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Kalafina - Hikari no Senritsu (TV Size)

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Wreath

Zejky wrote:

update !!!

Wreath wrote:

hi, Zejky


Blue : you should fix it, its not so good
Red : its unrankable. you should fix it


I do not know what red. you can talk clear


P/S: sorry for the language I use it from google.
Blue : you should fix it, its not so good
Red : its unrankable. you should fix it

this is template, sorry :(
kurohana
Mod req from My Queue

Easy

00:28:493 (4) - move 5 grids right
00:40:993 (2) - spacing
00:46:618 - 1,2x spacing in Easy? Too hard for beginners, please fix, then fix spacing >.<
01:06:618 - again ^
The spacing-changes are very difficult for bginners to read, they must be fixed!

Normal

00:14:118 (1) - Spacing
00:16:618 (1) - Spacing
00:19:743 (2) - Spacing
00:26:305 (1) - Spacing
00:30:055 (3) - Spacing
00:32:555 (3) - Move like 00:31:305 (1) this note (Fix spacing when you change it)
00:33:493 - Add note, sounds empty >.<
00:40:836 (4) - I'm not sure about this one...
00:46:618 - Spacing change again, i prefer to delete 1,2x and fix spacing, because on 00:56:618 - it's normal again, very confusing (Especially for beginners)
01:06:618 - Change again >.<

Hard

00:28:805 (1) - Delete NC
00:40:368 (5) - Make this slider like this Fix spacing
00:55:368 (5) - This is confusing, better change it
00:56:618 - Spacing changes to normal, at 01:06:618 it's 1,2x again, delete 1,2x or do 1,2x at 00:56:618 too
01:16:618 (3,4) - Stack the ends like this then move 01:17:868 (5,1) - 1 grid down

Insane

00:24:430 (1) - Remove NC
00:55:368 (8) - Move 1 grid down, should stack with 00:53:805 (5)
00:56:618 - Same like Hard
01:10:368 (4) - Ctrl + R
01:25:055 (1) - Remove NC and add NC to the following note

Good luck :)
Topic Starter
Zejky
tks for moding
update !!!
kyuten
Hi~Request from my queue

[General]
Tag: Kajiura Yuki Red Moon

[Easy]
-Timing-
00:04:118 - delete the green line, no need to add here
00:17:399 - useless green line
-Beatmap-
00:17:243 - remove slidertick here is better
00:40:993 (2) - add whistle here?
00:48:493 (2,3) - I perfer this rhythm 01:08:493 (2,3) - ^
01:12:243 (5) - eee...so..make it more beautiful..?

[Normal]
-Timing-
00:04:118 - OK~It's also this ww You can use just one red line with N:C1 here, the green line here is useless :D
00:45:993 - useless green line
-Beatmap-
00:05:368 (3) - Hmmm...it doesn't symmtric with 00:04:118 (1) but its also OK..just nazi..you choose the idea
00:16:618 (1) - whistle here is a little noisy 00:17:243
00:48:493 (2,3,4) - begin from here the distance is changed cuz you used x1.20. In my opinion there is no need to use x1.20 for its just changed little...still try x1.00?
00:52:555 (1,2,3,4,5,6) - this pattern is ugly...



[Hard]
-Difficulty-
OD-1
-Timing-
00:00:368 - add red line here with S:C2 30%
00:04:118 - same as Easy and Normal
-Beatmap-
00:01:305 (2) - one grid down on the centre
00:13:493 (7) - one grid down, its not symmetric
00:25:055 (1) - remove NC
00:25:368 (2) - add NC
00:30:055 (1) - remove NC
00:30:368 (2) - add NC
00:31:305 (1) - remove NC
00:31:618 (2) - add NC
00:46:305 (4,5,1) - the distance is different from 00:45:680 (1,2,3) why @.@???
00:52:555 (1,2,3,4,5,1,2,3) - this pattern it more beautiful :D01:03:493 (3,4,5,6,7,1,2) - try this pattern :D?(3 under 1, 5 under 2 and 01:05:680 (2) under 701:16:618 (3,4) - nazi...the stack
01:25:367 (2,3,4,5,6) - fix the pattern smoooooth :3
01:27:868 - no hitsound at the end. mute..?


