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Smiley Arounds - Wow! Wow! Wubbzy! [Osu|Taiko]

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Topic Starter
Aurele
...
Omfg.
Accidently posted
LKs
From 【All requests posted here will be modded】 queue

[eLtigreXXx's Hard]

00:43:163 - Missing a spinner here?

[Insane]

00:14:326 (3,4) - Tricky spacing if compare to previous parts: 00:08:894 (3,4) -

[Musty's Ridiculous]

Wow, wow, it's so crazy



Wow, wow , wooow!! Good luck.
Topic Starter
Aurele
Fixed mine, I guess.

Thanks.
KokoroStudiox3
Topic Starter
Aurele
Updated.
ZeroEightOne
[General]
Fine

[Easy]
Fine

[Normal]
00:25:509 move this hitcircle to left by 1 grid
http://osu.ppy.sh/ss/304441 slider is overlapping, move 00:28:385 up and left 1 grid each.
and
00:29:024 move left for 1 grid

00:36:373
00:37:012
and 00:37:332 move down for 1 grid
Finally, slider's start point move to 00:43:243

[eLtigreXXx's Hard]
00:26:468 http://osu.ppy.sh/ss/304446 this looks better

[Don! Ka! Gezo!]
sorry, i can't mod taiko

[Insane]
00:32:859 finish hitsound here

[Musty's Ridiculous]
Fine

-------
Low
As per your request from my queue.

[General]

-- The map looks nice. Just letting you know that you have kiai time and combo color inconsistencies (it's not unrankable, though).
-- 00:43:163 (1) - Silence this spinner on all difficulties. It sounds odd with a hitsound.

[Easy]

00:23:273 (1) - Add a clap for consistency.
00:23:912 (2) - Remove the clap at the beginning of this slider and add one at the end of it for consistency with the previous verses.
00:25:190 (1) - Remove the clap from the beginning.

[Normal]

00:28:385 (2) - Move this slider away from the previous one so that they aren't overlapping. It looks much better.
00:29:024 (3) - ^
00:29:663 (4) - ^
00:36:373 (3) - ^

[eLtigreXXx's Hard]

00:30:302 (7) - Add a NC for consistency.

[Don! Ka! Gezo!]

-- Possibly center the difficulty settings? That's generally how it should be.

[Insane]

00:32:859 (1) - Why not add a finish?
00:37:971 (1) - ^

[Musty's Ridiculous]

-- Wow, I was really not expected a difficulty this hard. This is insane.
-- You need to use tick rate 2 on this difficulty because of this.
KokoroStudiox3
Topic Starter
Aurele

0814587134 wrote:

[General]
Fine

[Easy]
Fine

[Normal]
00:25:509 move this hitcircle to left by 1 grid Good.
http://osu.ppy.sh/ss/304441 slider is overlapping, move 00:28:385 up and left 1 grid each.
and
00:29:024 move left for 1 grid

00:36:373
00:37:012
and 00:37:332 move down for 1 grid
Finally, slider's start point move to 00:43:243 Which Slider...?

[Insane]
00:32:859 finish hitsound here Fixed.

-------

Jacob wrote:

As per your request from my queue.

[General]

-- The map looks nice. Just letting you know that you have kiai time and combo color inconsistencies (it's not unrankable, though). I know why there's inconsistencies in Kiai Time & Combos. Gezo used Red for Don & Blue for Kat. I will fix it.
-- 00:43:163 (1) - Silence this spinner on all difficulties. It sounds odd with a hitsound. Fixed.

[Easy]

00:23:273 (1) - Add a clap for consistency. Fixed.
00:23:912 (2) - Remove the clap at the beginning of this slider and add one at the end of it for consistency with the previous verses. Fixed.
00:25:190 (1) - Remove the clap from the beginning. Fixed.

[Normal]

00:28:385 (2) - Move this slider away from the previous one so that they aren't overlapping. It looks much better.
00:29:024 (3) - ^
00:29:663 (4) - ^ Already said in the previous mod. Fixed.
00:36:373 (3) - ^ Fixed.

[Insane]

00:32:859 (1) - Why not add a finish? Already said in the previous mod. Fixed.
00:37:971 (1) - ^ Fixed.

