thank you~!Mosya wrote:
i like it and ur maps :3
I will start working on it again on summer holiday since i am in a really tough situation now.
thank you~!Mosya wrote:
i like it and ur maps :3
感谢mod~!iroseka wrote:
iroseka's m4mNormal
这个……DS略大…… DT的时候会看出来不和谐【拖走 这个,怎么说呢。。。1.2的确有点大,好吧我再看看别人怎么说。。。。
note比无skin小一些 (这个skin 大小是2的note跟正常3的一样大) 是不是改一下note大小或者skin会有帮助?皮肤的话应该是没问题的,因为之前rank一个这样皮肤的,黑边也算在我note大小里面哦!
01:14:210 (1,2,3,4) - 形状略丑 记得Normal这样的堆叠是不好的? 那就改掉了~!
01:18:600 (5) - DS NC 这个我没太闹明白。。。
Hard
无问题0 0
Insane
没发现大问题0 0
03:30:674 (1) - 这里略丑 左一一格? 好眼力,其实下面我才发现全歪了。。。
Others
Hard和Insane的打击音效有点小……有时候会感觉不到自己又没有打到 稍微增加一些吧 这个吧有可能是其实我觉得还好,anyway,还有提出的话我会适量提升,因为之前有点大显得会很吵。。。
谢谢姥姥~!Strawberry wrote:
>3< baby strawberry chan~~~~~~~我不是蝉啊。。。
here is my a bit nazi mod :3 完全不会啦~
(feel free to ignore some of my mod, the mapset have been great! 嘿嘿是吗?
[Normal]
01:06:893 (5) - 感觉对于新人来说会比较难读吧:o 毕竟重叠的地方太多。拉的更简明一点? 拉开点!
01:19:332 (7) - 不得不吐槽一下这个真的很漂亮 DD XDDD
01:42:381 (3) - 最好不要叠在01:40:918 (1) - 后面。这是normal啊 太多遮挡不太好:3 这个吧,我决定不改了,因为改完我觉得不好看诶。。。
01:58:113 (1,2,3) - 这个也是 不太建议叠上 (比方说改成两个1/1的slider之类的改法? 好吧这个改掉了
03:03:966 (3,4,5,6) - 星星跳。。这在normal里可不是个好选择啊:O
03:15:674 (3,4,5,6) - 同上 (只是建议改一改 想到新梗之前先这样吧:3 恩我想先保留吧
03:31:771 - 为神马kiai不是在这里结束:o 我想来一只大喷泉。。。
[TuHard]
00:03:783 - (只是建议)去掉这个note.因为没有找到任何理由加这个note啊。(?)
00:09:637 - 同上
00:09:820 (9) - 调整到一个合理的位置 (如果你上面一条改了的话
00:14:027 (5) - 同00:09:637..(下略
00:21:527 (8) - x:224 y:188
02:27:564 (2) - 应该在这里NC 而不是02:27:930 (1) - 和 02:26:649 (7) -
03:31:771 - 和normal一样
@tutuhaha
[Insane]
AR-1 (不然怎么DT >w< 我觉得-1的话有点太简单了,因为铺面整体我感觉简单。。。
00:24:546 - 建议降低这里一些绿线的音量50%~60%这样?好像没什么大区别哦。。。但是我降低了
00:30:491 (1) - remove NC ? 好的吧,当时怎么想的我。。。
Thanks a lot for the mod~!Agkaemon wrote:
all suggestions as always
[Normal]
01:15:674 (5,6) - Space these up, they look bad as-is. i think its good...
01:54:454 (8) - if your intention is symmetry with 01:52:991 (5) - you need to align it properly good one~!
03:18:600 (4,5,6,1) - remake this so 03:18:600 (4,6) - don't overlap, looks bad compared to a sea of good pretty patterns. all right i will think about it.
03:20:064 (1) - might want to stack onto 03:18:600 (4) - they do stack actually
03:25:552 (1,2) - swap nc i think its fine...
03:31:771 - cease kiai HERE instead of 03:34:698 - ok, it works, i will change it.
