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IOSYS - Ribbon and Catnip and Me (Short Ver.)

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_KcN_
Hello! From #modreq
I am Newbie Modder :D

General
  1. Change BPM to 89 or 178,Sometimes the BPM Analyzer was not reliable.Listen carefully and you will find NOTE and VOCAL have obvious deviation from 1min
Normal
  1. this diff looks like a little easy,maybe you can make it harder?
  2. kiaitime almost have no note!only 3 sliders.
  3. 00:50:382 (5,6) - Maybe separate these sliders will be better?
  4. 01:15:993 (1) - Move it away to make the spacing consistent?
  5. 01:25:113 (3,4,5,6) - Change the BPM and you will find the vocal is on the blue line.so change these note on the blue line too.
  6. 02:00:476 (1) - make the spacing consistent too.
Hard
  1. HP and OD-1? and maybe you can use more note and slider to fill those empty rhythm.
  2. 00:39:598 - 00:43:474 and 01:45:648 - 01:49:524 Add notes here? I think breaktime should not in kiaitime.
  3. 01:02:514 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Maybe too long for Hard diff? How about change it to this: http://puu.sh/sxlJ
  4. 02:03:846 (2,3,4,5,6,7) - little strange spacing
  5. 02:15:303 (6,7,8,9) - spacing is strange too.It is easy to confuse the player
Topic Starter
crabovan

-Bakari- wrote:

yo~

pm for m4m

let's start

General
твой нормал сложный. тебе надо изю для ранка я уже писал, что хочу, чтобы изи сделал кто-то другой (самому ритм для изи тяжело подобрать)
Touhou, а не touhou в источнике исправлено
(Short Ver.) а не (Short ver.) t/24443 Б== how to change исправлено
bg size MUST be 1024 x 768 not 1023x767 (also, lol) давно исправлено
there's 2 .osb files i suggest to delete one исправлено

[Normal]
00:05:900 (1) - нет.такая страхолюдина нам не нужна. >< давай так сделано
00:07:247 (2,3,4) - из-за дистанции х0.8 грязно. они наползают друг на друга, а это не очень. Но т.к. нормал, то я полагаю, что это ок ну раз ок, то трогать не буду
00:08:595 (1,2) - давай так? не, мне так не очень нравится
00:11:291 (1) - слайдер страшный :< + неаккуратно смотрится tak? сделано
00:16:683 (1) - ЭТ ЧО? Он какую-то ноту обводит? нет! переделай. он очень не вписывается сделано
00:19:716 (2) - продли на один возврат сделано
00:22:075 (1) - дстанция симметрия + не очень сильно большая эта дистанция
00:24:771 (3) - новое комбо сделано
00:27:467 (1) - а я бы чуть чуть больше мапал вокал, и начал спиннер позже зачем позже? он под удар начинается
00:32:859 (1,1,1) - легкая дифа. ее могут играть новички. два повтора на слайдере даже меня сбивают, а уж новичков.. алсо: спам новых комбо переделано
00:43:642 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6) - зверская свалка нечитаемых объектов. там 300ками все позакрывается я вот поставил обычный скин (играю без 300ток) - там на всей карте 300ками закрывается. Мне теперь всю диффу переделывать? Пока переделывать не буду
01:38:909 (1,1,1) - все теже сладеры. и да, продли последний на возврат. или переделай сделано
от себя: ритм очень хорош. просто разбери завалы нечитаемых нот

[Hard]
00:07:247 (3) - грязное, противное пересечение слайдеров переделал чутки
00:09:943 (1) - неаккуратная форма. сделай поаккуратнее мне такие слайдеры нравятся, но я чуть исправил
00:09:943 (1) - удали новое комбо сделано
00:50:888 (4,5,1,2) - свалка объектов сделал так, чтоб новое комбо было видно
от себя: разбери завалы. и все. я не совсем понимаю, что за завалы?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~

итог: все весьма и весьма хорошо. спасибо ^_^ просто почисти завалы. там где НИЧЕРТА НЕ ВИДНО
дистанцию (alt+колесо мыши) попробуй сделать побольше. вдруг понравится. ну раз там написано "только для опытных мапперов", то я делать не стану
Еще раз скажу, что ритм ОЧЕНЬ хорош. Пожалуйста, доведи мапу до конца. :3 постараюсь

Star! Earned!

*мод-часть про слайдеры и фигуры не обязательна, но она приводит карту в лучший вид, чем сейчас.

~~~~~~~~~~~~~~

that's all
_Erra_
Дам всё таки звезду :3
Могу попробывать сделать Изи :3
Topic Starter
crabovan

_KcN_ wrote:

Hello! From #modreq
I am Newbie Modder :D

General
  1. Change BPM to 89 or 178,Sometimes the BPM Analyzer was not reliable.Listen carefully and you will find NOTE and VOCAL have obvious deviation from 1min yet I will refrain


Normal
  1. this diff looks like a little easy,maybe you can make it harder? 4 stars, much more difficult?