[Musty's Ridiculous]

-- Wow, I was really not expected a difficulty this hard. This is insane.
-- You need to use tick rate 2 on this difficulty because of this. Fixed.
Thanks for mods. :D

Status : NOT UPDATED. UPDATED
Yuzeyun

Jacob wrote:

[Don! Ka! Gezo!]

-- Possibly center the difficulty settings? That's generally how it should be.
Difficulty settings and song setup
Overall difficulty and HP drain rate should be between 4~7.
also I can almost HR it with 99%, I don't see why it should be a problem :U

So, no. >:U
Topic Starter
Aurele
Mhm . _ .
DJPop
Recheck...

~Easy~
00:18:800 (2) - remove finish


I'm not sure about bubbling this map, I need some opinions from people who can pass/FC Musty's Ridiculous.
Stefan
IMO the Slider Velocity could be a Problem. This map is actually almost something like a Tag Map from the kind of Diff.
Topic Starter
Aurele
Oh, gonna make the changes tonight.
For Musty's one... Gonna see with him to make it more easier .
Musty
No and no. it's a map like there's a lot in the game, this is maybe a special case, but IT'S playable.
Topic Starter
Aurele

DJPop wrote:

Recheck...

~Easy~
00:18:800 (2) - remove finish
Done.
Low
Musty's ridiculous is extremely hard. Honestly, I was not expecting to see a difficulty of that caliber.

Aside from that, I would say that this is ready for a bubble.
Topic Starter
Aurele
^ :3
Musty
I fixed the diff with a lower SV and some alleged patterns, i think it's okay now.
mancuso_JM_
Just a little Question:
This map has or not a Video?? Because sometimes appear and sometimes not. The last time that I downloaded the map it didn't appear but you have a link to download the map without Video, so, Could you explain me that?
Musty
You mean on my diff exclusivly, i fixed it.. Since it was removed from the .osu file so i re-added the right code in.
Topic Starter
Aurele
Oh yeah...
Normaly, there's No Video.

Edit : Fixed.
ReEdit : Wait... Not really.
ReReEdit : fixed. :D
Tanmak
great! Good luck to this map will be rank.
Topic Starter
Aurele
Thank you for your support TanTan. :D

@DJPop
Musty's diff is playable for experimented players.
Doomsday tryed it and he passed it & SapphireGhost tryed it too.
There's also some hard difficults that are RANKED.
For an exemple :
Savage Garden - I Want You [Ridiculous] Even if it's a 2009 map, it's ranked.
Ryu* Vs. Sota - Go Beyond!! [Sp's Darkness] THESE JUMPS, Seriously.

Well, yeah.
Musty
The sp's darkness got a high BPM so i think it's okay. Not the case of this.
DJPop
OK, it should be fine.

Small things...


~Insane~
00:17:521 (1,2,3,4) - I just noticed that they're not on the same Y-axis

~Musty's Ridiculous~
00:18:160 (5,6) - stack their endings
00:18:480 (6) - add clap at start
Topic Starter
Aurele

DJPop wrote:

OK, it should be fine.

Small things...


~Insane~
00:17:521 (1,2,3,4) - I just noticed that they're not on the same Y-axis

~Musty's Ridiculous~
00:18:160 (5,6) - stack their endings
00:18:480 (6) - add clap at start
Done & Updated for both.
DJPop
Bubble
Topic Starter
Aurele
OMAGOD,YES!
Thank DjPop (l)
ZeroEightOne
I am still waiting for the day that I will actually use all math skill in real life.
B*TCH PLEASE!!
I am still waiting for the day that this map is ranked
Topic Starter
Aurele
^ OHLoL.
riffy
bubble
wow! wow! bubble!
Kanari
Congratz on bubble~ ;D
Topic Starter
Aurele
Thank you. :D
Musty
Rank it when i'm sleeping please. (@This night)
Topic Starter
Aurele

Mustaash wrote:

Rank it when i'm sleeping please. (@This night)
Tu fais chier mec.
Avant que j'aille sur le Thread pour voir si qu'elle qu'un avais posté, j'avais pensé à ça. D:
Flask
OK Let's kill the god mapper

Insane

00:19:199 (2,4) - You've done like this



I think (4) is too close to (2) how about this ?