[TuHard]
00:11:517 - unneccesary break, you can leave it as draining time orz
00:22:998 - ^
00:50:796 (6) - nc
00:52:259 (1) - remove nc
00:54:088 (2) - nc
kiai cut just like previous diff
[Insane]
AR 8 fits better imo (besides low OD, AR 9? you can do better than that)
00:39:088 (1,2,4,5,6) - has hitbursts overlap, affects readability and you should change it ok then i will change the skin
01:07:259 (3) - remake pattern trying to avoid 3's pattern to 1 well im gonna keep it like this now...
01:09:454 (3) - stack on top of 01:07:808 (6) - or move 01:07:808 (6,7,8) - to be centered looks better~!
01:22:442 (4,5,6,7,8,9,10) - do a shape instead of stacking thats a great idea~!
02:44:211 (1) - I'd rather remove NC i do wanna keep them
kiai cut as well
gl
01:34:515 (2,3,4) - do a shape of 3 or something. i cant come up with any good patterns..
Thanks for modding~! changed a little bitFenya wrote:
Hi~ n.n
General:
Should make an easy.
Normal:
I think the speed change of x0,50" is very sharp for a normal...
00:03:235 (6) - Spacing
00:37:259 (2) - Prees shift to leave aligned with the (1)
00:37:991 (3) - Spacing
00:44:942 (4) - Prees shift
01:01:039 (5) - Spacing
01:02:869 (2) - ^
01:15:674 (5,6) - I think this is a hard for a normal, imo~
01:39:454 (3) - Spacing~
01:40:918 (1) - ^
02:02:137 (2) - Stack this
02:05:430 (5) - Spacing
02:06:161 (6) - 1 grid down
02:07:259 (1) - Stack this
02:17:869 (6) - Spacing
02:58:113 (5) - ^
03:01:771 (6) - Prees shift to leave aligned with the (5)
TuHard:
02:41:283 (8,9) - 1 grid left
03:25:003 (7) - 1 grid down
Insane:
00:27:930 (4) - 1 grid down?
03:10:186 (2) - 1 grid down
That's all... Sorry for my poor mod :c
Sorry for my bad English, I hope you serve something.
Good song, good luck~
default-comma.png
default-dot.png
default-percent.png
default-x.png
好吧基本上是没有改,anyway,谢谢mod ~!DarkSkyKnight wrote:
This reminded me of hey we just met and this is crazy, but here's my number call me maybe......................= =
嘛。。。
红色的是智障mod,无视无视
第一次mod别抽我哦。。。
[Normal]
00:46:039 (5) - 有点太靠上了。。。
没什么问题但是对于Normal略难,另外Slider略碉
[TuHard]
。。。。。。。。。。。没看出问题
[Insane]
00:58:844 (5,1) - 这里distance spacing相对于之后的 不对。。。
02:16:771 (4,1) - 感觉怪怪的
别给kudo吧。。。我什么都没看出来。。。。。。。。。。。。。。。。。。。。。
另外有听见motherf*****大丈夫?
really helpful mod, thanks. i'll reconsider the hitsound and he Normal diff.ikari_kyon wrote:
hurr damn thing
hi[General]
- Complete number set skin with next elements
SPOILERdefault-comma.png
default-dot.png
default-percent.png
default-x.png- And maybe add reverse arrow?
