forum

One Direction - One Thing [Osu|Taiko]

posted
Total Posts
64
show more
Katsuri
frozen child :D
GamerX4life
Mod4Mod:

[Easy]
  1. 00:09:624 (3) cut the slider to and add note at 00:11:041
  2. 00:32:301 (4) prolong the slider to 00:33:010 ,delete (5) and add note at 00:33:718
  3. 01:18:128 (4,5) (2) instead (from 01:16:711) with Ctrl+H and Ctrl+R
  4. 01:19:073 add note
  5. 01:53:561 try this: http://puu.sh/xjux
  6. 02:37:970 (4) two circles would fit better
[Frozen]
  1. 00:22:616 delete note
  2. 00:37:734 better this: http://puu.sh/xkBS and this pattern: http://puu.sh/xkCf
  3. 01:52:616 add note or prolong (5) to this point
  4. 02:10:569 this slider hits my health bar: http://puu.sh/xkEP
  5. 02:47:183 add note
[Hard]
  1. 00:13:403 (1,2) try this: http://puu.sh/xkHV
  2. 00:44:939 add note
  3. 01:44:737 (6,7) try this: http://puu.sh/xkJv
  4. 02:32:065 add note
  5. 02:42:603 (1,2) same like at 00:13:403 and 01:44:737
I hope it helps
Good Luck!
Topic Starter
Kiddo-Kun

GamerX4life wrote:

Mod4Mod:

[Easy]
  1. 00:09:624 (3) cut the slider to and add note at 00:11:041
  2. 00:32:301 (4) prolong the slider to 00:33:010 ,delete (5) and add note at 00:33:718
  3. 01:18:128 (4,5) (2) instead (from 01:16:711) with Ctrl+H and Ctrl+R
  4. 01:19:073 add note
  5. 01:53:561 try this: http://puu.sh/xjux
  6. 02:37:970 (4) two circles would fit better
[Frozen]
  1. 00:22:616 delete note
  2. 00:37:734 better this: http://puu.sh/xkBS and this pattern: http://puu.sh/xkCf
  3. 01:52:616 add note or prolong (5) to this point
  4. 02:10:569 this slider hits my health bar: http://puu.sh/xkEP
  5. 02:47:183 add note
[Hard]
  1. 00:13:403 (1,2) try this: http://puu.sh/xkHV
  2. 00:44:939 add note
  3. 01:44:737 (6,7) try this: http://puu.sh/xkJv
  4. 02:32:065 add note
  5. 02:42:603 (1,2) same like at 00:13:403 and 01:44:737
I hope it helps
Good Luck!
Sorry, I didn't accept any of these. If you're curious about any, message me.
Also, no M4M because you didn't tell me before hand.
Beuchi
Hello! :)

I'm soooo sorry for the delay >.< Lack of free time and creativity are harsh partners D:
But here's the storyboard! I hope you like it :)

http://puu.sh/y1zU

I'd disable letterboxes, the head of the guy at the very left gets cut off x:
Topic Starter
Kiddo-Kun
Wooo~ Amazing work Beuchi. Thanks a ton :D
mancuso_JM_
Hi! Kiddo. Let's do that.

[General:]

- Tags: --> A little thing that I didn't understand. Frozen Child's diff is Still in the mapset? If not you should remove his Username from here and if his difficulty is in the mapset is better if you add his name on the difficulty name (e.g Frozen's Normal) to avoid any kind of confusion.
--> I don't understand why you didn't add your previous name in tags (Death_the_kid) because you have Ranked maps with this name. At the hour to find your Ranked maps is easier to know that you were Death_the_kid. Consider that please.
- Why is it One Direction - One Thing [Osu|Taiko] the Thread's name xD?? (I can't see any Taiko in the mapset :P)

[Easy:]

Settings:
--> In my opinion, the Approach Rate doesn't fit at all looking the Slider Velocity and the BPM that they are not to high. You should reduce it by 1 Tick in the Approach Rate, fit better in my opinion (AR-1)

