rebub
blissfulyoshi wrote:
Just to note, I care a fair bit about aesthetics when I play maps, so some of the things I point out are going to follow that line of reasoning. If you don't want to follow it go ahead, just don't expect me to mod the map again.
Why is the offset negative? Just move the offset to 00:01:116, and it should be fine. (I didn't check the timing so I am going off of what was previously said offset is negative! we're checked it again and again!
Easy:
Aesthetics/Style mod:
00:01:702 (2) - make this symmetrical (looks lopsided, plus the ends aren't aligned) mkay~
00:05:801 (1) - ^ (okay not going to remark about the asymmetrical sliders in this diff anymore unless they are really bad) it's okay!
00:23:957 (5) - please make this slider blanket 00:23:371 (4) correctly (proof that something is off:http://osu.ppy.sh/ss/314324 ) k
01:08:466 (2,1) - why aren't these horizontal reflections of each other? Symmetry will make it look a little nicer yea
01:16:080 (1,3) - ^ it's ok
Combo mod:
00:08:730 (3) - new combo to keep your pattern of a new combo every 1 large white tick? so many new combos can confuse players
00:18:100 (3) - ^
00:23:371 (4) - ^
00:40:940 (3) - ^
Since I really don't know what you are following, I'll let you just decide how you want to do the combos in the song. no NC fixes
Normal:
Aesthetics/Style mod:
00:16:343 (3) - This slider would look a lot better if it blanketed around 00:15:757 (2) it's okay now
00:40:355 (3) - have this slider follow the curve created by 00:39:183 (1,2) better k~
01:03:195 (5,2) - Rearrange the pattern so these 2 notes don't overlap. It looks messy right now not messy. it's stacked with next note (2)
01:05:538 (3) - not a horizontal reflection of 01:04:366 (1)??????? i don't want it
01:13:737 (1) - blanket 01:13:444 (4) better yea~
Combo mod:
I guess you are also following a pattern of having a new combo every large white tick
00:00:530 (1,2,3,4,1,2,3,4) - please rearrange the combos here to fit your white tick pattern better ~_~
00:24:542 (4) - new combo for the white tick? it will ruin my pattern
00:41:233 (4) - new combo for white tick/lyrics yea ~_~
Hard:
Aesthetics/Style mod:
It is quite boring to play a map with almost every note just being a 1/2 tick interval from each other and every slider is a half tick long or has a repeat every half tick, esp if there are no jumps jumps kill this map! you know what? it should be hard for new players! not hard for asians! that's my way!
00:06:973 (4,2) - it would look nicer if these 2 notes did not overlap each other yea~
00:16:343 (7,3) - ^ how? ;_;
00:36:255 (1,2,3) - The stacking makes this pattern look terrible imo. I advise you rearrange it no it's one of these things that make my hard harder
I guess I can complain about overlaps for a while from here, so I advise you comb through your map and clean it up. i like these things :O
Combo mod:
00:19:271 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3) - Why did you change the way you are doing combos here in comparison to teh section before it. The pattern you used for the section before was just fine.
Not a fan of how combos follow only the patterns, and not the song, but it is acceptableacceptable you said? so.. no changesthis looks fine for me!
Kuri's Taiko Oni: fine lol
GD's Insane:
Aesthetics/Style mod:
The ending is a little boring for the same reason as hard. At least this time the sliders are nicer to look at, but I am sure you can find other ways to make the ending more entertaining
00:39:037 (3,2) - Having these 2 notes overlap looks messy, so I advise you rearrange this pattern
Combo mod:
00:16:197 (1) - remove 1's new combo and add a new combo to 00:16:929 (4) to fit the lyrics better
00:25:567 (1) - remove 1's new combo and add a new combo to 00:26:006 (2) to fit the lyrics better
00:59:096 (8) - follows the lyrics better if the new combo starts here, so remove 00:59:681 (1)'s new combo and add a new combo here
01:21:790 (1,2) same as 00:25:567 (1)
========================
I found the Easy near unbearable to play with some horrifying sliders, a combo pattern I don't understand, and more. Normal and hard I would not consider rankworthy for mostly similar reasons as I sated in easy but to a lesser degree. The only diffs I would consider having in a ranked mapset is the taiko and insane. As a result, I am popping this bubble until you get a lot more mods.