for the skin stuff, i think it is fine since i got a ranked map with the same skin.[Normal]
Things that Im against on [Normal] diffs: over 3,00 star rating, SV changes, high/unconcistant spacing, stacks and backstacks
having that in clear lets see this, I dont want to point these stuffs from up, but please considerate about change them, Ill try to decrease the star rating if its posiblemainly I disagree with high spacing, general flow, stacking, backstacking and this random section 02:21:527 (1,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6)
- 00:27:015 - soundset change to normal should starts here, listen to the drums please
- 00:43:844 (3) - finish to end of slider
- 00:44:942 (4) - no finish on start of slider
- 00:48:235 (1) - my god, the spacing x_x also re-considerate this snaping, the drums starts on 00:48:600, dunno if you can listen them
- 00:51:161 (2) - ↑ start of drums > 00:51:527
- 01:19:332 (7) - wuuuuuuuuu ohhhhh /o/!!!!!!!!!!!!!!!!!!!!!!! 10 points to griffindor
- 01:39:454 (3) - u know about spacing 3:
- 01:50:430 (4) - as the slider is not following anythig at least remove the finish on start please
- 02:21:893 (1,2) - 2 recmoendations: use default soft for this section or use normal default clap instead those bad changes, I dont reallly like them are so random and ugh well that and placement of section
- 03:06:161 (2) - dont follow the "no way" D; ;D dunno >_<
- 03:20:064 (1) - no finish on end of slider sounds so asdfa also for incoming patterns, maybe you like them but I
[Harsh]
nothing important to point here, meh rhythm, random hitsounding and the same slider once and once again, I liked this 02:06:894 (1,2,3,4,5,6,7)
- 02:44:942 - add a hit here?
[Insane]
some custom hitsounds dont fit at all, example 00:36:527 (1) - sounds really odd and dunno finishes at 01:38:357 (3,1,2,3) and same for section pointed on [Normal]
- 00:50:796 (1) - special reason to increase volume? o: make it clear and loud?
- 01:11:283 (1,2,3,4,1,2,3,1,2,3,4) - hey hey you you, do you like copy paste? \:D/ No way No way, but i don't think i need a new one...
- 02:06:893 (1,2) - hell this is really nice, but as you wasnt using many symmetrical sliders at this snaping may be confusing for some players, hey why dont you use moar slider changes like this? is funny
- 02:31:405 (5) - use soft whistle/clap¿ clap!
- 02:59:027 (4,5,6) - woot? /o/ all moved to the center...
- 03:14:119 - add a hit, drum is clearly 1/4 true
- 03:29:942 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - can you make a better flow? 3: i think its fine...
hmmm
Merci beaucoup~Owi wrote:
Very well, let's more Avril!
'Wish You Were Here' love very much.
changed most of them for Normal diff, thanks a lot for modding~!ertyukjh010 wrote:
Request from Modding Queue
[General][Normal]
- You hadn't use pause-overlay.jpg, Delete it.
[Layout][rhythm]
- 00:05:430 (5,6) - Overlap. Make symmetry but not overlap better.
- 00:32:686 (1,2,3) - Why change the distance her. Make them 1.1x. I can not feel the asymptotic when I am playing.
- 00:48:235 (1) - Sudden deceleration, and I don't think it suitable for new player. I do not suggest to change the Slider speed, because the new players do not know when acceleration or deceleration, a sudden change would allow him to be wrong. Make 0.75x if you're adhere to the deceleration.
- 01:15:674 (5,6) - Stack the beginner. It's hard to read for new player and I think it's don't fit the distance.
- 01:18:966 (6) - Stack with 01:18:600 (5) like 01:17:137 (1,2,3,4) to followed your rule.
- 01:42:381 (3) - Don't return and stack. Make it like http://osu.ppy.sh/ss/354429. It's Directional.
- 01:47:137 (2) - Same problem with 00:48:235 (1)
- 02:59:576 (1,2,3,4,5) - Make this symmetry
- 03:19:698 (6) - Stack under at 03:18:600 (4)'s tail. It's not a good idea. It mislead new players.
[Opinion]
- 00:24:454 (1) - Delete it? Too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat.
- 01:08:722 (1,2) - Why don't add a short slider here, end at 01:08:905 and reverse once time.
[TuHard]
- It shouldn't be a easier diff. You used a large distance on this diff. And you must enhance HP, AR, OD. You shouldn't decline them to control the difficulty. Make a "Easy" diff and its difficulty less than three.
[Layout]Well for this GD.
- 01:46:039 (5) - Suggest of direction http://osu.ppy.sh/ss/354442
- 03:31:771 (1) - Why don't put it to middle?
