おお神曲w
SakiKさんmodありがとうございましたSakiK wrote:
[rui's Hard]
Hit Sound's suggestion
00:05:045 (2,3) - ここclapスライダーの終わりだけの方が合う気がしました fixed
00:16:359 (1,2,3,4,5,6) - 2,4,6のclap消して1,3,5 fixed
00:19:445 (1) - クラップ消す fixed このあたりの音付けの仕方やり直した
01:00:759 (1) - ^ 元々ついてないみたいです
01:11:559 (3) - 終わりにfinish no
01:25:274 (1) - クラップ消す fixed 同じく音のつけ方変えた
01:43:445 (2) - ふぃにっしゅ消す fixed
02:13:102 (3) - 頭のclap消して終わりにclap no
other
01:03:159 (5) - NCで01:03:502 (1) - NC消す no
01:58:874 (3,4) - ちょっと見辛い気がしました こんな形どうでしょう? 使わせてもらいます
すごいいい譜面でした 直すところほとんど見当たりませんでした
SakiK wrote:
mod ふろむosu game chat
[General]
rui's HardのtagにNico Nico Dougaが2つあるので1つ消してください
Star's GIRLのみaudio lead inないので追加してください
osbファイル・・・はもう消さなくてよかったんでしたっけ
[Chata's Easy]
Hit Sound's suggestion
00:32:302 (2) - rm clap at reverse point (and add clap end sliders?)
01:05:559 (3) - add clap
01:06:245 (1) - add clap reverse point
01:10:702 (2) - add clap slider head and rm claprevers point
01:23:731 (2) - add clap
01:45:331 (1) - ^
01:37:788 (3) - rm clap slider head and add clap slider end
01:46:017 (2) - add clap slider ends
01:57:331 (3) - add clap
01:59:045 (2) - ^
02:10:702 (2) - ^
other
00:24:759 (1,2) - this stack too hard to play beginner player?
00:27:159 (1) - Rm NC and NC 00:27:846 (2) - here
00:45:674 (2) - DS
01:43:274 (2,3,1) - try this?01:51:502 (1) - Rm NC
[Star's GIRL]
Hit Sound's suggestion
At least the first part of the sound, you feel unsatisfactory
so here is suggestion for first part's Pattern
all add whistel
00:00:417 (1) - slider head
00:01:274 (3) -
00:02:302 (5) - slider end
00:03:502 (2) -
00:04:017 (4) -
and other parts
00:05:217 (3,4) - add clap?
00:05:902 (1) - add finish slider head
at KIAI time,you should use clap insted of whistel or use clap with whistel(but its my opinion)
01:11:731 (1) - add finish
02:18:245 (2) - add clap
02:23:045 (1) - ^ slider revers point
02:26:645 (3) - add finish at slider ends
other
00:34:359 (4,5) -move 4 x:473y:244 5 x:393y:303
00:55:102 (7) - NC here and rm NC 00:55:274 (1) - here
00:59:388 (5) - move y:76
01:11:731 (1) - Rm NC or Rm this note and spinner start at here
01:49:274 (4) - here is too hard to normal player... change this?or
[rui's Hard]
Hit Sound's suggestion
00:05:045 (2,3) - ここclapスライダーの終わりだけの方が合う気がしました
00:16:359 (1,2,3,4,5,6) - 2,4,6のclap消して1,3,5
00:19:445 (1) - クラップ消す
01:00:759 (1) - ^
01:11:559 (3) - 終わりにfinish
01:25:274 (1) - クラップ消す
01:43:445 (2) - ふぃにっしゅ消す
02:13:102 (3) - 頭のclap消して終わりにclap
other
01:03:159 (5) - NCで01:03:502 (1) - NC消す
01:58:874 (3,4) - ちょっと見辛い気がしました こんな形どうでしょう?