Musty's Ridicious

00:26:788 (7,8) - Just like the problem which i said in Insane , too close .


00:37:971 (5) - nc



Kill the god mapper

riffy
it's bubbled. i don't think that this mod is acceptable
Flask

-Bakari- wrote:

it's bubbled. i don't think that this mod is acceptable
OK .
Realazy

-Bakari- wrote:

it's bubbled. i don't think that this mod is acceptable
Every mod is acceptable, why shouldn't be this one? (The mappers won't probably fix anything but oh well)
Because your map is bubbled, you'll reject every mod you get, even if they're useful? That's stupid as fuck.
Stefan

Real wrote:

-Bakari- wrote:

it's bubbled. i don't think that this mod is acceptable
Every mod is acceptable, why shouldn't be this one? (The mappers won't probably fix anything but oh well)
Because your map is bubbled, you'll reject every mod you get, even if they're useful? That's stupid as fuck.
I have to agree. If the mod is in a way useful, he should accept it. And it happens very often that the Bubble will popped anyway.
Topic Starter
Aurele
Anyways, I will look into to. If I think it's usefull, I will accept it. & If I accept it, I will just ask for a ReBubble.
That's not hard.

Edit ; Nah, it's useless to change. But thank you for trying to Pop my Bubble D:
Musty
It looks nazi but thanks for having a look to.
Shohei Ohtani
I'M FINALLY GOING TO MOD THIS.

and yes, I'm going to try popping this bubble, just to make this map great :D

Ridiculous:
THIS SV SL:DKFJGKLSDJFGKLJADLKJGSA Can't really change much, but man this is fast o-o.
00:34:776 (5) - Weird slider o-o.
00:37:811 (3) - Remove clap
00:43:163 (1) - Add whistle at end?

Insane:
00:43:163 (1) - Add whistle at end?

Hurd:
00:07:776 (4) - Add clap on end of slider
00:09:853 (2) - Move clap from beginning to end of slider
00:10:811 (4) - Add clap on beginning of slider
00:13:687 (4) - Not moe slider! D:
00:22:634 (1) - Add clap on repeat
00:24:231 (5) - Add clap
00:24:551 (6) - Remove clap
00:25:190 (1) - Add clap on end of slider
00:25:829 (2) - Remove clap
00:26:149 (4) - Add clap
00:26:468 (5) - Remove clap
00:26:788 (6) - Add clap
00:27:107 (7) - Remove clap
00:31:261 (4) - Add clap
00:31:580 (5) - Not moe! D:
00:36:373 (4) - Add clap
00:43:163 (1) - Add whistle

Normal:
I'm not going to do the giant thing like I did for tigre's, but put your claps on the 2nd and 4th beat of every measure, like the higher up diffs do. I'm ok with the whistles as they are, but the claps are sporatic at times
00:43:163 (1) - Add whistle

Easy:
Same as normal
00:41:805 - Unneccesary timing section
00:43:083 (1) - Add whistle

Desunyan.
Topic Starter
Aurele
YOU SUCH A HOE CDFA D:

I can't go on my comp atm. Gonna see this later.
Topic Starter
Aurele

CDFA wrote:

I'M FINALLY GOING TO MOD THIS.

and yes, I'm going to try popping this bubble, just to make this map great :D

Insane:
00:43:163 (1) - Add whistle at end? Good.

Normal:
I'm not going to do the giant thing like I did for tigre's, but put your claps on the 2nd and 4th beat of every measure, like the higher up diffs do. I'm ok with the whistles as they are, but the claps are sporatic at times Let me see what I can do with it.
00:43:163 (1) - Add whistle Good.

Easy:
Same as normal Done.
00:41:805 - Unneccesary timing section This Timing Section is used to stop the Kiai Time.
00:43:083 (1) - Add whistle Good.

