Happy birthday Breeze
We love AKB\:D/
We love AKB\:D/
Ei Kei Breeze 4 8S i R i R u wrote:
A K Breeze
Anyway thanks for checking itBeatofIke wrote:
Map is very good. It's hard to mod it. -_-
How can you map so pro like that?
谢谢cmn妹子(・∀・)ノcmn_891127 wrote:
Hi, Breeze~
[Hard]
00:24:319 (2,3) - 打起来不顺手…我比较喜欢先note后slider 这张图里因为其他地方也没有1/4拍的单点所以就保持这样了
00:41:859 (2) - 加一个note,跟前面节奏对应比较好~ 之前确实这里是有加, 不过让一些人测试后觉得这里加了会比较难, 如果再有人说到我就加回去吧
01:12:664 (1) - 貌似是1/3的感觉,不过现在这样也很好……
01:14:418 (6) - ^
01:28:450 (6) - ^ 啊嘛, slider倒是影响不大
02:10:546 (4,5) - http://osu.ppy.sh/ss/324771 这样好像spacing更大了...
02:24:578 (1) - 这个整体提到前面的蓝线? ええっなんで?
02:59:438 (3) - 往下移一格 k
03:19:390 (x) - 感觉这里应该再接一个slider 好像背景音乐没这种感觉
04:30:866 (1,2) - overlap,(1)应该移动上1左2 k
Normal看liudeye改什么[/list]
完~
[Normal]
02:00:899 (4) - 不过不想用折返的话,大概是要用soft-slidertick了 不懂,让微风来改吧
02:26:332 (1,2) - ctrl+R 好像这样变难了些?
02:40:364 (1,2,3,4,5,6) - http://puu.sh/wCSM fix
03:30:353 (4) - 应该缩短,从03:30:572开始 fix
03:47:016 (7,1) - overlap 让微风来改吧
03:59:074 (2) - 这个开始的时间也很奇怪,两个建议:完~
- 缩短,从03:59:294开始 fix
- http://puu.sh/wCXx
其他看看liudeye改不改x847606653 wrote:
Hi,just suggestion
Normal
00:20:482(2) 最后一个point移动到(336.224)? 现在反而应该更对称些
00:48:985(2) 第二point移动到(208.72)? ^
01:39:193(3) 为啥不拉对称捏? 非镜面对称而是中心对称
04:17:953(3) 第二个point(392.336),第三个点(336.216)? k
Hard
04:31:523(2) 第二个point放那么远干嘛? ...这个没什么影响吧...
说了一堆废话。。star个走了._.
02:26:322(1) 第二个point(24.224)第三个point(112.280)第四个point(176.240)这样会不会更好看?我的那部分暂时不改了,等其他人提起再修改吧
02:40:364(1) 第二个point(256.328)第三个point(352.280)第四个point(352.192)^?
02:42:118(3) 第三个point(328.128)?
ThanksVass_Bass wrote:
Hi there~
GeneralNormal
- Size of BG 1024x758, resize please as long as it's not over 1024x768, it should be fine
- 04:16:834 - fountain there...so epic chorus in the end, add the full kiai there I'' just keep this for now
Hard
- 00:44:600 (1,2,3,4) - looks not good, may be you will do reverses there k
- 01:02:140 - add finish there, strong part nah
- 01:03:017 (5) - and there
- 01:03:894 (1) - yeah, finish there too
- 01:46:867 (1,2) - add whistle on the all first slider and start and start of the second sorry but i don't like how it sounds like that
Good luck
- 01:01:920 (1,2,1) - same thing with the finishes I don't like add finish here
- 01:03:894 (1,2,3,4) - in normal diff you have whistles there, may be you will do the same? k
- 02:10:546 (4,5) - they're little overlaped oh well changed
- 02:22:604 (1,2,3,1,2,3,1) - finishhh sorry, no, really sounds bad to me
- 02:59:438 (3,4,5,6,1,2,3,4,5,6) - add some whistles like in music k
- 04:33:935 (6,7) - may be you will swap them? swap? what?