すごいいい譜面でした 直すところほとんど見当たりませんでした
[Insane]
Hit Sound's suggestion
00:26:302 (3) - ここの頭と00:26:817 (4) - ここにwhistel?(前に合わせる感じで
01:08:645 (1) - リバースポイントのFinishをスライダー終わりに移動
01:33:674 (1) - 終わりにfinish
02:14:474 (7) - リバースポイントのFinishをスライダー終わりに移動
02:16:960 (2) - ここもclap
other
00:10:702 (1) - ここRmNCか00:13:445 (6) - ここNC
01:11:045 (1,2,3,4,5,6,7,8,9) - この連打2回出てきますが素直に6消して2つに分けちゃうのもありかなと思いました
指摘少なくてすみません・・・すごい楽しい譜面でした!
だらだら長くてすみません ☆ミ
thanks :3SakiK wrote:
[Chata's Easy]
Hit Sound's suggestion
00:32:302 (2) - rm clap at reverse point (and add clap end sliders?) done
01:05:559 (3) - add clap ^
01:06:245 (1) - add clap reverse point ^
01:10:702 (2) - add clap slider head and rm claprevers point ^
01:23:731 (2) - add clap nope
01:45:331 (1) - ^ done
01:37:788 (3) - rm clap slider head and add clap slider end ^
01:46:017 (2) - add clap slider ends ^
01:57:331 (3) - add clap ^
01:59:045 (2) - ^ ^
02:10:702 (2) - ^ nope
other
00:24:759 (1,2) - this stack too hard to play beginner player? : l.
00:27:159 (1) - Rm NC and NC 00:27:846 (2) - here fix
00:45:674 (2) - DS :o
01:43:274 (2,3,1) - try this? http://puu.sh/jq36 見えない…
01:51:502 (1) - Rm NC done
merchat7 Thank you modmerchat7 wrote:
[Hard]
Your whistle seem quite weird at the beginning, try this (following all suggestion, before saying no) Very nice idea. All fixed first part
00:01:102 (4) - Add whistle
00:01:274 (5) - Add whistle
00:01:445 (6) - Remove whistle
00:01:617 (1) - Add whistle at begin, remove from end
00:02:302 (2) - Add whistle at begin
00:03:845 (3,4) - Add whistle to both hit circles
00:04:188 (5) - Remove whistle
00:04:359 (1) - Add whistle to begin
Following guitar make more sense to me
00:16:359 (1,2,3,4,5,6) - Consider 1/4 repeating slider instead, this look really ugly, because of the approach rate and can be hard to read. no. Because if it cahnge repeating slider, timing for hitting 00:16:874 (1) become difficult to understand.
00:33:845 (5) - Understand why you did jump, but I think it look nicer if you keep it to 1.2x distant snap. Looks like a spacing error. If not, use higher distant snapping to make it clear you want to do jump here. fixed
00:40:531 (2,3) - Maybe place them more.. even? http://puu.sh/jq18 fixed
00:46:017 (x) - Feel weird not to have a note on the drum here. ok
00:59:731 (x) - ^ ok
01:40:188 (7,1) - If possible, please move them down so that they do not touch hp bar. Doing this make your diff looks more polish/clean. fixed
01:51:331 (5) - Perhaps jump here? Or stack this at end of (4) and move 01:51:502 (1) further away? No, Why jump here?
02:02:645 (1) - Same as 01:40:188, move down if possible. fixed
02:24:588 (2,3) - Snap properly to 1.0x (without grid snap), minor spacing error, but it's very noticeable here. Oh...fixed ><
Patterns look pretty good, but the hitsound feel like it needs some work.
merchat7 wrote:
As requested (Forum PM),
[General]
- Why is Star Stream's diff the only diff with custom name? A bit inconsistent.
- Same thing with background, why Rui's diff the only one with a different background.
Not really major issues, but be sure to have a reason why, if a mat/bat asks.
[Easy]
00:39:159 (1) - Curving this slider looks nicer to me. (Copy 2 and paste it here) http://puu.sh/jpGJ
00:42:931 (3) - ^ Same thing, looks better if this slider is curved to me.
00:45:674 (2) - Why red point on this slider? Looks weird to me
00:47:045 (1,2) - Feel a bit empty because of the drum, how about repeating slider and 3/1 slider instead? http://puu.sh/jpHD. 00:49:102 (3) - You may want to change to hit circle + slider if you follow this suggestion, but it may be too hard for this Easy.
00:58:017 (1) - This slider looks a bit unsymmetrical to me, try to make it nicer?
