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3L - Be Happy* [Osu|Taiko]

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Total Posts
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Topic Starter
cRyo[iceeicee]
This beatmap was submitted using in-game submission on 2013年5月15日 at 3:21:28

Artist: 3L
Title: Be Happy*
Tags: M3-29 Mythol SUPER EURO SMASH Vol.1 Tsukasa OnosakiHito aabc271 Lundlerol collab
BPM: 158
Filesize: 7703kb
Play Time: 03:33
Difficulties Available:
  1. Easy (2.31 stars, 204 notes)
  2. Happy!!! (5 stars, 654 notes)
  3. Hard (4.91 stars, 480 notes)
  4. Lundle's Taiko Muzukashii (4.66 stars, 860 notes)
  5. Lundle's Taiko Oni (4.83 stars, 1203 notes)
  6. Mythol's Normal (3.23 stars, 249 notes)
  7. Ono & aabc's Taiko (4.83 stars, 1121 notes)
Download: 3L - Be Happy*
Information: Scores/Beatmap Listing
---------------
☆Happy☆Happy☆Happy☆Happy☆Happy☆Happy☆Happy☆Happy☆
Mapset:
{Happy!!!} - Done by happy30
{Hard} - Done
{Canadian Normal} - Done by Mythol
{Easy} - Done
{Ono & aabc's Taiko} - Done by OnosakiHito & aabc271
{Lundle's Taiko Oni/Muzukashi} - Done by Lundlerol
xsrsbsns
:) :) :) :) :) :) :) :)
Thite
nice!!!!!!! :)
Snowy Dream
;) nice BG

EDIT: Happy✿Star > w <
Frostmourne
like this songgggggggggg


moe moe 3L :D
Topic Starter
cRyo[iceeicee]
Awww thx for stars Snowy~ & Frostmourne~ 3L moe moe.。..。.♥
787B
Hi ♫
From my Modding Queue

General
Why there's no kiai at "Hard" and "Happy diffs?

Easy
01:29:359 (1,2,3,4,5,6) - Combo a bit long for an easy, don't you think? Maybe add NC at (5)? Alternatively you could try changing patterns to see if you can improve that.
02:21:004 (4) - Could've been moved into a better position on the grid.
02:51:384 (3) - Well, this straight slider pretty much don't match with your previous patterns of sliders (curved ones) But well, I know you ran out of space on the grid here, so, have you considered replacing that slider by some circles? Well, instead of that, maybe you could have used the left part of the grid, which is pretty clear to me to do any kind of slider there.

Mythol's Normal
01:40:751 (4) - How about shorten this slider by 1/2 so the spin can start at 01:41:511 - for a better consistency of it?
02:06:194 - Why not add a note here to keep the flow consistent?
02:30:878 (5) - I'm pretty sure you did something like this just before the first kiai. So, why not remove new combo here to fit with that pattern you've already used?
03:32:017 (5) - Maybe replace the slider for a simple circle so the spin can start at 03:32:397 - ?

Hard
03:08:093 (1,2) - Hmm this doesn't follow the beat nor the vocals imo, I suggest changing pattern here.
Besides that, I couldn't find anything else, good job.

Happy!!!
Nothing much I can add here either, seems really good to me.
02:21:004 (9) - NC?

Nice job here, will drop my star:
Good luck.
alacat
Happy!!! :D
meiikyuu

hey :)

General
  1. i don't see any kiai time in Hard and Happy!!! diffs.
Easy
looks fine

Mythol's Normal
  1. 00:14:928 (3) - NC here , then remove at next note
  2. 00:20:245 (4) - one grid to the right
  3. 00:46:827 (4) - curve around the end of 00:45:878 (3) - maybe
  4. 01:17:207 (1) - add finish
  5. 01:40:751 (4) - finish at end (:
  6. 02:43:409 (3) - ^
  7. 03:29:928 (2) - move 3rd point to x:148 y:320
Hard
  1. 00:48:916 (1) - NC might not be necessary..
  2. 02:07:144 (1) - move 4th point to x:92 y:196
Happy!!!
  1. 01:09:612 (4) - NC here, and remove NC on next note (new vocal line)
  2. 02:46:068 (3) - ctrl+G?
  3. 02:49:865 (1) - move one grid to the left so that it lines up with the stream
good map (:
BounceBabe
Hi from the Queue!

