wcx gj
你确定你上传的没错?atk1992 wrote:
http://puu.sh/eSXV
帮你转换了一下高音质mp3,右键另存覆盖,记得备份原来的
看出名堂来了再把备份的换回去
进化总是要经历迷茫和阵痛的,让我们来期待一个破壳而出的湿漉漉粉嫩嫩的长喜paragon wrote:
你确定你上传的没错?atk1992 wrote:
http://puu.sh/eSXV
帮你转换了一下高音质mp3,右键另存覆盖,记得备份原来的
看出名堂来了再把备份的换回去
A s g a r d wrote:
[Gu's Easy]
03:20:105 (4) - not symmetry with (2) http://puu.sh/geDIhmm =_= lazy to fix
Melophobia wrote:
Easy
00:45:605 (1) - clap to the reverse oh my mistake
03:03:105 (2) - finish to the reverse K
upLeorda wrote:
Gu's Easy
00:57:105 (2) - Move to 00:56:855 for following vocal? I think mine is better
03:04:605 (3) - Add 1 repeating slider?sry,but don't like..
03:51:105 (3) - Short this slider to 03:51:855 for good hitsound?...just use 24clap
03:52:355 (4) - Move to 03:52:105 for above reason^
04:16:855 (1,1,1) - 3 spinners? Don't be lazy.... Remove 3rd spinner and remapped that partmapped something instead of 1st spinner
thanks for moddingLeorda wrote:
Normal
02:23:980 (1) - Remove new combo?
02:25:105 (2) - New combo? I think this newcombos are fine
02:54:230 (2) - Try to move to 02:54:355 and shortend to 02:54:605 for better rhythm? this is following vocal imo , and not hard to play , so I think it is fine
Hard
04:17:605 (3) - New combo? fixed another way , changed pattern here
Nice map~
BG跟图都很萌的啊 ;_;wmfchris wrote:
王長喜好變態 <_<
[general]
- Tag "vocaloid" as a pair with "vocaloid2"
fixed
[Hard]
00:03:808 (2) - moving this left+down 1 grid makes (1,2,3) looks more natrual... sorry , I think this is fine..
02:23:605 (1,3) - (1) sounds belonging to the last combo, NC on (3) fixed
03:23:355 (4) - clapping here? too loud here if fixed , so I keep this
04:38:605 - Why B-G combo colour is used here? In that first half of kiai you used blue combos to notify about the kiai, so try to use something else here(because B-G combo is for the rest of the song), use the grey-red combo here and use B-G combo when the kiai is off.
uh.. this is a transition..
05:12:521 (s) - spinner ends here instead of the 1/4 snapping I really don't like this , cuz music from 05:12:480 - to 05:13:730 - is silence , I don't think spinner is a good idea
[normal]
00:57:105 (4) - whistle? umm.. too loud for me
05:12:480 (s) - same as [Hard] ^
Download: SUPERSONICO - Cat's dance (wcx19911123) [Gu's Easy].osuwmfchris wrote:
王長喜好變態 <_< *王肠洗好变态
[Easy]
00:00:545 (1,2) - whistle at the end, or only at the end instead of only at the beginning.K
00:57:105 (2,3) - 聽上來怪怪的 orz orz换了个节奏
02:21:105 (3) - whistle? K
03:04:605 (3) - make this 1/2 later and remove finish 我觉得现在这个没啥问题。。
04:52:105 (2) - a slider to produce a sudden break sounds better than a single note.K
05:13:730 (1) - a note on blue tick maybe a difficulty to newbies for their first trial? I think it doesn't matter
moe BG ;_; 萌妹子不能兇殘啊 有蛋疼diff就萌不起來嗚嗚嗚 啥
報告雯女wmfchris wrote:
給我這樣一個萌妹子 我就給你看
SapphireGhost wrote:
[General]
- Even though the song is calm, the slider velocity still felt a bit low and caused some patterns to get a bit confusing due to close spacing. Not much to do about it now, just advice for the future. ok , I'll may attention to my future maps
- On all difficulties at 05:10:730 (1,1) - are you definitely sure these are snapped correctly? sure , they snap on 1/6 beat
- Change the thread title to be consistent with the new capitalization. oh , thanks to point it out , fixed
[Normal]
- Changing the spacing of notes often on [Normal] might not be a good idea especially at a low slider velocity where a player could get confused. Just advice for the future. ok , I'll may attention to my future maps
02:53:605 (1,2) - It was sort of hard to tell if (2) started on a blue tick or a white tick. Not a big problem. I think it is fine , the spacing is easy to read the rhyme
thx for modSapphireGhost wrote:
[Gu's Easy]
00:06:393 (1,1) - The note here comes rather quickly after a spinner for a new player, keep in mind they need time to recover after spinning. (This happens a few other places too, if you care.) Not sure how you would do this differently. You could remove the slider and have the break start at 00:09:605, I suppose. Whatever works for you.just follow cute vocal..anyway,put it to the center
01:55:605 (1,2,1) - This pattern could definitely be more symmetrical.hmm not a big issue to play imo
03:11:605 (3,4) - A lot of (4) is being hidden by (3), could be slightly confusing for a new player. Shouldn't be a big problem.I think it doesn't matter
04:57:605 (4,1) - Sort of the same issue as above.same as above
05:13:730 (1) - I'm not sure if this is a good idea for the easiest difficulty, players might think the map ended at the last spinner.just follow the same end time as other diffs...If I end the spinner here.there will be noisy spinner sound during the silent BGM.
The maximum draining time for a map is 4 1/2 minutes. "Draining time" is the total time of a song excluding breaks, intro, and outro. Thus, it's the length of time that hitobjects are on-screen.Pfff..
peppy wrote:
Let's set a maximum here: 4:30 drain time is the absolute highest we should be considering.
added the original video link into creator's wordsLekru wrote:
Is there a mp4 link for the video? just wondering.. ^^;
Is it possible to download as mp4?wcx19911123 wrote:
added the original video link into creator's wordsLekru wrote:
Is there a mp4 link for the video? just wondering.. ^^;
and thanks you all >w<
sorry, but I don't know how to download as mp4, in face the video file is found by others..Lekru wrote:
Is it possible to download as mp4?
Why did this never happen?Ephemeral wrote:
background needs changing as it is inappropriate (sorry!) - i've got a few alternatives that i've cut myself from the video which i will include below, feel free to use them if you like, otherwise find an alternate of your own and let me know via pm
http://puu.sh/Iahw
http://puu.sh/IahX
http://puu.sh/IahY
http://puu.sh/Iaib