[Insane]
-Timing-
still some problems...fix these as in Hard
-Beatmap-
00:37:555 (5,6,7,8,9) - a little noisy..try this? 01:28:493 - mute

Good work :3


[Overall]
\Kalafina/ <3333
taiko hitsound in Hard and Insane sounds weird and noisy...taiko hitsound doesn't fit for the song imo..
fix some nazi should be nice www
Good luck and star~☆
Topic Starter
Zejky
tks for mod and stars
Spectator
[ Insane ]

00:11:930 (2,3,4,5) - how about this square jump? http://osu.ppy.sh/ss/371906

00:13:649 (6,7,8,1) - http://osu.ppy.sh/ss/371910

00:15:368 (3) - Ctrl+R

00:16:305 (4) - x:368 y:344

00:19:118 (2) - stack slider's end at 00:18:180 (3) -

00:25:055 - http://osu.ppy.sh/ss/371923

00:26:618 (2,3,4,5,6) - http://osu.ppy.sh/ss/371927

00:56:305 (2) - stack this on 00:55:368 (8) 's end

00:56:618 (3,4,5) - http://osu.ppy.sh/ss/371915

01:07:868 (3) - Ctrl+R

01:08:493 (1) - x:320 y:288

01:10:368 (4) - stack this slider at 01:09:430 (2) -

01:11:305 (2) - x:424 y:72

01:14:118 (6) - NC

01:19:118 (3) - x:336 y:184



Lovely song <3

Good luck with rank!
meiikyuu

yay kalafina ^^, feel free to ignore anything you don't like

Easy
  1. 00:06:618 (2) - hm...why not put this slider here, right under 1? http://puu.sh/IOpu might look neater
  2. 00:46:618 (1) - add finish at beginning of slider? (edit: maybe you don't need to do this b/c there's not other finish sounds lol)
  3. 00:59:118 (5) - NC
  4. 01:00:993 (1) - remove NC
  5. 01:01:618 (2) - then NC here
    so that the combos follow each line of vocal
  6. 01:10:993 (4) - NC?
  7. 01:21:618 (5) - NC please(new section of vocals)
Normal
  1. 00:34:743 (2) - add whistle at beginning of this slider , and then remove the whistle at the reverse..
  2. 00:38:805 (1) - remove NC here and NC on the next note
Hard
  1. 00:10:993 (1) - remove NC here and NC on next note
  2. 01:16:618 (3,4) - stack the ends of these 2 sliders more neatly
Insane
  1. 00:50:680 - add note to keep the flow going~
  2. 00:56:305 (2) - stack with 00:55:368 (8) - ? xD
  3. 01:17:868 (5) - ctrl+ r might play better
nice song ^-^ hope it gets ranked, would rate a 10 lol
Topic Starter
Zejky
thank for mod
update !!
Chewin
Hi Zejky, mod request from my modding queue :3

Red : You must fix it
Blue : You should fix it
Black : Just suggestions

[General]
Inconsistency in uninherited (red) timing sections. You must set the same red timing sections in all diff

[Easy]
00:42:243 (1) - This vocal starts at 00:41:618, so it would be better you if you remove NC from 00:42:243 (1) adding it on 00:44:118 (2) instead with the new vocal sound.
00:46:618 (1) - I think you really need to use a finish on this slider's head to fit the kiai time
00:55:993 (1,2) - Mh. Even if the vocal starts on (1) you should to remove NC from 00:55:993 (1) adding it on the long white tick where new sound starts: 00:56:618 (2)
00:58:493 (1,2) - ^
01:01:618 (5,1) - ^

01:02:243 (1) - I think you could to remove this circle since this is the easiest diff
01:06:618 (1) - Same above about the finish
01:19:118 (3) - New combo

[Normal]
00:37:868 (5,6,1,2,3,4) - Select these elements and move to x:120 y:240 to center the 00:40:680 (3)
00:46:618 (1) - Same of easy about the finish
00:54:118 (7) - New combo for consistency with 01:14:118 (1)