Thanks, fixed some, too lazy to reply them all lol, it's a long modByakugan249 wrote:
Text
ThanksNetsukawa wrote:
A K Breeze !
HBD
Let's go ~General
- Setting
- Remove countdown in all diff ? k
- Folder
- Fine
Normal
- Setting
- Fine
- Mapping
- Mapping Design / Issue / Suggestion
- 00:34:514 (1) - Overlapped by hit-300 , Stack next note ? I think this should be fine
- 00:48:546 (1) - ^ ^
- 04:30:866 (1) - Move right 2 grids ? k
- Hit Sounds
- 02:19:316 (3) - Add finish ?
- 02:43:433 (4) - This whistle slider sound weird , Remove it ? k
- 03:31:230 (1) - Add finish ?
- 03:38:246 (1) - ^
- 03:41:754 (1) - ^
- 04:32:400 (1) - ^
Hard
- Setting
- AR -1 ?
- Mapping
- Mapping Design / Issue / Suggestion
- 00:31:445 (1) - NC ?
- 00:40:215 (1,2,3) - Change to 1/2 slider with reverse ?
- 01:30:204 (3) - NC ?
- 01:55:637 (1) - Remove NC ? k
- 03:04:920 (3) - Epic slider...
- 03:17:198 (5) - NC ?
- 03:54:251 (4) - ^ k for this 2
- Hit Sounds
- 00:19:605 (4) - Remove clap at end and start of slider ? there are claps in background music
- 01:58:268 (1) - Add finish ?
- 02:01:776 (1) - ^
- 02:05:284 (1) - ^
Hope it can help you ~ ><
thanksl1106188 wrote:
微風醬 早灣 OwO
"re" 意思是 "remove"
黑色 只是建議,不喜歡可以略過~OAO
藍色 是要討論的問題
紅色 是unrankable[Normal]
- 00:40:215 (5) - re 紅線的finish 如何 ?~OAO
- 00:48:985 (2) - 讓第2個點在 x:216 y:80 ,第3個點在 x:288 y:96 k
- 01:00:386 (3) - 讓它在x:408 y:88 , 第2個點在x:456 y:104 如何呢?!OAO k
- 02:05:284 (6) - NC ?~ k
- 02:42:118 (3) - 讓第3個點在 x:320 y:120 ? k
- 03:53:812 (2) - 讓第2個點在 x:200 y:264 ,第3個點在 x:168 y:200 ? k
- 04:30:866 (1) - 讓第4個點在 x:56 y:208 k
[Hard]
good map & good song & good luck~
- 00:20:921 (3) - 讓第2個點在 x:72 y:184 k
- 00:40:434 (2) - re finish
- 01:55:637 (1) - re NC
- 02:06:599 (4) - 讓它在 x:280 y:312 感觉现在更好
- 03:32:764 (4) - 讓它在 x:392 y:64
mod不好請見諒 OTZ
392,176,14782,2,0,B|360:224|392:272|432:272|472:272|504:320|472:368,1,240
Thanks for modJacob wrote:
Hello!
GeneralNormal
- Your background is 1024x758, when it should be 1024x768. Perhaps you might want to use another background or resize your current one. resized
- 00:00:969 (1) - At this first slider on all of the difficulties, you might want to make the beginning of it soft due to the volume and intensity gradually increasing. okay, changed
Hard
- 00:14:782 (4) - It would be in your best interest if you made this slider symmetrical in order for it to be better looking.
392,176,14782,2,0,B|360:224|392:272|432:272|472:272|504:320|472:368,1,240looked good, changed- 00:49:862 (3) - I believe that you could easily make this slider better looking. lol well
- 01:08:717 (1) - This slider doesn't match the vocals very well. Doing this could solve the problem easily with minimal changes. I think this should befine
- 01:39:193 (3) - Reversing this slider and moving it upwards to follow the distance snap flows better than putting it behind (2) in terms of position. k
- 01:40:728 - Even though it doesn't matter too much, extend the beginning of the break to this point. Make sure to also do it for the hard difficulty. k
- 02:03:530 (4) - You should avoid this touching with (3). Newer players may think that (3) has an extra reverse due to the spacing and they may miss.