(It may be just be me who hates your map this much, but I can't stand such sloppy mapping. If another MAT/BAT wants to rebubble, go right ahead.) lol.. at least you are not asking me for remap this
lol, thanksbossandy wrote:
Hi hi~ M4M xDD~
- Red : I think you must to fix.
- Blue : Need to discuss.
- Black : Just suggest or nazi.
[ General]
- Nothing to say
[ BCI's Easy]
NC before spinner so confusing ;_;
- 00:18:100 (3,1) - Stack here isn't a good idea on easiest diff , it is confusion for some Beginner ;_; i use this pattern, too! it's not really confusing
- 00:45:626 (1,1) - Is it a bit close ? i have no idea ow it possible to fix ;_;
- 01:18:422 (3) - NC? yes
- 01:20:765 (5) - NC?
[ Normal]
- 00:47:383 (3) - Add whistle sounds better xD xD
- 00:50:311 (1) - Change whistle to finish ~_~
- 00:52:653 (1) - Same as above sure
- 01:05:831 (4) - Slider Arrow change finish to whistle finish for vocals!
[ Hard]
yes!
- 01:14:030 (2,4) - Make it symmetrical?
[ GD's Insane]
- Nothing to say
[ Kuri's Taiko Oni]
it's oni
- 00:46:504 (159) - Delete this note please , just follow the vocal here
- 00:46:797 (161) - If you fix above , please delete note
--------------------------------------------------------
I hope this ranked soon xD not so fast
Good Luck again :3
Thanks for modding, LKs~LKs wrote:
[GD's Insane]
00:16:197 (1) - 01:00:267 (2) - Make this sldier more symmetrical
First − tried my best to fix.
But second slider is flawless in my opinion.
osu file format v9
[General]
AudioFilename: DR.Nightcore - It Was Him.mp3
AudioLeadIn: 2000
PreviewTime: 57339
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:It Was Him (Nightcore Mix)
Artist:Samira
Creator:-Bakari-
Version:GD's Insane
Source:
Tags:Black_Cherry_Ita grumd Kurisuchianu BCI
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.7
SliderTickRate:1
[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
-1226,585.651537335286,4,2,0,45,1,0
238,-166.666666666667,4,2,0,35,0,0
10487,-100,4,2,0,50,0,0
47968,-100,4,2,0,50,0,1
56753,-100,4,2,0,50,0,0
57339,-100,4,2,0,55,0,1
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83107,-100,4,2,0,35,0,0
83400,-100,4,2,0,30,0,0
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[Colours]
Combo1 : 106,85,106
Combo2 : 214,204,120
Combo3 : 131,165,163
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228,348,81204,1,0
300,356,81350,1,2
364,320,81497,2,0,B|400:312|428:292,1,67.5,0|8
376,240,81790,6,0,B|440:212|472:148,1,135,0|0
444,80,82229,1,8
372,60,82375,1,0
308,96,82522,2,0,B|260:120|204:100|204:100|176:60,1,135,2|8
128,32,82961,2,0,B|108:96|108:96|60:152,1,135,0|0
100,212,83400,2,0,B|160:256|148:332,2,135,8|2|8
152,156,84132,1,0
/me calls LKs backLKs wrote:
Check as per your req
[General]
fine
[BCI's Easy]
00:01:702 (2) - Try to reshape this sldier to make it encircles the note1 better? http://puu.sh/vJ36 fxd~
00:05:801 (1) - You can also just use this slider to replace 00:01:702 (2) - (make them a identical except for direction at least) fxd?
