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azusa - Check my soul (TV Size) [Osu|Taiko]

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Topic Starter
Love

CXu wrote:

Hi there.
Let's just pretend I'm modding this because I saw it in #modreqs

~~~~~~~~~~~~~~

I'd prefer that you quote my post and state which changes you make, and which you have not. Thanks~
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!


[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[General]
  1. You need a reverse arrow I got the skin from a different map. here: http://osu.ppy.sh/s/19431
  2. approachcircle.png should be exactly 128x128 fixed
  3. Maybe add Kinomi as tag? KinomiCandy is fine since his name doesn't have a space

[Easy]
  1. 00:12:634 (1) - <3 :3
  2. 00:17:732 (3,5) - This overlap ;_; Can you make the shape of (5) a little different so you can move it up a few notches? Also, it's not symmetrical, so you might want to fix that too. didn't feel like changing the slider, so I move (3)
  3. 00:39:300 (3) - Add another repeat? done
  4. 01:01:261 (3,4,5,6,1) - This pattern is probably pretty hard for a complete newbie, as the hitbursts are covering for the notes. I hope what I changed it to is better :3
  5. 01:15:379 (1,2) - Move 3 gridlvl4 to the right so (2) is exactly in the center done
  6. 01:21:261 (3) - Move 4 gridlvl4 upwards so it's aligned with 01:18:516 (1)? moved (1) down instead
  7. 01:22:241 (4) - Reposition this if you follow the above^
  8. 01:24:790 (1) - Make this more like this? done

    nvm grid 1.
That heart <3


[Insane]
  1. 00:17:339 (4) - Move it down a bit so it doesn't overlap with 00:16:359 (2) Maybe somewhere like this: done
  2. 00:20:477 (1) - Move 1 gridlvl4 to the left and 1 up. This is because of stacking. done
  3. 00:22:437 (2) - Stack with 00:21:261 (4)? done
  4. 00:36:947 (4) - this one is kinda weird imo. It's fine tho, so you can keep it as it is. I just find it kinda weird :P yeah, it was, fixed
  5. 00:40:673 (11,1) - Center this done
  6. 00:42:045 (5) - 1 gridlvl4 down. was 2 down to stack with (3), so I did that :3
  7. 00:51:065 (3) - Try to make it follow the path of 00:50:281 (1)? did it without the code ;D

    256,32,51065,2,0,B|324:32|380:80,1,131.249998044223
  8. 00:59:104 (4) - Stack with 00:58:124 (1) sliderstart done
  9. 00:59:496 (5,6,1) - If you followed the above, move this a bit so it's aligned.
  10. 01:16:947 (1,2,3) - Move this pattern down so it's not overlapping with 01:16:751 (10)? This will also make the movement from (3) to (4) smoother imo. done
  11. 01:19:104 (7) - Weird looking slider ;w; straightened it out a bit :D
  12. 01:26:261 (10) - 1 gridlvl4 to the right done
  13. 01:26:359 (11) - 1 gridlvl4 to the right and 1 down. done
Why is the star rating for this lower than [Kinomi's Hard] ;w; because my hp drain was changed to 7

~~~~~~~~~~~~~~

Yeah, good job. Can't mod taiko =w=p
Nice mapset, and good luck =w=b
Long modpost is long
Thanks! Now I have to wait for the other 2.
Mikkuri

CXu wrote:

[0OoMickeyoO0's Normal]
  1. 00:18:908 (1) - The pointy parts of this slider ;_; Make the slider without using red points? Oh yeah, thanks.
    SPOILER
    112,256,18908,6,0,B|80:279|72:319|80:366|160:414|247:406|200:319|227:275|283:275|311:319|263:406|350:414|430:366|438:319|430:279|398:255,1,512
  2. 00:22:437 (2) - Stack underneath 00:20:673 (2) that's my mistake :3 thx
  3. 00:27:535 (4) - Try this rhythm instead? change that stack to 1/2 slider with return :3
  4. 01:04:790 (5) - Kinda ugly overlap with hitburst from 01:02:830 (1) Fixed~

Pretty sliders yeah! Yeah!
Thank you :D

Download: azusa - Check my soul (TV Size) (Love) [0OoMickeyoO0's Normal].osu
KinomiCandy

CXu wrote:

Hi there.
Let's just pretend I'm modding this because I saw it in #modreqs Oh you. =w=

~~~~~~~~~~~~~~

I'd prefer that you quote my post and state which changes you make, and which you have not. Thanks~
If you have any problems understanding what the hell I'm talking about, feel free to poke me in-game!


[Color guide]
  1. Red text means that the issue is unrankable.
  2. Blue text is a strongly recommended suggestion.
  3. Black text is a regular suggestion.
[Kinomi's Hard]
  1. 00:11:457 (5,6) - Of all places, why underneath the other slider? ;w; Also, the hitbursts from these makes an ugly overlap with 00:12:437 (2) later, so move it. Nope.
  2. 00:21:849 (9) - Move this 4 gridlvl4 to the left, and 00:21:457 (8) 2 gridlvl4 to the left. I used to do that, until I changed it like this. (Couldn't find an arrow to the knee joke of that). No changes, sorry ;w;
  3. 00:23:614 - Whistle Yup.
  4. 00:35:967 (1) - Stack this on 00:36:947 (4) sliderend? Yup.
  5. 00:41:261 - Add note? Nope.
  6. 00:42:830 - ^ Nope.
  7. 01:01:261 - whistle Yup.
  8. 01:04:790 (7,9) - Why so ugly =w=p WHYYYYY
  9. 01:21:261 (3,4) - Copy 01:20:477 (1,2), then ctrl+j Yup.
  10. 01:25:575 (3,4) - Add claps on start and end of these sliders? ^
=W= Kult at du kunne modde dette /o/

~~~~~~~~~~~~~~

Yeah, good job. Can't mod taiko =w=p
Nice mapset, and good luck =w=b
Long modpost is long

Download: azusa - Check my soul (TV Size) (Love) [Kinomi's Hard].osu
Agnes
Requested from the fire and ice queue. You received Ice.

[General]
Missing the skin element reversearrow.png.

[Easy]

Nothing to poke at.

[0OoMickeyoO0's Normal]

01:11:065 - The flow seems awkward here. You could do something like this. (Suggestion)

[Kinomi's Hard]

Spoke to the user via IRC. Just made the suggestion of adding claps on the parts where they're emphasized during the kiai.

[Insane]

00:20:477 (1,2,3,4) - This part actually plays sort of awkwardly, especially the (1) and (2)...
01:12:241 (1) - Should remove this so there can be at least a small break.


As for the Taikos, I can't really mess around with them. Just ring me up for a recheck after the fixes.
KinomiCandy

Agnes wrote:

Requested from the fire and ice queue. You received Ice.

[Kinomi's Hard]

Spoke to the user via IRC. Just made the suggestion of adding claps on the parts where they're emphasized during the kiai.
Gimme dat IRC
17:40 <Agnes> : PING
17:40 <Agnes> : I have a quick question regarding your diff for:
17:40 *Agnes is playing (azusa - Check my soul (TV Size))[http://osu.ppy.sh/s/43190] [Kinomi's Hard]
17:41 <KinomiCandy> : Oh god, wut ;w;
17:41 <Agnes> : Oh, there's nothing technically wrong with it at all.
17:41 <Agnes> : I just had a suggestion to add claps to the parts where the claps are emphasized in the song
17:41 <Agnes> : But I assumed you wouldn't want to do something like that.
17:41 <Agnes> : o3o
17:42 <KinomiCandy> : I could do THAT.
17:42 <KinomiCandy> : /o/
17:42 <Agnes> : Only if you want to. =w= Just wanted to throw it out there as a suggestion.
17:42 <Agnes> : Very nice difficulty!

Download: azusa - Check my soul (TV Size) (Love) [Kinomi's Hard].osu
Mikkuri

Agnes wrote:

[0OoMickeyoO0's Normal]

01:11:065 - The flow seems awkward here. You could do something like this. (Suggestion) Fixed
้thx you~

Download: azusa - Check my soul (TV Size) (Love) [0OoMickeyoO0's Normal].osu
Topic Starter
Love
Yum yum :3

Just posting this again, the skin came without a reversearrow.png
Agnes
Bubbled.

Hope someone spots it soon.
Topic Starter
Love
\o/
KinomiCandy

Agnes wrote:

Bubbled.
Mok
i found something you might want to change:
[General]
You miss the reversearrow.png, you might want to take it from the template skin, since it musn't miss in the folder.

[Hard]
00:12:437 (2) - This overlapping is pretty creepy, you might want to move it.

Awesome <3
Topic Starter
Love
no changes
Makar
@Love: Mok is right, if you include a skin for the circle elements you must include a reversearrow.png even if its from the template skin.

You also need to include a sliderborder color, even if its just white. Add this to the [Colours] section of the .osu files:

SliderBorder : 255,255,255
Topic Starter
Love

Makar8000 wrote:

@Love: Mok is right, if you include a skin for the circle elements you must include a reversearrow.png even if its from the template skin.

