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goreshit - the nature of dying

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JappyBabes
If it's just a timing issue, scores should be saved, no?
Topic Starter
grumd
I know nothing, let's wait for any BAT to say something.
Shiro

JappyBabes wrote:

If it's just a timing issue, scores should be saved, no?
That would require changing a part of the map, so no, the scores wouldn't be saved.
Kurai
Unranked due to bad timing :
  1. Add another red timing point at offset @278722ms / 171BPM (-15ms from the previous offset).
riffy
good luck on re-approve :/
nrii_old

Kurai wrote:

Unranked due to bad timing :
  1. Add another red timing point at offset @278737ms / 171BPM (-15ms from the previous offset).
i would place the timing section at 278727 not 278272 (-10 offset not -15), -15 is too far. getting as low as 3% mistimed hits at -10 but consistent 18-20% mistimed hits at -15 with avg msg late.

after spamming the outro repeatedly with different offsets it feels more like -12 or -11 so if someone else can confirm that'd be great. i still say -15 is too early.

also sorry for getting it unranked but it should be easy to reapprove as its just a small timing change
Loctav
Please apply all timing changes to the taiko diff of me and odaril as well.
Shiro

nrii wrote:

Kurai wrote:

Unranked due to bad timing :
  1. Add another red timing point at offset @278737ms / 171BPM (-15ms from the previous offset).
it feels more like -12 or -11
-12, so that's 278725

Loctav wrote:

and odaril as well.
Don't bother.
Tenshi-nyan
01:07:860 (5) - another timing issue? it should start at somewhat around 01:07:918
04:52:465 (1) - should start around 04:52:509 - (1/8 later)
03:22:597 (6) - ^


At least it doesn't play on the white tick. Weird things is, there are other, similar places like this in the song, but they are just fine.
It's kinda minor so I dunno about this.
nrii_old

Tenshi-nyan wrote:

01:07:860 (5) - another timing issue? it should start at somewhat around 01:07:918

At least it doesn't play on the white tick. Weird things is, there are multiple similar places like this in the song, but they are just fine.
you're right, i think them being sliders means it's not possible to drop accuracy (atleast in standard) so it's much harder to notice (and also has far less effect on play)

this slider should start 1/8th later 1:07:904

edit: you edited with another, yeah they are just 1/8 early, i dont think changing them will do much at all to the play of the map but makes sense to change it now they're noticed
Kurai

Odaril wrote:

Kurai wrote:

Unranked due to bad timing :
  1. Add another red timing point at offset @278737ms / 171BPM (-15ms from the previous offset).

nrii wrote:

it feels more like -12 or -11
-12, so that's 278725
Actually -15 or -12 doesn't make any difference.
nrii_old

Kurai wrote:

Actually -15 or -12 doesn't make any difference.

it may not sound different, but as someone who set a 99.6% hidden on this last night with broken timing itit makes a difference to my accuracy. i'm getting more "random" greens on -15 than -12, i would probably put it at -11 or -10 myself
Lincolm
I hope it get approved again.
Topic Starter
grumd
Firstly, thanks to nrii for noticing that timing thing and to Kurai for unapproving. No, seriourly. Timing is a valuable thing and I'm happy that this map will be even closer to ideal now.

Secondly, changelog:
  1. Added uninherited timing point at 278725 offset, as Odaril suggested (-12 to current offset), snapped all objects and inherited timing points.
  2. 00:45:448 (7) - Slider start moved 1/8 later.
  3. 01:07:904 (5) - Slider start moved 1/8 later.
  4. 01:13:298 (4,5,1) - Ctrl+H (I wanted to mirror it when it was already bubbled, haha :3)
  5. 03:22:641 (6) - Slider start moved 1/8 later.
  6. 03:45:097 (1) - Slider start moved 1/8 later.
  7. 04:49:602 (1) - Reshaped (lol why not?)
  8. 04:52:453 (1) - Slider start moved 1/8 later.
  9. Added same red timing section in taiko.
nrii_old
played it, timing feels good, gogo approve
those
Here's re #1.
Mercurial
Pending, please.
Mismagius
ok

#2
Low
Mismagius
apparently when I bubbled the map it automatically moved back to WIP. either way, moved back
Aurele

Blue Dragon wrote:

apparently when I bubbled the map it automatically moved back to WIP. either way, moved back
No, not really. It moved to WIP when Charles unranked it.
kriers
Will have to warm up again to play this when it gets re-approved!
nrii_old

kriers wrote:

Will have to warm up again to play this when it gets re-approved!
me2, totally beating 99.63% hidden now that end is timed
Topic Starter
grumd

Blue Dragon wrote:

ok

#2
Wow, BD, I'm really surprised! Couldn't even imagine that you will bubble it. Thank you.
Yuukari-Banteki
[Taiko]
Looks good

[Dying]
looks ok

Reapproved
mancuso_JM_
Nice Reapproved! :3
Congratz!
Stefan
^^
Mismagius
\:D/ great job
[CSGA]Ar3sgice
why so many unrank these days

let's unrank all ranked maps!
Aurele
Welcome back, Goreshit ♥

edit; REAPPROVED BY SFG ♥♥♥
thelewa
Wow the description of this map makes it seem like death is a bad and sad thing
kriers

thelewa wrote:

Wow the description of this map makes it seem like death is a bad and sad thing
Totally agree with you on that. Rather than viewing death as the end of life, I'm viewing it as a part of it.
Topic Starter
grumd
Yeah, we all did a nice job :D
Thanks everybody!
YodaSnipe
Dear lord this map is so bad.

Edit: or maybe it's the song.
Topic Starter
grumd

YodaSnipe wrote:

Dear lord this map is so bad.

Edit: or maybe it's the song.
Okay :(
B2IN
gratz ! wow
Jordan
Gratz : D
JappyBabes

YodaSnipe wrote:

Dear lord this map is so bad.

Edit: or maybe it's the song.
Stop complaining about every app map e.e
nrii_old

YodaSnipe wrote:

Dear lord this map is so bad.

Edit: or maybe it's the song.
maybe you're bad, cant handle maps that arent simple?

grats on reapprove
riffy
awww yeah, thank you for awesome map.
congratz!
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