- 02:04:407 (5) - In normal difficulties, it's recommended that you don't have things touching the HP bar.
- 02:13:177 (1) - This one note combo is unneeded.
- 02:21:070 (5) - You might want to add a new combo here in order to shorten up the current long combo.
- 02:43:433 (4) - This doesn't follow the vocals very well. Try something like this.
- 03:00:096 (1) - This spinner seems rather short for a normal difficulty.
- 03:32:984 (1,1) - For the sake of looking good, try not to make the endpoints of these sliders touch.
- 03:54:470 (1) - Short spinner.
- 00:48:546 (1) - Try to avoid centering things after a spinner. They get overlapped by the hitburst and the spinner-osu!. Hmm, since it's a note, it could be easily read by approch circle
Not many problems. Excellent work!
谢谢modiroseka wrote:
iroseka's moddin' from tha queue总体来说……我很喜欢就这样吧【拖走
算是神map了
normal
03:57:540 (2) - 要不要在这里加一个? 加什么?
04:06:310 (1) - 形状 形状怎么了...?
hard
01:17:049 (5) - 逆时针旋转5° k
01:24:284 (3,4) - 形状略猎奇…… ...
01:50:375 (4) - 逆时针旋转10°,其余顺移 k
02:00:899 (1,2,3) - 要不要跳一跳?我觉得可以跳一跳 算了还是不跳了
02:50:888 (1) - 要加whistle么 不用了
02:54:834 (1,4) - 在return箭头处加上whistle? 加了听着蛮奇怪的
thanks for moddingKawayi Rika wrote:
Hello ~ Breeze ~
Random mod for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[Hard]
- 00:43:065 (3) - Move 1 grid left,looks better. k
- 01:30:204 (3) - Add new combo should to here and Remove 01:29:765 (1). objection! 異議あり!(误 here's a new lyric bar so should be fine
- 01:40:508 (6) - Looks not straight. fixed
- 01:40:728 - Add finish sound better to me. sounds odd to me
- 03:55:786 - ^ okay for this
[Normal]
- 03:23:556 (4) - This slider(rhythm) a bit hard for beginner,so i suggestion change a circle on 03:23:775. k
- 03:37:588 (4) - ^ sure
- 04:32:400 (1) - Extend to 04:36:566,sound much better. yes, agree
That's all ~ really nice mapset and cool song ~
Call me back recheck ~ when you are ready ~
220,328,83188,6,0,B|136:288|136:104|320:104|352:336|152:312|112:192,1,420,2|001:39:193 (3) - Nazi but snap the penultimate waypoint.
304,132,125284,6,0,B|272:176|328:248|352:208|336:160|264:224|288:280,1,18002:11:642 (1) - This part is a bit hard for the easiest diff ç.ç What about to remove this circle to make it easier?
440,56,134931,2,0,B|472:96|440:152|440:152|416:140|440:128|440:128|472:176|436:224,1,24002:26:332 (1) - Dno't you think that this rhythm would be better? And easier to play.
392,64,153348,6,0,B|304:48|320:24|320:24|328:56|248:48,1,180,2|002:43:872 (5) - New combo and remove from 02:46:503 (1)
180,172,234470,2,0,B|140:144|60:144|24:200|28:280|44:320|124:340|156:312|168:260|120:224,1,36004:03:240 (1) - Same of 00:34:514 (1)
256,356,63894,5,201:50:375 (4) - Improve this blanket: http://osu.ppy.sh/ss/386439
256,248,64332,1,2
256,140,64771,1,2
256,32,65209,1,2
56,176,110375,2,0,B|24:216|52:312|128:316,1,180,0|801:53:883 (2) - overlap better this slider's tail with 01:52:568 (4)'s head?
thxChewin wrote:
Hi breeze, random mod. I hope this can help you
[Normal]
00:00:969 (1) - Don't use 5% volume because it's unrankable. Just start the increase of volume with 10% k
00:00:969 (1) - Still here, use finish on this slider's tail, it sounds very good since a new rhythm starts and you reach the 80% volume well thanks for suggestion, but add finish sounds odd for me
00:14:782 (4) - Mh, since there should be a clap on 00:15:220 what about to make this rhythm adding the clap on it?
this slider is for a whole rhythm in the music, so no change
00:32:332 Not important but unsnapped green line
00:34:514 (1) - Placing this circle in the grid's center makes it become very confusing for the spinner-approachcircle of 00:32:322 (1). It's really hard to read for beginners, and since this is the easiest diff of your mapset you really should fix it 1/2 beat space after a spinner should be fine, and in the centre should be the most easy case right?
