffs

<Insane>
IMO too many claps here
maybe one clap/2 divisors is better
those random claps sound noisy
Normal and Hard`s hitsounds are pretty good
HarryOrunitia

Alace wrote:

pretty good mapset
i enjoyed playing all diffs

<Insane>
IMO too many claps here
maybe one clap/2 divisors is better
those random claps sound noisy
Normal and Hard`s hitsounds are pretty good
I'm gonna lower the hitsounds volume, but I won't change the hitsounds cause I like them the way they are, they are not "random".

Download: AN CAFE - Cherry Saku Yuuki!!! (Armin) [Oru's Insane].osu
Yuukari-Banteki
[Normal]
its ok


[Hard]
00:39:37 (5) - move the whistle to 6
too much whistle, it doesnt really fit the song. try using clap instead
02:20:21 (1,2) - hitsound
02:52:71 (1) - remove kiai
03:18:37 (3,4,5) - wtf is this it sounds terrible
yeah the whistles are pretty bad, fix them plz


[Insane]
02:52:71 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,3,1,2,1,2,1,2,1,2,3,4,5,1,2,1,2,3) - hitsounds please
03:38:37 (2) - finish
03:51:37 (8) - ^
Topic Starter
Armin

Saturos-fangirl wrote:

[Normal]
its ok


[Hard]
00:39:37 (5) - move the whistle to 6 Fixed
too much whistle, it doesnt really fit the song. try using clap instead Too much whistle? Really? If I replace them with the claps I risk to change also other beats! anyway I won't change the hitsounds because I like them :3
02:20:21 (1,2) - hitsound Not fixed.
02:52:71 (1) - remove kiai Fixed
03:18:37 (3,4,5) - wtf is this it sounds terrible Fixed
yeah the whistles are pretty bad, fix them plz


[Insane]
02:52:71 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,3,1,2,1,2,1,2,1,2,3,4,5,1,2,1,2,3) - hitsounds please
03:38:37 (2) - finish
03:51:37 (8) - ^
Waiting for Oru's Fixes :3
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

timing looks good

[NORMAL]

looks good

[HARD]

01:16:04 (x) - the kiai should start here imo
02:50:71 (1,2,1,2) - this sudden slight change in spacing seems out of place. maybe make them proper jumps instead of a slight spacing change.

[ORU's INSANE]

seems fine

very nice map. not too keen on AN CAFE but the map makes up for that :)

star'd
HarryOrunitia
This map has been deleted on the request of its creator. It is no longer available.

Download: AN CAFE - Cherry Saku Yuuki!!! (Armin) [Oru's Insane].osu
whymeman
This map has been deleted on the request of its creator. It is no longer available.
HarryOrunitia
I don't understand how the doubled BPM can be an issue, same for the single combos. I've had like 10 posts about my combos, but I don't see how that ruins the map or goes against the guidelines for ranking. I'll check the other nazi mods later.
Topic Starter
Armin

whymeman(Overall) wrote:

Tags: No (Please add the Tags for all of the beatmaps.) Fixed.


whymeman(Normal) wrote:

00:38:71 (1,2,3) - Just needs a touch up with the line up. Nothing major though. Not fixed
01:13:21 (1) - This spinner sounds like it ends slightly late. Try adjusting it to 01:14:49 (with 1/3 timing). Fixed, thank you.
01:36:93 (B) - Delete and replace break. Fixed.
02:23:37 (4) - Looks a bit odd over the slider end. Just something to take notice of. Not fixed.

whymeman(Hard) wrote:

01:13:21 (1) - This spinner sounds like it ends slightly late. Try adjusting it to 01:14:49 (with 1/3 timing). Fixed.
01:36:93 (B) - Delete and replace break. Fixed.
03:00:71 (5,6) - Looks a bit too close to the bottom of the window. Just something to take notice of. Not fixed.
03:55:21 (X) - Is there a note missing here or is that intentional? (It kinda made 03:55:37 (1,2,3) a bit confusing without a note there, but just something to also take notice of). Not fixed, but If a BAT report this "error", I'll fix it. :D
whymeman

HarryOrunitia wrote:

I don't understand how the doubled BPM can be an issue, same for the single combos. I've had like 10 posts about my combos, but I don't see how that ruins the map or goes against the guidelines for ranking. I'll check the other nazi mods later.
The double BPM is fine, its just noted for being different from the normal timing, nothing bad about it.