[Hard]
00:11:618 (6) - New combo to avoid 00:13:493 (11)
00:26:618 (6) - New combo
00:27:243 (1) - Remove New combo
00:26:618 (6,1,1) - I don't agree about this antijump. I highly suggest you to use a different spacing than 00:26:305 (5,6) or 00:25:055 (1,2,3) that are 1/2 while this is 1/1.
00:27:868 (1) - Remove New combo
00:29:117 (4) - Use New combo
00:30:055 (1) - Remove New combo
00:35:368 (4) - I think this rhythm is better: http://puu.sh/JkGF or http://puu.sh/JkGQ
01:23:493 (7) - CTRL + R it?
01:25:836 (5) - move to x:40 y:272 for symmetry with 01:25:523 (3)

[Insane]
00:10:993 (1) - Useless New combo, remove it.
00:57:243 (4,1,1) - This antijump çwç
00:57:868 (1) - Remove NC
01:09:430 (5) - Improve the overlap with 01:07:868 (3)
01:14:118 (6) - New combo
01:15:993 (1) - Remove New combo
01:16:618 (3) - New combo
01:25:367 (1) - 1 grid right for spacing consistency with 01:25:367 (1,2,3,4,5)

That's all ;3 Good luck >w<
Topic Starter
Zejky
tks for mod
update hard and insane
re-edit all easy and normal to be able to sync.
Topic Starter
Zejky
Update complete !
Kurokami
Hi. :3

[Hard]
Oh god, my second try was a big fc. o.o Which is very rare. Oh well your jumps just want from me to touch them and I want to touch them too. :3

00:03:493 (6,7) - the spacing here is smaller then 00:03:805 (7,1) - here, so how about this: move this 2 00:03:493 (6) - right 1 grid, then this 00:03:805 (7) - left 1 grid. It maybe looks better
00:54:743 (3) - i dunno if it placed here for purpose, but 1 grid left will look better

That's all for this diff. Its all nazy. ._.

[Insane]
You used some magic, aren't you? o.o

00:47:868 (3) - this jump feels a bit weird to me. I catched it always, but still... ctrl+R on this 00:47:243 (2) - ?

I wanted to mention the small notes too, but they are just weird on the first try. On my second try I already get used to it.
[]
Not too many. ._. Well this mapset is very good therefore I give you 2 star. One, because I unable to find any real problem, and the second is because I love this song. :3 Good luck and get this ranked as fast as possible. ^^
Topic Starter
Zejky
tks you for moding and stars
Wreath
from PM

hi, Zejky :oops:
thx for request (re-check)

[Normal]
  1. 00:26:305 (5) - NC
  2. 00:31:305 (5) - ^
  3. 00:52:555 (5) - NC
  4. 00:58:493 (4) - ^
  5. 01:08:493 (4) - ^
[Easy]
  1. 00:08:493 (3) - NC
  2. 00:18:493 (4) - ^
  3. 00:39:118 (5) - NC
  4. 00:41:618 (1) - remove NC
  5. 00:50:993 (4) - NC
  6. 00:55:993 (9) - ^
  7. 00:56:618 (1) - remove NC
  8. 01:10:993 (4) - NC
  9. 01:15:993 (8) - ^
  10. 01:16:618 (1) - remove NC
  11. 01:21:618 (3) - NC
  12. 01:24:118 (1) - remove NC
no kudosu pls~
good luck :oops:
Topic Starter
Zejky
tks you for re-moding
kajiyatta
Hi from #modreq
General
all sugestion
Easy
Placement
00:29:118(1,2) try to fix this pattern
00:36:618(3,4) fixing blanket is better and beautiful.
00:52:868(1) y:328?

Normal
Placement
00:26:305(5) NC
00:31:305(5) NC

Insane
Placement
00:57:868(5) I think this anti-DS isn't good, so you should use Ds or jumping is better.

sorry for lazy modding. this map has good potential. star~
Topic Starter
Zejky
tks you for moding and stars
update
Irie Miyuki
some personal suggestions & my first mod. You can ignore if you dislike =)

SPOILER
Insane
How about putting more notes when kiai?
00:51:618 (3) - it can be more beautiful =)

Hard
00:27:243 (2) - I think longer distance is better

Normal
01:08:493 (4) - Can it change a place? such as (417,180)
01:24:118 (1) - why not add a spinner instead?
Topic Starter
Zejky
tks you for moding
Leorda
Hello there


[Normal]
00:17:243 (4) - Remove whistle at head slider?
00:48:493 (2) - Make a slider like this to make a better blanket? http://osu.ppy.sh/ss/379668


[Hard]
00:02:868 (2,3,4,5,6) - It is just me or this anti-jump spacing are inconsistent?
00:10:368 (4) - Extend to blue tick for better rhythm (00:10:836)
00:10:993 (5) - Shorten to red tick for upper reason (00:11:305)


[Insane]
00:13:492 (7) - New combo? Otherwise, players would be suprised if there is a streams after jump pattern


That's all I got, good luck
Topic Starter
Zejky
thk~ you dor moding
update
Lami
from #modreq....