Skip insane because it's too long QAQ
That all
changed some of them and you give me a good idea of jumping between the notes actually, thanks ~!pimpG wrote:
hi there o/
random mod
Normal
01:50:430 (4) - i know it would kill the symmetry but i really think it should start at 01:50:796
TuHard
00:24:454 (1,2,3,4,5) - the normal hit sounds strange, reduce volume here ?
00:52:259 (1) - like this? 01:40:369 - circle here?
01:40:552 - remove slider?
Insane
01:39:820 (5,6,7,8,9,10) i think it should be a bit more challenging, to fit the sound
02:22:625 (4) - too loud?
02:24:088 (8) - ^
02:25:552 (4) - ^
02:27:015 (8) - ^
....
03:20:247 (5) - remove ?
03:26:100 (2) - ^
thanks for modding!~Leorda wrote:
oh hi there~
[Normal]
* AR +1?
00:13:479 (3,4) - Overlapped by spinner-osu. It makes beginners are having difficult exactly, i will change the skin then~
00:54:454 (3) - New combo? ok
01:38:722 (2,3) - No jump in normal diff please fixed~!
[TuHard]
00:27:198 (7) - Remove clap ok
00:27:381 (1) - Add finish at head slider fixed
02:40:003 (3) - Why clap at tail slider? idk...this part makes me confused...
02:44:210 (9) - Add 1 repeating slider and add finish at end slider? @TUTUHAHA
[Insane]
00:56:649 (1,2,3,4) - Since this is anti-jump who has 1/1 click pattern, maybe it's better to move further away for avoiding for confusion.... For this, i think its fine since ar8 make the note disappear quickly so it won't confuse...
Good luck of your mapset
thank you~!RoxasGrylls94 wrote:
Hi Baby :3
[Normal]
00:38:357 (4) - I don't like this :C changed~
01:15:674 (5) - Move 4 grid right fixed~!
For the rest is perfect, star shooted my dear~
wow thats really a lot of stars, thanks a lot for modding and starS!-Bakari- wrote:
yo! as requested
[General]
same tickate for all diffs, please (2 on insane/ 1 on other diffs :<) i checked with a mat and its fine actually~
[Normal]
AR +1? Think about it. For me it feels better and funnier than now higher is always better lol
00:27:381 (6,3) - could you stack them? yea
00:32:686 (1,2,3) - sudden rythm change. aren't really enjoyable for me. move them 1/2 later and add circle at 00:32:686 - if you want to actually i do wanna keep it
01:15:674 (5,6) - looks a bit messy. stack? DS will break a lot if stacked...
02:21:527 (1) - clap + remove new combo? i think its fine...
02:33:235 (1) - ^
03:18:600 (4,6) - stack properly >.< fixed that~
03:28:844 (1,2) - ^ out of control...
[TuHard]
clear >.<
[Insane]
00:21:527 (1) - clap ok
00:31:405 (6,7) - ctrl + r D: maybe not...
01:46:771 (1) - add reverse, remove (2)? dont really wanna do that
01:46:771 (1) - beat here? i think you may wanna write something else?
01:46:771 (1) - ^ ^
02:35:065 (6,7) - a it overlapped with my hp-bar i think its fine, just a little bit. but i fixed that!
02:58:844 (3,4,5,6) - unstack :/ feels uncomfortable for me im gonna leave it like that first to see whether other player are ok for that or not
03:24:088 (5,6) - stack for better looking pattern? it looks good now i think~
~~~~~~~~~~~~~~~
nice map!
hey! hey! here's my star <3
我也想啊。。。Strawberry wrote:
快点泡啊><
wow such a long modding! thank you so so much!NeoRainier wrote:
Mod time \:D/
MODDING COLOURS:
Blue = hitsounds
Green = patterns
Orange = New Combo
Purple = rhythm changes
Black = general
[Normal]
00:48:235 (1) - instead of having the repeat at 00:49:515, put it at 00:49:322 i know it follows the rhythm, but i can't make a good shape, so i would rather keep it...