00:23:957 (5) - This long sldier result a long period of missing hitsound, I don't compel you to add them(custom slidertick) tho mapper want to leave it ~_~
00:37:427 (2) - http://puu.sh/vJ5f fxd
00:45:626 (1) - use whistle but not finish ^
00:55:582 (2) - Don't like it's look it's for stack with (2) so.. let it be
[Normal]
00:17:514 (1,2,3,4) - spacing, looks disordered fxd
00:25:128 (5) - http://puu.sh/vJ6K ^
00:46:211 (2) - If this hitsound lose is you design, ignore this ignored ~_~
00:56:167 (5) - whistle at the beginning ^
01:05:831 (4) - I suggest a clap here instead sorry, don't like it
01:07:880 (5) - This pentagon's end looks weird(due to the different spacing between 1 and 4) Move to x316 y183 fxd
01:13:737 (1) - Sounds like sth lost z.z ^
01:18:422 (1) - Make this sldier more symmetrical^
01:20:765 (1) - ^ ^
[Hard]
Red line: 45% volume? Too loud I guess, trun down to 35% or less fxd
00:42:697 (1,3) - Looks not very good, amend a bit please ^
00:47:383 (5) - whistle? ^
01:00:267 (2) - Make this sldier more symmetrical i like it as i, sorry
01:12:126 (5) - Rhythm issue, I prefer to set it at 01:12:419 (6) - ^
01:17:983 (2) - Make this triplet linear^
01:22:522 (9,10) - Umm, You chose better symmetry here but you sacrificed a satisfying rhythm, triplet start on white tick often suck. i think it's the best i can do! ><
[Kuri's Taiko Oni]
AR8 doesn't seem to be necessary in taiko spcific diff. Make it 5 I guess. fixed. hope kurisu won't eat me ~_~
00:29:227 (82) - d? the song goes descendingly imo ^
00:57:339 (203) - I expected a d here, feels a bit odd to leave here blank ^
[GD's Insane]
00:16:197 (1) - 01:00:267 (2) - Make this sldier more symmetrical
I kinda like your rhythm :3
Response with quoting my mod, tell me where you fix
Then call me back :3
Yes, This map has problems on aesthetics aspect. But no stuff break ranking criteria and the overall quality is around average. Don't wanna the fun Insane get graveyarded due to aesthetics issues and the mapper's lacking of experience. Let's see the others' opinion?blissfulyoshi wrote:
I found the Easy near unbearable to play with some horrifying sliders, a combo pattern I don't understand, and more. Normal and hard I would not consider rankworthy for mostly similar reasons as I sated in easy but to a lesser degree. The only diffs I would consider having in a ranked mapset is the taiko and insane. As a result, I am popping this bubble until you get a lot more mods.
(It may be just be me who hates your map this much, but I can't stand such sloppy mapping. If another MAT/BAT wants to rebubble, go right ahead.)
Bubbled for the 4th time? Seroiusly?! Can't this map not get ranked or something? -_--Bakari- wrote:
It's bubbled for the 4th time.
And stop being hitsounds-nazi.. -.-
yea. thanks for supportBeatofIke wrote:
Bubbled for the 4th time? Seroiusly?! Can't this map not get ranked or something? -_--Bakari- wrote:
It's bubbled for the 4th time.
And stop being hitsounds-nazi.. -.-
Also, what's wrong with the hitsounds? It looks fine to me.
EDIT: Also, it's been a month since I modded this map. It looks better than before.
Good Luck with rank.
Suzully wrote:
[Normal]fixed
- 00:00:238 (x) - You should add a note here, or start the slider from here to 00:01:116.
[Hard]hope you will like my way. fixed
- 00:51:482 (4) - This note should be at 00:51:336 to follow the music. If you fix this, you have to change the spacing between (4,5) too.
Call me back after fix. I'll rank.