  2. kiaitime almost have no note!only 3 sliders. I don`t know what to say
  3. 00:50:382 (5,6) - Maybe separate these sliders will be better? done
  4. 01:15:993 (1) - Move it away to make the spacing consistent? no, this is part of symmetry
  5. 01:25:113 (3,4,5,6) - Change the BPM and you will find the vocal is on the blue line.so change these note on the blue line too. I will think
  6. 02:00:476 (1) - make the spacing consistent too.I will think
Hard
  1. HP and OD-1? and maybe you can use more note and slider to fill those empty rhythm.
  2. 00:39:598 - 00:43:474 and 01:45:648 - 01:49:524 Add notes here? I think breaktime should not in kiaitime. no, this is can do only in expert
  3. 01:02:514 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Maybe too long for Hard diff? How about change it to this: http://puu.sh/sxlJ done
  4. 02:03:846 (2,3,4,5,6,7) - little strange spacing not fatal
  5. 02:15:303 (6,7,8,9) - spacing is strange too.It is easy to confuse the player i don`t think so
Topic Starter
crabovan

Muki_Vikuske wrote:

Дам всё таки звезду :3
Могу попробывать сделать Изи :3 Я не против, но мне иностранец предложил сделать диффу свою, и я не знаю какую. Получу от него ответ и отвечу тебе.
TicClick
БПМ измени на 178, скорость слайдеров уменьши вдвое. Оффсет измени на 5930.

После этого тебе нужно будет пересчитать длины слайдеров и заново приклеить ноты на тики. Делатся это через меню Timing (которое вверху), первые два пункта — те, что должны тебя интересовать. После этого проверь всю карту, некоторые ноты могут слететь со своих мест и сесть совершенно не туда, так что тебе, возможно, понадобится их вручную поставить туда, где они должны быть (ну, на слух).

После этого нажми F6, перейди на третью вкладку (Inherited Points), выдели все зелёные полоски и сдвинь их на 30 мс вперёд:

Ах да, удали touhou из тэгов, это уже есть в поле Source.

Модить пока не буду, понаблюдаю за тобой. Любопытно, что из этого выйдет.
P.S. Ну и фон можно было повеселей поставить, например. Не забудь, что он должен быть 1024х768.
Topic Starter
crabovan

crabovan wrote:

Muki_Vikuske wrote:

Дам всё таки звезду :3
Могу попробывать сделать Изи :3 Я не против, но мне иностранец предложил сделать диффу свою, и я не знаю какую. Получу от него ответ и отвечу тебе.
Ответил мне иностранец, он не изи делать будет. Так что можешь приступать к работе :D
_Erra_
Окок, я делаю)
_Erra_
Хм... а ритм лёгкий,быстро поняла :3
_Erra_
http://www.mediafire.com/?3l7wqgzjsbtetbo Вот от меня Relax :3
Topic Starter
crabovan

Muki_Vikuske wrote:

http://www.mediafire.com/?3l7wqgzjsbtetbo Вот от меня Relax :3
Спасибо большое :3 Извини, что кудосу дать не могу - его только за моддинг положено (потом все равно денид сделают)
_Erra_
А мне и не нужен :3
_Erra_
Кстати спроси у OzzyOzrock, он делает Иснейн и Тайко. Может сделает)
Topic Starter
crabovan
Ах да, я там изменю все, чтобы эту карту тоже могли ранкнуть. Залью через полчаса и отпишу в игре.
P.S. залил
_Erra_
Могу сделать скин) Если надо :3
Topic Starter
crabovan
Не, я не люблю, когда в карту насильно скин (какой-либо) пихают :(
_Erra_
Тогда ок)
Arian_old_1
Uhm... Hi :D
I'm warning you, this is the worst mod ever >.<
The Worst Mod
Delete the .osb uhm... files if you are not using them (there are two of them o.0)
Also what is the deal with those unsnapped bookmarks after the end of the song :?
gawd this mod is awfull :x
Topic Starter
crabovan
The best mod :D
Ryu_old
ot Ryushi =w=
15:03 <crabovan> : мой мод будет сегодня или через 5 лет? D:
15:03 <Ryu> : n
15:03 <Ryu> : np
15:04 <Ryu> : npshni
15:04 <Ryu> : D:
15:07 *crabovan is listening to (IOSYS - Ribbon and Catnip and Me (Short Ver.))[http://osu.ppy.sh/s/49054]
15:08 <crabovan> : D:
15:09 <Ryu> : kakuyu diff?
15:09 <crabovan> : igrat ili moddit?
15:09 <Ryu> : moddit
15:09 <crabovan> : vse :D
15:09 <Ryu> : D:
15:09 <Ryu> : smerti hochesh
15:10 <Ryu> : dovai irc mod?