00:51:161 (1) - ^same thing, put it at 00:52:259
00:53:357 to 00:54:454 - if you don't like the hole here, put a beat at 00:54:088 close/or stacked to the 00:54:454 (1) -
01:47:137 (2) - change this like in the screenshot (i leave the design to you,just follow the rhythm)
ok i see, but i think mine is more simple and easy, anyway, nice suggestion
01:50:796 (4) - Make this as the slider 01:47:137 (2) -
01:52:259 (6) - add this beat in x:256 y:48
02:07:259 (1,2,3,4) - the (2) and the (3) are too "marginal".....how about this shape?
awesome!
02:31:406 (3,5) - put also this two as S:C1 "Clap" at 80% changed!
02:43:114 (3,5) - ^same thing
(optional) 02:43:479 & 02:44:210 - add a beat in both times
02:44:942 (6) - raise the volume of this beat ok
[TuHard]
00:14:027 (5) - There isn't any sound in here, you can keep the 00:16:954 (5) - , but this one should be deleted
00:34:698 (1) - Change the shape of this slider, maybe with something which recalls the next one
01:10:552 (7) - this slider's shape shouldn't be more curved to keep the same as the other ones? I think you should rewrite the 4,5,6,7 pattern into the one in the spoilerbox
01:50:064 (2) - the end of this slider should be a N:C1 "Finish" yes
02:08:174 (4,5,6,7) - same as 01:10:552 (7) -
02:26:283 (6) - remove the "clap"
02:26:649 (1) - put this slider as a "clap"->"clap"->"none"
02:27:930 (1) - put this slider as a "clap"->"clap"->"none"
02:28:844 (2) - make this a "clap"
02:29:210 (4) - remove the "clap"
02:29:576 (6) - "clap" on both edges
02:36:710 (2) - put this slider as a "clap"->"clap"->"none"
02:37:625 (3) - make this a "clap"
02:37:991 (5) - remove the "clap"
02:38:357 (7) - "clap" on both edges
02:40:003 (3) - top of this slider as a "clap"
02:40:552 (4) - make this a "clap"
02:40:918 (6) - remove the "clap"
02:41:283 (8) - make this a "clap"
02:44:210 (9) - both edges as "clap" changed most of the hitsound problems
02:44:942 - why not putting a finish (S:C1) note here? You can make it a jump like this (watch out cause i inverted the previous slider to keep the flow)
03:18:600 (5) - hmmm...how about removing this and anticipating at this time the start of the spinner?@TUTUHAHA
[Insane]
00:58:844 (5) - put here a NC not necessary i think
00:58:936 - add a beat here i wann keep it
00:59:027 (1) - remove the NC
01:07:625 (5) - Why don't you stack it on the same place as 1,3? (x:256 y:96) i think mine is better though
01:47:869 (3) - change this slider into two ones like in the screenshot
no...mine looks better
01:50:796 (9) - ^flip this horizontally and fix the spacing, watch out aboutTHIS
02:21:162 (4) - to make things harder, instead of this beat, you can copy the (3) and rotate by 180°
03:01:771 (3,4,5,6,7) - to make it prettier:i got ur idea, since the star shape is really small and short, its gonna be messed up if i use your pattern, and acutally i tried the way you suggested when i was mapping but i think the pattern i put is better
- put the (3) at x:291 y:192
copy the (3)and paste on (4)
rotate the (4) by -72°
copy the new (4) and paste on (5)
rotate the (5) by -72°
keep going until the staris done
03:15:674 (1) - remove NC
03:16:771 (2) - put NC
03:17:137 (1) - remove NC[/color]
03:29:942 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - That's nice, but i wanna suggest you something really crazy xD, free to deny it
OMG this is really crazy....