Also, for the single combo thing, most people would agree to go with the "flow" and lyrics to set the combos. Though it does look nice with the colors, having the single note combos where its not needed isn't recommened to do too often. But that's just my guess of how they see it.
Lizbeth
cool map :)

this what i found

[Normal]
01:07:54 (5) - repeat this slider, moving spinner start point 1/8 later

[Hard]
00:32:21 (2) - i think sounds better if you remove this note
00:37:54 (2) - same here
01:13:21 (1) - the end point isnt snaped, what's up with those 2 timing section at the end of the spinner?
02:05:87 (6) - remove the slider, and put a note at 02:05:87, sounds better imo, anyway just sugessting n_n
02:42:87 (2) - same as above, remove this, see if u like it n_n
02:48:21 (2) - same

[oru's Insane]
01:20:04 (1) - maybe remove this, fit a lot with the vocal
add a note at 01:38:87 and 01:39:21
03:18:71 (1) - remove this, like above

star
Takuma
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Armin

Takuma wrote:

I'm sorry this mod post was so delayed, really. >W<

General:
Holy shit that spinner is adorable. However, I think you're using way too many spinners. Is that a problem? I don't see many spinners in Normal and in Oru's Insane difficulty. In the Hard there are 21 spinners, but they are all justified.
Isn't that Kharl's Sakura kiai? You should probably ask him first, forgive me if you did already. Yeah, I sent a PM ot Kharl. I'm waiting an answer from him. <3

Insane:
Please lay off the new combos - you're using them a little too much in some parts, mainly the chorus. I won't list them all because there are many, but in specific parts like 00:14:37 (1,1,1,1,1,1) - and 00:18:04 (1,1,1) - I suggest you remove. I think that Oru wont fix this, and I agree with him <3

Have a shiny star.~
HarryOrunitia

whymeman wrote:

00:18:71 (1,2,3) - The link is slightly uneven. I don't see the problem
02:20:21 (1,1) - ^ (Also the left slider doesn't look neatly placed with (6) as it was still fading out.) Fixed
02:24:04 (3) - Start a new combo here. Done
02:46:54 (1,2,3,4) - Feels a bit questionable to me since the stack of beats is not constant, but then again, its an insane map... Yeah...
03:22:71 (1,2,3) - Its hard to see it, but the link is slightly uneven. Again, I don't see the problem
03:23:87 (4) - Not even under the slider end. Fixed

Notes: The map is okay, but way too many unneeded single note combos. Only place single note combos when its necessary. Other than that, just some minor shape fixes to be done. The HP Drain felt a bit staggering to me but the map is cleanly made though.

Lizbeth wrote:

[oru's Insane]
01:20:04 (1) - maybe remove this, fit a lot with the vocal You're actually kind of right, but it looks ugly if I remove it.
add a note at 01:38:87 and 01:39:21 Again, I don't feel like messing with this part D:
03:18:71 (1) - remove this, like above ^

star

Takuma wrote:

Insane:
Please lay off the new combos - you're using them a little too much in some parts, mainly the chorus. I won't list them all because there are many, but in specific parts like 00:14:37 (1,1,1,1,1,1) - and 00:18:04 (1,1,1) - I suggest you remove. Read after the quote
02:48:71 (1,2,3) - The combo is a tad off. Highlight (1,2) and move them 1 level 3 grid to the left. Done
Ok, about the single note combos "issue". I'm pretty tired (read: VERY tired) of these posts about them. They are not really an issue and they don't go against any rule. With this update I decided to remove some of them, like 2 or 3 streams, and that's ALL I'm going to change about them. I do not intend to take any other modding about combos into consideration, and especially I'm not changing the combos in the chorus. If that's too much of a problem, I'll just ask Armin to delete my difficulty.
So, for all of you tl;dr guys: Single note combos are part of this map, if they have to go, the map has to go too; unless they go against some rule I'm not aware of.

Download: AN CAFE - Cherry Saku Yuuki!!! (Armin) [Oru's Insane].osu
Takuma
Why did you put Takuma in the tags? ?_?
Topic Starter
Armin

Takuma wrote:

Why did you put Takuma in the tags? ?_?
My apologize, I mean "Takuya", a member of An Cafe °_°
Gens
Hello, I was going to mod this, but I can't find any imperfection here that might prevent the map from being ranked.