15:10 <crabovan> : http://www.youtube.com/watch?v=gvdf5n-zI14
15:10 <Ryu> : nachnem mod
15:10 <crabovan> : у меня irca нету
15:10 <Ryu> : Relax
15:10 <Ryu> : ya sdelayu =w=
15:10 <Ryu> : da ty ne ponyal
15:10 <crabovan> : окай
15:10 <Ryu> : xD
15:10 <Ryu> : Relax
15:10 <crabovan> : через пм мод, я знаю
15:11 <Ryu> : 00:07:614 (5) - sdelai dvoynoi slider
15:11 <Ryu> : 00:08:625 (1) - - kak etot
15:12 <Ryu> : 00:11:658 (2) - 00:12:332 - slider
15:13 <Ryu> : 00:12:669 (3) - 00:13:343 - slider dvoynoi
15:13 <Ryu> : 00:13:680 (4) - notu
15:14 <Ryu> : 00:14:017 - 00:15:028 slider 2 povtora
15:14 <Ryu> : otvechay D: a to zabanyat za troll =w=
15:14 <Ryu> : 00:17:050 - 00:17:724 slider
15:15 <Ryu> : 00:18:061 (3) - notu
15:15 <crabovan> : okay
15:15 <Ryu> : 00:18:735 (5) - - notu
15:15 <Ryu> : 00:19:409 - 00:19:746 - slider
15:16 <Ryu> : 00:20:083 - 00:20:420 - ^
15:16 <Ryu> : 00:20:757 - notu
15:16 <Ryu> : 00:21:094 - 00:21:768 - slider 1 povtor
15:18 <Ryu> : 00:22:105 - notu
15:18 <crabovan> : da
15:18 <Ryu> : 00:22:442 - slider 1 povtor
15:19 <Ryu> : 00:23:453 - notu
15:19 <Ryu> : 00:23:790 - ^
15:19 <Ryu> : 00:24:127 - ^
15:21 <crabovan> : там, где пропуск - эт оспециально сделано
15:21 <Ryu> : что за пропуск?
15:22 <crabovan> : ну не стоит 1-2-3 ноты
15:22 <Ryu> : ^ - про ето?
15:22 <crabovan> : и про это тоже
15:23 <Ryu> : ^ - смотри выше
15:23 <Ryu> : Relax - vse
15:29 <crabovan> : а остальные?
15:29 <crabovan> : D:
15:29 <Ryu> : сча
15:30 <Ryu> : Hard
15:32 <Ryu> : diff horoshii :3
15:32 <Ryu> : Izayoi
15:32 <crabovan> : селфмоддил раз 10
15:32 <crabovan> : :D
15:33 <Ryu> : a pochemu Izayoi?
15:33 <crabovan> : это не мой
15:33 <crabovan> : и релакс не мой
15:33 <Ryu> : ou yasno
15:33 <crabovan> : но я переделал большую часть релакса, ибо он был странный
15:33 <crabovan> : а инсайн вообще не трогал
15:34 <Ryu> : 00:52:771 - pomenyai mestami
15:34 <Ryu> : to est' na drugoe mesto postav;
15:37 <Ryu> : мне кажется что тайминг слишком спешит, потому что на Izayoi все слишком спешит @_@
15:38 <crabovan> : не, там же он везде одинаковый
15:38 <crabovan> : + там хитсаундов нету, поэтому такой эффект
15:38 <Ryu> : ну не знаю
15:39 <Ryu> : vobschem
15:39 <Ryu> : BPM: 178,05
15:39 <Ryu> : Offset: 538
15:39 <Ryu> : vse mod is finished :3
15:39 <Ryu> : ya tebe postnu irc mod
15:39 <crabovan> : :D
15:39 <crabovan> : спасибо
15:39 <Ryu> : da nezachto. hard +1
Hard +111111111111111111111111
Good luck nyasha :3
_Erra_
Так мне Релакс менять или пусть меняет он? о.о(Релакс мой дадада :3 )
_Erra_
Мой релакс ТТ
ПС. Всё поняла :о
А пропуски он сделал - там было три удара :о
Topic Starter
crabovan
Переделал как смог ._. Если не нравится - переделай (но не факт, что после этого надо будет снова переделать).
Kotek-
Рандом мод из #modreqs
Я конечно не очень модю, но немножечко таки напишу, что нашла. Надеюсь мой мод чем-то окажется полезным.




  • Let's go!

    [General]

    Сделай что-то с тегами.
    Вай в Izayoi аж две тайминг секции? Первую ремувнуть.


    [Relax]

    Лучше наверное его было сделать на снэпе 1/4. Idk.
    Да и тут так мало намаплено, что в основном я вижу пустые места, где просто нужно поставить сёркл.

    00:13:343 - Добавь сёркл
    00:18:735 - ^
    00:19:072 (1) - Начало слайдера на 00:19:409
    00:23:790 - Добавь сёркл
    00:24:127 - ^
    00:51:423 - ^
    00:52:771 (1) - 1/4 снэп. Слайдер ибо начинается немного рано.
    01:02:207 - Добавь сёркл
    01:05:240 (1,2) - Спэйсинг
    01:12:653 (4,1) - ^
    01:14:338 (4) - Начало слайдера на 01:14:675; После добавь сёркл на 01:14:338
    01:17:034 - Сёркл
    01:20:741 - ^
    01:35:232 (3) - Продлить слайдер до 01:36:243
    01:46:352 (2) - Слайдер вообще не в ритм. Уж замени на сёркл чтоли
    01:47:026 - Сёркл
    01:47:363 - ^
    02:08:257 - ^
    02:18:029 - ^
    02:27:128 (1,2,1,2) - Поработай над этим партом
    02:29:824 (1,2,3,4,5) - Особенно над этим
    02:33:868 - Сёркл
    02:37:912 (1,2,3,4,5) - И над этим партом поработай

    [Hard]

    01:07:767 (1,2,3) - Поработай над этим партом
Good luck.
