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Sixpence None the Richer - Kiss Me

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Topic Starter
Lizbeth
oh thanks for posting YellowYoshi1
cool u like it :D
v2b
:)
Topic Starter
Lizbeth
thnx v2b :D
Dean
I like how you mapped this, and I didn't notice any significant problems.
Topic Starter
Lizbeth
thnx for checking Dean7599 ;)
Real1
What?! This map isn't ranked yet? For shame! Come on BATs get your asses over here.
eee
awesome, this map/song is beautiful cool, combos/design were really nice
I was just thinking,
maybe you can have that beginning verse(s) a bit lighter with the volume.
if it interests you, here's what you CAN do:

1) turn the beginning volume (first timing point) to the middle of the volume settings (soft) in the timing/samplesets section

2) then add a new inherited point here 00:39:403 and make it all the way up on the soft sampleset, so the volume of the circles increases.

oh, hell, you don't have to do that, just a little suggestion.
this needs a star &, just as Real1 said, somebody should rank this
Topic Starter
Lizbeth

eee wrote:

awesome, this map/song is beautiful cool, combos/design were really nice
I was just thinking,
maybe you can have that beginning verse(s) a bit lighter with the volume.
if it interests you, here's what you CAN do:

1) turn the beginning volume (first timing point) to the middle of the volume settings (soft) in the timing/samplesets section

2) then add a new inherited point here 00:39:403 and make it all the way up on the soft sampleset, so the volume of the circles increases.

oh, hell, you don't have to do that, just a little suggestion.
this needs a star &, just as Real1 said, somebody should rank this
i really like this idea
is done and uploaded :)

btw thanks for checking, cool u like it :)

cya!
Soaprman
Alright, I've been seeing this map in the pending maps list for long enough now. It's about time I actually tried it.

Verdict: this map is great and it's strange that it's not ranked yet. It's kind of sad that there are so many stars all over the place that 27 aren't enough for a map to get BAT attention. :(
Topic Starter
Lizbeth
thnx for ur time Soaprman :D cool u like it.
also thnx for starrin

hope it get BAT attention soon :(

cya!
Torran
+
LuigiHann
This map is cute, playable, and kind of fun, but it strikes me as being pretty, I don't know, uninspired? I don't think maps need to strictly follow the vocals or anything, and maybe it's just because of the emphasis you were putting on symmetry, but it feels like the beats don't have much correlation to the song itself beyond the actual bpm. It's like there's a steady 1:1 beat throughout the map, and then you added sliders and triplets for variety, but they don't seem to be tied to any events within the song that I can follow. I hate to come in here and sound like I'm just insulting the map for no reason, because it isn't bad, really.

It's just like, why not use triplets when the drum plays a distinctive triplet, like at 00:39:25 (as a random example). Listening closely to the song, there are plenty of places where the guitar and bass parts could also give justifaction to triplets or sliders, but yours never seem to be synced with anything in particular.

It's very close to being bubble-worthy as it stands right now, so if you just post an argument in favor of your current mapping style, I might be persuaded to bubble it as is, if you feel you had a good logic behind your choices. But I would still like you to look over your map again with what I've said in mind, and see if there are any changes you could make to, basically, take more inspiration from the music itself into the map.
Topic Starter
Lizbeth

LuigiHann wrote:

This map is cute, playable, and kind of fun, but it strikes me as being pretty, I don't know, uninspired? I don't think maps need to strictly follow the vocals or anything, and maybe it's just because of the emphasis you were putting on symmetry, but it feels like the beats don't have much correlation to the song itself beyond the actual bpm. It's like there's a steady 1:1 beat throughout the map, and then you added sliders and triplets for variety, but they don't seem to be tied to any events within the song that I can follow. I hate to come in here and sound like I'm just insulting the map for no reason, because it isn't bad, really.

It's just like, why not use triplets when the drum plays a distinctive triplet, like at 00:39:25 (as a random example). Listening closely to the song, there are plenty of places where the guitar and bass parts could also give justifaction to triplets or sliders, but yours never seem to be synced with anything in particular.

It's very close to being bubble-worthy as it stands right now, so if you just post an argument in favor of your current mapping style, I might be persuaded to bubble it as is, if you feel you had a good logic behind your choices. But I would still like you to look over your map again with what I've said in mind, and see if there are any changes you could make to, basically, take more inspiration from the music itself into the map.
aint have any argument, cause you r totally right. i just didnt notice what was wrong
i guess i limited myself with the symetry thing, anyway, i made some changes in Hard and Insane. plz take a look and tell me if i get what u said.

also, thanks a lot for your help... i feel the map more playable now. :)
;)
Inozuma
It's a nice map.

I didn't find anything wrong.
The only thing is that maybe your insane is very similar to your hard, and not hard enough for an insane. (More jumps, or streams, maybe?)
The only thing that really make it insane was the circle size.