01:00:759 (1) - Consider lowering the volume of the slider tick, sound too loud for this part for me. Also consider adding finish to begin and end (if you want to distinguish the finishes a bit, use timing point to change the volume of them, for example, one at 50% volume, one at 60% etc.)
01:04:189 (2) - Move up a little to avoid overlap?
01:08:988 (1) - Slider ticks on this slider also sound too loud, consider lowering the volume.
01:10:702 (2) - Weird wave slider imo, consider doing just a normal curve slider or place it somewhere else? http://puu.sh/jpKN
01:29:559 (3) - Don't understand why you use red point on this slider. If you wanted to use red point here then, you should use it at 01:26:817 (3) - as well as it's the same rhythm.
01:34:702 (2) - I think it look nicer if you curve this, just personal preference. http://puu.sh/jpLr
01:36:759 (x) - Should have a note here, perhaps move 01:37:102 (2) to here instead. Be sure to add finish on it.
01:39:159 (1) - Same as 01:00:759
01:44:988 (x) - Similar to 01:36:759, perhaps move 01:45:331 (1) to here and add finish.
01:46:017 (2) - Consider moving this to 01:45:845. It's on a red tick, but the drum starts here and it makes the slider feel too late to the music.
01:51:502 (1) - Looks better to me if curved. http://puu.sh/jpOf
02:03:845 (1) - Weird red point again, I prefer if you do a normal curve slider (remove red point).
02:12:759 (2) - Slider ticks sound too loud, consider lowering the volume of it.
02:14:817 (1) - ^
Map looks good to me, everything is suggestion, you don't have to follow them, but I feel they help make the map look/play better.
[Normal]
- Please use 3 od (Easy use 1, Hard use 5, so more balanced spread).
00:02:302 (5) - Consider silencing the slider tick here, sound very off to the music for me.
00:04:874 (2,3,4) - Consider a diamond shape like 00:03:159 (1,2,4). http://puu.sh/jpQT Looks a lot better to me, but you'll have to adjust the part afterward if you want to keep spacing consistent.
00:37:445 (3) - I prefer if you do something else other than kick slider, main reason is, your diff is quite difficult (big jump from Easy to Normal) so I recommend getting rid of stuff like this for a little nicer spread.
00:39:845 (2,3,4,5) - Weird pattern to play and seem too difficult for Normal, please simplify this.
00:42:931 (4) - Kick slider consider changing
00:45:674 (4) - ^ completely unexpected, unless you know the song
00:49:102 (4) - ^
00:59:388 (5) - ^
01:03:502 (1) - I really don't like h ow whistle sound on slider body, I recommend removing it.
01:04:874 (2) - ^
01:06:245 (1) - ^
01:07:617 (3) - ^
01:09:674 (1) - ^
01:54:245 (3) - Kick slider consider changing
01:56:988 (5) - Don't like whistle on slider body.
02:05:217 (5,6) - These two sliders don't look very symmetrical, perhaps work on them a bit.
02:09:331 (2,3) - Whistle on slider body :/
02:15:502 (1,3) - ^
02:26:645 (3) - Consider finish like the other diff?
I highly recommend changing those kick sliders and 00:39:845 (2,3,4,5). Not nice to see since Easy isn't very difficult. The rest is just suggestions. The second half is quite good, so good job there.
[Hard]
Your whistle seem quite weird at the beginning, try this (following all suggestion, before saying no)
00:01:102 (4) - Add whistle
00:01:274 (5) - Add whistle
00:01:445 (6) - Remove whistle
00:01:617 (1) - Add whistle at begin, remove from end
00:02:302 (2) - Add whistle at begin
00:03:845 (3,4) - Add whistle to both hit circles
00:04:188 (5) - Remove whistle
00:04:359 (1) - Add whistle to begin
Following guitar make more sense to me
00:16:359 (1,2,3,4,5,6) - Consider 1/4 repeating slider instead, this look really ugly, because of the approach rate and can be hard to read.
00:33:845 (5) - Understand why you did jump, but I think it look nicer if you keep it to 1.2x distant snap. Looks like a spacing error. If not, use higher distant snapping to make it clear you want to do jump here.