Desunyan.
So, I will wait for Tiger to fix his Difficulty and after I will Upload it + I did ay6859 Mod.
and reask for a bubble.
Musty
W---Wh-----Why you did a-- a nazi mod ;wwwwwwwwwwwwwwwwwwwww;
Topic Starter
Aurele
I had to fix 2 hitsounds on Musty's. .___.'
riffy
nazi mods is the best mods for me :D
also: Y U STILL NOT REBUBBLED D:
Musty

Gabex3 wrote:

I had to fix 2 hitsounds on Musty's. .___.'
That was really not necessary..
Topic Starter
Aurele

Mustaash wrote:

Gabex3 wrote:

I had to fix 2 hitsounds on Musty's. .___.'
That was really not necessary..
Ouais, mais pendant qu'on y ai, la bubble est déjà Pop. Donc, j'en n'ai profiter avant qu'elle sois rebub. D:
DJPop
OK, more.


~Easy~
00:09:853 (1) - remove finish

~All diffs~
00:43:083 (1) - volume & hitsound must be similar in all diffs
Topic Starter
Aurele
;Cough I can't fix it now.
& I liked the Popped Bubble more. LOL ;hide.
Topic Starter
Aurele
Okay, Done. :D
DJPop
00:43:083 - Insane & Taiko has 70% volume, intended?
Topic Starter
Aurele
Brbraging.
I can't fix it now ._.
those
Thought you weren't supposed to override popped bubbles with stars...
Yuzeyun

DJPop wrote:

00:43:083 - Insane & Taiko has 70% volume, intended?
Fixed as well as the 5% portion (Either missed when mapping or put without any permission, and the 5% is completely useless. D:)
Topic Starter
Aurele

_Gezo_ wrote:

DJPop wrote:

00:43:083 - Insane & Taiko has 70% volume, intended?
Fixed as well as the 5% portion (Either missed when mapping or put without any permission, and the 5% is completely useless. D:)
J'ai remis les deux Timings. Le Kiai à la fin, c'est important pour moi.
Mais de quoi je parle...

Bref, Updated.
Topic Starter
Aurele
Updated !
Sorry, yesterday I got a bug with the Submitting thingy.
Yuzeyun

Gabex3 wrote:

J'ai remis les deux Timings. Le Kiai à la fin, c'est important pour moi.
Retire juste le 00:43:003 et le 00:43:163 alors
Ca sert à rien de remettre une kiai fountain juste pour une fin en taiko (qui en plus n'a pas de suite de kiai)
Kiai Time
Only use the kiai time in the chorus of a song. Do not use short kiai "flashes".
>_>--
Topic Starter
Aurele
Ohwait but...
Musty
Okay, finally.
Topic Starter
Aurele
Do I have to delete every Kiai Time at these times on every diffs?
DJPop
I've seen a lot of maps still doing that fountain Kiais, let's wait for BAT's decision.

Re-bubble for now.
Topic Starter
Aurele
Yes !

Thank you again DJPop. (:
Flask
oh yeah rebubble <3
Topic Starter
Aurele
Hell yeah <3
Gonzvlo
Source is not correct, you need to remove Nickelodeon since it's just a channel, use the TV Show as source.

Tags: <...> "Nickelodeon"
Source: "Wow! Wow! Wubbzy!"

DJPop should be able to re-bubble afterwards
Topic Starter
Aurele
Updated, but before DJPop can re-Bubble again...
The title and the source is : Wow! Wow! Wubbzy! ; so it's okay?
Gonzvlo
Yes, I think it's okay
Low
You should also add "Nick Jr." into the tags
Topic Starter
Aurele
Oh, shure. Since it's from Nickelodeon & Nick Jr.