Regou
From #modreq
Oh it's IOSYS <3
[General]
All diff should use same BPM o.o
Use BPM 178 in all diff please o.o (Using 178.04 will make the beat off)
You cut the MP3 weirdly. ...
[Izayoi]
OD6+AR9 surely doesn't fit this diff, change it to OD7 and AR8
You are using 1.5x SV in nearly the whole map, so just use 1.8x SV and use 0.67 slider speed in the slow part
00:05:930 - Delete this red line
00:13:849 (4,1) - This sudden jump is senseless
00:20:083 (6) - NC
00:20:757 (9) - NC
00:23:453 (7) - NC
00:27:244 (1) - This spinner should start at 00:27:497
00:31:793 (1) - NC bug, add NC here
00:33:562 (4) - Ctrl+H
00:33:562 (4,5) - Senseless jump, and NC please
00:38:954 (5,6) - Ugly overlap
00:59:848 (1,2,3,4) - mmm I would say I hate this kind of placement, but it's fine if you don't want to change this pattern.
01:06:419 (6) - 1 grid up
01:06:587 (7) - NC
01:06:924 (8,9) - Ugly overlap
01:12:148 (2,3,4,5,6) - Ugly placement
01:13:159 (6,1) - Senseless sudden jump
01:14:170 (5,6,7,8,9,10) - imo you don't need to stack these note together o.o
01:21:246 (3,4) - Spacing
01:22:257 - Add a note
01:22:595 (2) - ^
01:25:627 (1,1,1) - Remove NC!
01:32:367 (4,5,6) - Ugly jump
01:33:041 - Add a note
01:33:715 (3,4,5) - Ugly jump
01:41:634 (1,2,3,4,5,6,7,8) - This kind of pattern is really difficult to click so please change it.
01:44:330 (1,2,3,4,5,6) - Confusing placement. I think that is 1/4 beat when I play this diff
02:19:244 (5,1) - Senseless jump
02:27:334 (3,4) - ok you know what to do
02:28:345 - Add a note
02:29:694 - Add a note
02:30:199 (2,3,4,5) - Confusing
02:30:873 (6,1) - Sudden jump
02:31:716 (1,1,1) - Remove NC
02:31:716 (1,1,1) - Add a note


Sorry that I give you such a long mod >< GL
Kashim
SPOILER
rom #modreq
Oh it's IOSYS <3
[General]
All diff should use same BPM o.o
Use BPM 178 in all diff please o.o (Using 178.04 will make the beat off)
You cut the MP3 weirdly. ...
[Izayoi]
OD6+AR9 surely doesn't fit this diff, change it to OD7 and AR8
You are using 1.5x SV in nearly the whole map, so just use 1.8x SV and use 0.67 slider speed in the slow part
00:05:930 - Delete this red line
00:13:849 (4,1) - This sudden jump is senseless
00:20:083 (6) - NC
00:20:757 (9) - NC
00:23:453 (7) - NC
00:27:244 (1) - This spinner should start at 00:27:497
00:31:793 (1) - NC bug, add NC here
00:33:562 (4) - Ctrl+H
00:33:562 (4,5) - Senseless jump, and NC please
00:38:954 (5,6) - Ugly overlap
00:59:848 (1,2,3,4) - mmm I would say I hate this kind of placement, but it's fine if you don't want to change this pattern.
01:06:419 (6) - 1 grid up
01:06:587 (7) - NC
01:06:924 (8,9) - Ugly overlap
01:12:148 (2,3,4,5,6) - Ugly placement
01:13:159 (6,1) - Senseless sudden jump
01:14:170 (5,6,7,8,9,10) - imo you don't need to stack these note together o.o
01:21:246 (3,4) - Spacing
01:22:257 - Add a note
01:22:595 (2) - ^
01:25:627 (1,1,1) - Remove NC!
01:32:367 (4,5,6) - Ugly jump
01:33:041 - Add a note
01:33:715 (3,4,5) - Ugly jump
01:41:634 (1,2,3,4,5,6,7,8) - This kind of pattern is really difficult to click so please change it.
01:44:330 (1,2,3,4,5,6) - Confusing placement. I think that is 1/4 beat when I play this diff
02:19:244 (5,1) - Senseless jump
02:27:334 (3,4) - ok you know what to do
02:28:345 - Add a note
02:29:694 - Add a note
02:30:199 (2,3,4,5) - Confusing
02:30:873 (6,1) - Sudden jump
02:31:716 (1,1,1) - Remove NC
02:31:716 (1,1,1) - Add a note
02:40:649 (1,2,1,2,1,2,1,2,1,2,3,1,1,1) - Surely UNPLAYABLE...
02:43:429 (1) - Silence this spinner please and and this at 02:44:694

Sorry that I give you such a long mod >< GL

Changed most of the things you suggested besides the jumps. I like them the way they are. I'll only change my mind if other mods also want me to do so. Thanks for modding.