01:08:152: Drag this Break to 01:08:507, fit better with the music, and also this Break is still in the Kiai Section
01:38:270 (1): This New Combo looks unnecesary, the change in the Vocal is perceived at the Beginning of the Spinner, so makes this Combo unnecesary and out of any elements in the song. Remove it please
02:00:948 (4): (NAZI)- Looks better if you align this note with the previous note (2), also you will not have any kind of problems with the Spacing. Try to move this note to (x:312 y:148)
02:16:184: This Break should be dragged to 02:16:538. There is a sound in the music that fit perfectly with this suggestion, try to do it please xD

[Normal:]

Settings:
--> Same as Easy Difficulty, I think that this Approach Rate is a bit high. Reduce it by 1 Tick (AR-1)

00:34:018 (8): This Slider doesn't fit at all here, because this doesn't need to be an unified pattern since the Vocal start after to the Instrumental. To follow better this in the music, you should change this to a note and the would be the Slider. In this case, you should add a note here and then you have to do an Slider in 1/2, this Slider have to Start in 00:34:255 and have to finish in 00:34:491, this fit more with the Vocal (Also if you do that you should add a New Combo in this Slider). Here an Screenshoot:
00:45:948 (Spin): This Spinner fit better with Vocal if starts 1/4 back, also it's more consistent with your Easy diff. Try to move it 1/4 back and then make it 1/4 bigger
01:08:152: Same as Easy about this Break
01:30:239 (5): The end of this Slider is touching the HP Bar and this is really bad at the hour to play the map. You really have to move that below because this Overlap looks aesethics too.
02:16:184: Same as Easy diff. About this Break
03:12:522 (4,5): I think that the Stack is not the best end on this song. In general, you only used stacks in 1/2 patterns and some other exceptions. Remark better the Overall map if you unstack these Notes.

[Hard:]

Settings:
--> The HP Bar Reduce quickly to be a Hard Difficulty, try to reduce it by 1 Tick (HP-1)

00:26:459 (6): I can't listen any support in the red Tick (at the end of this Slider) to have a note or something in this point. If you have this, the previous Whistle patterns on (4,5) and at the beginning of (6) doesn't sounds really well. Since you don't have a support at the end of this Slider, I suggest you to change this Slider to a Note instead
00:36:144 (x): Here you started to map the Instrumental but in this place sounds empty because there isn't any stop in the Instrumental section. Sounds better if you add a Note here
01:03:546 (6): Sounds really fine if you add a Whistle at the end of this Slider, makes a good sense with the next note (7)
01:08:152: Same as previous difficulties about this Break
01:15:121 (5): You should add a Whistle at the end of this Slider, I like how to sound with the beginning of the next Slider (6)
01:28:231 (2,3): You have to don't respect the spacing in this suggestion (I think that it's not a big problem), looks better if you move the note (2) to the middle exactly of the Slider (3), plays really fine and also is a known pattern
01:34:609 (1,2): (^)
02:04:018 (7): Add a Whistle at the end of this Slider
02:12:050 (x): I really expected a note here, because I listen the drums. To follow better it, you should add a Note here
02:16:184: Same as previous difficulties about this Break

And That's all for now
Really nice map, I have to shoot a Star.
Best of luck with this map Kiddo ;)
Beuchi
I just noticed there's something missing on the sb code. Add this code on the Background layer to fade out the background at the beginning and reduce the load by 1x~

Sprite,Background,Centre,"blackandwhite.jpg",320,240
S,0,0,,0.625
F,0,19073,,1
Topic Starter
Kiddo-Kun
Added in the code~

mancusojuanmattos' Mod

mancusojuanmattos wrote:

Hi! Kiddo. Let's do that.

