SPOILER
Thank you!those wrote:
From .:Let those mod those maps:.
[General]
Delete .osb file(s) and full submit if you aren't using a storyboard or the same storyboard across all difficulties. I thought I have already done this...
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server. Yeah.
The default sliderslide.wav is getting in the way of the music. I suggest you create two blank custom hitsound files called "normal-sliderslide.wav" and "soft-sliderslide.wav", then changing your Samplesets to be Custom1. added soft-sliderslide.wav (normal-sliderslide.wav is not needed)
[Insane]
00:50:344 (3,4,1,2,3) - Not sure if this pattern is appropriate right here. it is
00:58:620 (2) - Kickback is covered by the hitburst of 00:57:931 (6), making it unrankable. rotated
01:48:275 (4) - Kickback is covered by the hitburst of 01:47:241 (8). changed
01:55:862 (5) - NC okay
01:56:551 (1) - Remove NC okay
01:57:241 (5) - NC okay
02:05:517 (6) - NC no
02:01:206 (4) - Kickback is covered by the hitburst of 02:00:344 (1). changed
02:06:206 (1) - Remove NC no {in a dnb song like this you should have your new combos mainly on the 4/4s, as opposed to whatever vocals you may be mapping to. Try to fix the rest of the combos, and PM me if you need any help}. If I put NC everytime on the first beat in a measure some patterns get interrupted and look ugly as a result. And putting NCs after vocals is fitting in my opinion :3. I still changed it after your advice in some cases.
03:13:793 (7) - Kickback is partially covered by the hitburst of 03:13:448 (6). I don't think this is a big problem here because the return arrow already appears before the hitburst.
Good luck :3