вредина :3
Zelvis wrote:
Привет!
Hard:
00:13:108 (3) - после этой ноты стоит имхо добавить еще одну смотри, я тут поставмл пробел. имено под "еее" идет прыжок
00:17:539 (3) - ^ ага
00:39:693 (2) - ^ да
00:43:016 (5) - ^ нонстоп клики = плохо
01:33:416 (1,2,3,4) - все левее, после этого добавить нотку(http://osu.ppy.sh/ss/308644) не ><
P.S. Не стоит воспринимать этот пост серьезно (я написал как бы сам сделал,а так считаю что хард уже готов)
P.S.2.Не давай кудосу если ничего для себя не найдешь
thanksGabex3 wrote:
[Hard]
Try to stack 00:12:370 with 00:14:401. yeah
01:25:847 : Add a Clap here to keep the consistency yeah
01:27:324 : Same as ^ ^
01:36:924 : Same as ^ ^
01:37:662 : Same as ^ ^
thanks :3Akemi_Homura wrote:
Hi~ -Bakari- :3 hi~
I try to find some error but I can't.. orz :O
So almost just suggestion~ If you don't want just ignore please~ =3= :3[Hard]
OD +1 ok!
00:41:447 (x) - add note (this triplet is more playable for me =3=) no ;_; it's sounds better for me now
01:45:047 - this final timing set 'Soft' 30% like Easy diff
[/color]
That's all I can tell you~ =3=
Nice map~~! here is my star~ ☆ thanks! :3
S i e g wrote:
[GD's Normal]
ХП дреин и ОД +1 поближе к нормалу? ок
00:34:339 (3,4) - все по музыке по музыке и тут бац 2 ноты по лирике, может передвинуть? а тут акценты переходят так. музыка затихает и слова выходят на первый план
00:49:108 (3,4) - вот тут играется странно, может сделать слайдер как 00:51:508 (3) ок
01:33:601 (3,4) - может передвинуть по музыке на белые тики? переделал немного, но ритм не менял
Akemi_Homura wrote:
[GD's Normal]
HP +2 (because Easy's HP is 3 ), OD +1 +1 both
I can't hear any hit-sounds this diff =3=;;;
Please use more hit-sounds~
yea, i know, i've just added them
00:33:785 (2) - I know you follow vocal, but maintain same beat is more playable to beginner. like this http://puu.sh/tprU
i still want to follow vocals
01:28:431 (x) - add note~ a slider with repeat added
01:45:047 - this final timing set 'Soft' 30% like Easy diff wat? no changes anyway
thanks :3AcceleratorRUS wrote:
MOD from PM in Game
[General]
Удали Osb раз не используешь пусть живет. это нормально
[Hard]
HP -1 и OD -2? ок
так же подровняй как я написал в нормале пусть живут звучит-то ок ;_;
00:12:370 (1) - добавь финиш да
00:22:339 (3) - нехороший стак да
00:22:708 (4) - добавь NC да
00:23:816 (1) - убери NC 00:24:185 (2) - и добавь сюда NC и убери в начале слайдера и в середине хлопок и добавь его в конце слайдера :|
00:26:770 (1) - убери тут NC и 00:27:139 (3) - добавь его сюда тут для удобства чтения паттернов
00:32:678 (3) - мб вместо Хлопка посередине поставить финиш или вообще ниче не ставь ничего
00:59:631 (1) - добавь финиш угу
01:09:601 (1) - убери в конце хлопок угу
01:10:708 (3) - ^ угу
01:18:462 (3) - 2 клетки вправо для симетрии к
01:19:754 (1) - убери NC тут и 01:19:939 (2) - добавь сюда NC? нет. тут для чтения так сделано. можно запутаться
01:22:339 (2) - нехороший стак da
01:26:216 (4) - добавь NC da
01:39:508 (6) - ^? раньше поставил
удачи и тебе
Cпасибо o/Hitomi May wrote:
Хохо привет :3
А бг с Мику было круче, а то у этой тян какое то лицо И кстати зачем тебе мой мод, тебе бы мата позвать чтоб проверить все для начала
[Хард]
01:11:447 (1) - анстак ><
01:18:462 (3) - отзеркаль ты предыдущий == а то ощутимо кривовато ага :O
а ещё, я вижу очень много моментов, где слайды криво огибают, на нанометры
но не буду спамить пожалуй == нанотехнологии
Сделай в изи нормал хиты :о не умею же /D:\
круто же звучат
Удач и всё такое) и тебе o/
Тырастёшь:3 воруешь идеи* :3
thanks~Hitomi May wrote:
Ну и ладно
звезду Биберу ._.
thanks :3Wiinter wrote:
[General]
The preview time in Hard doesn't math the other diffs' ones. Set it to 36001 k~
You should either enable countdown on Easy and Normal or disable it on Hard k~
[Hard]
the timing section at 00:23:547 is unsnapped. please fix that~ no need
00:38:770 (7) - stack this with the beginning of 00:38:216 (6) slider? k~
00:52:062 (4) - this sorta overlaps the previous/next slider. in order to fix it, you could stack it with 00:51:324 (2) it's ok
01:04:062 (1) - *nazi* make this slider "fit" the previous notes better? ayaa, I'm not creative, but I mean something like this http://puu.sh/u2ui -even though this one sucks- it's ok
01:08:862 (3) - make it something more.. symmetrical with (1)? pretty much like this http://puu.sh/u2uy no :< i love this pattern as is
01:17:354 (1,2,3) - I expected a slowdown here ): what? no way! slowdown will ruin this map!