00:40:531 (2,3) - Maybe place them more.. even? http://puu.sh/jq18
00:46:017 (x) - Feel weird not to have a note on the drum here.
00:59:731 (x) - ^
01:40:188 (7,1) - If possible, please move them down so that they do not touch hp bar. Doing this make your diff looks more polish/clean.
01:51:331 (5) - Perhaps jump here? Or stack this at end of (4) and move 01:51:502 (1) further away?
02:02:645 (1) - Same as 01:40:188, move down if possible.
02:24:588 (2,3) - Snap properly to 1.0x (without grid snap), minor spacing error, but it's very noticeable here.
Patterns look pretty good, but the hitsound feel like it needs some work.
[Insane]
00:43:959 (2) - Perhaps stack this with end of (1) for a jump? Seem better then keeping it to same distant snap.
00:50:302 (2,3) - Consider doing jumps for these slider, it makes the jumps on (4) & (5) nicer to play for me.
01:39:674 (3) - Place this at x:64 y:56 so there is jump on (4)? This part feel weird to play for me, and when I did this, everything seem to flow a lot better.
01:41:388 (4,5,6) - Place like this so everything is 1.6x distant snap? http://puu.sh/jq7V This pattern doesn't seem to flow smoothly for me and this seems to help.
02:02:131 (5) - Should have a jump here, all the notes that begin on white ticks here had jump 02:00:759 (1,2,3,4), so should do one here as well.
02:21:331 (3) - Stack this on begin of 02:20:302 (4) so there is a jump for 02:21:502 (4)?
02:24:074 (4) - Stack this at end of (3)? Same reason as 00:43:959.
Don't see any real issue, looks good as usual
Slightly worry about difficulty jump from Easy> Normal, but it isn't that bad if the kick sliders are changed.
Starred, good luck on rank.
[General]
I recommend
offset : 412
[Chata's Easy]
02:20:302 (1) - 아래로 휘는 슬라이더가 더 이쁠꺼 같아요
[Star's GIRL]
00:05:902 (1) - 슬라이더 시작 부분 finish
00:49:102 (4) - 반복 슬라이더 한번만하고 00:49:788 노트 추가
00:53:902 (5) - 6번 노트 지우고 00:54:759까지 늘리는 것도 괜찮아 보입니다.
02:26:645 (3) - 슬라이더 끝에 finish
[rui's Hard]
00:38:302 (1) - http://puu.sh/jS6M
[Insane]
02:17:302 (6,7,8,9,10) - symmetryに http://puu.sh/jScx
B2IN Thank you modB2IN wrote:
[rui's Hard]
00:38:302 (1) - http://puu.sh/jS6M no fixed
Thank you mod~!!B2IN wrote:
[Insane]
02:17:302 (6,7,8,9,10) - symmetryに http://puu.sh/jScx
Good luck
Kawayi Rika thank you modKawayi Rika wrote:
[rui's Hard]
- 00:12:583 (1) - Try move 1 gird down,don't touch with 00:12:412 (3). ok
- 00:15:326 (1) - Flip this slider like this. ok
- 00:32:469 (5) - Move 1 gird down. ok
- 00:34:354 (6) - Try perfect stack this.(103,211) I think that already perfect stack
winber1 wrote:
rui's
00:39:840 (4,1) - i'd switch thes notes around http://puu.sh/kUyU fixed
00:51:154 (3) - new combo here instead of 00:50:811 (1) - ? to be on the main beat. no
00:56:640 - would fit better if you added a note imo to follow drums. add note
01:01:269 (2) - http://puu.sh/kUA1 turn into a slider and note? ok
01:09:669 (1,2,3) - spaced a little too far still imo. I just don't expect it. http://puu.sh/kUAL this may be better, and i think this also still makes 01:10:697 (1,2,3) - readable so you can keep that. This part is back SV1.0. So I think distance 1.2 is no problem
01:29:212 - would fit better if you mapped this part instead of having a long slider here :/ ok
01:41:554 (1) - i find it weird that this pattern does not start on the main beat >_> lol Star collapses is regret But you are right. Fixed
winber1 & popner thank you modpopner wrote:
[rui's Hard]
00:16:354 (1,2,3,4,5,6,1) - difficulty no changed