TheVileOne
Long IRC mod for Relax. It's a lot easier now, and less painful to look at.


Log

http://puu.sh/uUdQ
-Kirito-
Hi from #modreq

Red text: You SHOULD fix this to make it better.
Normal text: Just a suggestion.

[Relax]:
00:14:017 (1) - A lot of beginners will break combo here because they don't know when the slider will end since it has 2 repeats.
00:38:617 (1) - Too close to the spinner, beginners will generally not have enough tiem to recover. Consider remapping either this or the spinner before it.
01:21:078 (1) - Same as 00:14:017 (1).

[Hard]:
01:03:386 (6) - Change this into a long slider leading into 7. If you don't like that, maybe push 7 out further to indicate there's a pause?
01:08:272 - Place a note here because there are still vocals.
01:25:290 (6,7,8,9) - I don't like many claps in a row. Try using a Finish sound instead on all 4 to emphasize better?
02:08:256 (3) - Weird gap. Either make the previous 2 sliders small jumps too or bring this back closer.
02:15:333 (6,7,8,9) - Many claps = bad. Try using a different type of sound if you want to emphasize.
02:31:340 (4,5,6,7) - ^
02:12:637 (5) - This is an OK jump because it's a slider. Or make it identical to 01:05:239 (1,2,3,4,5).

Make sure you keep your spacing consistent for the entire difficulty! (bar jumps)
Topic Starter
crabovan

Red Layfon wrote:

Hi from #modreq

Red text: You SHOULD fix this to make it better.
Normal text: Just a suggestion.

[Relax]:
00:14:017 (1) - A lot of beginners will break combo here because they don't know when the slider will end since it has 2 repeats. done
00:38:617 (1) - Too close to the spinner, beginners will generally not have enough tiem to recover. Consider remapping either this or the spinner before it. done
01:21:078 (1) - Same as 00:14:017 (1). done

[Hard]:
01:03:386 (6) - Change this into a long slider leading into 7. If you don't like that, maybe push 7 out further to indicate there's a pause? changed
01:08:272 - Place a note here because there are still vocals. done
01:25:290 (6,7,8,9) - I don't like many claps in a row. Try using a Finish sound instead on all 4 to emphasize better? no, i like those claps
02:08:256 (3) - Weird gap. Either make the previous 2 sliders small jumps too or bring this back closer. done
02:15:333 (6,7,8,9) - Many claps = bad. Try using a different type of sound if you want to emphasize. no, i like those claps
02:31:340 (4,5,6,7) - ^ ^
02:12:637 (5) - This is an OK jump because it's a slider. Or make it identical to 01:05:239 (1,2,3,4,5).

Make sure you keep your spacing consistent for the entire difficulty! (bar jumps)
done
Thanks for modding :3 STAR
Regou

Regou wrote:

Use BPM 178.00 in all diff please o.o (Using 178.04 will make the beat off)
Please fix this, that's UNRANKABLE :(
No kds
Topic Starter
crabovan

Regou wrote:

Regou wrote:

Use BPM 178.00 in all diff please o.o (Using 178.04 will make the beat off)
Please fix this, that's UNRANKABLE :(
No kds
Okay, done
Madball
Первый раз модю ;)

Relax:
01:41:662 (1,2,3,4) - Не очень сходиться со словами, попробуй поменять местами как-нибудь.

Hard:
01:05:257 (1,2,3,4,5) - <3
01:09:976 (10,11) - Как-то не интуитивно. Попробуй поставить на 9кой. Или 8ку (и 9, 10 и 11) сдвинь под 7ку. Или придумай что-нибудь покрасивее.
01:38:966 (1,2,3,4) - С первого раза трудно понять. Подальше что ли сделай.
02:27:843 (3) - Конец не сходиться со словами, можно сделать на 1/2 покороче.
02:29:192 (3) - ^

Izayoi:
00:06:605 (3) - Под 300кой от спиннера не видно, что это слайдер.
01:01:550 (3,4) - Плохо видно.
02:07:620 (3,4) - ^
01:44:866 (4,5) - Слишком далеко. Кажется, что между ними 1/1 времени.
01:25:315 (1,1,1,1,1), 02:31:384 (1,2,3,4,5) - Почему сначала комбо меняется, а потом нет? Просто интересно.

В общем, прикольно :)
Topic Starter
crabovan

Madball wrote:

Первый раз модю ;)

Relax:
01:41:662 (1,2,3,4) - Не очень сходиться со словами, попробуй поменять местами как-нибудь. сделано

Hard:
01:05:257 (1,2,3,4,5) - <3 я не понял, что это означает
01:09:976 (10,11) - Как-то не интуитивно. Попробуй поставить на 9кой. Или 8ку (и 9, 10 и 11) сдвинь под 7ку. Или придумай что-нибудь покрасивее. сделано
01:38:966 (1,2,3,4) - С первого раза трудно понять. Подальше что ли сделай. сделано
02:27:843 (3) - Конец не сходиться со словами, можно сделать на 1/2 покороче. сделано
02:29:192 (3) - ^ сделано

Izayoi: моддить будет владелец карты
00:06:605 (3) - Под 300кой от спиннера не видно, что это слайдер.