[General:]

- Tags: --> A little thing that I didn't understand. Frozen Child's diff is Still in the mapset? If not you should remove his Username from here and if his difficulty is in the mapset is better if you add his name on the difficulty name (e.g Frozen's Normal) to avoid any kind of confusion. I thought I fixed that already...Anywho, fixed~

--> I don't understand why you didn't add your previous name in tags (Death_the_kid) because you have Ranked maps with this name. At the hour to find your Ranked maps is easier to know that you were Death_the_kid. Consider that please. Why not, I added Beuchi too~

- Why is it One Direction - One Thing [Osu|Taiko] the Thread's name xD?? (I can't see any Taiko in the mapset :P) ...I failed at making taiko...Will fix xD

[Easy:]

Settings:
--> In my opinion, the Approach Rate doesn't fit at all looking the Slider Velocity and the BPM that they are not to high. You should reduce it by 1 Tick in the Approach Rate, fit better in my opinion (AR-1) Done.

01:08:152: Drag this Break to 01:08:507, fit better with the music, and also this Break is still in the Kiai Section Asdf! I thought I...Aw well... Fixed - All.

01:38:270 (1): This New Combo looks unnecesary, the change in the Vocal is perceived at the Beginning of the Spinner, so makes this Combo unnecesary and out of any elements in the song. Remove it please You're right.

02:00:948 (4): (NAZI)- Looks better if you align this note with the previous note (2), also you will not have any kind of problems with the Spacing. Try to move this note to (x:312 y:148) Done.

02:16:184: This Break should be dragged to 02:16:538. There is a sound in the music that fit perfectly with this suggestion, try to do it please xD

[Normal:]

Settings:
--> Same as Easy Difficulty, I think that this Approach Rate is a bit high. Reduce it by 1 Tick (AR-1)

00:34:018 (8): This Slider doesn't fit at all here, because this doesn't need to be an unified pattern since the Vocal start after to the Instrumental. To follow better this in the music, you should change this to a note and the would be the Slider. In this case, you should add a note here and then you have to do an Slider in 1/2, this Slider have to Start in 00:34:255 and have to finish in 00:34:491, this fit more with the Vocal (Also if you do that you should add a New Combo in this Slider). Here an Screenshoot:
I actually like the slider the way it is, it leads into the next part really well, sorry.

00:45:948 (Spin): This Spinner fit better with Vocal if starts 1/4 back, also it's more consistent with your Easy diff. Try to move it 1/4 back and then make it 1/4 bigger Done.
01:08:152: Same as Easy about this Break Done.
01:30:239 (5): The end of this Slider is touching the HP Bar and this is really bad at the hour to play the map. You really have to move that below because this Overlap looks aesethics too. Done.
02:16:184: Same as Easy diff. About this Break Done.
03:12:522 (4,5): I think that the Stack is not the best end on this song. In general, you only used stacks in 1/2 patterns and some other exceptions. Remark better the Overall map if you unstack these Notes. Done.


[Hard:]

Settings:
--> The HP Bar Reduce quickly to be a Hard Difficulty, try to reduce it by 1 Tick (HP-1)

00:26:459 (6): I can't listen any support in the red Tick (at the end of this Slider) to have a note or something in this point. If you have this, the previous Whistle patterns on (4,5) and at the beginning of (6) doesn't sounds really well. Since you don't have a support at the end of this Slider, I suggest you to change this Slider to a Note instead I like this slider because of the build in flow. Also, just leaving a note there is kinda bland IMO. No change.
00:36:144 (x): Here you started to map the Instrumental but in this place sounds empty because there isn't any stop in the Instrumental section. Sounds better if you add a Note here
01:03:546 (6): Sounds really fine if you add a Whistle at the end of this Slider, makes a good sense with the next note (7)
01:08:152: Same as previous difficulties about this Break
01:15:121 (5): You should add a Whistle at the end of this Slider, I like how to sound with the beginning of the next Slider (6)
01:28:231 (2,3): You have to don't respect the spacing in this suggestion (I think that it's not a big problem), looks better if you move the note (2) to the middle exactly of the Slider (3), plays really fine and also is a known pattern It leads to some ugly overlapping with (1), no change :U
01:34:609 (1,2): (^) ^
02:04:018 (7): Add a Whistle at the end of this Slider Done.
02:12:050 (x): I really expected a note here, because I listen the drums. To follow better it, you should add a Note here Done.
02:16:184: Same as previous difficulties about this Break Done.