Starred. :D
Lokamp
Ecco qui le mie dritte!

[General] imposta il volume dei suoni dei beat al massimo: la musica di base li copre!

Normal

[00:15:370] (spinner) secondo me, questo è un pò forzato... prova a sostituirlo con un beat ed uno slider...
[00:20:710] (spinner) da come la vedo io, anche questo potrebbe essere cambiato, magari con uno slider e 3 beat...
[00:36:710] (2) finish qui
[01:26:040] (spinner) un'altro slider e 3 beat al posto dello spinner
[02:05:870] (5) cambia questo slider in un beat

Hard
[00:34:370] (6) whistle qui!
[02:20:710] (spinner) ...non ci starebbe meglio uno slider?
[03:03:370] (spinner) come sopra...
[03:16:540] (spinner) cambialo con qualcos'altro (comincio ad essere un pò a corto di idee :? )

Oru's insane
[General] a mio avviso, i vari beat e slider sono collocati perfettamente, ma il ritmo diventa + confuso nei "momenti" dove predominano i clap... prova a miscelarli con qualche finish!

Per il resto, hai scelto proprio una bella skin... continua cosi! ;)
Topic Starter
Armin

Lokamp wrote:

Ecco qui le mie dritte!

[General] imposta il volume dei suoni dei beat al massimo: la musica di base li copre!Not fixed

Normal

[00:15:370] (spinner) secondo me, questo è un pò forzato... prova a sostituirlo con un beat ed uno slider... Not fixed <_<
[00:20:710] (spinner) da come la vedo io, anche questo potrebbe essere cambiato, magari con uno slider e 3 beat... ^
[00:36:710] (2) finish qui Fixed!
[01:26:040] (spinner) un'altro slider e 3 beat al posto dello spinner Not Fixed
[02:05:870] (5) cambia questo slider in un beat Fixed!

Hard
[00:34:370] (6) whistle qui! Not Fixed, ma se qualcun'altro lo segnala, fixo
[02:20:710] (spinner) ...non ci starebbe meglio uno slider? No. :*
[03:03:370] (spinner) come sopra... ^
[03:16:540] (spinner) cambialo con qualcos'altro (comincio ad essere un pò a corto di idee :? ) ^

Oru's insane
[General] a mio avviso, i vari beat e slider sono collocati perfettamente, ma il ritmo diventa + confuso nei "momenti" dove predominano i clap... prova a miscelarli con qualche finish! Si, ma lascio decidere a Oru

Per il resto, hai scelto proprio una bella skin... continua cosi! ;)
Grazie!
HarryOrunitia
This map has been deleted on the request of its creator. It is no longer available.
deepsea
@_@
Starrodkirby86
Normal seems a bit too difficult, especially with all those short spinners against beginners.

May I suggest lowering Overall Difficulty and possibly HP Drain by 1-2 ticks?

That's it. Everything else seems to be in order...

EDIT: Also, do you think there might be a wee bit too much Kiai in [Hard]? Oru's Insane is fine in Kiai (Roughly), but I'm quite curious about the whole slowdown and before the last chorus. (Is it needed, in other words)

There's a new guideline about not overusing Kiai Time. In short, the rule generally is 'One toggle per playable length of beatmap'. You can check it in the Ranking Criteria.
Topic Starter
Armin

Starrodkirby86 wrote:

Normal seems a bit too difficult, especially with all those short spinners against beginners.

May I suggest lowering Overall Difficulty and possibly HP Drain by 1-2 ticks?

That's it. Everything else seems to be in order...

EDIT: Also, do you think there might be a wee bit too much Kiai in [Hard]? Oru's Insane is fine in Kiai (Roughly), but I'm quite curious about the whole slowdown and before the last chorus. (Is it needed, in other words)

There's a new guideline about not overusing Kiai Time. In short, the rule generally is 'One toggle per playable length of beatmap'. You can check it in the Ranking Criteria.
No problem for the kiai time, all ( I hope) fixed :3
Fixed also the overall difficulty and the HP Drain rate. :P
Starrodkirby86
Seems to check out.

Awesome stuff <3
Alace
Rank~
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