General

03:10:371 - Kiai should start here because of the vocal being more powefull there than 03:08:852 -

Easy

00:07:333 (5,1,5) - , 00:14:928 (1) - these are jumps which should be on Easy, the distance is not right and players might end in a miss
Try putting 00:07:333 (5) - to the (2) circle 00:13:409 (5) - and same with this one, to make it more readable for players, when you've done this you dont need to change 00:14:928 (1) - that anymore

00:46:827 (3,4) - I would place the slider to the circle on the timeline, it fits better, flows better and goes with the beat
02:21:004 (4) - NC remove nxt
03:12:650 (5) - ^
03:33:916 (2) - 1 grid down, so its between the two slidercircles

Normal

00:14:928 (3) - NC remove nxt
01:28:979 (4) - Doesnt follow the song perfectly, remove the repeat and add a circle at 01:29:739 -
01:41:701 (1) - On Easy spinner ends at 01:44:359 - either make it a half beat longer or make it on Easy shorter
03:19:675 - Add circle, since there is missed one and you used a circle on other slider too before

Hard

General
No Kiai time? Set it up so it matches with the other diffs
Parts of it ar more like an Insane, make less streams maybe?


Overall
00:07:333 (5) - This antijump doesnt fit and its too close anyway, flip it to the opposite to make it better
00:13:409 (5) - Same like on the Easy, its not an Easy yes, but it doesnt fit imo

00:50:814 (2) - I suggest moving this away, as in unstack, since when you play you play it like it was on 00:50:625 -
00:55:751 (3) - This jump needed? It looks not right to me how it suddenly jumps when it was normal spacng before, maybe rotate them two 00:55:751 (3,4) - -15 % and then adjust the spacng to it. It also looks better
00:59:549 (3,4) - Imo i suggest putting the longer slider to 00:59:549 - so it plays better as well, and then make two circles at 01:00:118 - and 01:00:308 - Somehow like this
Example
http://osu.ppy.sh/ss/584509
01:41:701 (1) - Same as on Normal + Easy
01:53:093 (2) - This stack is not good, it destroys the flow too, imo when you move it one half beat back it fits also good, or you change the spacing by moving it further away. If you make the suggestion with the half beat then you ofc have to change this slider spacing too 01:53:663 (1) -
02:14:928 (1,2,3,4,5,6,7) - I would add some sliders to it, its a bit hard to click them right and go jump jump and this in a zig zag pattern
03:17:966 (3) - This jump is not right here, it doesnt play well and doesnt suit the part on the song, please add spacing to it
03:25:941 (5) - Dont stack them, it doesnt flow well and play good, would be nicer if you do

Insane

General
No Kiai time? Set it up so it matches with the other diffs

Overall
00:11:131 (1) - Remove NC since you didnt NC on the last pattern
00:26:131 (1) - Not readable enough antijump, Stack this with the next (2), since the player doesnt know its a jump
00:49:675 (1,2) - Between here 00:49:675 (1,2) - is a smaller distance than 00:50:055 (2,3) - , fix this by making a larger distance with 00:49:675 (1) -

01:03:441 (1,2) - NC should be on the slider
01:39:802 (7) - NC here to make the antijump more readable for players and then remove next NC
01:56:606 (1,2) - NC should be on the slider
02:00:688 (1) - Remove NC add here 02:01:068 (3) - and remove NC here 02:01:447 (1) -
02:03:916 (4) - This antijump doesnt fit with the preview jumps, fix this by moving it to the 02:03:346 (1) - circle
02:08:852 (7) - NC remove nxt
02:13:599 (1) - Remove NC unless you want to keep for pattern
03:09:897 (1,2) - NC should be on the slider
03:32:397 (1,2,1,2,1,2) - This so doesnt flow and play right, you should make a stream or add a spinner instead of it, i prefer the spinner though

