hitsound mod hmm
Easy-
00:08:85 (1) - finish? or maybe extend 1/2 beat longer
00:20:76 (1,2,3) - don't like how the claps come in from nowhere
00:27:23 (1,2,3) - remove claps from (1) for sure, but I'm not sure about 2,3... Maybe replace those with whistles? try
00:32:52 (2) - shorten by 1/4? and remove clap from both or just any one of the two sides
00:33:70 (4,5,6) - add claps somehow to follow flow from (1,2)?
00:44:00 (4,5) - ^
00:58:11 (3) - remove one clap?
00:58:11 (3) - add hitsounds (to the end at least)
01:19:73 (2,3) - remove claps from one of these?
Normal-
Oh god, please increase the overall diff...
00:08:70 (5,6) - remove clap from 5, and all whistles from 6, and maybe add clap to start of 6... and extend by 1/4?
00:15:17 (4) - remove slider whistle
00:31:50 (1) - remove end whistle, and maybe reduce by 1/4
Remove all claps and finish from the soft hitsound section please
01:03:70 (2,3) - remove one of theses claps? or add more to combo
01:07:97 (2,3) - have this sound a bit like ^
01:12:23 (1,5) - remove claps
01:19:00 (1,2,3,4,5) - not claps on all please
Hard-
00:20:32 (4) - replace finish with clap
00:27:23 (1) - slider whistle D:
00:33:70 (7,8,9,10,11,12) - after the no clap silence, this annoyed me~
00:41:05 (13) - eww, add a note a beat prior?( 00:40:76)
00:45:47 (13,14,1) - whistle instead.. and maybe new combo start on the (2) instead of this current (1)
00:48:77 (12) - remove slider whistle
00:56:94 (4) -eww, add a note 1/2 beat prior? (00:56:79)
01:01:35 (6) - add finish?
01:06:79 (3,4,5) - remove claps and add finish to 5 only
01:10:61 (3,4,5) - ^
01:12:23 (1) - random clap?
01:13:41 (5) - doesn't fit well, remove clap
waah the extreme jumps make this insane >_<
I sorta like the already hitsounded places, but it seems to come and go.. like a combo has hitsound... then the next few don't... weird flow for me...
There's a lot of finish hitsounds in odd places, but I think they're excusable..
Most of the hitsounds don't follow from the hitsounds themselves, but the music/vocal it seems... I don't really like that, try listening to your beatmap without the music on, you won't hear much of a flow in your beatmap.
Star or not... hmm... this is a close one... >_>
Easy-
00:08:85 (1) - finish? or maybe extend 1/2 beat longer
00:20:76 (1,2,3) - don't like how the claps come in from nowhere
00:27:23 (1,2,3) - remove claps from (1) for sure, but I'm not sure about 2,3... Maybe replace those with whistles? try
00:32:52 (2) - shorten by 1/4? and remove clap from both or just any one of the two sides
00:33:70 (4,5,6) - add claps somehow to follow flow from (1,2)?
00:44:00 (4,5) - ^
00:58:11 (3) - remove one clap?
00:58:11 (3) - add hitsounds (to the end at least)
01:19:73 (2,3) - remove claps from one of these?
Normal-
Oh god, please increase the overall diff...
00:08:70 (5,6) - remove clap from 5, and all whistles from 6, and maybe add clap to start of 6... and extend by 1/4?
00:15:17 (4) - remove slider whistle
00:31:50 (1) - remove end whistle, and maybe reduce by 1/4
Remove all claps and finish from the soft hitsound section please
01:03:70 (2,3) - remove one of theses claps? or add more to combo
01:07:97 (2,3) - have this sound a bit like ^
01:12:23 (1,5) - remove claps
01:19:00 (1,2,3,4,5) - not claps on all please
Hard-
00:20:32 (4) - replace finish with clap
00:27:23 (1) - slider whistle D:
00:33:70 (7,8,9,10,11,12) - after the no clap silence, this annoyed me~
00:41:05 (13) - eww, add a note a beat prior?( 00:40:76)
00:45:47 (13,14,1) - whistle instead.. and maybe new combo start on the (2) instead of this current (1)
00:48:77 (12) - remove slider whistle
00:56:94 (4) -eww, add a note 1/2 beat prior? (00:56:79)
01:01:35 (6) - add finish?
01:06:79 (3,4,5) - remove claps and add finish to 5 only
01:10:61 (3,4,5) - ^
01:12:23 (1) - random clap?
01:13:41 (5) - doesn't fit well, remove clap
waah the extreme jumps make this insane >_<
I sorta like the already hitsounded places, but it seems to come and go.. like a combo has hitsound... then the next few don't... weird flow for me...
There's a lot of finish hitsounds in odd places, but I think they're excusable..
Most of the hitsounds don't follow from the hitsounds themselves, but the music/vocal it seems... I don't really like that, try listening to your beatmap without the music on, you won't hear much of a flow in your beatmap.
Star or not... hmm... this is a close one... >_>