I'm done :3
哇超级晚的回复。。。cmn_891127 wrote:
Hi, -Baby Strawberry-~~~
[Insane]
00:31:039 (5,6,7) - 56重叠实在是不好识别,所以67换一下位置? 恩好的
01:07:808 (6) - NC 没有改
01:09:820 (4) - ^
01:34:332 (1,2,3,4) - 这个应该是1/3 这个真的是1/3!!但是打起来不如那种舒服所以还是改回来了
02:40:187 (4) - 太高了,你懂得的 好吧往下移了点
03:06:344 (x) - 感觉中间空的时间有点长,挺基情的地方突然断了,加一个note比较好 这个没有改跟的是歌词。。。
[TuHard]
前面两个短break有点别扭
[Normal]
None
都挺好的呢~~~GL~
thank you so much for modding ~!mancusojuanmattos wrote:
Hi! I was searching something in English (Pop or Rock especially), and I saw that in the recent uploading maps. So, let's do that
[Normal:]
• Settings:
--> The Approach Rate looks kinda high on this difficulty. Remember, it's your easiest diff on the mapset, so I think that fits better if you Reduce it by 1 Tick (AR-1) FIXED~
• 00:05:430 (5,6): The Overlap between these Sliders plays preety bad, it doesn't look fine. I prefer to see it Stacked instead of this ugly overlap, try to do something like this:
true, i changed to another pattern
• 00:12:747 (1): This note is too close (in the Timeline) to the previous Spinner, in this kind of difficulties the players don't have the necesary time to react. You should do something with that, maybe you can finish the Spinner 1/1 back, sounds fine anyways. did that
• 00:26:649 (5): You should start with the section of Normal Custom:1 Hitsounds on the beginning of this Slider adding a Finish, fit properly with the Instrumental not really wanna do that...
• 00:27:381 (6,1): If you do the suggestion recomended above, you should swap these New Combo because the Instrumental and the Stanza change on this point, so this would work much better
• 00:32:137 (3,1,2,3,4): I don't like how to play this pattern, the change to 1/2 could be sudden to New Players, and if you listen the music the 1/1 fit fine here anyways. I suggest you to do that with (1,2,3,4).
changed
• 00:47:869 (T): Hmm... What do you want to show with this fountain? Doesn't fit with this Slow section, I think that is better if you remove it from here i just wanna show the last hit is powerful...
• 00:48:235 (1): In this case, this Slider finishing on a Red tick doesn't work with the Instrumental or the Vocal, really (Try to listen the music on 25% of speed. Would be better if it finishes on the Downbeat, 1/2 back. ok
• 01:03:966 (5,6): (NAZI)- Something of naziness xD, but I think that this pattern work better if you do something like that:
good one~
• 01:08:722 (1): The repetition doesn't follow the Drums properly, the last part of the Slider (after to the Repetition) it doesn't appear on the music. So, It's better if you Remove the Repetition from this Slider but without the repeat the DS will be broken... so i changed the patterns......
• 01:15:674 (5,6): I would like to see that Stacked, looks much better, really. ok
• 01:18:600 (5,6): To unify the Vocal and make it just like a thing, I would like to replace these Notes to a Slider instead but idk where to put the slider, and 2 notes are not that bad
• 01:19:332 (7): A New Combo on this long Slider fit perfectly, specially because with it the Section ends. Btw, Nice Slider :3 >~ < thanks~
• 01:23:174: Drag this Break to 01:25:918, it plays preety fine with the Vocal. not that necessary..
• 01:42:747 (4,5): Fix the Spacing between these Sliders, I don't why it is reduced because the music sounds like always idk either...
• 01:47:137 (2): In this case, occure the same thing as 00:48:235, this Slider doesn't follow anything on the music properly (I recommend you to listen the music on 25%, again). To follow the music properly, this Slider have to finish 1/2 back fixed!~
• 02:01:405 (1,2): Stacked notes can cause a headache on New Players, specially if they are under of Sliders because they are really Hard to read to them. Is better if you unstack (2), to make an easier pattern than before changed~!
• 02:06:527 (7,1): (^)
• 02:09:454 (4,1): In this case can be pass because are 2 Notes Stacked but what is the reason to stack 2 Notes of different pattern/Combos? Is not good, doesn't work with the representation that the map can give. Would be better if you unstack these Notes for this reason
• 02:21:527 (1,1): The change it's still on the first Note, so the New Combo on the second one is totally unecesary. I'd like to remove it, also this kind of Spam can cause confusion in New Players ok
• 02:21:527 ~ 02:44:942: Just Notes on this Section? This become preety boring also you didn't make any variety on the Rhythm, all the Notes are doing the Same thing. It's better if you remap this section adding Sliders and stuff.i think its fine...
