'Cause you're pro! oAozeroclover wrote:
athiota33 wrote:
Why? This diff has many random spacing ,besides this is normal diff right?
Your rank is about 1.000
Niva wrote:
Mod for easy diff only as you requested in #malay.
[General]
-> Do you really need lead-in time here? The time from 00:00 to the first note is enough imo need because the video
[Easy]
-> AR4 for a 1.81-star Easy? Seems unbalanced imo... looked very slow when ar was 3Oh, and I think it would be better if you add IDM to the tags (the link pretty much explains itself) that link not mention sasakure.UK
- 00:42:003 (3) - idk why, but the soft-sound in the slider's end quite irritates me... Perhaps add whistle on slider's end? D:
- 00:43:633 (x) - if you do ^, add circle with whistle here to comply above whistle sound. Preferably stack to (1)
- 01:21:454 (1,2,3) - Rather than just performing a straight line between these three, I prefer to move (2) to the right a bit, and arrange (3) like this: hmm..
- 02:14:606 (1) - Well, I understand you're trying to make a cutting slider here, but you're shaping it wrong. Try to shape like this:look better
Good luck zero ~ >_<
Generated by Rei_Fan49's modding program
Private use, no distribution
Usa - Lost And Found by zeroclover
[General]
[Timing]
[Diff: Easy]
> Lunatic
:Low possibility for me to pass this kind of map
Maximum slider velocity is 6.13333333333334 faster than 6.0
Overall calculated difficulty level is 42.7549718286566 | this point calculates how player should struggle to reach the highest score
> Normal
:When 1/2 beat is detected, it is not easy anymore~
Drain Rate is 3 greater than or equal to 3
Circle Size is 4 greater than or equal to 4
Approach Rate is 4 greater than or equal to 4
Total Diff Score is 14 greater than or equal to 10
> Easy
:A diff that still possibly that passable with 141 mod~
00:02:222 (1) - Time to next beat is 489ms and faster than 500ms
00:12:656 (1) - Time to next beat is 490ms and faster than 500ms
00:20:482 (3) - Time to next beat is 490ms and faster than 500ms
00:21:624 (1) - Time to next beat is 489ms and faster than 500ms
00:36:785 (1) - Time to next beat is 490ms and faster than 500ms
00:42:003 (3) - Time to next beat is 326ms and faster than 500ms
00:47:220 (1) - Time to next beat is 489ms and faster than 500ms
00:52:438 (3) - Time to next beat is 321ms and faster than 500ms
00:54:389 (1) - Time to next beat is 325ms and faster than 500ms
00:56:671 (2) - Time to next beat is 326ms and faster than 500ms
00:56:997 (1) - Time to next beat is 327ms and faster than 500ms
00:57:813 (2) - Time to next beat is 489ms and faster than 500ms
00:58:302 (3) - Time to next beat is 326ms and faster than 500ms
00:58:628 (4) - Time to next beat is 326ms and faster than 500ms
00:58:954 (1) - Time to next beat is 489ms and faster than 500ms
01:00:095 (2) - Time to next beat is 326ms and faster than 500ms
01:00:421 (3) - Time to next beat is 489ms and faster than 500ms
01:02:215 (2) - Time to next beat is 326ms and faster than 500ms
01:03:030 (3) - Time to next beat is 326ms and faster than 500ms
01:28:628 (1) - Time to next beat is 489ms and faster than 500ms
01:29:769 (2) - Time to next beat is 490ms and faster than 500ms
01:31:563 (3) - Time to next beat is 326ms and faster than 500ms
01:31:889 (4) - Time to next beat is 489ms and faster than 500ms
01:32:378 (5) - Time to next beat is 489ms and faster than 500ms
01:32:867 (6) - Time to next beat is 489ms and faster than 500ms
01:33:682 (1) - Time to next beat is 326ms and faster than 500ms
01:34:986 (2) - Time to next beat is 490ms and faster than 500ms
01:36:454 (2) - Time to next beat is 489ms and faster than 500ms
01:39:389 (1) - Time to next beat is 326ms and faster than 500ms
01:39:715 (2) - Time to next beat is 489ms and faster than 500ms
01:40:204 (3) - Time to next beat is 489ms and faster than 500ms
01:40:693 (1) - Time to next beat is 326ms and faster than 500ms
01:41:019 (2) - Time to next beat is 489ms and faster than 500ms