Good luck
UnitedWeSin
<3
B2IN
o/ Hi cRyo[iceeicee] ~
from my q

  • [General]
  1. add Mythol in tags.
    [Easy]
  2. 01:41:511 (4) - just my suggestion o.o remove note and start spinner to here.
    fine :3
    [Mythol's Normal]
  3. 00:29:928 (1) - add whistle on slider end.sound better imo :3
  4. 01:17:207 (1) - i think you missing add finish .
  5. 02:43:409 (3) - add finish on slider end.
  6. 00:46:827 (4) - you should reduce slider's length till 00:47:587. and add circle note on 00:47:966 . like this
    [Hard]
  7. 03:08:663 (2) - good. but should change will better fit. like this http://puu.sh/1SHxZ
  8. 03:31:258 (2) - remove whistle on slider start.
    [Happy!!!]
  9. 01:02:966 (4) - you should move to x172 y348 better.
  10. 02:49:865 (1) - left 1grid.

looks good ~ gl !
Topic Starter
cRyo[iceeicee]
Wolf

Wolf wrote:

Hi ♫ Hi hi !
From my Modding Queue

General
Why there's no kiai at "Hard" and "Happy diffs?

Easy
01:29:359 (1,2,3,4,5,6) - Combo a bit long for an easy, don't you think? Maybe add NC at (5)? Alternatively you could try changing patterns to see if you can improve that.
02:21:004 (4) - Could've been moved into a better position on the grid. dont see anything wrong here o:
02:51:384 (3) - Well, this straight slider pretty much don't match with your previous patterns of sliders (curved ones) But well, I know you ran out of space on the grid here, so, have you considered replacing that slider by some circles? Well, instead of that, maybe you could have used the left part of the grid, which is pretty clear to me to do any kind of slider there.

Hard
03:08:093 (1,2) - Hmm this doesn't follow the beat nor the vocals imo, I suggest changing pattern here. i think its following vocal ._.
Besides that, I couldn't find anything else, good job.

Happy!!!
Nothing much I can add here either, seems really good to me.
02:21:004 (9) - NC? i want next stream to start with NC o:

Nice job here, will drop my star: Thx :>
Good luck.

meiikyuu

meiikyuu wrote:


hey :)

General
  1. i don't see any kiai time in Hard and Happy!!! diffs.
Easy
looks fine

Hard
  1. 00:48:916 (1) - NC might not be necessary.. umm....its like....this NC separating lyrics and notes direction \:D/
  2. 02:07:144 (1) - move 4th point to x:92 y:196
Happy!!!
  1. 01:09:612 (4) - NC here, and remove NC on next note (new vocal line) i prefer current one, because next patern will be 1,2,3 NC 1,2,3 which is also following vocal xD
  2. 02:46:068 (3) - ctrl+G? dont like because it will create big jump on next note o:
  3. 02:49:865 (1) - move one grid to the left so that it lines up with the stream
good map (: Thx (:

B2IN

B2IN wrote:

o/ Hi cRyo[iceeicee] ~ Hi hi ! :)
from my q

  • [General]
  1. add Mythol in tags.
    [Easy]
  2. 01:41:511 (4) - just my suggestion o.o remove note and start spinner to here. prefer pre-spinner notes :P
    fine :3
    [Hard]
  3. 03:08:663 (2) - good. but should change will better fit. like this http://puu.sh/1SHxZ i think short slider fits better with vocal o:
  4. 03:31:258 (2) - remove whistle on slider start. whistle on soft note is better for me because there is no heavy beat in BG music oo!
    [Happy!!!]
  5. 01:02:966 (4) - you should move to x172 y348 better. i think this note must be stacked on the slider o.o!
  6. 02:49:865 (1) - left 1grid.

looks good ~ gl !

BounceBabe
[quote="BounceBabe"]Hi from the Queue! Hi hi oo/

General

03:10:371 - Kiai should start here because of the vocal being more powefull there than 03:08:852 - i think kiai should starts when music change from soft to normal, starting kiai somewhere in the middle of the music and lyrics looks strange for me ._.