And That's all for now
Really nice map, I have to shoot a Star.
Best of luck with this map Kiddo ;)

Thanks for the mod~
Shohei Ohtani


Hard:
00:14:411 (2) - Move this so (1)'s endpoint is on (2)'s slidertick?
01:45:356 (7) - ^

Normal
00:08:507 (2) - Add whistle on beginning of slider
00:08:979 (3) - Add whistle on end of slider
00:08:979 (3) - Is there any way to make this not overlap?~
02:45:593 (5,6) - Make this centered with (4) and (3)?

Easy:
02:31:656 (1,2,3,1,2,3) - People might complain about how quiet these are

kawaii :D
Topic Starter
Kiddo-Kun
Done All~
Topic Starter
Kiddo-Kun
Double posting to let everyone know that I submitted my first legitimate Taiko difficulty!
Mercurial
Also, bump.
Aurele
Another bump. hahano.

Your Taiko starts too quickly, srsly.
Topic Starter
Kiddo-Kun
Whoops! I added in a couple seconds of audio lead it...Silly me.
Also, got MMzz to look at it and he approves
Topic Starter
Kiddo-Kun
Double post...
those
Eh...

[General and SB]
  1. You have not set a Background, which is a problem for your storyboard at times like 19373, 136538, and 192286.
[Easy]
  1. 01:08:507 - Makes no sense for the Kiai to last til here just to be consistent with the other diffs. Move to 01:08:034 - . Kiai should end on an object.
  2. 02:53:861 - Makes no sense for the Kiai to last til here just to be consistent with the other diffs. Move to 02:53:388 - .
[Normal]
  1. Is this diff supposed to use 0.80x, 0.90x, or 1.00x spacing? I've seen all three, but I can't tell how it relates to the music.
  2. 01:00:948 (1,2) - Blanket is wider at the top than at the bottom.
  3. 01:08:507 - Makes no sense for the Kiai to last til here just to be consistent with the other diffs. Move to 01:08:034 - .
  4. 01:17:955 (4) - Somehow not too fond of this rotated wave; perhaps it's the fact that you had built it to be parallel to the y-axis, so it feels weird seeing it rotated just so you have a diagonal wave.
  5. 01:42:522 (1,2) - Blanket is wider at the top than at the bottom.
  6. 01:48:192 (4) - Symmetrical across the y-axis seems intended, but is not the case.
  7. 02:10:869 (3) - Would be great if you could reshape this so you can see a teardrop-like hole in the middle of the loop.
[Hard]
  1. 00:45:947 (1) - Remove the new combo spinner; it is obvious it belongs to 00:45:828 (1) - .
  2. 01:08:507 - Makes no sense for the Kiai to last til here just to be consistent with the other diffs. Move to 01:08:034 - .
[Taiko]
  1. 00:15:593 (1) - Spinner is meaningless at this time in the song. Should map with dk's.
  2. Then I realize I don't understand what you're trying to map with this Taiko at all. It appears that you went through it once with objects just to note where you're going to have an object, then you went through a second time in the editor, applying claps to objects in an improvised pattern (this is very evident in the chorus when you're in the editor: you can hear the x x xxx xxx xxx in claps very clearly). I'm not too sure what you're trying to achieve with this, but at this rate it won't play very well.
Topic Starter
Kiddo-Kun
All fixed!

As for Taiko, I put the speed at 25% and found something to follow during the kiai (a fairly loud drum beat). I changed the map up and it's a tad less predictable, but there is still a lot of kdk patterns.
wmfchris
- note that "1D" would not be searched (the string has to be at least 3 characters), and it has no relation with other tags so remove it?