• 02:33:235 (1,1): The Spam is unnecesary, Remove the New Combo on the Second Note.
• 03:19:368 (6): I don't recommend you the Stack with the Previous Slider (4), Move this Note to x:160 y:208, flows much better and make the pattern easier to read but it doesn't look good...id rather keep it.
• 03:28:479 (5,1): To follow the 'No way', like you did in 03:29:942, is better if you Swap this New Combo (Add a new Combo in (5) and Remove it on (1), for consistency like I said before and also a Slider alone it looks preety weird in my opinion.
• 03:27:015 (3,4): Fix this Spacing, to mantain the Spacing consistency. Move this Slider (4) to x:272 y:368, to do that
- This map needs much more work, I just mod it as a Normal (with a Easy on the mapset), but this is really difficulty to be the easiest on the mapset, the Rhythm sounds montone sometimes and Sliders Shapes can be better (but I really don't want to mention that). You have to work more on this difficulty.
huge....but really helpful~
[TuHard:]
• 00:03:783 (8): This can be consider overmapped, there isn't any Rhythm on this Red Tick (You can listen the music on 25% speed to be confident). So, is better if you remove it from here
• 00:09:637 (8): (^)
• 00:14:027 (5): (^)
• 00:16:954 (5): (^)
• 00:20:796 (7): To be consistent with the previous section before the first Kiai, is better if you replace that with an 1/1 Slider without any kind of Repetition, this is the best way because follow the Vocal properly
• 00:27:015 (6): I think that it's better if you Start the Section of Normal Custom:1 Hitsounds in this Note, adding this Finish hitsound
• 00:29:393 (x): I'm preety sure that a Note fit properly with the Vocal, so you can try it
• 00:47:869 (T): Same as Normal, I don't think that this Slow section need a Fountain
• 01:00:857 (3): Well, This Note is unnecesary here. Remove it (I'm not going to mention this stuff again, follow my examples and delete the unnecesary Notes, is simple to do .)
• 01:09:637 (4): Would be better if you remark the Downbeat in this pattern, sounds better since in this point change the Stanza. Plays better if you Reduce this Slider by 1/2 and after that add a Note in 01:10:003
• 01:23:174: Drag this Break to 01:25:918, it plays preety fine with the Vocal. (Same as Normal )
• 01:34:332 (1): If you listen the music, is not a correct place to add a Slider with a Repetition because it isn't following the same thing when the ball hit on the Reverse. Works better if you delete the Repetition and then add a Note in 01:35:064
• 01:40:369 (x): To complete the 'dissapear' on the Vocal, add a Note here xD
• 01:46:771 (1,2): (NAZI)- The Blanket could be better here, I think that it's a good thing if you make something like that:
• 02:08:174 (4): Same as 01:09:637
• 02:21:893 (1): This Whistle on the beginning of this Slider sounds alone, because it is the only one on this section. This make an inconsistency, so is better if you remove it from here
• 02:23:539 (6): I think that you are missing a Clap on this Note, I can listen one on the music
• 02:26:283 (6,1): Same reason as above, add Clap on the beginning and the end of Slider (6) and Remove it form the beginning of Slider (1)
• 02:29:210 (4,5): Add Claps on these Notes
• 02:42:015 (1): A Clap here sounds really fitting, try it
• 03:22:076 (x): A Note fit fine with the Vocal here
- Nice :3. You just need to avoid these Unnecesaries Notes in 1/2 that don't play with the music, otherwise I didn't have big problems with the diff.
[Insane:]
• I think that the Slider Tick Rate 2 is not really necesary, the patterns sounds fine without it so I think that it's better if you set to 1. its fine i think,..