01:01:550 (3,4) - Плохо видно.
02:07:620 (3,4) - ^
01:44:866 (4,5) - Слишком далеко. Кажется, что между ними 1/1 времени.
01:25:315 (1,1,1,1,1), 02:31:384 (1,2,3,4,5) - Почему сначала комбо меняется, а потом нет? Просто интересно.

В общем, прикольно :) спасибо :3
Kudosu \o/
Madball
Hard:
01:09:302 (8,9,10,11) - Отдели от 7ки. Как в 01:13:347 (1,2,3,4). Можешь комбо новое сделать.
01:38:966 (1,2,3,4) - Слишком далеко, да к тому же после спиннера. Сократи расстояние в два раза (между концами слайдеров) или сделай задом наперед. Или придумай что-нибудь покрасивее.

<3 - это ❤
Topic Starter
crabovan

Madball wrote:

Hard:
01:09:302 (8,9,10,11) - Отдели от 7ки. Как в 01:13:347 (1,2,3,4). Можешь комбо новое сделать. готово
01:38:966 (1,2,3,4) - Слишком далеко, да к тому же после спиннера. Сократи расстояние в два раза (между концами слайдеров) или сделай задом наперед. Или придумай что-нибудь покрасивее. готово

<3 - это ❤ так зачем красным цветом написал? :С
буду считать за продолжение прошлого мода, окай?
Madball
Окай, считай за продолжение.
Красным написал потому что сердечко. Ну да, зря.

Hard:
01:38:966 (1,2,3,4) - Как в крокодил играю :| . Сравни расстояние с 01:41:662 (1,2,3,4) и 01:44:359 (1,2,3,4), оно в 2 раза больше и труднее. Под "Задом наперед" имел в виду каждый слайдер в отдельности, чтобы получилось как в 01:44:359 (1,2,3,4).
Elly-chan
//PLEASE NOTE THAT THIS IS A HITSOUND/COMBO MOD ONLY ((EXCEPT FOR EASY)) AND IT NEEDS MORE MODDING BEFORE I CAN GIVE OUT ONE OF MY REGULAR MODS.// ┗┃・ ■ ・┃┛

Cute, Cute Chen! // ran nosebleed.
[General]
  1. Why is your BPM '177.995'?! Switch it to 178.000 BPM, please. It sounds almost identical but it's the true BPM. It's very rare that somebody would use a BPM like the current one you have to make a song.
  2. There are two .osb files in the folder when at maximum there should only be one. Delete one of them, or even better, both since you don't even use a storyboard.
  3. The second combo color in your pattern is le very awkward, for it has no relation to either ran or chen's character designs, nor the current background you have. Remove it, please? It's starting to hurt my eyes >:
  4. Remove 'Project' from the tags. Yes, I understand this is a remix of a song from the Touhou Project, but just having Touhou as the source is good enough. Also, if you could find the singer of this song and/or anybody related to making this song, perhaps add them in the tags?
  5. I am very confused about your difficulty names. Please stick with something simple; please! Currently you're mashing up three different ways to name difficulties in one and it looks pretty bad. How to improve it, you say? Rename relaxing to normal, and then rename Izayoi's difficulty to something that at the least uses his/her username in it. If not, at least make it something related to the song, like 'Chen!' (( Only use that as a last resort, though! ))
  6. 00:00:536 - Seeing that BonkuraChan starts her timing point here, may you concider doing so for all of your other difficulties? Look, I notice how his/hers starts earlier then yours, but still, it's nice to have consistency.
  7. The MP3's fadeout is pretty rough.. I suggest re-editing the MP3 and making the fadeout AT LEAST five seconds, or from where the final spinner is till the end (( where it fades out from 100% to nothing )).
[Relax]

Hitsound Mods

  1. Where are your hitsounds?! Silly, hitsounds are one of the big things that makes osu!.. well, osu! I would HIGHLY recommend that you AT LEAST add in finish hitsounds whenever you hear a finish in the BGM like at 00:05:929 -, 00:16:716 -, and 00:31:548 -. Or, if you want to give your beatmap some character and spice it up, I suggest that you should add a custom hitsound and use it at the beginning of the map whenever you hear a sound like the one at 00:06:604 -. (( 00:07:952 -, 00:09:300 -, etc etc. )) Here, i've got one right here for you! Just drag it into the beatmap's folder, turn on 'custom 1', and then add a clap hitsound to whenever you hear that noise. If you would like any other tips, chat me in-game. I'd love to help you improve your hitsound patterns.

Combo Mods

  1. 00:36:942 (1) - Your combo pattern during the kiai is a bit confusing. I can't tell if you're trying to add a new combo every time 'Ran' talks or not. Either way, I will put both suggestions out here. If you want to place new combos whenever ran talks in this kiai section, and this is most likely your best option, add a new combo at 00:34:245 - and 00:39:638 - since there is already one at 00:36:942 -. If you really don't want to do this, and I mean with all your heart, then remove the new combo at 00:36:942 -. Yes, I am highly suggesting the first option.