00:48:546 (1) - The same ^
01:23:188 (1) - How you can see from: http://puu.sh/MP9y this slider is asymmetric. This is the right code: http://osu.ppy.sh/ss/386415 k220,328,83188,6,0,B|136:288|136:104|320:104|352:336|152:312|112:192,1,420,2|001:39:193 (3) - Nazi but snap the penultimate waypoint.
01:47:305 (2) - Add finish on this slider's end
02:00:899 (4) - Too loud these finishes omg @.@ Use 80% volume instead plz sounds fine for me
02:05:284 (1) - Still asymmetric slider here. Making it symmetric would improve the flow of your map: http://osu.ppy.sh/ss/386417 k304,132,125284,6,0,B|272:176|328:248|352:208|336:160|264:224|288:280,1,18002:11:642 (1) - This part is a bit hard for the easiest diff ç.ç What about to remove this circle to make it easier? seems no much differences :/
02:14:931 (3) - Still not good slider's shape here. Use this code instead: http://osu.ppy.sh/ss/386418 k440,56,134931,2,0,B|472:96|440:152|440:152|416:140|440:128|440:128|472:176|436:224,1,24002:26:332 (1) - Dno't you think that this rhythm would be better? And easier to play. k
02:33:348 (1) - Ugly slider: changed392,64,153348,6,0,B|304:48|320:24|320:24|328:56|248:48,1,180,2|002:43:872 (5) - New combo and remove from 02:46:503 (1) k
03:54:470 (3) - Yes i'm really bothering but.. this shape flows better: http://osu.ppy.sh/ss/386427 k180,172,234470,2,0,B|140:144|60:144|24:200|28:280|44:320|124:340|156:312|168:260|120:224,1,36004:03:240 (1) - Same of 00:34:514 (1)
[Hard]
00:00:969 (1) - Same of Normal k
01:03:894 (1,2,3,4) - Wrong spacing. You can keep a consistency spacing in this way too: http://osu.ppy.sh/ss/386437 <-- every circle is distant 0,60x from the other one (prev. and next) k256,356,63894,5,201:50:375 (4) - Improve this blanket: http://osu.ppy.sh/ss/386439 k
256,248,64332,1,2
256,140,64771,1,2
256,32,65209,1,256,176,110375,2,0,B|24:216|52:312|128:316,1,180,0|801:53:883 (2) - overlap better this slider's tail with 01:52:568 (4)'s head? k
03:26:077 Reduce this break till the previous long white tick seems no need
04:26:919 (8) - New combo why here?
Good luck with rank :3/
thanks for checkingSuzully wrote:
Konnichiwa
[Normal][Hard]
- 01:53:006 (1,2) - Looks odd. Move (2)'s end above by 1 grid to make them symmetric. k
- 02:11:642 (1,2,3) - A bit too difficult for the easiest diff in this mapset. Change these notes to a slider please. k
- 02:42:118 (3) - Incorrect spacing. It's too near from a previous note. fixed
- 02:49:134 (3,1,2) - Looks crowded. Please avoid overlapping (3,2). fixed
Call me back later~
- 00:32:332 (T) - This green line is a bit late so it doesn't effect correctly now. fixed
- 01:01:920 (1) - How about adding a finish to the return of slider? I feel it fits the music more. Hmm sounds odd, so no, sorry
- 02:22:824 (2) - ^ ^
- 04:32:181 (3,4,5,6,7) - Since you followed the bell(?) sound, I recommend to use soft hitsound from 04:32:620 to 04:34:374. Also suggest to add a new combo to (4) so it makes reading the timing easier. NC added, sound changed