[Hard]
drain -1 ?
00:03:336 (5,6) - move right 1 grid :3


[Insane]

00:23:805 (1,2,3) - set same distance snap eath other :3 (00:23:805 (1) - x96 y168)
00:34:743 (3) - x176 y176
00:41:305 (8) - x168 y112 ?
01:00:368 (4) - slider's 2rd point : x120 y200 (just imo :3)
01:05:993 (5) - x200 y152 set same distance snap eath other
01:13:180 (3) - x232 y224 ?
01:26:461 (1) - in insane diff's spin start 1:26:461 => 1:26:618 (hard diff's spin start 1:26:618)

maybe, it's good map
Topic Starter
Zejky
[Hard]
drain -1 ?
00:03:336 (5,6) - move right 1 grid :3
-------------------------------------
tks you for moding
update!!!
giant panda
Everything is fine good job.

Hard
00:26:618 (1,2,3) - bigger spacing
00:09:118 (1,2) - feels strange ending in a blue tick when
00:10:368 (4,5) - same problem
00:14:118 (2,3) - same problem
Guy
from my queue
When you don't like my mod, you can ignore it

 

Insane


 ● Circle size 4 ?
 ● 00:13:180 (6) - x:120 y:152
 ● 00:13:492 (1) - x:288 y:80 (Change distance of the later stream)
 ● 00:22:868 (4) - add finish
 ● 00:24:118 (3) - default normal finish?
 ● 00:37:555 (5,6) - distance miss
 ● 00:59:118 (2) - You change a curve more
 ● 01:01:618 (3) - finish of slider beginning
 ● 01:15:055 (4) - finish

 

Hard


 ● 00:00:368 (1) - delete finish and add whistle same Insane.
 ● 00:13:493 (1) - add finish of slider beginning
 ● 00:22:868 (7) - add finish of slider tail
 ● 00:24:118 (3) - default normal finish?
 ● 01:15:055 (2) - finish

 

Normal


 ● 00:06:618 (3) - make a symmetry
 ● 00:23:805 (1) - default normal finish of tail?
 ● 01:15:055 (5) - finish of beginning?

 

Easy


 ● Over all slider shape is little ugly :?
 ● 00:34:743 (2) - curve more
 ● 00:36:618 (3) - NC?
 ● 00:39:118 (5) - ^
 ● 01:21:618 (4) - ^

That's all. Good mapset!
GL ;)
Topic Starter
Zejky
thank you for moding
fix
Poggo
Hi from my mod Q ^.^

Insane

00:10:993(6,1) - stack better
00:41:618(1) - better replace on 2 identical sliders 1/1 and add note 00:42:555
00:50:680(7,1,2,3) - maybe make so http://osu.ppy.sh/ss/384704 looks better
00:57:555(5) - http://puu.sh/Mowv
01:26:618 - start spinner here

Hard

00:08:493(4,5,1) - make identical distance between this notes
00:35:368(4) - http://puu.sh/Mozx
00:55:055(4) - ctrl +R it' will be more playable
00:58:493(1,2,3) - make identical distance between notes >.<
01:16:618(3,4) - make this lsider identical and stack better ends sliders

Normal

01:05:680 - i think better add slider 1/2 here sounds better

Good luck~
Topic Starter
Zejky
tks for moding
update!!!
R e d
Hello Zejky :)

[Easy]

01:03:493 --> end slider here
01:04:118 -- > add circle Sounds better to me, and less confusing

01:24:118 -- Spinner instead of slider? long sliders is not easy for begginers even the slow ones. And I think this need spinner or scores will be all tie ;o

[Normal]

Nothing

[Hard]

00:05:993 --> Maybe slider here instead of 2 circles?