  2. 01:14:864 (5) - Perhaps add a new combo here? This slider is following the only thing possible, the BGM video game-like music, and since you're not following Ran's vocals anymore, this is a good place to add one.
  3. 01:18:740 (4) - This combo pattern is a bit confusing. You're adding a new combo so early.. but I can work with this. If you add a new combo at 01:18:740 -; for there is a pitch change within the singer's voice (( it gets lower )) and it's on the downbeat.
  4. 02:23:461 (5) - Add a new combo here? It's a downbeat, and you placed almost the same exact combo pattern as i'm suggesting at 01:18:740 -. Plus, the combo's getting pretty long.

I suggest for you to remap most parts just to space it out a bit more and use 1.00x distance spacing. (( You Currently Have 0.80x ))

[Hard]

Hitsound Mods

  1. As I mentioned in Relaxing, (( which is pretty hard to miss since it's the only thing i've put there in the Hitsound Mods )), may you please replace the default clap for the beginning section with the one I gave you? It sounds much better. To adjust it so that it can work for this difficulty (( considering that you are using the soft hitsound instead of normal through most of this difficulty )), just copy the mp3 file and then type in exactly this: 'soft-hitclap' .
  2. 00:32:897 (1) - Add a finish to accompany this whistle since there's one in the BGM?
  3. 00:32:897 (1) - I get what you're trying to do with this current hitsound pattern, but trust me, by doing this you're overusing the whistles and it is going to get extremely agitating to the player. I suggest that you only add them on in this kiai when chen actually says the 'uu' noises. For example, I would only add a whistle on 00:32:897 -, 00:33:234 -, 00:33:571 -, and 00:33:908 - and I would remove the whistles at 00:33:065 -, 00:33:739 -, 00:36:436 -. Get what i'm saying by remove the excess whistles?
  4. 00:40:987 (1) - Another missing finish as indicated in the BGM~ Add one?
  5. 00:42:335 (4) - ANOTHER missing finish as indicated in the BGM..~ Add one?
  6. 00:44:020 (1) - Your clap hitsound pattern is way off. Instead of what you have currently, you should be adding claps at places like 00:44:020 -, 00:44:695 - and 00:45:369 - (( etc etc. )) I suggest using the custom clap for this part. It sounds way more fitting then the default.
  7. 00:48:403 (5) - I personally think you should add a finish here instead. Why, you may ask? Well, it's because you're currently placing all of your finishes to that weird sample in the BGM. Right here, there are two of them in the music, so yeah. add one?
  8. 00:49:751 (2) - Same thing as I mentioned above.. but this time it's your choice. You can either replace it with a whistle or a finish. ^^
  9. 00:59:189 (6) - The same thing as I've mentioned at 00:48:403 -.
  10. 01:00:538 (2) - Same thing as I've mentioned at 00:49:751 -, too.
  11. 01:09:302 (1, 2, 3, 4) - These all should be finishes instead of claps, as indicated in the BGM. Add them in and replace the claps, please?
  12. 01:13:347 (1, 2, 3, 4, 5) - "These all should be finishes instead of claps, as indicated in the BGM. Add them in and replace the claps, please?"
  13. 01:15:370 (8) - Add a finish as indicated in the BGM, please?
  14. 01:16:044 (1) - Add a finish as indicated in the BGM again. >v<
  15. 01:25:314 (6) - Uwah, how many finishes are you missing? Add one more in here, please.
  16. 01:30:876 (4) - I'm getting kinda tired of saying this.. Finish as indicated in the BGM, please. ah, screw this, i'm making a list since it seems as if you're missing quite a few. ^^
    SPOILER
    1. 01:32:224 -
    2. 01:36:269 -
    3. 01:38:966 -
    4. 01:44:359 -
    5. 01:48:404 -
    6. 01:49:753 -
    7. 02:08:629 -
    8. 02:09:809 -
    9. 02:15:371 (6, 7, 8, 9) -
    10. 02:16:720 -
    11. 02:18:068 -
    12. 02:19:416 (1, 2, 3, 4, 5, 8) -
    13. 02:31:383 -
    14. 02:32:900 -
    15. 02:36:945 -
    16. 02:38:293 -
    17. 02:42:338 -
  17. 01:57:843 - This mod is directed twoards this whole blue combo: The whistles in the slider paths sound very awkward. I suggest removing them and placing whistles where you forgot to on ran's vocal part right here.

Combo Mods

  1. 00:15:368 (1) - Remove this newcombo in order for you to keep your combo pattern consistent. If you want another reason, it doesn't belong there because of ran continuing to finish up her sentence, 'kawaii kawaii' referring to 'chen-een-uu~'.
  2. 00:42:335 (4) - Mmm.. add a new combo? The singer is currently speaking as ran and suddenly changed from addressing chen to addressing her master, Yukari. Plus, it starts on the downbeat!
  3. 01:03:572 (7) - This combo is getting awfully long.. I suggest that you try to shorten it by adding a new combo here since the singer took a quick pause.
  4. 01:08:628 (4) - There's an emphasis on this note in the BGM. Plus, I don't know why exactly but this combo pattern (( blue combo )) feels too awkward for me as it is long. Add in a new combo to fix things? <3
  5. 01:14:864 (6) - Yet again, it seems as if you're following the video game-like BGM music! Add in a new combo?