01:41:508 (3) - Time to next beat is 489ms and faster than 500ms
01:41:997 (1) - Time to next beat is 326ms and faster than 500ms
01:42:323 (2) - Time to next beat is 490ms and faster than 500ms
01:42:813 (3) - Time to next beat is 489ms and faster than 500ms
01:43:302 (1) - Time to next beat is 326ms and faster than 500ms
01:43:628 (2) - Time to next beat is 489ms and faster than 500ms
01:44:117 (1) - Time to next beat is 326ms and faster than 500ms
01:58:628 (2) - Time to next beat is 326ms and faster than 500ms
02:00:258 (1) - Time to next beat is 327ms and faster than 500ms
02:04:497 (4) - Time to next beat is 326ms and faster than 500ms
02:04:823 (5) - Time to next beat is 327ms and faster than 500ms
02:05:150 (1) - Time to next beat is 489ms and faster than 500ms
02:06:128 (2) - Time to next beat is 326ms and faster than 500ms
02:06:454 (3) - Time to next beat is 489ms and faster than 500ms
02:06:943 (4) - Time to next beat is 326ms and faster than 500ms
02:07:758 (5) - Time to next beat is 489ms and faster than 500ms
02:08:247 (1) - Time to next beat is 327ms and faster than 500ms
02:09:226 (2) - Time to next beat is 489ms and faster than 500ms
02:09:715 (3) - Time to next beat is 326ms and faster than 500ms
02:32:867 (1) - Time to next beat is 489ms and faster than 500ms
02:34:008 (2) - Time to next beat is 490ms and faster than 500ms
02:35:802 (3) - Time to next beat is 326ms and faster than 500ms
02:36:128 (4) - Time to next beat is 489ms and faster than 500ms
02:36:617 (5) - Time to next beat is 489ms and faster than 500ms
02:37:106 (6) - Time to next beat is 489ms and faster than 500ms
02:37:921 (1) - Time to next beat is 326ms and faster than 500ms
02:39:225 (2) - Time to next beat is 490ms and faster than 500ms
02:40:693 (2) - Time to next beat is 489ms and faster than 500ms
02:43:628 (1) - Time to next beat is 326ms and faster than 500ms
02:43:954 (2) - Time to next beat is 489ms and faster than 500ms
02:44:443 (3) - Time to next beat is 489ms and faster than 500ms
02:44:932 (1) - Time to next beat is 326ms and faster than 500ms
02:45:258 (2) - Time to next beat is 489ms and faster than 500ms
02:45:747 (3) - Time to next beat is 489ms and faster than 500ms
02:46:236 (1) - Time to next beat is 326ms and faster than 500ms
02:46:562 (2) - Time to next beat is 490ms and faster than 500ms
02:47:052 (3) - Time to next beat is 489ms and faster than 500ms
02:47:541 (1) - Time to next beat is 326ms and faster than 500ms
Overall Difficulty is 3 greater than or equal to 2
i wil clean all useless inherit timing point (grass), so yeah...it take a lot of time too XDDragvon wrote:
So uh... A certain person sort of threatened me to check this.... I'll point some tiny things.
lol, im sorry , i dont mean to make u rage here
General
Please set default as the forced skin. Why? Because of this: http://osu.ppy.sh/ss/232981
Also... Those extra red timing sections. What are they for? The time signature is kinda messed up with them... Not to mention that Easy & Normal have one less than Hard & Lost. Why did you do that? Hmmm.... It doesn't affect gameplay too much, but the time signature is still wrong. I'll ask a BAT to check this later.
if u use 1 red timing point( 184 BPM) u will get http://puu.sh/fhl8 . so , thats why i asked for timing help for fix offset before
Easy
01:33:682 (1) - Claps on the repeat.
02:08:247 (1,2,3) - Hmmm... (2) plays a bit weird. I got a combo break here somehow. It's not really intuitive... I would recommend extending 1.
02:37:921 (1) - Claps on the first repeat? It keeps the flow you were using.
02:51:128 - You don't need this timing section :<
Normal
Why didn't you used claps on this diff?
00:41:351 & 00:41:677- There are 2 unnecessary time sections here. please remove them.
00:43:144 - Another one that you can remove.
00:49:177 - Oops... One more.
01:11:508 - You really like to add timing section eh... Delete this one.
01:13:791 - This is getting old.