00:29:726 (1,2,3,1,2,3) - ^ ^
00:40:354 (1,2,3) - nazi - make a equilateral triangle? 00:40:012 (5,1,2,3) - I make rhombus
00:41:383 (1) - change to a circle and a slider / a slider and a circle / repeating slider? change to a circle and a slider
02:22:012 (1) - Ctrl+H? Nice idea. but this jump is too far in Hard
l1106188 thank you modl1106188 wrote:
[general]
- [rui's Hard]'s some sounds ,rhythm and NC is strange (I think ...) D:
[rui's Hard]
- Useless green line:
01:11:769 - deleted- 00:03:669 (2,3,4,5,1) - let these become a star ? ok
- 01:26:640 (1,2) - remove (1) NC and add (2) NC ok
- 01:29:040 (1,2) - no I choice vocal follow
- 01:42:926 (5,1) - I think this jump isn't acceptable no changed
- 02:13:097 (3) - 3 grid down and 2 grid right (If you accept , behind these also should change) ok
- 02:17:554 (1) - remove NC ok
- 02:26:469 (1,2) - (1) remove NC and (2) add NC ok
Verdisphena thanks modVerdisphena wrote:
General
Hard
00:09:326 (1) - Delete new combo ok, some newcombo was deleted
00:16:354 (1,2,3,4,5,6) - Random stream, try this http://puu.sh/l6Il ok fixed
Nothing to say, I dont like too much this diff, try to avoid things like this http://osu.ppy.sh/ss/267390, looks bad
LunarSakuya thank you modLunarSakuya wrote:
rui's Hard
00:23:040 (3) - Rotate clockwise a little so that 00:23:383 (1) blankets it nicely http://puu.sh/m9Kb ok
00:52:011 (6) - Move closer to (5) ok
00:59:212 (2,3,4) - Inconsistent spacing ok
01:56:983 (4,5) - Maybe move out a bit so that is doesn't touch (6) ok
02:04:183 (2,3) - Spacing no fixed
Thank you mod!!>w<//Leorda wrote:
Hello
[Chata's Easy]
00:44:297 - Add note for following vocal?
01:44:983 - ^
01:50:812 (3) - New combo for your combo pattern?
[Star's GIRL]
* AR +1?
* I think would be better if this diff name has a difficulty name, like "Star's Normal". Please change it, like others diff name
00:55:097 (7,1) - Swap new combo?
01:05:897 (3) - This notes is almost offscreen (just a warning)
01:44:640 (1,2,3) - Too many whistle around here? Remove one of them whistle
01:56:983 (5) - Remove whistle at sliderbody. It's unecessary, unless if you have a reason to have it
02:25:440 (4) - This notes is almost offscreen (just a warning)
That's all I can find, sorry
Thank you mod~!!DJPop wrote:
Please don't post only emoticons, it looks like spam
~General~
- Tag "Nico Nico Douga" is not necessary
- Source: VOCALOID
- Mostly hitsound mods, I only suggest for parts I don't feel OK
- If possible, Hinacle, you should set hitsounds in every guest diffs to be similar to Insane. Then my hitsound mods for guest diffs can be skipped
~Insane~
00:16:354 (1) - remove new combo ok
00:51:669 (6) - remove all finishes ok
01:11:126 (2,6) - delete, not fit ok
01:11:811 (1) - use soft-hitsound ok
01:57:497 (7) - remove all finishes ok
02:00:240 (3) - remove finish at the end ok
02:16:954 (2,6) - delete, not fit ok
02:17:640 (1) - add clap ok
02:20:897 - add note here sorry, no change
02:20:983 (1) - remove finish ok
Maybe you forgot this-Chata- wrote:
all fixed
abalee wrote:
hard:
try to make the spacing consistency. sorry no changed
Thank you mod~></abalee wrote:
background not fit except Easy diff if i don't misunderstand this song.
Insane:
00:56:297 (8,1) - : change it to two 1/2 sliders seems better for me.I think this rhythm is very good. sorry no change
few jumps not fit in my opinion.
00:33:326 (2,3) - ,01:10:183 (4,5) - This jump is a my favorite. Is one of my placement. no change
hard:
try to make the spacing consistency.