Easy

00:07:333 (5,1,5) - , 00:14:928 (1) - these are jumps which should be on Easy, the distance is not right and players might end in a miss
Try putting 00:07:333 (5) - to the (2) circle 00:13:409 (5) - and same with this one, to make it more readable for players, when you've done this you dont need to change 00:14:928 (1) - that anymore
its perfectly readable because there is huuuge time distance between this notes which means you clicked first note, it disapeared + hitburst disapeared and then after 1 sec you see another note and the only thing you need to do is to read aproach circle o:
00:46:827 (3,4) - I would place the slider to the circle on the timeline, it fits better, flows better and goes with the beat
02:21:004 (4) - NC remove nxt i think current one looks better o:
03:12:650 (5) - ^ i prefer current one, next NC following lyrics + her voice changes too oo!
03:33:916 (2) - 1 grid down, so its between the two slidercircles

Hard

General
No Kiai time? Set it up so it matches with the other diffs
Parts of it ar more like an Insane, make less streams maybe?
i dont think streams that hard on 158 bpm o:

Overall
00:07:333 (5) - This antijump doesnt fit and its too close anyway, flip it to the opposite to make it better its not even antijump, time distance between 2 notes is 2sec, actually it doesnt even matter where to place this single note, so i will keep current position
00:13:409 (5) - Same like on the Easy, its not an Easy yes, but it doesnt fit imo[/color] 4 symmetrical notes + 5th note in the middle + spinner its perfect!! ask 111!!!!
00:50:814 (2) - I suggest moving this away, as in unstack, since when you play you play it like it was on 00:50:625 - i think this stack fits here oo!
00:55:751 (3) - This jump needed? It looks not right to me how it suddenly jumps when it was normal spacng before, maybe rotate them two 00:55:751 (3,4) - -15 % and then adjust the spacng to it. It also looks better its just small changing in spacing, from 1.1 to 1.5 which is fine for H diff o:
00:59:549 (3,4) - Imo i suggest putting the longer slider to 00:59:549 - so it plays better as well, and then make two circles at 01:00:118 - and 01:00:308 - Somehow like this idk, current patern perfectly fits with vocal

01:41:701 (1) - Same as on Normal + Easy it was like that from begining o:
01:53:093 (2) - This stack is not good, it destroys the flow too, imo when you move it one half beat back it fits also good, or you change the spacing by moving it further away. If you make the suggestion with the half beat then you ofc have to change this slider spacing too 01:53:663 (1) - moving this slider half beat back not an option because there is no sound in music at that tick, about spacing i dont feel anything wrong, very easy to read
02:14:928 (1,2,3,4,5,6,7) - I would add some sliders to it, its a bit hard to click them right and go jump jump and this in a zig zag pattern notes spam with low spacing on this BPM plays very easy, also it fits with vocal better then sliders
03:17:966 (3) - This jump is not right here, it doesnt play well and doesnt suit the part on the song, please add spacing to it its very small jump with 1.6 spacing and i think it fits with patern and song because previous 2 sliders also have bigger spacing
03:25:941 (5) - Dont stack them, it doesnt flow well and play good, would be nicer if you do as for me BGmusic sounds like this notes must be stacked

Insane

General
No Kiai time? Set it up so it matches with the other diffs

Overall
00:11:131 (1) - Remove NC since you didnt NC on the last pattern i didnt used NC before because patern was like square and ur cursor followed 1 direction when you clicked them, and this one 2 pair of notes not combined and following different directions
00:26:131 (1) - Not readable enough antijump, Stack this with the next (2), since the player doesnt know its a jump its perfectly readable
00:49:675 (1,2) - Between here 00:49:675 (1,2) - is a smaller distance than 00:50:055 (2,3) - , fix this by making a larger distance with 00:49:675 (1) - [/color] spacing is smaller but it doesnt need to be equal here because you wont feel it during the play
01:03:441 (1,2) - NC should be on the slider its just self preference, i dont like when 2 stacked notes or note + slider have different colors
01:39:802 (7) - NC here to make the antijump more readable for players and then remove next NC i prefer current one because 1 combo color showing that 6+7 note following 1 rhytm then ------pause------ new pattern with NC
01:56:606 (1,2) - NC should be on the slider
02:00:688 (1) - Remove NC add here 02:01:068 (3) - and remove NC here 02:01:447 (1) - i want to keep current because this NC fits with pattern and vocal + i used a lot of similar (short) NC in this map (1,2,3 NC = note note slider NC)
02:03:916 (4) - This antijump doesnt fit with the preview jumps, fix this by moving it to the 02:03:346 (1) - circle its not antijump its part of previous jumps, NC just showing changing in rhytm
02:08:852 (7) - NC remove nxt prefer to keep 1 color, just looks better
02:13:599 (1) - Remove NC unless you want to keep for pattern as i said before i used it many times here 1,2,3 o.o
03:09:897 (1,2) - NC should be on the slider self preference
03:32:397 (1,2,1,2,1,2) - This so doesnt flow and play right, you should make a stream or add a spinner instead of it, i prefer the spinner though sliderstreams sounds perfect for me here
Good luck