  6. 01:25:314 (6) - There is an emphasis in the BGM that lands within this pattern. It doesn't exactly feel correct to add it in with the previous combo pattern, so hows' about you add a new combo here?
  7. 01:59:022 (3) - Oh, fun, more emphasis found within the BGM. New combo for all of the reasons i've said before on some of the emphasis mods i've listed above?~
  8. 02:15:371 (6) - This combo pattern doesn't exactly fit with the previous combo it's currently attached to. Add in a new combo here for emphasis reasons, it being on the downbeat and it simply looking better?
  9. 02:42:338 (5) - The pitch of the singer's voice suddenly changes, and there's a downbeat here. You must know what i'm thinking.. new combo, please!

[EXTRA STUFF + SOME EASY MODS]
Extra Stuff
[Izayoi]
  1. 00:07:953 (3) - Unsnapped note. Re-snap the slider end, please.
  2. 00:15:706 (2) - Unsnapped note. Re-snap the slider end, please.
[Some General Easy Mods]
  1. 00:08:626 (1) - By placing this repeat slider ever-so-close to the long slider that comes before it, it seems cramped up and it looses potential of having good flow. How about you space it out a bit? You know, to make it flow a bit better. Adjust spacing afterwards.
  2. 00:10:986 - This upcomming section (( Placement Of Notes )) Is Straight Out Weird/Awkward. Maybe you can make it better by placing a note where I expected ( 00:10:986 - ), removing the next beat, then move over the slider so that it starts at 00:11:323 -?
  3. 00:09:975 (2, 1, 2) - Try to not make this pattern so cluttered, please? Maybe you can try spacing out the second (2) from the original (2)'s sliderpath and adjust spacing? ^^
    SPOILER
    WHAT IT LOOKS LIKE CURRENTLY
  4. 00:18:065 (2, 3, 4) - First off, (3) and (4) overlap a bit of (2)'s sliderpath, resulting in the gameplay looking messy and yucky. I suggest for you to space these out AND add a note at 00:18:065 - to get a proper flow going on with both the vocal and the BGM.
  5. 00:19:413 (1, 2, 3, 4) - Add some curves to this pattern! Everything is so boxy the way how it flows, resulting in bad flow and not-so-good-looking gameplay (( think aesthetics! )). Perhaps you can re-do this pattern to follow those two items?
  6. 00:22:447 (2) - It's not necessarily good to do blankets if the spacing is too squished together, which it is in this case. Please space it out so that it doesn't look messy in gameplay.
  7. 00:23:627 - Why don't you add a note here? It's awkward with a gap right here because the tension in the music is building up.
  8. 00:24:469 (1, 2, 3) - This isn't quite a good transition. Perhaps curve (1), then adjust the pattern slightly before it and after it to get some decent non-linear or boxy flow?
  9. 00:25:818 (4) - Since this is supposed to be the easiest diff in the entire mapset, can you remove a repeat from the slider and then add a note where it would've originally ended? It currently, being passed off as the easiest difficulty, could be unreadable for easy/normal difficulty players.
  10. 00:32:897 (1, 2, 3, 4) - Perhaps you can retry positioning these notes into a somewhat less linear pattern that starts at the top left of the screen and curves down into the big slider (( Something Like This. ))
  11. 00:35:593 (1, 2, 3, 4) - Like I said above about curving the 'stream'. (( Yes, technically this can still be considered a stream, I checked my music terms ;) )) Try something like it so you get a smoother curve and better looks in gameplay.
  12. 00:38:290 (1) - This looks extremely cluttered due to it being positioned directly near the last two slider's ends where their 300/100/50 hitbursts would be and you would see it appearing there while still playing those sliders (( 1 )). You don't exactly have to do this thing in the image, but try something like it. It's more appealing in gameplay.
  13. --- FROM THIS POINT ON, YOU SHOULD KNOW EVERYTHING I'M GOING TO MENTION. BASIC AESTHETICS, PARTS THAT NEED BEATS FILLED IN, AND AWKWARD SLIDERS. SINCE THIS IS A GENERAL MOD, I JUST GAVE YOU A TASTE ON GENERAL THINGS YOU HAVE TO IMPROVE. ---
  14. 00:49:245 - Why is there a break here? It's in the middle of the section, there are still vocals identical to what you basically just mapped, and it's extremely awkward. I highly suggest that you remove it and map over it~ >v<
  15. 01:26:999 - Another break that has no reason whatsoever as to why it wasn't mapped over. Please correct this and map over it stat, please!
  16. 02:43:808 - Looks like here you have an unsnapped inherited timing point! Re-snap it, please? As insignificant as it may sound, it's very important.

not really even gonna mod izayoi.. if you have any questions, feel free to PM me in-game
OnosakiHito
Requested Taiko guest diff. finished. o/
Hope you like it.



Download: IOSYS - Ribbon and Catnip and Me (Short Ver.) (crabovan) [Ono's Taiko Oni].osu
716 Girl
Ну пиздец теперь у меня даже кудосок нету звезду дать
Ну ладно все равно удачки
STBlack_old
Дам звезду :3
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