毫克怕
thanks Garven, waiting for sp3's reponseGarven wrote:
Yo
[General]
The color scheme of the hitbursts doesn't feel right. You have the white slider ball and follow circle and yellow/brown hitbursts. It just... doesn't mesh very well imo. Q_Q, I just think they work well with each other. None of player have really complained about that but yes, they look not that obvious.
Also the blank 50 doesn't help anybody. Put a 50 in there please. Yes indeed
Tick rate 2 fits this song best. Just silence them during the parts with no percussion. done
Your spinner circle needs to be 666x666 changed
[Normal]
00:17:737 (2,3,1) - Even if it's a Normal, you need to consider that newer players are going to be giving this a shot. This kind of spacing difference is rather confusing. I just followed the distance snap here. The SV changes http://puu.sh/yj8n.
01:34:796 (1) - Way too soon after a spinner for a Normal I have little intention to change. For it's quite near from the center so players don't need to take a big action to hit it
[Hard]
00:37:149 (1,1) - This spacing is iffy due to the slider velocity change before. yes the spacing, made it a bit larger
01:31:267 (4,5,1) - spacing hmm, in my opinion here was designed to make the same effect with 01:29:502 (2,3,4) - . fixed anyway
01:32:443 (1,1) - Kind of the same thing from before donno what do you mean here, the spacing is latger enough imo
01:46:561 (1,2,3,4) - The way these are positioned makes the spacing -look- bad. See if you can arrange it in a more pleasing manner. yessir
[Taiko]
Way too loud at the beginning. agree, decrease a bit for him
And during the song too.
Can't see much 'ere. yeah, because the numbers don't have black edging
01:35:384 (4) - Whoa whoa whoa whoa there. What just happened to an otherwise enjoyable difficulty? Please don't do this. It's disrespectful to the music.
Leave the question to sp3
[Insane]
AR -1 I think it's fine with 9, it's not as hard as it was tho
fixed allGarven wrote:
[Normal]
00:18:914 (3) - The problem is that the distance snap makes things messed up when you're changing velocity multipliers. The other issue is that this is a new phrase that is starting and the spacing is still super-close. The transition from the slow -> faster sections feels abrupt and not very intuitive right now from a newer player standpoint imo.
01:34:796 (1) - It's still very very soon after a spinner for such a laid-back difficulty. I'm quite wary of it. I'd suggest mapping through it, but that would leave you with no spinners at all.
Worked with spin on the taiko via IRC.
wmfchris wrote:
[Insane]
01:19:208 (2,3,4,5) - 這個還是有點坑了 ._. (4) NC 倒也和音樂相符 k
01:23:914 (2,3,4,5) - ^k
01:29:796 (7) - [Nazi] 向左稍移一點 k
[Hard]
00:49:355 (4) - 建議unstack 看得不太清楚也不好看 http://osu.ppy.sh/ss/333487 改了 但间距比你图里的大 因为黄色部分间距都大 我让他们保持一致
00:55:973 (5,6,7) - 同樣misleading 可以stack (5,6) 然後拉開(6,7) ok
no. It is saigetsu numbersLolicore Flandre wrote:
osu!stream numbers?
Is that even allowed.
.baka wmf hahGirlz wrote:
Lovely map song and sb :3 btw someone forgot to put this in: Other(Instrumental)
I lost the original file ;_;Apricot wrote:
Please fix the "Original Diff" link