Taiko checking:

[Taiko]
- note that sliderborder is useless
- I would say the drum hitsound at the beginning is not clearly audiable. Try 50/60%?
00:41:814 - considering drums/vocals are very similar in beats and the tone of vocal is higher, I'll suggest a k here
00:49:609 - considering this is the beginning of kiai time and sounds like an accent in the music, add a finish?
01:42:522 - ^
02:39:215 - ^

This is suitable as a intermediate taiko diff, but just a bit boring since it lacks variation. In case you're still following the musical beat closely, you can consider kkd instead of some of the kdk, and kdddk instead of kdkdk (in the kiai time I can often hear the beat on white tick heavier than the middle one, and kdddk sounds well with it).

Good luck!
Regou
Hi Kiddo~ M4M? (I just found this in your user page)
Of cource, I am going to mod your map first :3
I will give a try~

Most of them are just suggestions!

[General]
00:00:475 - The beginning of this song is quiet, use 25% volume sounds better!

[Hard]
SPOILER
00:09:450 (4) - Remove the whistle at the end of this slider?
00:10:395 (5) - Whistle?
00:10:632 (6) - Remove whistle?
00:13:231 (4,5,6,7) - Try something like this?

00:45:828 (1) - 2 grid up
00:59:057 (4,5) - Whistle?
01:12:285 (1) - 1 grid left?
01:33:073 (4) - Ctrl+R? Of course, you will have to fix the spacing after this.
01:38:742 (1) - Same, two grids up
01:46:537 (3,4,5) - Spacing :<
02:01:183 (1) - Last slider point 1 grid right, 02:01:183 (1,2) is not perfectly parallel :o
02:02:128 (3) - ^
02:37:324 (3) - End this at 02:38:152, there obviously a beat.
02:38:270 - Add note
03:12:757 (6) - Delete?
03:11:576 (5) - Add finish at the end of this slider? The song ends at there.

[Normal]
00:08:507 (2) - Use circle instead of slider? Looks better
00:59:058 (4) - Whistle?
02:54:333 to 03:12:286 - Ctrl+H? Just coping note from 1st kiai time is boring imo :<
03:12:286 (4,5) - Do something same as Hard diff :3

[Easy]
00:35:908 (4) - (Nazi) See, the end of this slider is not parallel with 00:34:491 (1). Try to tweek this to make them look awesome!

Very nice mapset >< Good luck!
Shohei Ohtani
I want to meet the guy who played cowbell for this song >w<
Topic Starter
Kiddo-Kun
Saving from grave.
those

wmfchris wrote:

- note that "1D" would not be searched (the string has to be at least 3 characters), and it has no relation with other tags so remove it?
Topic Starter
Kiddo-Kun
Did I not already fix tha- Oh look, I didn't...Nice catch, those.
@Regou: Fixed some for Easy and Normal.
Kenezz


[General & SB]
-In the testplay I can see the black bg before the begin of the song -114 and suddenly dissapear, really don't looks good and I prefer fix it, the problem is your audio lead in, really is needless, change it for 0 and test again the begin, solved?
-Remove [osu|taiko] of the subject beatmap, not is really neccesary but bleh. http://puu.sh/NJUu
-Aaaand pleeease change this to Pending Beatmaps <3

[Easy]
00:38:270 (2) - Make this symmetric to 00:37:325 (6).
00:40:160 (4) - If you agree with the previous point, up this slider a grids and fits symmetrically the head and tail of the slider with 00:38:270 (2) & 00:37:325 (6) respectively. http://osu.ppy.sh/ss/389651
02:10:869 (2) - Ctr+J and ajust the spacing, imo looks better.