01:15:584 - Guess what?
01:17:215 - Y U ADD SO MUCH?
Okay, seriously.I'll just add em up here:Useless Inherited Time Sections
- 01:18:193
01:21:943
01:23:410
01:28:628
01:31:236
01:31:400
01:34:660
01:35:313
01:35:476
01:37:432
01:45:258
01:45:584
01:45:910
01:46:563
01:57:976
01:58:302
02:14:280
02:17:215
02:24:063
02:26:019
02:27:650
02:28:791
02:29:443
02:30:584
02:34:171
02:37:106
02:38:900
02:42:323
02:45:258
02:49:823
Hard
There are a lot of duplicate timing sections here. I would point them out, but your normal made me rage :< seriously, i hate normal too
Hmm everything is okay here. Even tho some notes such as 03:10:041 (3) - makes me go ಠ_ಠ because of the distance from the previous note...
dont get serious when playing = =
Lost
03:09:715 - There is an extra timing section here. Delete this.
04:11:341 - This timing section is not necessary.
04:17:374 - Please use 5% volume here. 0% is not allowed.
Phew... this almost took me 2 hours :<
Oh, sorry, I didn't rage xD! I mean, I was just kidding about that threat thing. But about that unsnapping, you could just use the "Resnap all notes option".zeroclover wrote:
i wil clean all useless inherit timing point (grass), so yeah...it take a lot of time too XD
hmm, it will make mistimed hit very late... looking for further offset/timing help thenDragvon wrote:
Oh, sorry, I didn't rage xD! I mean, I was just kidding about that threat thing. But about that unsnapping, you could just use the "Resnap all notes option".zeroclover wrote:
i wil clean all useless inherit timing point (grass), so yeah...it take a lot of time too XD
still WIP bro...blackabyss wrote:
Hi. I’m just a newbie at modding map, and this is the first.
Wish this helpful.NormalSorry, because i just mod your normal map, otl.[00:17:874] maybe you must fix No.2 which finish at 00:18:118 to 00:18:200
[00:20:156] at this time, you can put a circle and give it a whistle sound
[01:02:704] move the No.2 to 01:02:541 and you may put a circle at 01:02:785
[01:03:030] move the circle No.1 to 01:03:193
[01:09:389] you can put a circle at here
[01:29:525] put a circle here and put a whistle sound
[01:33:682] Move slider No.1 to 01:33:519 and finish at 01:33:845
[01:34:334] Move to 01:34:171 and put a finished sound (if you want)
[01:38:410] I luv this session until the break
[02:11:997] like this until 02:31:400
[02:37:921] fix slider No.1 which finish 02:38:247 to 02:38:329 (if you want)
[02:42:650] luv this too until the last.
fixed allLouis Cyphre wrote:
[General]
Background size is too small, needs at least 800 x 600 blahblahblah k , make some magic
I understand that if you increase size, it will makes SB load greater. But such resolution is unrankable. Read the rules.
add reverse arrow added
add more colors on colorful part :>
Those extra whistles are too loud 00:05:482 (3) - at the very begining parts
Are you sure about all those extra 3 red lines? http://puu.sh/fPcc im not sure, i need those for offset change
make all difficulties with SAME LENGTH ok
wah,,, sorry late to reply x_xgrumd wrote:
Okay hai.
[Lost]
Okay, at first: some circles which are placed on slider-end are not stacked to them properly (have 0.02x spacing etc.)
Here's the list:SPOILERSorry for that, I even don't know if that 0.01x spacing is something valuable :c00:03:037 (2) -
00:03:852 (4) -
00:05:319 (2) -
00:07:765 (3) -
00:13:471 (2) -
00:20:156 (2) -
00:37:274 (2) -
00:49:992 (3) -
01:00:666 (3) -
01:01:970 (3) -
01:07:269 (2) -
01:09:226 (3) -
01:17:541 (4) -
01:20:639 (2) -
01:21:372 (5) -
01:25:041 (3) -
01:31:563 (2) -
01:34:660 (4) -
01:39:389 (2) -
01:43:302 (3) -
01:46:563 (3) -
01:47:133 (2) -
01:51:454 (4) -
01:52:677 (4) -
01:54:063 (2) -
01:56:997 (3) -
02:04:660 (3) -
02:24:063 (5) -
02:26:916 (7) -
02:34:497 (2) -
02:38:410 (7) -
02:43:628 (3) -
02:44:198 (2) -
02:44:932 (5) -
02:46:236 (3) -
02:47:541 (3) -
02:50:802 (4) -
03:51:450 (4) -
Next: some suggestions about note spacing:SPOILER00:06:461 (7,8) - maybe place it a bit farther from (6)?