Edit ; Updated.
DJPop



How many times this map got popped? :roll:
Kurai
[General]
  1. Les deux dernier kiai sont derps. Avoir un kiai juste pour 2 notes, non quoi :/
    Supprime les please.
  2. Le timing est faux. Utilise 4735 ms // 187.75 BPM. (Confirmé avec Aleks719).
[Normal]
  1. 00:08:255 (2,3,4) - J'aime pas ce pattern, je trouve qu'il se joue bizarrement (à cause de la disposition des noes). Je veux dire, les cercles en dessous du slider ne joue pas vraiment naturellement. :/
    Ré-arrange le pattern si tu peux ?
  2. 00:13:048 (2) - La même pour ce slider.
  3. 00:18:480 - Tu pourrais ajouter un cercle pour mettre plus l'accent sur les vocals.
[Gezo's Taiko]
  1. 00:12:409 (2,4,6,1) - Ces grosses notes ne sont pas justifiées, vire D:
  2. 00:14:726 (6,7) - Perso je supprimerais ces deux notes sachant qu'après le dernier Waa ya rien dans la musique, ça sonne juste bizarre à mon oreille :/
  3. 00:14:326 (2,3,4) - Si tu fix le truc d'avant, fait un kkd.
  4. 00:21:995 (2,3,4,1,1,2,3) - kddkk k(ou d)
  5. 00:27:427 (1,2,3) - J'approuve pas pour cette baisse de volume soudaine, c'est juste trop étrange. Ça surprend le joueur donc shitmiss D:
  6. 00:29:024 (1,1,2,1,2,1) - Finish abuse D:
  7. 00:34:376 (6) - k
[Insane]
  1. 00:14:965 (1,2,3,4,5) - Je trouve que ce pattern n'est pas naturel à jouer, le mouvement de la souris est bizarre et c'pas agréable à jouer. Enfin c'est ptet juste moi o.o
  2. 00:16:243 (1,2,3,4,5) - ^
  3. 00:25:190 (1,2,3,4) - Dans tout le reste de la map ya aucun pattern de ce type, je veut dire un random jump 1/2, ça surprend assez, utilise le spacing normal ?
  4. 00:30:302 (1) - Bleh pas beau pattern, ne met pas entre les deux cercles jaunes, c'est moche est bizarre aussi.
Perso, je n'aime pas du tout la diff de Mustaash, c'est le pur exemple du mauvais overmap. Je suis déçu D:
Sinon les autres diffs sont pas si mal. (par contre pour la taiko je pense que quelque autres mods ne feraient pas de mal).
Topic Starter
Aurele

Kurai wrote:

[General]
  1. Les deux dernier kiai sont derps. Avoir un kiai juste pour 2 notes, non quoi :/
    Supprime les please.
  2. Le timing est faux. Utilise 4735 ms // 187.75 BPM. (Confirmé avec Aleks719).
[Normal]
  1. 00:08:255 (2,3,4) - J'aime pas ce pattern, je trouve qu'il se joue bizarrement (à cause de la disposition des noes). Je veux dire, les cercles en dessous du slider ne joue pas vraiment naturellement. :/
    Ré-arrange le pattern si tu peux ? Bref, j'aime bien ce pattern...
  2. 00:13:048 (2) - La même pour ce slider. J'ai courbé le (1), ça devrais être mieu.
  3. 00:18:480 - Tu pourrais ajouter un cercle pour mettre plus l'accent sur les vocals.
Done.

[Insane]
  1. 00:14:965 (1,2,3,4,5) - Je trouve que ce pattern n'est pas naturel à jouer, le mouvement de la souris est bizarre et c'pas agréable à jouer. Enfin c'est ptet juste moi o.o Ça fait bissare, oui, mais c'est jouable.
  2. 00:16:243 (1,2,3,4,5) - ^
  3. 00:25:190 (1,2,3,4) - Dans tout le reste de la map ya aucun pattern de ce type, je veut dire un random jump 1/2, ça surprend assez, utilise le spacing normal ? True & Done.
  4. 00:30:302 (1) - Bleh pas beau pattern, ne met pas entre les deux cercles jaunes, c'est moche est bizarre aussi.
Perso, je n'aime pas du tout la diff de Mustaash, c'est le pur exemple du mauvais overmap. Je suis déçu D:
Sinon les autres diffs sont pas si mal. (par contre pour la taiko je pense que quelque autres mods ne feraient pas de mal).
Status : UPDATED.
I will update for the timing. But the rest is not finished.
Yuzeyun

