大哥 moeMegurine Luka wrote:
No_Gu wrote:
哈皮狗
大哥 moeMegurine Luka wrote:
No_Gu wrote:
哈皮狗
Scorpiour wrote:
okay~~mod for request~
[General][Normal]
- Hard和Insane两个难度建议选择STR2 会吵吧 用1就好了
[Rika]
- 00:11:269 (3) - 感觉叠到(4)的头上打起来会舒服一点? fixed
- 01:18:303 (4) - 感觉slider+note要比折返更舒服一点? X
- 01:42:302 (4,5) - 这里节奏建议先slider再note X 觉的差不多
- 02:35:268 (2) - ctrl+r一下试试? X DS 变了
- 03:14:164 (1) - 对于normal来说spinner有些太短了吧……而且后面的note也距离太近了…… 唔 这先保留好了 ~ 但我感觉不难啊 ~
- 03:31:957 (2) - 建议做成一个Note,然后03:32:785 (3) - 向前移动到长白线,最后在03:33:613 - 补Note,这样听起来更舒服一点~ X 超星了
恩差不多就这些啦~~加油的说~star支持下
- 00:18:303 (2) - ctrl+r一下? 善良到底 X
- 01:46:027 (7,8) - 感觉这里连成一个slider会舒服一点? X
- 01:47:269 (3,4,5) - 这个三连建议向前做到红线上,也就是3+1或者3连slider出来会好一些~ 这里的歌词是3连 ~
- 01:56:993 (6) - 这里节奏建议调整一下吧,中间有个明显的三连下错位置了导致有些别扭,建议如图: 确实有3连 改了 别的 ~
- 02:30:303 (7,8,9) - 这个白线三连也是有些不舒服…… X
- 03:17:062 (8) - 建议把这个做成一个1/4的折返slider一直持续到03:17:371 - 和下一个combo连上~这样能充分的燃起来~ X
- 03:53:889 (1) - 这里放慢了听应该是1/4折返持续到03:54:199 - 没啥大区别,觉的现在这样就好
ertyukjh010 wrote:
安安Rika
順路求個EZ來做,有個2 Star diff比較安心嘛(炸
[Normal]
[Layout]
03:00:923 (1) - 第5點向上移動1格 (Grid Lv4)難怪第一眼望下去怪怪的 都是跟DS的没啥区别 X
03:02:578 (3) - 第5點向下移動1格 (Grid Lv4) ^
03:45:613 (3) - 搬到與03:44:785 (2)同一水平線,這樣會比較好看 ^
[rhythm]
00:56:786 (2) - 在00:56:579開始 反正這個難度有1/2 beat X
02:02:164 (4) - 在02:01:957開始 X 为了弄简单些
03:14:164 (1) - 轉盤的長度偏短....改為03:15:820結束就像00:59:269 (1),或者刪掉轉盤 X 上面说了这个挺简单的 因为都是折返 ~
03:15:820 (1) - 轉盤與圈圈之間的時間太少 ^怎麼姐姐開始對稱風了wwww
[Rika]
[Layout]
00:02:165 (4) - 學習用4點來畫長Slider,只用3點畫長滑條會不好看 http://osu.ppy.sh/ss/307318 其实你那样更难看 www
00:12:924 (7) - 第5點放到圖裡面的坐標:http://osu.ppy.sh/ss/307320
[rhythm]
00:15:406 (3) - 明顯在00:15:303開始lol X
01:01:751 (4,5,6,7,8) - 我覺得這裡NC然後3個1/2 beat大跳比較有感覺,就像02:07:130 (1,2,3)這樣(跳不夠大>< 蓝线节奏 略鬼触 X
01:14:993 (3,4,5,6,7) - ^
02:20:371 (8,9,10,11,12) - ^
03:18:302 (3) - 在03:18:199開始其他我不說了
JoJo wrote:
Hi hi baka rika~
Req from ingame.[General]
- Purple - Unrankable stuff.
- Blue - Extremely suggest you to follow this.
- Black - Feel free to ignore this.
[Normal]
- Fine!
[日卡卡卡卡卡]
- 00:52:648 (3,4) - 这两个slider头去掉clap.这里只要后面的1,2留1/1一个clap就够了.同理01:58:026 (3,4)也一样. fixed 好
- 01:38:993 (1,2) - 再连着后面的1感觉对新人来说有些confused,可以考虑换成2个1/2的slider. 唔 先保留别人再提到就改吧 ~
- 02:07:957 (1) - Resnap一下kiai section. ...为什么会unsnap啊 也没改timing Orz fixed
- 00:52:648 (1,3) - 同normal.不必要的clap imo. 如果这里用了就没法突出00:54:303 (1,2,3,4)的clap了. fixed
- 01:12:717 (7) - New combo. fixed
- 01:13:855 (10) - This note is overmapped.不怒删么. 不怒删了 www
- 02:07:957 (1) - Resnap一下kiai section. fixed
这么善良一定不是日卡!~~ 别这样 我本来就善良 bakaJo
Twice wrote:
[全难度相关]
00:00:00 - 00:13:544 开头这段的音效可以再琢磨一下/.\
ds请再确认一下,有好几个地方没锁紧?._. 我觉得这个可以自己check(炸
[Normal]:
绿线可以像Gu-kun's Hard一样多种些._. 更带感 唔 太麻烦了XD
其他我觉得没有什么问题._.
