awesome <3
Hinsvar wrote:
Hi there. Let's begin the mod.
>General
- Remove .osb if you want. If you don't want to wait too long just to kill 197 bytes of data, though, forget it. No
>Hard
- 01:04:898 - Break? Ok
>Insane
- 00:31:898 (2,3,4) - Why is this place jumpy? I don't think it really works. It's fine
- 02:10:727 - Break? Making a spinner starting at 02:10:813 and ending at 02:11:756 is fine too. I add a Break
alright then i'll consider it. if someone else suggests the same thing you said or something similar to that, i'll change it.iMercurial wrote:
If you think that pattern is for Hard players... so make a Hard diff, not a Easy with that pattern.
S i e g wrote:
form Modding Queues
[General]
add to title (Short Ver.) link No
Source: Bangarang EP No
remove from tags: bangarang No http://osu.ppy.sh/forum/viewtopic.php?f=6&t=24765&start=0
[Normal][Hard]
- Slider tick rate 0.5 unrankable Ok
You use 1.5x sliders so i suggest you to change tick rate to 2 I changed it to 1
Yep that's all
- Try slider tick rate 2 No
[Insane]
- I suggest you to Circle Size +1, currently they too big for insane but eh...
Same for slider tick rate, try 2 No
iMercurial wrote:
Hi, Mod Request.GeneralInconsistency in Preview Time: http://puu.sh/od2A OkEasy00:28:984 (4,5,6) That Circle/Slider/Circle aren't too spaced... Try this http://puu.sh/odtrNormal00:19:213 (4) New Combo No
00:19:556 (1) This slider is touching the Score-bar -> http://puu.sh/odAv Ok
01:12:013 (3) New Combo No
01:14:413 (5) ^ Ok
02:23:670 (1) This Slider is touching the Life-bar http://puu.sh/odBK No
mrkyee wrote:
Everything following marked green are just proposals, if it is marked orange i think there might be a better way to do this, unless i marked it red, then i consider it as disturbing and you should change it.
Anyways, after all this modding it's hard enough to find things...
249's EasyNormal:
- Seems fine to me
Hard:
- 01:15:784 (3) -Stack on slider 01:15:956 (4).
01:59:670 (1) -Stack on slider 01:59:841 (2).
02:05:156 (1) - "" Fixed all
I would reduce the Approach rate by 1 to 7.But that is just my opinion NoInsane:
- 00:57:956 (1) - This slider doesn't fit into the flow and destroys the momentum, which is built up by the music. Replacer it be 3 Circles 00:57:956 (1) on sliderbeginning, 00:58:298 (2) on slidertickpoint and 00:58:641 (3) on sliderending. No
02:13:384 (4,5) - Place a circle on 02:13:898. Improves flow.OkI love playing dubstep maps, especially if the mapper is able to bring in dubstep elements into the mapping and that's the case here.
- 00:44:070 (6) - I don't think this slider matches into the music. Use instead two circles stacked under the end of 00:43:556 (5) Ok
00:55:213 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Try to raise the distance from circle to circle. This underlines the tension built up in the music.My Proposal No.
Keep up the good work
Salamat sa modGenkishi wrote:
Hello...from my queue
- [249's Easy]
- 00:11:327 (1) - symmetry on this slider? make it like this Ajusted properly
- 00:23:670 (3) - 1 grid up on the last dot of this slider then that would ruin the blanket on the next note.
- 01:06:184 (1) - I think you should replace this with other slider because begginers may confuse another person says this . alright i'll change it.
- 01:21:270 (2) - ^ ^
- 01:37:727 (4) - ^ ^
- 02:05:841 (5) - wrong spacing.try making it like this? no but i did something similar to this since i want the circle at the middle
- 02:08:584 (2) - fix the spacing here after you do this ^ Adjusted properly
Genkishi wrote:
Hello...from my queue
- [General]
- Uncheck letterbok during breaks
- Delete the .osb file and full submit if you will not add some SB No
- [Hard]
- -1 AP No
- 01:05:156 - I think you should remove the break here Ok
- 01:07:556 (1) - New combo here Ok
- 02:16:127 (5) - New combo here No
- 02:17:498 (1) - ^ No
- [Insane]
- 02:17:498 (1) - New combo No
- 01:31:384 (1) - Remove New combo No
those wrote:
From .:Let those mod those maps:.
[General]
Remove .osb file and full resubmit if you aren't using storyboard. No
[Normal]
00:34:904 (3) - If you meant for symmetry, fix this Ok
00:42:447 (6) - ^ ^
01:08:847 (4) - NC No
01:10:218 (1) - Remove NC No
01:11:933 (3) - NC No
01:12:961 (1) - Remove NC No
[Hard]
00:11:247 (5) - NC Ok
00:11:761 (1) - Remove NC ^
00:19:476 (8) - NC Ok
00:20:161 (1) - Remove NC ^
00:22:218 (8) - NC ^
00:23:247 (1) - Remove NC NC ^
00:24:961 (6) - NC No
00:25:647 (1) - Remove NC ^
00:27:704 (6) - NC No
00:28:733 (1) - Remove NC ^
00:38:676 (4) - NC No
00:41:418 (6) - NC Ok
00:42:790 (1) - Remove NC ^
01:02:333 (2) - Space further Ok
[Insane]
00:29:933 (6) - second node x:220 y:256, third x:168 y:284, fourth x:112 y:276, last x:88 y:244 blankets better. Ok
00:30:447 (7) - NC Ok
00:31:647 (1) - Remove NC ^
00:32:847 (1) - Remove NC No
00:33:190 (3) - NC No
01:28:390 (2) - Consider somewhere else like x:386 y:100 No
I changed the Audio two days ago...SuperMICrophone wrote:
Rofl for 5 pages no one notced the timing sucked..