[Insane]

maybe some more spacing at beggining?



Thats all from me :) good luck
Topic Starter
Zejky
tks you for moding
update
Nagisawa
Heey)from my Q

Generel
~delete this red line in timing 00:00:368 -
~delete .osb file in your folder and full submit

Easy
00:16:618 (3) - make a clean slider
01:24:118 (1,2) - delete this slider and note. add a spinner. from 01:24:118 - and end 01:28:180 -

Normal
notes do not correspond to the desired distance. please use distance shap and resnap all notes

Hard
:o
notes do not correspond to the desired distance. please use distance shap and resnap all notes

Insane
does not look neat.

good luck!
[ Zzz ]
00:52:555 (1,2,3,4,5,6) - Hexagon

i`m sorry that i can`t piont out welll because i `m not good at moding
[ A S U N A ]
hello, I'm here to Modding & advice. :D

The remaining difficulty is not a problem.

good Song :)

Easy

00:54:118 (2,3) - Slide chage? http://puu.sh/MJDN

Hard

00:24:430 (4,5) - What do you think do you switch to the slide?
00:25:368 (7,8) - ^
01:24:118 (1,2,3,4,1,2,3,4,5,6,7) - change..Insane and Hard sections are the same.

Normal things that came out in the notes inside the grid, Please correct.

Overall, a bit of a jump is dreadful. Not a bad idea to try Snap Distance :oops:
Topic Starter
Zejky
tks you for moding
fix and update!!!
[CSGA]Ar3sgice
hi~


Insane

  1. I think as the BPM is very low, the diff can be harder
  2. 00:17:243 (2) - http://osu.ppy.sh/ss/391202 <-- like this..?
  3. 00:22:086 - you can add note here
  4. 00:24:118 (3) - move down 1 grid
  5. 00:42:243 - there are 1/2 sounds in the music from this point, consider spacing increasing jumps here like http://osu.ppy.sh/ss/391208
  6. 01:14:586 - use triplet..?
  7. 01:15:836 - add note?
  8. 01:16:618 (1,2) - make it one grid outside
Hard

  1. I think this diff is a bit jumps, as Insane is relatively easy, the diff spread is not very good imo
  2. 00:25:055 (1) - new combo? looks better
  3. 00:26:305 (1) - new combo for "yume"?
  4. 00:39:743 (4,5) - blanket http://osu.ppy.sh/ss/391236
Normal

  1. 00:05:993 (2) - move left and up to make it look symmetrical with previous slider
  2. 00:14:118 (1) - copy (4) and ctrl+h ctrl+j。。
  3. 00:41:618 (1) - good!
  4. 00:44:118 (1) - move it farther..?
  5. 01:24:118 (1) - 2nd slider point 1 grid down, looks a better circle
Easy

  1. 0.5 star, good wwwwwww
  2. 01:04:743 (4) - maybe make blanket in the latter part better? o.o
soft song :D

Good luck~
Topic Starter
Zejky
I thank you mod
but i don't font, you can write it into English
I need your help
grumd
Hi.

Insane

— Mapping
  1. 00:00:680 (2), 00:01:931 (2), - I suggest you to remove the whistles on these notes since the sound on this note, compared to every next one is far lower. So it's better to make some difference in the hitsounds' pitch too.
  2. 00:03:024 (2) - Remove the whistle here? Listen to the music at 50%, there's no whistle sound.
  3. 00:06:618 (1) - Move the middle point of the slider a bit left, so it will be centered, to make better shape of the slider. You have this. I suggest this.
  4. 00:07:868 (3) - If you move this middle point to the center, it would be better too.
  5. 00:09:118 (3,5) - The same thing.
  6. 00:13:492 (1) - Whistle?
  7. 00:14:743 (2,3) - Ok, if you want to fix such minor things, just check every slider on the map and try to find better middle point position. I'll not point this out anymore.
  8. 00:17:243 (2) - But this slider is too curvy, compared to every other slider. Make it like this please.
  9. 00:23:805 (1) - One grid down, because the 1-2-3 distances are not equal now.
  10. 00:26:461 - You need a note here, because of vocals.
  11. 00:27:868 (7,8) - Ok, replace these circles with a slider please, to match the vocal lasting "teeee~mo"
  12. 00:29:430 (4,5,6,7,1,2,3,4) - Too much simple horizontal sliders in a row, boooring, cinsider making some of them curved.
  13. 00:34:743 (3,4,5) - You'd better add a slider with repeat instead of this, will fit vocals better. Like this.
  14. 00:41:305 (8) - Make the spacing here equal.
  15. 00:46:305 (5) - One grid left to make spacing better
  16. 00:47:868 (3) - Will look and flow better if you Ctrl+R it. Apply with the next one together.
  17. 00:48:493 (4) - Ctrl+R it too if you apply prev. one
  18. 00:51:618 (3) - One grid left to make petter square
  19. 01:03:180 (2) - Make the spacing equal
  20. 01:06:305 (6) - Move it up, because this jump is too big and do not fit the song here imo
Hard