Well, it's only my opinion and the map is really fine like this.
So star for now~
LuigiHann
Still not how I would have done it, but you seem to have gotten my point and improved it enough that it's worth bubbling.
Topic Starter
Lizbeth
thnx LuigiHann n_nU
also thanks Inozuma for starrin.. ill think about your suggestions
Metroid
bumping is annoying, just update the map via the BSS...

Can someone tell me why there are 2 timing sections both with the same BPM?

Easy
01:36:51 (1,1,1) - Make this into 1 combo please...
02:25:64 (1) - Nit a pretty lip slider...

Normal
02:25:64 (1) - Same lip as Easy...

Hard
02:26:84 (1) - Same lip thing...

Insane - I had to rush mod this so I might have missed simple stuff...
02:26:84 (1) - Same lip deal.

Starred' for lack of errors..
Jarby

Metroid wrote:

Can someone tell me why there are 2 timing sections both with the same BPM?
Offset.
CheeseWarlock
Only Easy has a preview point, and I don't like where it is. How about right at the second timing section for all difficulties?

[Easy]
I'd like to see more room between the end of the spinners and the next notes, but it's not a huge issue.

[Normal]
01:30:51 (1,2,3) - Horribly placed finish.

[Hard]
00:51:84 (1,2,3,4,5,6,7,8) - Not unplayable, but this looks messy compared to the rest of the map. Up to you if you change it, really.
01:35:91 (1,2,3,4,5) - These jumps! WHYYYY ;__;

[Insane]
01:29:01 (1,2,3,4) - The spacing here (and in the later jumps that I don't like) are larger than the spacing anywhere else. How about some more jumps near the end to make it more exciting?
01:30:21() - I'd like to see another hit where (1) is, timed evenly with the others.
01:35:31() - Did you just forget to map this bit? That's what it feels like.
01:35:91 (1,2,3,4,5) - These jumps feel too big. There's nothing musically to suggest jumps here, and they stand out.
02:10:65() - I'm surprised nobody else objected to this. But I'm glad, because I LOVE what you've done with the finishes. How about a few more in the few combos before the lips?
Topic Starter
Lizbeth
all fixed
thanks for ur time CheeseWarlock

cya! :D
Alace
This map has been deleted on the request of its creator. It is no longer available.
tieff
BPM: 100
Offset: 1 172
I got only 2-4 ms late in test mode with it.

[Easy]
00:22:17 (3) - Clap.
00:24:57 (6) - ^
00:26:97 (3) - ^
00:29:37 (6) - ^
]00:34:17 (3) - Clap on end.
00:35:37 (1) - ^
00:38:37 (4) - Clap/Normal hitsounds on return.
00:43:77 (4) - Clap.
00:48:57 (4) - ^
00:49:77 (1) - Clap on 2nd return.
00:52:17 (2) - ^
etc with clap. You... Emm... Can feel rhytm and add clap like above.

[Normal]
Add clap like above?

Same with other diff.

I don't have another problems, so star.
blissfulyoshi
Offset sounds fine (I am not good at offset).
BPM: 100.05

Easy:
01:44:90 (1) - probably look better if you end this directly

Normal:
01:50:30 (6) - nazi post: align with 2?

Hard:
00:58:43 (5,6) - nazi post: make horizontal reflection of 3,4
01:46:10 (4) - new combo for jump?
02:05:26 (4) - nazi post: make horizontal reflection of 2
02:13:95 (2,4) - new combos to make it easier to read

Insane:
00:51:24 (7,8,9) - nazi post: make a horizontal reflection of 3,2,1 respectively

Great map. Star.
Topic Starter
Lizbeth
thanks for checking n_n

blissfulyoshi wrote:

Easy:
01:44:90 (1) - probably look better if you end this directly
btw i didnt understand this o.O
blissfulyoshi

Lizbeth wrote:

thanks for checking n_n

blissfulyoshi wrote:

Easy:
01:44:90 (1) - probably look better if you end this directly
sorry forgot to finish the post. supposed to say: probably look better if you end this directly on the red 6

btw i didnt understand this o.O
Topic Starter
Lizbeth
oh ok, is fixed
thanks :)
Starrodkirby86
:( Love this.

[Hard]:
00:29:06 (4) - If you have any spare time, wanna make this slider more straight in a veritcal line with (3) and (5)? n_n
01:35:33 (7,1) - Stack under (2)?
01:50:32 (3) - Horizontal flip of (1)?
02:17:25 (5,6,7,8) - Can't you make this a horizontal flip of (1)-(4)?

[Insane]:
02:26:85 (1) - Shape of lip is different from [Hard]. Maybe you can copy-paste the one that's better into the worse lip's difficulty? :3

Actually...the only real problems with this is that it's not perfectly symmetrical when you attempt to do those things. It's not really a problem at all except for perfectionists. It's hardly noticeable in-game. I didn't mention all inconsistencies on symmetry, but those were a few that tickled me fancy. Feel free to ignore them if you feel they are a bit picky. I need your confirmation and possibly changes though.