Sorry my bad, I didn't know if the audio changed. But I actual did ReDL it before I checked. Hm, weird.GamerX4life wrote:
I changed the Audio two days ago...SuperMICrophone wrote:
Rofl for 5 pages no one notced the timing sucked..
pls redownload
try to delete kyoto in the Songs folder. Then redownloadSuperMICrophone wrote:
EDIT: I ReDLed it and I do NOT have a new MP3/the timing still sucks. Did you Full Submit and make sure the name of the new MP3 was the exact same as the old MP3's name?
[CSGA]Ar3sgice wrote:
from my queue
GeneralHard
- change combo 3 color plz .. it's too dark Ok
Insane
- 00:08:847 - add note? No this wouldn't fit to the beat
that's all
- I think AR8 fits this more... No it's a Part of my mapping Style
- 00:34:390 (1) - remove this note plays better, also consistent with the other patterns Ok
- 00:37:476 (1) - ^ Ok
- 00:43:990 (6,7) - larger spacing from the slider Ok
- 01:12:790 - add 2 notes here (form a triplet to the slider) No this would be overmapped
- 01:19:133 (4,5) - ctrl+r? 0.0 No this would be puzzling
- 01:51:361 (1,2,3,4,5,6) - random star formation ._. I think a pentagon here is better because you used things like that in previous parts. Ok
- 02:20:161 (1,2,3,4,1,2,3) - http://up.ppy.sh/files/screenshot369-0.jpg Ok
Good luck~
HakuNoKaemi wrote:
I losed more time than normal , i can't easily mod songs I don't like, the map was mapped quite decently though
[Hard][Insane]
- Slider can be much more refined Ok i will take a look at them
I've got to jump on that >.<, but since the map is mostly worked, I'll do the general part, give a star and end....
- Can't understand how you're using the New Combo I try to make it easier to understand
- It's mapped in a good way, but there are some leftover circles, but since you aren't folowing a certaiin instrument mostly, but you divided in following all, I can't really say what circles to add and so
- Saying only nazi i an arrow to the knee for me too ._., since I don't like the song too
- 00:23:590 (2,6) - Nazi: equalize spacing with moving (2) 1 grid right and viceversa Ok
AH, you might need something between hard and insane as the gap really is gigantic. I think i'll make Hard a little bit harder instead of making a new Diff
ty for the mod.HakuNoKaemi wrote:
I losed more time than normal , i can't easily mod songs I don't like, the map was mapped quite decently though
[249's Easy]I've got to jump on that >.<, but since the map is mostly worked, I'll do the general part, give a star and end....
- It's maybe a little too easy, especially during kiais.... even the slowdown part is way more epic than it. well that's the point. i want this to be easy and fun for beginners.
- If you decide to leave the gameplay so much slow, use a smaller AR ooh alright decreased the AR by 1.
AH, you might need something between hard and insane as the gap really is gigantic.
spboxer3 wrote:
[Normal]
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 01:37:990 (2,3) - make the slider curve more circle to (3)'s note. Ok
- 00:09:876 (1,1,2) - this pattern is under the spinner text. It's doesn't a good pattern fixed
[Hard]
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:58:904 (2,3,4,5,6) - don't you parallel it? I think parallel it's better . just suggest. Ok
[Insane]
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:16:218 (6,3) - Umm... maybe stack those it's better. No it is better how it is
- 00:24:961 (9) - NC at this way. and remove NC at 00:25:990 (1) - (I think it's need allow paragraph to use NC.) Ok
- 00:27:704 (7) - ^ Ok
- 00:32:847 (1) - remove NC and add at 00:33:190 (3) - Ok
no changes made but ty for the mod Sp-sama.spboxer3 wrote:
[Easy]
Settings
(For the setting. like Song Setup/timing or break time~)Overlaps
- unused green line:
00:27:704 - nope i used that line to go back to the normal hit hitsound because a custom soft finish is there.
00:43:990 - ^
00:44:333 - ^
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)mapping
- 01:36:276 (3,4) - I don't think it'd make that much of a difference so i'm not changing.
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- none~
red is unrankable issue. bule is need to discuss. Black is just suggest.
pls delete the map and then redownloadAmaghedon wrote:
Hey.I just wanted to say, that the "Hard" map is very offbeat. the circles and slider are way too early. i hope you can fix this soon
no changes made but ty for the mod.ertyukjh010 wrote:
hello,
[249's Easy]
00:27:704 - useless inherited point how is it useless? this is here because of the soft custom finish.
00:43:990 - ^ ^
00:44:333 - ^ this is here to go back to the normal sampleset.
00:58:218 (2,4) - Delete. I don't suggest put a continuous note in EZ because It's so hard for new player. no because since the kiai is coming up, i want this to represent that this part is upbeat.
02:09:190 (1) - Too short of spinner.... i disagree. beginners have a lot of time once to get points for this spinner and when the spinner is complete.
that all
ertyukjh010 wrote:
[url=http://osu.ppy.sh/forum/viewtopic.php?f=60&t=66701]
[Insane]
00:34:561 (1) - Remove NC because followed your rule. Ok
that all
Soaprman wrote:
Seconding Ar3's post a while back that approach rate 8 is better than 9 for Insane. I'd also recommend using a brighter color than that purple. It kind of blends in the with the background in a way that's somewhat painful on the eyes, although lowering the approach rate makes it less of an issue. Maybe give a light lavender a try.
pictured: R215 G134 B249
Not here to mod the whole map... just picked it up in multiplayer the other day and had these things to say about it. Other than that it's very well done!
Color: Ok
Approach Rate: I really like how it is, but I will ask some Players about that