00:44:448 (2,3,4) - i suppose it must be between (1) and (5), but it's now closer to (1)
00:52:274 (2,3,4) - maybe the same as above
00:59:443 (2,1) - they are not stacked.
01:16:073 (3,4,5) - i suggest you to move that notes closer to (6) too
01:19:334 (1) - a bit confusing, maybe place it farther?
02:57:976 (5,2) - imo looks better when moved farther from 02:57:813 (4,1)
03:04:090 (2) - also farther? it looks like we have 1/4 distance from (1)
04:13:950 (1,2,3,4,5,6) - distance between (3,4) is different from others (fix if that wasn't on purpose)
And a bit of other suggestions:
02:11:997 (1) - maybe i see that only in the editor, but to stack with SB you have to move it one grid higher (lvl4)
01:02:704 (2) - delete that note and add to 01:02:541 and 01:02:867
02:49:660 (3,3) - not stacked
[Hard]
00:18:852 (2) - i was waiting for a note at 00:18:689
00:38:905 - must be a note here.
00:39:068 (1) - too fast slider, quite confusing
00:53:579 (2) - move it farther imo
01:04:334 (4) - ^ the same
01:04:660 (5) - ^ the same
01:09:715 (1,2,3,4) - not on the straight line
01:10:693 (4,1) - they're not parallel
01:31:889 (1) - ugly overlap
01:34:334 - note here?
02:02:541 (2,3) - that must be right between (1) and (4)
02:23:084 (1) - imo, stack with slider end looks better
02:36:128 (1) - same overlap
03:06:780 (2,3,4,5,1,2) - better rework this totally, it's hard to read
03:18:682 (6) - no need to place such a slider here, better make it simply straight
03:33:026 - must be a note here
03:33:678 - ^ the same
03:57:809 (1) - no need to silence it, imo
Also: the list of 0.01x nazi spacingSPOILER00:03:037 (2) -
00:05:645 (2) -
00:10:863 (6) -
00:16:080 (3) -
00:20:156 (5) -
00:36:948 (2) -
00:40:698 (4) -
00:51:459 (5) -
00:52:601 (3,1) -
00:54:063 (3) -
00:58:302 (2,3,4) -
01:21:617 (4) -
01:33:682 (5) -
01:34:986 (3) -
01:39:715 (2) -
02:00:095 (2) -
02:07:758 (2) -
02:09:389 (6) -
02:37:921 (5) -
02:39:226 (3) -
02:43:954 (3) -
03:04:334 (2,3) -
03:17:867 (2,3) -
03:36:124 (3,4) -
03:51:450 (2) -
03:52:754 (2) -
[Normal]
Very much cosmetics spacing problems, so nazi modding, sorry ;_;
If you don't like such mods, just don't open that slider c:
All changes in grid level 4SPOILER00:08:417 (2) - 1 grid down
00:10:700 (2) - 1 grid up
00:18:852 (2) - 1 grid up
00:20:482 (1) - 1 grid right
01:18:845 (1) - 1 grid up
01:19:823 (3) - 1 grid down
01:21:780 (1) - 1 grid right and down (also stacks with (3) above)
01:22:432 (3) - 1 grid left down
01:29:280 (2) - 1 grid down
01:31:073 (1) - 1 grid right
01:33:193 (4) - 1 grid down and left
01:34:171 (1) - 1 grid right
02:02:215 (3) - 1 grid left
02:02:541 (4,5) - 1 grid up
02:05:965 (4,5) - 1 grid down-left
02:17:215 (5,1) - 1 grid up
02:33:519 (2) - 1 grid down
02:35:313 (1) - 1 left
02:37:432 (4) - 1 down-right
[Easy]
01:02:215 (1) - not parallel to previous slider, move the end-handle of this slider one grid right (level 4)
02:58:302 (2) - a bit ugly overlap, move it somewhere farther
03:08:736 (1,2) - confusing notes for beginner, better separate them
03:12:650 (1,2) - here too
03:59:439 (1,2,3) - and here
Awesome Easy diff!
Okay bye.