I have my bubble gun ready.
Topic Starter
Lizbeth
thanks for ur time starrodkirby glad you like it n_n

Starrodkirby86 wrote:

[Insane]:
02:26:85 (1) - Shape of lip is different from [Hard]. Maybe you can copy-paste the one that's better into the worse lip's difficulty? :3 i couldn't copy paste this slider of one diff to the other, can someone explain me how to do this? n_nU

Actually...the only real problems with this is that it's not perfectly symmetrical when you attempt to do those things. It's not really a problem at all except for perfectionists. It's hardly noticeable in-game. I didn't mention all inconsistencies on symmetry, but those were a few that tickled me fancy. Feel free to ignore them if you feel they are a bit picky. I need your confirmation and possibly changes though. I fix the symmetrical problems that i found

I have my bubble gun ready.
thanks for the star n_n
Starrodkirby86

Lizbeth wrote:

Starrodkirby86 wrote:

[Insane]:
02:26:85 (1) - Shape of lip is different from [Hard]. Maybe you can copy-paste the one that's better into the worse lip's difficulty? :3 i couldn't copy paste this slider of one diff to the other, can someone explain me how to do this? n_nU
Let's pretend you're copy + pasting from Hard to Insane.
1) Go to [Hard] and copy the lip slider.
2) Go to [Insane] and delete the lip slider there.
3) Press paste at the right timieline area.
4) Readjust spacing as needed. :3
Topic Starter
Lizbeth

Starrodkirby86 wrote:

Let's pretend you're copy + pasting from Hard to Insane.
1) Go to [Hard] and copy the lip slider.
2) Go to [Insane] and delete the lip slider there.
3) Press paste at the right timieline area.
4) Readjust spacing as needed. :3
i already try it this way, and didnt work.
anyway i made the lipslider on hard better since a couldnt copy-paste from insane :S

thanks n_n
mattyu007
Copy it in [Hard], use File > Open to open [Insane] and then paste it.
Topic Starter
Lizbeth

mattyu007 wrote:

Copy it in [Hard], use File > Open to open [Insane] and then paste it.
it work :)
thanks
maafighter
l see no problem with this map =P Very nice job :D

*Starred*
Gens
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lizbeth

Gens wrote:

[Normal]
- Isn't HP Drain too high?

[Insane]
00:31:76 (6,7,8) - Not properly stacked. I suppose you know how to restack something...
00:34:16 (6,7,8) - ^

~ ~ ~

Overall, pretty good job. I feel it's ready to be ranked.
all fixed, thanks for posting n_n
also thanks maafighter for the star
cya! ;)
mtmcl
Bubb
Jarby
Looking forward to seeing this ranked. It's been pending for far too long.
deepsea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lizbeth
thanks for the bubble mtmcl n_n

deepsea wrote:

I feel the second offset should be a beat earlier, but not sure and need to confirm.
about this, i am not a pro in timing, so any help with this is welcome.
thanks for starrin :)
CheeseWarlock

JarJarJacob wrote:

Looking forward to seeing this ranked. It's been pending for far too long.
But alas, I have to agree with deepsea. The offset needs to be at 120,466, otherwise that first note is pretty wrong.

[Insane]
01:35:33 (1,2,3,4,5,6,7,8) - The timing of this combo bothered me a bit at first, but I'm fine with it now.
Topic Starter
Lizbeth
Thanks for the help CheeseWarlock, sounds a lot better now.

Second offset fixed.

bubble popped after changes n_n
mtmcl
Bubble restored!
Lokamp
I'm VERY glad to star this map! (Lips-shaped slider... what a GREAT idea!)
Maybe try to set overall BPM to 100.00 , but everything is OK here! ;)
Card N'FoRcE
Timing help, requested by deepsea.

BPM 100,050 seem fine to me, 100 goes late.
I SS'd Hard with these offsets:
1st section: 1175
2nd section: 120462

Cool song and great map :D
Topic Starter
Lizbeth
thanks for the help with timing Card N'FoRcE n_n
all fixed


bubble popped again after fixing timing
mtmcl
Bubble restored!
deepsea
CNF timing make whole thing easier.

yoooooooooo ranked.
Alace
Grats
I love this map + song
Topic Starter
Lizbeth
yay, thank u very much u guys ;)
thought2010

Real1 wrote:

When I saw the background I let out an "awwwww". I really enjoyed this beatmap, even though something felt wrong with the timing. Can't put my finger on it since I suck at timing. I can sense when it's wrong but I can't sense WHAT is wrong. :P

Regardless, i got almost only 300's, except when those jumps in Hard suddenly surprised me. :(

I like the background aswell, where is it from?
BurnUnit83
I have the japanese mp3 from their greatest hits that's this exact song sung in Japanese by this group iif you want
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