Sorry for the late answer, I've been kinda busy lately.
Thanks for your modScorpiour wrote:
Hi there~~mod from queue
Please reply this post to tell me where u fixed or not, thanks(In the spoilerbox)
SPOILERso that's all... sorry to say that but i think the map needs more works.General:Normal:
- osb file is weird for there's an unnecessary in it...i suppose u didn't pretend to make a storyboard, so please remove osb file.-Done
- consider to add a silent sliderslide to u hitsound. The sliderslide sample is really terrible now.Working on it
- Could u find a new mp3 which has higher volumn? the mp3 volumn is too low to be heard.I think the volume is fine, however if more people will tell me about this, I'll try getting my hands on 1 with a higher volume
- combo color 3&4 are too close, highly recommend to change one, or trans 2 & 3-Done
Hard:
- Generally, try to avoid overlap in Normal diff.
- 00:04:680 (1,3) - not a good stack in Normal diff.Obvious note and slow AR so it's fine
- 00:16:815 (4,5) - DistanceEh, nothing wrong here, just 1.0x spacing
- 00:17:827 (5) - NC?Done
- 00:25:916 - unnecessary green lineRemoved
- 00:32:995 (6,7,8) - change to a reverse slider?Looks better how it is
- 01:22:883 (3) - Ctrl+r?Done
- 01:43:107 (2,4) - back stackObvious note and slow AR so it's fine
- Gonna get this checked.
Insane:
- Recommend to adjust spacing to be consistent. It's not suitable for a non-insane diff to change spacing too freq.
- 00:27:265 (4) - stack to (3)'s end
- 00:28:107 (2) - move away from (1), too close
- 00:28:613 (3) - stack to (2)
- all right...won't same too many details, frankly, i think u need to adjust the spacing of the whole map. Please open distance snap and set it to 1.0x, and then put ur notes with it, don't change it except streams.
- STR+1 for ur high SV, i think it's betterSounds awkward
- Same issues to hard diff... just try to make it more clear. btw, i suppose ur sv is too high.It's not too high, it's supposed to be like this, it's just a style of mapping.