[Rika]:
绿线可以像Gu-kun's Hard一样多种些._. 更带感 同上
没什么特别意见._.
良心map啊 我喜欢 .w. 谢谢XD
JoJo wrote:
[Gu-Kun's Hard]
- I think naming the diff "Vicho_Gu" would be much better.
有节操的屁股无节操的啾啾
- 00:01:338 (1) - 虽然没啥问题但我觉得巨丑怎么破..我觉得还行啊
- 00:27:200 (4) - 这个加速吓到我了..NC好了
- 02:07:337 (3) - 会被吐槽的吧..很难预判的.你看毕竟和02:06:303 (1)差不多长..拉成超级弯的那种试试..NC
ertyukjh010 wrote:
[Gu-kun's Hard]
[Layout]
02:04:233 (3) - 沒位置放也不是改變距離XD 將02:02:992 (1,2)向右搬一點看看这样可以了其实。。
[rhythm]
00:22:855 (1) - 這個轉盤的意義是甚麼?? 放更多的圈圈和滑條代替它你们都这么说那就改了好了。。
01:19:855 () - Add note不
[Setting]
00:34:441 - Useless inherited pointyes
[Unrank]
02:07:337 (3) - Hard別做這種加速.....
02:20:578 (4) - ^, 形狀也很古怪(?不想改
Scorpiour wrote:
[StoryBoard]fixed[[Gu-kun's Hard]
- vicho.png项目下
S,0,212061,,1 无效代码,删- Gu.png项目下
S,0,127647,,1
F,0,170992,,1 无效代码,删- 另外那循环放大缩小的效果真的可以用Loop来做……嘛。。反正最后效果都一样没所谓了……只是看着有点。。。恩。。蛋疼……
- 建议OD-1吧……现在和Insane的OD一样了……也行不降分
- 00:06:303 (1,2,3,4) - 这个anti-stream真的感觉不太好……略坑NC好了
- 00:17:475 (4,5) - 依然是坑人的……另外建议删掉00:17:682 (5) - ^
- 00:22:855 (1) - spinner感觉不是很适合这里。太突兀了……换成常规的吧……懒
- 00:24:924 (1,2,3,1,2,3) - …………………………taiko.......?^
- 00:27:200 (4) - 超级坑人,如果要做加速也请把头和前面的Note叠而不是尾叠……^
- 01:38:993 (1,2,3) - 依然是有些糟糕的anti-stream....nc
- 02:18:302 (3) - 考虑删掉?no
- 02:19:130 (3) - ^no
the rest is for vicho[CSGA]Ar3sgice wrote:
Vicho_Gu's Hard
- 00:17:475 (1,1) - 这种地方放antistream好蛋疼///...蛋疼
- 00:23:475 (2,3) - 这里是二连 ...吧是
- 00:27:200 (1) - ctrl+r... 蛋疼啊你///...这样肯定断尾。。。我认输
- vicho好善良0.0节操
- 01:43:131 (1) - http://up.ppy.sh/files/screenshot476.jpg 考虑放这里 右下角会看不清打1/2下去懒
- 02:36:923 (3) - 早1/1结束? 这没必要拉长的。。。跟鼓
- 03:42:199 (6) - http://up.ppy.sh/files/screenshot477.jpg add a note inside here? to follow vocal
- 03:44:784 (3,4,5,6) - I suggest constant 1/2 sliders in this part because it follows vocal/emphasis more.
- 03:53:888 (1) - add a reverse arrow
DJPop wrote:
~General~
- Delete tag "candy" removed
- Delete timing section at 01:39:820 Really need tming section here,because accent start to here.
- play-warningarrow.png is barely visible, add a white circle as a background I see this is fine.
~Normal~
00:54:303 (1,3) - add finish at start
01:59:682 (1,3) - ^
~Vicho_Gu's Hard~
00:29:889 (5) - add new combo
00:59:269 (5) - ^
01:07:544 (5) - ^
01:10:855 (4) - ^
01:14:165 (5) - ^
01:20:786 (5) - ^
01:45:406 (3,4) - too tricky here tested here guess fine.
02:20:578 (4) - add new combo
03:49:337 (5) - ^ not need NC here.
