LKs wrote:
changelog:
resize combo 300/100/50 pic again
fixed all unsnapped sliders
some hitsound revisions
Bubbled
I can't say this is perfect in all aspects, but let's enjoy the atmosphere
xie xie LKs da da
Edit: timing section fixed in all diff.
LKs wrote:
changelog:
resize combo 300/100/50 pic again
fixed all unsnapped sliders
some hitsound revisions
Bubbled
I can't say this is perfect in all aspects, but let's enjoy the atmosphere
Garven wrote:
o/
[Storyboard]
01:59:378 - Check the right side of the screen. There's a tiny bit of a bright stripe of the next image that's loaded. FIIIIIIIIIIIIXED
[Easy]
01:07:468 (3,1,2) - Look really misaligned Fixed
01:17:580 (1) - Way too soon after a spinner for this level of difficulty. ehw. any good suggestion?
02:12:524 (1) - These super-short sliders with odd number of repeats on them can be confusing as to when they will end for new players. I'd recommend you think of something else with these. There are others in the map that you should address. I think it's ok to new players who have more than 10 play counts in total. otherwise I don't have good idear for that.
[Normal]
00:28:367 (4) - This could look a lot better. fixed
01:05:445 (2,3,4) - Better to use a slider for this kind of rhythm in a Normal. Fixed
01:32:412 - Weird to have the sliderslide sound suddenly go away fixed
[Hard]
AR/HP -1? AR stay 8 better to me. HP-1 now
01:11:176 (2,3) - Move down and right two grids to adjust for stacking. Fixed?
01:38:816 (1,2,3,4,5,6) - These sound so much better snapped properly to 1/6
There are other places that 1/6 could be used better too, but I wonder if it wouldn't work as well due to your strong following of the percussion.I d like to keep those