• 00:19:881 (x): To follow the Vocal properly, is better if you add a Note here with a New Combo and then remove it from the Next note not really wanna do that, cauz i wanna make it simple at the beginning and increase the difficulty little by little
• 00:33:052 (7,8,1,2): Incoming, I suggest you a pattern that fit much more with the sense of an Insane, I'm preety sure that players want to play a map more active than this section with just Sliders in 1/1, try to do something like that to make the pattern more enjoyable:
i like mine better...
• 00:44:393 (5,6,1,2): You can make something like I said you before here too.
• 00:47:869 (T): Same as previous difficulties about this Fountain
• 00:56:649 (1,2,3,4): Make the distance between these Notes bigger, to remark the change in 2/1 to 1/1. It will be more flow in my opinion it plays well now, so i wanna keep them >~ <
• 01:07:899 (7): This Note is unnecesary, it doesn't appear anything in the music to justify the activity of this Note. Remove it, please (And listen the music in 25% speed to be confident) i know, but i do wanna add it to the song.
• 01:10:735 (7): Add a Finish instead of the Clap, a double finish sounds preety fine here nope ><
• 01:19:332 (6,7,8,9,10): Again, this 5-plet is here to overmap, because no accompanying the music. Remove (7,9) to make the pattern consistent with the music id rather keep them... it sounds better if i add them
• 01:22:533 (5): Remove this Note, the Stream start on the next one
• 01:23:174: Drag this break to 01:25:918, like I mentioned on the other difficulties
• 02:21:527 ~ 02:44:576: Again only Notes like Normal, try to do a better variety with the objects that you add. I suggest you to add some more Sliders to make a better variety
• 02:59:119 (5): Remove this Note to avoid the Overmap
• 03:01:771 (3,4,5,6,7): Remove (4,6), the overmap is not good. You can make a Hard map without the necesary of overmap, try to follow the music properly
• 03:04:972 (5): You should to say good bye to this Note too cya~
• 03:15:674 (1): Include this Slider with the Previous Combo, it looks weird a Combo with just a Slider specially on this difficulty. (Remove New Combo )
• 03:29:942 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10): You know this is really overmapped, you just added notes to make the end difficult. Try to fix that removing the unnecesaries Notes.
-Well, I don't mod this Insane on my 100% lucid, but I think that it's not bad at all. The Problems are these Overmap just to make the difficulty more difficult so you can work in this aspect. As I said before, a Hard map can be based on another things (on a good way) and not in unnecesary overmap.
actually the overmapping, as you said, are not that bad.according to the music, yes your advise is absolutely correct. i did what you said first, but result is not what i expected and its gonna be too simple...so i didn't change all the overmapping stuffs.
That's all for me.
Still needs more work in all difficulties (specially Normal and on a 2nd place Insane).
Good Luck and Contact me in-game if you need help with something
thanks for modding~!ezek wrote:
Ok, Here is the m4m mod
Normal
00:03:235 (6) - Out of grid. fixed
00:06:161 (6) - Better like this: fixed
00:14:942 (6) - Out of grid. fixed
00:17:869 (6) - Out of grid, also should be alignded with 00:17:137 (5) fixed
00:32:137 (3) - Out of grid fixed
01:01:039 (5,6) - Better like this, imo: mine is fine~
01:19:332 (1) - Cool slider! thanks~
01:34:698 (2) - Remove New combo? idk about this...
01:38:722 (2) - Out of grid, also should be alignded with 01:37:259 (7) fixed
02:27:381 (1) - What about like this?: 02:30:308 (1) - ^ you know.. not in that part but you know, move a little to not look too straight..
02:39:088 (1) - ^
02:42:015 (1) - ^ don't really wanna change those...
TuHard
00:09:820 (9) - Separate?
01:10:369 (6) - ^
02:08:906 (6) - ^
02:44:210 (9) - Use finish at the end instead of clap. fixed
03:16:222 (7) - Separate?
Insane
00:08:722 (2) - Flip vertically, looks better. not to me...
03:06:527 (2) - Cool slider! thanks~
And, finished!
I danced this song on Boogie superstar and Just dance 2.
Then, let's go. Hi Strawberry and tutuhahahahahahahha.Stefan wrote:
I would love to see this ranked somewhen..