03:53:888 (1) - use 1/6 snap
~Rika~
00:36:303 (6) - add new combo
00:54:303 (1) - add finish
00:55:958 (5) - add new combo
01:04:234 (6) - ^
01:07:751 (6) - ^
01:24:096 (5) - ^
01:27:406 (6) - ^
01:52:027 (8) - ^
01:52:234 (1) - remove new combo
01:53:682 (5) - add new combo
01:56:993 (6) - ^
01:59:682 (1) - add finish at start
02:10:441 (1) - remove new combo
02:11:268 (3) - add new combo
02:12:096 (1) - remove new combo
02:12:924 (3) - add new combo
02:16:234 (6) - ^
02:19:958 (7) - ^
02:22:855 (5) - ^
02:26:165 (7) - ^
02:29:475 (5) - ^
02:52:648 (6) - ^
03:05:889 (6) - ^
03:08:993 (6) - ^
03:12:510 (5) - ^
03:23:682 (7,8) - change to this pattern
03:25:751 (5) - add new combo
03:29:475 (5) - ^
03:48:717 (7) - ^
03:53:889 (1) - use 1/6 snap
00:13 <DJPop> : I've some questions, are these skin allowed?Sums up, you need to fix spinner circle.png and play-warningarrow.png
00:13 <DJPop> : http://puu.sh/tsxS http://puu.sh/tsy7
00:13 <Garven> : The spinner circle, no
00:13 <Garven> : It needs something to show that it's spinning
00:13 <Garven> : I'm not sure what that first thing is for
00:13 <DJPop> : warning arrow
00:14 <Garven> : It's fine
00:14 <Garven> : Just add lines that are visible when the circle is spinning and it'll be fine too
00:14 <DJPop> : but the bg is white
00:14 *DJPop is editing (Kitamura Eri - Happy Girl)[http://osu.ppy.sh/s/49759]
00:16 <Garven> : mm
00:16 <Garven> : Maybe a little shine mark
00:16 <Garven> : Kind of like what Shinde's water themed skin had
00:16 <Garven> : I think
00:16 <DJPop> : alright, thx
00:16 <Garven> : http://puu.sh/tsAr
00:16 <Garven> : Something like that
Download: Kitamura Eri - Happy Girl (Kawayi Rika) [Sp3's Taiko].osuwmfchris wrote:
o________________________________________o
無節操pause overlay! 怎麼抱住人家絕對領域 D:
[Taiko]
00:20:269 - 這個2連與附近的譜面不相符 後面的1拍也很虛 可以移掉2遭/用dd d k 移掉
00:45:613 - K K? the current one is ok tho 我好像沒改
01:13:544 - dk (and this can make a contrast with kd before 沒改
01:39:820 - finish is appropiate here 好
02:24:716 - the vocal sounds significantly different from this one... kkddkkd would work well no
02:40:440 - k no
02:42:510 - broken slider 把這個slider改短
02:47:682 - this stream does not fit with the song 我覺得適合
03:52:854 - like the pre-kiai sentence I would prefer finishing at these two notes no change
that's all, no big deal o3o
blissfulyoshi wrote:
Gah that play-warningarrow keeps on making me think of Kyubey.... could you please change it? I want keep change ~ can be seen this.
Normal:
T_T star rating. The map feels a little difficult for your easiest diff. (Need to ask a few more BATs, but it might be acceptable)
yeah,it's a too easy diff,so i think playble for beginner.
Style/Aesthetics mod:
00:01:338 (1,3) - this overlap looks terrible imo, please clean it up ok ~ changed
02:08:785 (2) - it would look better if you followed the same curve as 02:07:957 (1,3) I think fine now :3
Combo mod:
00:55:958 (1,3) - the combo fits the lyrics better if it starts on 3 instead, so remove 00:55:958 (1)'s new combo and add a new combo to 00:57:613 (3) ok,fixed
01:30:717 (1) - the new combo does not sound like it fits here, I would remove it ^
03:50:578 (4) - since the music picks up about here, I would add a new combo here (If you want to remove 03:52:233 (1)'s new combo, go ahead, but I can definitely make a case for either way) I think drum start for 03:52:233 ,so keep this.
Hard:
Style/Aesthetics mod:
00:01:338 (1) - make this slider symmetrical please changed
Combo mod:
01:51:199 (1) - fits the song better if this note belonged with the previous combo, so I would remove 01:51:199 (1)'s new combo and add a new combo to 01:51:820 (2) fixed
Rika:
Combo mod:
00:09:613 (5) - new combo for the high piano note? ok,fixed
00:17:889 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Since most of the combos in the song are shorter combos, make these 1 white tick long? I think not need NC for this part,Is not obvious lyrics.
01:44:579 (3) - new combo for the change in tone of lyrics? Hmm,too short for 01:43:544 (1,2) combo.
03:19:131 (5) - why is there no new combo here when there were new combos in previous chrosues ok,fixed
03:28:855 (4) - fits the song better if this note belonged with the next combo, so I would remove 03:29:475 (1)'s new combo and add a new combo to 03:28:855 (4) ^
03:32:372 (5) - same as 03:19:131 (5) ^
===============
Not too many complaints. Jut a bunch of minor combo things. Tell me when you fix and I'll decide from there.