You also need to include a sliderborder color, even if its just white. Add this to the [Colours] section of the .osu files:

SliderBorder : 255,255,255
I'll add it when SapphireGhost mods it.

For SapphireGhost or the next BAT:

I have it ready for a full submit. http://puu.sh/oYM8
SapphireGhost
Hello! I really did remember to mod this, don't worry.

[General]
- As previously noted, reversearrow.png and a custom slider border are necessary. 250,250,250 matches the overlay just a bit more!

[Insane]
00:33:810 (4,5,6,7,8,9,1) - Maybe try something like this? It's a small difference, but at this BPM I find it awkward to start streaming on a blue tick. The other ones seemed fine.
01:28:516 - The inheriting section at this point causes spinnerspin.wav to fade out early, so it will sound better to just put it at the end of the spinner or do a decrescendo with more inheriting sections.

[Kinomi's Hard] / [0OoMickeyoO0's Normal]
- Looks good here.

[Easy]
- AR +1, maybe? It's a bit slow at the moment.
00:12:634 (1) - <3
00:22:045 (1,2,3,4,5) - Is there a different way of doing this to possibly avoid (2) overlapping with the previous (5)? It might be a bit more aesthetically pleasing if you can. Also, due to the approach rate (3,4) looks faster than it is, maybe unstack those.
01:09:104 (1,1) - Try something like this? It avoids having to recover after a spinner and a short kickslider, which are both generally disliked for Easy difficulties.
01:24:006 (3) - Could you make this curve smoother? It makes me a bit sad right now.

Alright, that's all I have to say for this map. I hope I can rank it at the same time as this version, but maybe one of you can use a different BG to differentiate the maps?
Mikkuri

SapphireGhost wrote:

[0OoMickeyoO0's Normal]
- Looks good here.
Yes, That's it!
Topic Starter
Love

SapphireGhost wrote:

Hello! I really did remember to mod this, don't worry.

[General]
- As previously noted, reversearrow.png and a custom slider border are necessary. 250,250,250 matches the overlay just a bit more! ye XD

[Insane]
00:33:810 (4,5,6,7,8,9,1) - Maybe try something like this? It's a small difference, but at this BPM I find it awkward to start streaming on a blue tick. The other ones seemed fine. yummeh
01:28:516 - The inheriting section at this point causes spinnerspin.wav to fade out early, so it will sound better to just put it at the end of the spinner or do a decrescendo with more inheriting sections. herpaderp forgot to move it

[Easy]
- AR +1, maybe? It's a bit slow at the moment. done
00:12:634 (1) - <3 :3
00:22:045 (1,2,3,4,5) - Is there a different way of doing this to possibly avoid (2) overlapping with the previous (5)? It might be a bit more aesthetically pleasing if you can. Also, due to the approach rate (3,4) looks faster than it is, maybe unstack those. I did this instead
01:09:104 (1,1) - Try something like this? It avoids having to recover after a spinner and a short kickslider, which are both generally disliked for Easy difficulties. tried my best XD
01:24:006 (3) - Could you make this curve smoother? It makes me a bit sad right now. there, fixed

Alright, that's all I have to say for this map. I hope I can rank it at the same time as this version, but maybe one of you can use a different BG to differentiate the maps? kinda had this picture for a while before that set was made
\o/
SapphireGhost
And the dual rank is a success! Everything looks good here, so here we go:
Makar
congrats
Akemi_Homura
gratz~! :3
Topic Starter
Love
first rank :D
OzzyOzrock
put me in speshal thnks asshoel
KinomiCandy
YEAAAAAAAHHH
Topic Starter
Love
SPECIAL THANKS TO OZZYBUTTROCK <3
Sonico Makaron
Gratz :D
Sander-Don
☆★☆★☆★☆★☆★☆★☆
┏━━━━━━━━━━━┓
Don fighting big big yeah !!
┗━━━━━━━━━━━┛
☆★☆★☆★☆★☆★☆★☆
B2IN
good fr
HeatKai
congrats! :D
Bobo_old
WOOO YEAH CONGRATS
OzzyOzrock
OMG GRATZ! grztz! IA M HELP!! :dDDddd LOVE SO moe!!! .W<
Agnes
holy jesus this got ranked?

MY BUBBLES AREN'T FUCKING TERRIBLE, YAY
Anywho, grats Love, Kinomi, and Mickey. =w=b
Aurele
Congratulation o3o

Agnes wrote:

holy jesus this got ranked?

MY BUBBLES AREN'T FUCKING TERRIBLE, YAY
Mhm.
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