other changed
Thx for mods !



------> alacat
Happy pending in 8 month !!!!! wwww
------> UnitedWeSin
(:
quiz-chan_DELETED
Yo~ from my modding queue

[General]
Add "Mythol" to tags if you haven't yet, since he made a GD.
Holy cow.... why so many inherited sections, ecspecially in [Happy!!!]?

[Easy]
00:07:333 (1) - New combo.
00:13:409 (5) - ^
03:11:511 (4) - ^

<<Man, watching this is like watching art!>> - quote from Alace.
Sweet diff!!

[Mythol's Normal]
00:14:928 (3) - Do it however you want but this should be a new combo.
01:08:473 (4) - Would look better if it was a better blanket.
01:18:726 (1) - Move to the right or move the left node a little up. Your choice.
01:27:460 (1) - Remove new combo.

Diff is okay

[Hard]
Flawless!!

[Happy!!!]
In this diff, the player can regain HP very easily.
Because of that, I recommend raising either HP drain rate or Overall Difficulty by +1.

00:11:131 (1) - Remove new combo for more combo consistence.
00:28:409 (1) - Veery ugly blanket. Fix this.
01:53:283 (4) - Make perfect wave.

That's it!
Very nice map!!
Topic Starter
cRyo[iceeicee]
Quiz-chan

Quiz-chan wrote:

Yo~ from my modding queue

[General]
Add "Mythol" to tags if you haven't yet, since he made a GD.
Holy cow.... why so many inherited sections, ecspecially in [Happy!!!]?

[Easy]
00:07:333 (1) - New combo. want to keep current one because 5 notes 5 similar sounds
00:13:409 (5) - ^ almost same, its not similar but its part of the previous sounds xD
03:11:511 (4) - ^

<<Man, watching this is like watching art!>> - quote from Alace.
Sweet diff!!

[Hard]
Flawless!!

[Happy!!!]
In this diff, the player can regain HP very easily. i think i think OD/HP8 is too much for easy map :P
Because of that, I recommend raising either HP drain rate or Overall Difficulty by +1.

00:11:131 (1) - Remove new combo for more combo consistence. just like how it looks ww
00:28:409 (1) - Veery ugly blanket. Fix this.
01:53:283 (4) - Make perfect wave.

other fixed!

That's it!
Very nice map!!

Thx!
Crimmi
Modding, CrimmiStyle!!

from my queue:

Red, you must fix.
Suggestion.

[General]

"SUPER EURO SMASH Vol.1" is an album name, not an actual source, so put it in the tags.
Your Audio Lead-In is 1258ms, make it 1500ms. (Apply it where it's necessary.)
Since you're not mapping the rest of the song, try to edit the mp3 by fading from 03:33:916 and cutting it to 03:46:068.

[Easy]

Nothing errornous to me but. . .

There are some unsnapped inherited sections at: 00:45:788 - snap to 00:45:783 01:16:927 - snap to 01:16:922, check them please.

[Mythol's Normal]

Kiai #3 is different than the other diffs, I suggest using cRyo's Kiai setting.

other than that, it's pretty good.

[Hard]

There are a numerous amount of unsnapped notes in this diff so i'll point some of them out:

00:03:346 - Snap to 00:03:536
00:08:805 to 00:08:758.
00:15:071 to 00:15:308.
02:31:194 to 02:31:258.
03:07:808 to 03:08:093.
Those are a few examples but use 1/8 snap and check for them throughout the whole map and you'll see what I mean.