[Normal]
00:28:822 (3) - This slider could look better, try with this code:
SPOILER

151,247,28822,2,0,B|208:296|256:248|304:200|360:248,2,225,0|0|2
00:32:601 (4) - Maybe new combo
00:52:444 (6) - If you follow the voice then this slider should be start 1/2 before (in the red tick), like 00:59:766 (7), really now sounds a bit odd/belated, My solution: Remove 00:51:971 (5), add a circle in 00:51:971, move 00:52:444 (6) to the red tick and finally put a circle in 00:52:916 maybe stacked with 00:53:152 (1). btw the slider could look better like 00:28:822 (3).
01:23:625 (1,2) - Really I expect here a 1 1/2 slider repeat here to fits perfectly with the voice, really considers fix it! here my suggestion http://puu.sh/NKNj
02:08:034 (6) - Basically the same of 00:52:444 (6), if you wanna preserve the symmetry of the sliders, try it: Shoot 1 Shoot 2
02:35:436 (1) - Oh.. I think in this spacing is too odd, yep though the SV changes to .5x, considers change the spacing between this and the before slider.
02:57:168 (6) - Same as 00:52:444 (6) u_ú copy pasta of complete patterns.

-Edit-

[Hard]
00:13:702 (1) - Remove new combo to be consistent with 00:06:143 (3) and 00:10:395 (5).
00:19:372 (1,2) - The spacing between these sliders is a bit odd in the test play hmm I recomend keep the distance spacing like in 00:20:317 (2,3). My suggestion if you agree with me here is this, a Ctrl+C Ctrl+V of 00:19:372 (1) and Ctrl+H Ctrl+J. After this move 00:21:261 (3) to x:20 y:32 (under the smile of Harry xD)

[Taiko]
-Some unsnapped notes here, check it please.

And all is done, I hope to helps you, good luck and wooow I love this <3
Topic Starter
Kiddo-Kun
Fixed most <3
Kenezz
I should do this...
Bubbies!
Good luck with the rank Kiddo <3~
Topic Starter
Kiddo-Kun
Yay! Thanks Kenezz ;D <3~
SapphireGhost
Okay, let's do this!

[General]
- Consider having consistent ending times/kiai for osu!standard and taiko, since ending the kiai at 03:08:979 (currently before the end of the last chorus) doesn't make as much sense as 03:12:286 or 03:12:759.
- Maybe use different sets of combo colours in different sections to go with the storyboard?

[Hard]
- I feel like with this sort of style, you've got to really make the symmetry/blankets perfect or it doesn't have the same impact. For example, this to this or this to this. Just a style opinion, though.
00:55:986 (6,7) - These notes are touching slightly and it might look better if you could just pull them apart a bit.
01:53:860 (2) - This note in particular would look better if it was perfectly symmetrical.
02:43:230 (2) - Moving this one grid right would make it line up better with the end of (1).
02:50:553 (2) - Same as 01:53:860 (2).

Normal]
02:10:869 (3) - If this loop was perfectly symmetrical, I would be happy. Or I could make a heart for you.
slidercode
326,244,130869,2,0,B|342:196|458:228|490:92|390:24|326:80|326:80|262:24|162:92|194:228|310:196|286:212,1,539.999983520508

Seeing how wmfchris has checked the Taiko difficulty, I feel better. That's all I have to say on this map, PM me once you're ready.
Topic Starter
Kiddo-Kun
Fixed all but the combo colors. I don't think the SB varies enough in color for it to have a significant effect. Thanks a lot for the mod! ;D
SapphireGhost
Get out of Pending and fall into Ranked instead. You've got the first ranked One Direction map, out of 23 possible candidates.
Since this is my 50th rank, I'll handwrite this for you:
Topic Starter
Kiddo-Kun
Yay ;D
Thank you and all who helped <3
mancuso_JM_
Congratz Kiddo!! :D
Excellent song and map!
Andrea
This song in Nightcore is epic xD

Grats Kiddo!
Phenomz
what's next, more justin bieber ft. one direction?

Congrats for your awesome map.
Topic Starter
Kiddo-Kun

Phenom wrote:

what's next, more justin bieber ft. one direction?


Thanks~
Suimya
Gratz Kiddo \:D/ nice map indeed~
Genkishi
Gratz Kiddo~! :)
Kenezz
Oh my... Congratz Kidddo ♥~~
Mercurial
It was in time.
Kanari
Congrats ~
show more
Please sign in to reply.

New reply