I wasn't a big fan of your new combos placement, but asdasd that's totally up to you. lol
Despite the fact I'm not a big fan of this song, the mapset is pretty cool Good luck on rankz.
thanks :3DarknessAngel wrote:
request from All map will be modded ~Hard
- 00:17:539 (3) - remove whistle,I think it is better k~
- 00:18:278 (1,2) - wrong spacing between them,I suppose you did it intential because you wanted 00:19:201 (2) to stack with 00:17:908 (5)'s head.I suggest make this pattern to avoid the wrong spacing and have them prettier finally fixed this problem! thanks :3
- 00:27:139 (3) - cancel grid snap and curve the note better,like this maybe later
- 00:36:739 (2) - add whistle at the head k~
- 00:38:216 (6,7) - add whistle at (6)'s reserve and (7) :3
- 00:57:416 (4) - cancel grid snap and curve the note better,like [http://osu.ppy.sh/ss/314188]this[/url] mhm.. k~
- 01:19:570 (5) - remove whistle will be much better ok
nothing to say about this map,it is good :O
thanks -Bakari- shot double star to my map >3< u r welcome. i'll surely star good maps
I hope my MOD is helpful
good luck ~
thanks~DJPop wrote:
~General~
00:46:893 - end Kiai at 00:47:447
01:34:154 - end Kiai at 01:34:708
~Boss' Easy~
01:17:354 (1,2) - remove clap
01:21:785 (2) - remove clap, add finish on all notes
~GD's Normal~
01:31:016 (4) - don't use red dots
~Hard~
00:22:154 (2) - move to 288:292 yaay~
00:24:924 (4) - add new combo ^
00:32:678 (3) - add clap at the end sure
00:37:478 (4) - add new combo :3
Leorda wrote:
Privet
[Boss' Easy]
00:57:416 (1) - Clap at end slider
00:59:262 (3) - Add clap
01:43:939 (1) - Even this song has a high BPM, this spinner is still short for easier diff. Perhaps replace with slider?
[GD's Normal]
00:59:262 - Add note here?
01:31:016 (4) - This linear slider is doesn't looks like a good linear slider... Maybe, try use a curve slider?
[Hard]
00:23:547 - Unsnapped green timing point ok~
Good luck~
osu file format v9
[General]
AudioFilename: Nightcore - Baby.mp3
AudioLeadIn: 0
PreviewTime: 36001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
Bookmarks: 12370
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
[Metadata]
Title:Baby (Nightcore Mix)
Artist:Justin Bieber ft. Ludacris
Creator:-Bakari-
Version:GD's Normal
Source:
Tags:bossandy grumd
[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.9
SliderTickRate:1
[Events]
//Background and Video events
0,0,"bg.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
555,369.230769230769,4,2,0,37,1,0
36001,-100,4,2,0,44,0,1
46893,-100,4,2,0,44,0,0
47816,-100,4,2,0,44,0,1
59631,-100,4,2,0,44,0,0
83262,-100,4,1,0,44,0,1
94154,-100,4,1,0,44,0,0
95078,-100,4,1,0,44,0,1
103939,-100,4,1,0,30,0,0
105047,-100,4,2,0,15,0,0
[Colours]
Combo1 : 255,242,89
Combo2 : 255,55,55
Combo3 : 254,173,24
[HitObjects]
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300,52,87508,2,0,B|388:68,1,90,0|0
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Teddiursa wrote:
Sounds like Chipmunks version.
noSuzumiyaBR wrote:
Teddiursa wrote:
Sounds like Chipmunks version.
Yes
HARD way too complicated
thanks!12BARRY21 wrote:
Hey~~ Sorry for my delay >_< you modded it! it's perfect excuse
<Hard>Just little nazi @w@
- 00:23:631 - Add a circle no. ~_~
- 00:32:678 (3) - [Ctrl+R??] I think it's better!! why not :3
- 01:33:970 (2,3,4) - Make them to be a triangle?? http://puu.sh/v2A8 mkay~
328,144,94339,2,0,B|324:106|289:83,1,70,0|0
248,24,94708,2,0,B|217:45|214:87,1,70,8|0- 01:35:816 (3) - Ugly>_<... Copy 01:35:078 (1) - replace it~~ no~
- 01:39:508 (1) - [Ctrl+R]
GL!!
No, Thanks-Bakari- wrote:
no
and no
It's ok now. If you don't like something try to make better version.
thanks for modMMzz wrote:
-Sorry for any typos I am baka. :3
Hard:
00:20:862 (4) - reverse this maybe? Makes a fun little jump. i hate jumps. also: any jumps in these map will ruin mapset
00:42:647 (3,4,5,6,7) - This concerns me, a really unexpected stream with the conistancy of the map, and then you skip a beat right after it. Makes it a little bit awkward to feel the next note. Maybe add a beat somewhere in the middle for a nice jump, or unstack that stream so it connects to the next note? fixed
00:44:862 (1,2,3,4) - This sequence is very cluttered and hard to read. If you move 00:45:231 (2) up a little bit so 1 blankets it, it will be a lot easier to read. http://puu.sh/vH4W there's stack pattern ~_~
01:08:124 (1,2,3,4) - another really clustered section, you can move 01:08:862 (3) down some to make a nice triangle shape with 1 and 2/4. actually these moments are part of my Hard diff
01:19:755 (1,2) - add the new combo to 2 instead? The combo will be weird regardless because you ended the slider on the downbeat.sure
01:28:801 (5) - move this so it's under 01:29:170 (1), will make a fun jump. no jumps, sorry
EDIT: I'm not sure if you need to add Ludacris in the artist, because his part of the song isn't played at all? Dunno, just thought I might point that out. 00:31:939 - listen here. it's not bieber there's 2 voices