00:32:966 (7) - Shorten it to 00:33:536.
00:39:422 (1) - Add new combo.
02:28:220 (3) - I rather see this stacked on (4).

[Happy!!]

Clear~

GL!~
brylidan
:D favorite
Touche
[General]

Maybe you can cut the mp3, i think is so long and you don't map the slow part, maybe a fade out is good. I can help you with it if you want c:

[Easy]

No mods, really excellent.

[Mythol's Normal]

Is not the same kiai start at the final kiai time (compared by the other diffs). Check it
02:22:523 - I think you can a circle here, for follow the rhythm o3o

[Hard]

No mods o3o

[Happy!!!]

No mods aaaaa

---

Really a nice map, I love the song and the slidersss <3
qkenan
Red = Unrankable
Blue = It should be modified
Black = My suggestion
Mod from qkenan's queue _(:з」∠)_
Sorry for taking so long and my poor mod

General

  1. BG size :1023x767 maybe you'd better check about it

Easy

  1. Nothing found

Mythol's Normal

  1. 01:11:131 (2) - Stack it with 01:09:232 (5) -
  2. 02:35:814 and 02:36:574 Add circle ? If it seems not so difficult

Hard

  1. Nothing found

Happy!!!

  1. 00:19:675 (1,2,3,4,5,6,7) - Suggest to shape like a five-pointed star
  2. 00:22:903 (2) - Increase the curvature to fit the flow between ① and ③ ?
  3. 01:32:207 (5,6) - A little more curved ?
  4. 01:53:283 (4) - The shape of latter part not very beautiful...
    Very Nice Diff~
-Neipezi
hi my from Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu)

[General]
change mp3 files please. Will be the last sound at the end. :arrow: here Image
I delete the sound. :arrow: Download files

offset : 1351

okay even if ignored :lol: /me run
Rotte
Hi~ From my queue

[General]


  1. I recomend that cut the mp3 in end.. 18.9% is useless.

[Easy]


  • Useless Green line
  1. Fine


    Rhythm
  2. 00:07:333 (5) - NC
  3. 00:13:409 (5) - NC

Sound Effect


[Mythol's Normal]


  • Useless Green line
  1. Fine


    Rhythm
  2. 00:07:333 (2) - NC
  3. 00:13:409 (2) - NC
  4. 02:22:523 - It's you block on purpose? XD
  5. 03:12:080 (1,2,3) - Rhythm is weird,flowing vocal in this point is not a good choice,



    Sound Effect
  6. 00:51:004 (6) - I recomend you can see 00:45:688 (2) - ,this sound in 00:51:004 (6) - this slider's start is a good choice.
  7. 01:28:979 (4) - Slider's start like 00:45:688 (2) - is well.

[Hard]

  1. Tick 2 is a good choice.

    Useless Green line
  2. 00:54:375 -
  3. 00:57:413 -
  4. 01:00:451 -
  5. 02:08:905 -
  6. 02:09:564 -


    Rhythm
  7. 00:07:333 (5) - NC?
  8. 00:13:409 (5) - NC
  9. 00:58:789 (3) - This slider should use ctrl+r in playing,it's have a good flow imo.
  10. 01:41:701 (1) - I'm recomended that this spinner start in 01:41:606 -
  11. 01:53:093 (2) - This rhythm is weird,
    I recomend you use 3 circle in this time
  12. 02:33:536 (2,4) - Stack not well.


    Sound Effect
  13. 02:31:210 - This green should be in 02:31:258 - ?

[Insane]

  1. Tick 2 is a good choice.

    Useless Green line
  2. 00:54:375 -
  3. 00:57:413 -
  4. 01:00:451 -
  5. 02:08:905 -
  6. 02:09:564 -
  7. 03:05:435 -
  8. 03:05:814 -
  9. 03:06:194 -
  10. 03:06:574 -


    Rhythm
  11. Fine


    Sound Effect
  12. Consider to increase volume 5%~10%,the sound effect is a little bit low.
nice map! kd for it
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