Thank you mod~!!Garven wrote:
Ahoy, Hinacle!
[All Difficulties]
01:44:983 - Start kiai here
[Chata's Easy]
00:14:126 (1) - This feels a little short for a spinner in an Easy. It might be best to map through it at this point.
02:25:783 (1) - ^
[Star's Normal]
01:10:354 (2) - After seeing 00:43:783 (5) - I fear this might be a little misleading. I'd just unstack it.
01:49:269 (4) - You know - just stick to one rhythm or the other. I'd prefer the 1/1 rhythm stacked under a slider end personally.
02:07:954 (1,2,3) - Why so much whistle? ;_; So noisy
[Insane]
00:19:612 (1,2,1,2,1,2) - Why so much new combo spam?
00:24:069 (2,3) - Swap the positions of these to keep your circular flow smooth. Right now, going from 00:23:726 (3) - > 00:23:897 (1,2) - feels unnatural
01:41:897 (1,2,1,2,1) - More new combo spam
02:20:983 (1,2,3) - This spacing felt really weird to play
@those: The BGs are fine. You could say that they are the memories of the happier times behind the screen if you really want.
wmfchris Thank you modwmfchris wrote:
[Hard]
02:25:097 (5) - how about removing clapping here to highlight the accent of (6)? fixed. it is nice idea :3
Thank you mod!NoHitter wrote:
Let's try getting this back up there.
[General]
- Due to a new rule, you can't put Hatsune Miku as artist anymore. You need to add the name of the composer instead.
- Just add Hatsune Miku to the tags.
- Add kiai refountains at 00:49:783 and 01:55:612 since they fit the song.
- I would suggest Tick Rate 2 for this song because it fits. sorry,I think hear Tick Rate 1 is good sound
[Chata's Easy]
- 01:04:183 (2) - New combo here to be consistent with your previous combo patterns.
- 02:25:783 (1) - Might be too short for an Easy. At least make it the same length as 01:12:069 (1).
[Star's Normal]
- Those normal-whistles in the chorus sound really noisy. Reduce the amount (I suggest you follow the hitsounding in [rui's Hard] for the chorus.)
- Why don't you add claps during the chorus as well? They sound better.
[rui's Hard]
- 00:59:897 (5,6,7,8,1) - A 5-object stream with this BPM would fall under an Insane IMO. I suggest removing (6).
- 02:05:212 (4,5,6,7,1) - Same as above. I suggest removing (5) here.
- 02:20:297 (1) - Remove new combo here to be consistent with your combo patterning.
- 02:22:012 (1) - Same as above.
- 02:24:240 (1) - Same as above.
[Insane]
Good!
Hinacle wrote:
Thank you mod!NoHitter wrote:
Let's try getting this back up there.
[General]
- Due to a new rule, you can't put Hatsune Miku as artist anymore. You need to add the name of the composer instead.
- Just add Hatsune Miku to the tags.
- Add kiai refountains at 00:49:783 and 01:55:612 since they fit the song.
- I would suggest Tick Rate 2 for this song because it fits. sorry,I think hear Tick Rate 1 is good
[Chata's Easy]
- 01:04:183 (2) - New combo here to be consistent with your previous combo patterns.
- 02:25:783 (1) - Might be too short for an Easy. At least make it the same length as 01:12:069 (1).
[Star's Normal]
- Those normal-whistles in the chorus sound really noisy. Reduce the amount (I suggest you follow the hitsounding in [rui's Hard] for the chorus.)
- Why don't you add claps during the chorus as well? They sound better.
[rui's Hard]
- 00:59:897 (5,6,7,8,1) - A 5-object stream with this BPM would fall under an Insane IMO. I suggest removing (6).
- 02:05:212 (4,5,6,7,1) - Same as above. I suggest removing (5) here.
- 02:20:297 (1) - Remove new combo here to be consistent with your combo patterning.
- 02:22:012 (1) - Same as above.
- 02:24:240 (1) - Same as above.
[Insane]
Good!
Fixed!!
Thank you~><//NoHitter wrote:
Rebubbled!
Thank you kanpakyin~><//kanpakyin wrote:
Ranked.
(ノ・ω・)ノ