— Overall
Comparing to Normal, this diff is VERY hard. But if you compare Hard and Insane, they do not differ much. It makes a huge gap between Hard and Normal. You must reduce Hard's difficulty by removing most of it's jumps. Hard looks like Insane as for now.

— Mapping
  1. 00:26:461 - You need a note here
  2. 00:26:618 (1,2) - This anti-jump is not very good-looking here, better make a 1/1 slider here. Like this.
    I've also Ctrl+R'd 00:27:868 (2) and moved it middle point to a better position (it was too close to slider's end)
  3. 00:32:868 (4) - Reduce this jump, it's unneeded and too big. Moving it like this can work.
  4. 00:33:493 (5) - If you apply prev. change, place this circle right between the prev. and next note, to make the spacing consistant. For my last screenshot it's position can be x:272, y:128
  5. 00:40:368 (5) - Do not stack it with (3) start, this turn look bad. Placing it like thiswill be better imo. If you fix this, place the 00:41:305 (6) - at x:312. y:160
  6. 00:48:493 (1) - You'd better delete the repeat and place a note instead of it to emphasize the downbeat. The best solution is removing the repeat, moving 00:49:430 (2) to 00:49:118 and placing a note at 00:49:743.
  7. 00:54:118 (1) - One grid up to make a better triangle
  8. 00:55:055 (4,5) - Too confusing for a hard. You'd better remove the jump, placing this note closer to the previous and the next one, delete the circle and add a repeat to the slider.Like this.
  9. 01:02:868 (1,2,3,4,5,6) - These jumps are nonsense, the music doesnt call for them. Reduce this please.
  10. 01:16:618 (3,4) - Ugly :c This is far better
  11. 01:20:055 (5) - Move it to x:272, y:256, because this jump is also unneeded.
Normal

— Mapping
  1. 00:32:555 (3) - You'd better remove the repeat
  2. 00:33:805 (1,2) - If you compare this rhythm to 00:35:993 (1,2), you will see that in mapping they are almost the same, but on the timeline they are not. To remove the confusing pattern like this and also make the rhythm overall better, I suggest you to remake it like this.
  3. 00:35:993 (1) - If you change the previous one suggestion, you will have to move this slider a bit closer to the prev. one. I suggest to place it at 392;152, and also better to change it shape so it will not be so close to the previous slider, like in the screenshot!
Easy

— Mapping
  1. 00:26:618 (1) - Please avoid touching the previos slider. Try tiny grid level.
  2. 00:31:618 (1) - Same.
  3. 00:37:243 (4) - Will encircle better if you move 2nd point 1 grid left and 3rd point 1 grid up
  4. 00:39:118 (5) - Avoid touching please.
  5. 00:48:493 (2) - Make the encircling better. Like this: http://osu.ppy.sh/ss/391635. If you want to copy this screened slider, replace the line
    400,24,48493,2,0,B|456:88|416:176|320:176|288:144,1,200,2|2
    in your .osu file with this one:
    408,25,48493,2,0,B|456:89|408:177|320:161,1,200,2|2
  6. 00:59:118 (1) - Move the second point one grid down to make better encircling. Like this. Second point is white on this screenshot.
Topic Starter
Zejky
thank you for moding
i am doing
plz~ waiting in time
grumd
Oh, wrong words in Hard.Overall!
Comparing to Hard, this diff is VERY easy.
Comparing to Normal, this diff is VERY hard.
Topic Starter
Zejky
fix delete diff Inasne
update
thank for mod
show more
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