Kurai wrote:

shuighuidanj

[Gezo's Taiko]
  1. 00:12:409 (2,4,6,1) - Ces grosses notes ne sont pas justifiées, vire D: bougé, mais vu que d d d d d d k ça faisait plat, j'ai mis d k d k d d k
  2. 00:14:726 (6,7) - Perso je supprimerais ces deux notes sachant qu'après le dernier Waa ya rien dans la musique, ça sonne juste bizarre à mon oreille :/ fixd
  3. 00:14:326 (2,3,4) - Si tu fix le truc d'avant, fait un kkd. ^
  4. 00:21:995 (2,3,4,1,1,2,3) - kddkk k(ou d) je sais pas si kkdkd k passerait mais on se contentera de ça
  5. 00:27:427 (1,2,3) - J'approuve pas pour cette baisse de volume soudaine, c'est juste trop étrange. Ça surprend le joueur donc shitmiss D: c'était du soft, tout en N
  6. 00:29:024 (1,1,2,1,2,1) - Finish abuse D: gardé le premier et dernier
  7. 00:34:376 (6) - k
fixd

quelques fixes pas cités dans le mod aussi.
o/
Topic Starter
Aurele
k, everything's done.
Topic Starter
Aurele
Fixed some unsnapped points. (Y)
Flask
Will DJPop re-bubble again ._.?
Topic Starter
Aurele
I hope so, I will look if there‘s something wrong with the mapset, if not, I will sent him a Fb‘s Message for a re-Bubble.
Topic Starter
Aurele
Okay, Fixed the Previewtime. Because of the new BPM, the Previewtime wasn't the same.
Kurai
Bon, même si j'aime pas la diff de Musty, les gens semblent l'apprécier. Je rebubble (je peux pas rank vu que le timing a changé). Good luck ~ !
Flask
:O bubble !
Topic Starter
Aurele

Kurai wrote:

Bon, même si j'aime pas la diff de Musty, les gens semblent l'apprécier. Je rebubble (je peux pas rank vu que le timing a changé). Good luck ~ !
Merci Kurai ♥
(je peux pas rank vu que le timing a changé)
quelle drôle de raison. ;pan.

Je vais essayé de trouvé un autre BAT, merci pour ton Mod & Rebubble. :D
Musty
Merci Kurai !
Topic Starter
Aurele
I hope this will be Ranked soon so I can map something else, lawl ~
Yuzeyun

Gabe wrote:

I hope this will be Ranked soon so I can map something else, lawl ~
You don't need to wait, prepare some levels (and ask for a taiko maybe ?) o3o
Aleks719
Two things with submission only.
  1. 1st : make full submit with updating 1st post.
    I get "not submitted" when i try to download map from your 1st post
  2. 2nd : Could you set recompessed taiko bg (jpg) and set it as bg?
    it will save more than half of Mb and you will not lose a lot of quantity (compressed bg in box already btw)
popped for now :P
don't forget to call me back after fixes
riffy
c'mon wubbzy let's go party rank
Yuzeyun

Aleks719 wrote:

  1. 2nd : Could you set recompessed taiko bg (jpg) and set it as bg?
    it will save more than half of Mb and you will not lose a lot of quantity (compressed bg in box already btw)
Oh, I never noticed this ! I should save more BGs in JPG but Photoshop doesn't give me JPG as an option in the filetype >___>------
TheVileOne
Come on photoshop doesn't give you an option to save to JPEG. It's photoshop, it better allow you to save it to a JPEG. Anyways you can use any image editing software to save it as a jpeg by using Save As. Edit: I think you have to make sure everything is non-transparent before you can save it to JPEG in photoshop, but that's just a guess. GIMP 2 just adds a background without warning you when you save a transparent image to JPEG.


Edit: ignore this if you already have it, xD.
(I had to remove the transparency to save it as JPEG. I don't think that will make a difference though. It's seven degrees smaller than the .png.

Yuzeyun
@^ Actually I can, but it's not in the Save As... field, it's in another field (As I'm using CS4) and I'm not really used to it XD...
Topic Starter
Aurele
Fixed. o/
Flask
Let's call Aleks back .
Stefan
:3
Topic Starter
Aurele

Flask wrote:

Let's call Aleks back .
Already did.
He will RANK it soon ! c:
(Like, in some mins.)

Edit:
AGNES WHERE ARE YOU ? I NEED TO HUG YOU NAO. (/・ω・)/(/・ω・)/(/・ω・)/(/・ω・)/
Musty
Haha, it's awesome,
also, i preferd the first version of my diff :'( ( fastest SV )
Aleks719
alright, alright...

Ranked!
Topic Starter
Aurele
YES ! c:

Thank you !
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