would be nice if taiko and ctb playcount also count D:
They are replaced with the catched fruits and drum hits instead of playcount and personally I think thats enough.Doing that will increase the amount of achievements on CTB and Taiko making them more than standard mode itself. (Well theres the idea for total hits but that will be just achievement overflow, its not all about achievements afterall)CaCtus112 wrote:
would be nice if taiko and ctb playcount also count D:
kklxy wrote:
150k is fine for me lol
ROTFLLolicore Flandre wrote:
kklxy wrote:
150k is fine for me lol
YES.I support this))ragelewa wrote:
Aww. It would've been nice to have an achievement that takes a lot of time to earn.peppy wrote:
On second thought, I'll probably make it 50k when you send me the PSD. 100k is too high.
yup, if you look closely the unlock image is set to my 100k playcount imagetheowest wrote:
oooh. So it's just there for now.
oic.peppy wrote:
It is not yet implemented.
I work a little better if I'm given a general idea of what to draw. I see the guidelines in the OP and the templates, but I would like to know if there is anything specific that would appeal to you the best. Not as a way of getting ahead but to get the best possible and most wanted product. Such as clairvoyance, each achievement could have a general way of letting the player know what to do through illustration, without giving the goal away (as I assume it's ambiguous as achievements are right now.)peppy wrote:
What guidelines are you looking for?
hi , long time no seeHanyuu wrote:
very good