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Wilber Pan - Bu De Bu Ai

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Total Posts
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Topic Starter
dkun
This beatmap was submitted using in-game submission on Saturday, April 21, 2012 at 12:20:41 PM

Artist: Wilber Pan
Title: Bu De Bu Ai
Tags: charles445 sync aston
BPM: 160
Filesize: 3335kb
Play Time: 03:04
Difficulties Available:
  1. aston's Normal (4.21 stars, 260 notes)
  2. Eternity! (4.81 stars, 396 notes)
  3. Insane445 (4.98 stars, 425 notes)
  4. Sync's Easy (2.53 stars, 197 notes)
Download: Wilber Pan - Bu De Bu Ai
Information: Scores/Beatmap Listing
---------------
forever is not enough.
我爱你.

xsrsbsns
first :D
Nadina120
I really like this song and your map is very nice as well.
I will also enjoy spec both maps being played
I enjoyed playing both xD
star~
-----
Nice song~
Just want to point out there are 2 people singing in the song lol
one is Wilber Pan, the other girl voice is 弦子(Xian Zi)

And the original song is sung in Korean :D
http://osu.ppy.sh/forum/viewtopic.php?t=1657

anyway, star~
Charles445
What were you doing up at 4 AM

Anyway, I finished my diff and added hitsounds

Also I starred you slightly angry bro?

Download: budewhatisthenameofthissonglol_charles_1.rar
Drevv_old
Nice song, and thanks Nadina for recommending this song to me :D
Charles445
This is graveyarded
I DEFINITELY MAD
-----

Charles445 wrote:

This is graveyarded
I DEFINITELY MAD
Charles445
This is in wip
I DEFINITELY OKAY WITH THIS

Download: Wilber Pan - Bu De Bu Ai (dkun) [Insane445].osu
Topic Starter
dkun
I will finish this. I swear.

:oops:
Keksi
Let me do an easy for you dkuuuuuuuun 0w0

http://puu.sh/of84 there you go~
Sync
aston_old
here's the normal you asked for
sorry it took so long >_<
also sorry that i'm not an awesome mapper.

Download: Wilber Pan - Bu De Bu Ai (dkun) [aston's Normal].osu
riffy
Hi \:D/

still beginner at modding ;_; ignore if something wrong ><

General


i suggest you to cut mp3 file

Normal
00:34:805 (3) - more symmetrical?
00:44:555 (2,3) - try this
01:01:805 (1,2,3,4) - a bit messy! don't cross circles
01:16:805 (1,3) - put them in the center and make symmetrical?
01:27:305 (3) - i think that you can make it in this way


Easy
00:21:305 (3,1) - maybe don't cross them? it can confuse some players ;_;
00:22:805 (1,2) - maybe you can make them symmetrical?
00:32:930 (2) - it can confuse new players ;_; how slider can have 2 approach circles
00:40:805 (1) - a bit not symmetrical ><
00:49:805 (3,4,5,1,2,3) - so many clicks it can confue new players
00:56:930 (2) - how slider can have 2 approach cirles? \:D/
00:59:555 (3) - maybe it should be shorter?
01:03:305 (3,4) - it's looks a bit messy. try to make something like If you fix this, don't forget tofix 01:01:805 (1)
01:07:430 (4,1) - slider with two approach circles >< a bit confuse for new players
01:16:805 (1) - oh >< 2 reverse arrovs can confuse new players, too
01:22:805 (1) - ^
01:39:305 (3) - x192 y 340 / 01:40:430 (4) - x172 y 192 / 01:40:805 (1) - x168 y 92
01:44:930 (2,3) - blah-blah-blah. can confuse players ><
02:13:805 (1,3) - same as 01:03:305 (3,4)
02:19:430 (4,1,2,3) - blah-blah-blah. a bit hard for beginners
02:28:805 (1) - ^
02:34:805 (1) - ^
02:40:805 (1) - ^
02:52:805 (1) - ^
02:58:430 (4,1) - ^


Insane
00:32:367 (2) - make it symmetrical?
00:35:555 (3,4) - ^ (ctrl + H can help, you know)
00:36:680 (2) - it's insane yeah, but this jump looks a bit random :|
00:43:055 (3) - maybe this shape?
00:52:805 (1,2,3) - put it in the centre of playfield
01:06:305 (6) - ^
01:07:805 (1,2) - ^ :3
01:10:805 (1) - no need to put it here :O
01:56:367 (2) - offscreen or not. anyway, try to fix it somehow
02:04:805 (1) - looks a bit messy use shape from 01:49:805 (1)
02:27:961 - maybe put something here?

Eternity!
00:31:805 (5) - new combo?
00:36:305 (4,5,6,7,8) - maybe you can try to make star :3
00:38:367 (6) - try to put it on (7) looks better :3
00:44:742 (4) - put it on (5)
00:51:305 (7) - new combo here?
00:57:305 (8) - new combo?
01:00:680 (7) - ^
01:00:680 (7) - put circle here?
01:10:055 (9) - new combo?
01:38:180 (4) - ^
01:43:055 (7) - ^
01:59:555 (5) - mhm..maybe fix it a bit?
code
100,200,119555,2,0,B|88:284|192:344|272:288,1,240,8|0
02:05:930 (7) - new combo?
02:29:555 (5) - x204 y328

~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, map is very good.


~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take my Star!
aston_old

-Bakari- wrote:

Hi \:D/

still beginner at modding ;_; ignore if something wrong ><

General


i suggest you to cut mp3 file

Normal
00:34:805 (3) - more symmetrical? Fixed.
00:44:555 (2,3) - try this Fixed.
01:01:805 (1,2,3,4) - a bit messy! don't cross circles Unless you make a suggestion on how I can change this, I'll leave it the way it is.
01:16:805 (1,3) - put them in the center and make symmetrical? Too much symmetry for my map; they're supposed to be like that anyways x:.
01:27:305 (3) - i think that you can make it in this way This makes 4 too far away from the next note, so it makes it too far to reach in a normal difficulty, losing the sense of distance spacing.
The countdown seems too fast for normal, but okay, I'll change it >_<

Download: Wilber Pan - Bu De Bu Ai (dkun) [aston's Normal].osu
Charles445

-Bakari- wrote:

Insane
00:32:367 (2) - make it symmetrical? Honestly I couldn't tell the difference between a perfectly symmetrical one and this.
00:35:555 (3,4) - ^ (ctrl + H can help, you know) This is like, only off by a few pixels. It's caused by the grid snap anyway.
00:36:680 (2) - it's insane yeah, but this jump looks a bit random :| The leniency of the slider makes it rather simple.
00:43:055 (3) - maybe this shape? Sure.
00:52:805 (1,2,3) - put it in the centre of playfield Oh how did that happen? Fixed
01:06:305 (6) - ^ No
01:07:805 (1,2) - ^ :3 Yes
01:10:805 (1) - no need to put it here :O Uh? There's a clear beat here
01:56:367 (2) - offscreen or not. anyway, try to fix it somehow It's not offscreen
02:04:805 (1) - looks a bit messy use shape from 01:49:805 (1) Ok
02:27:961 - maybe put something here? That'd be overmapping.
Download: Wilber Pan - Bu De Bu Ai (dkun) [Insane445].osu
Topic Starter
dkun

-Bakari- wrote:

Hi \:D/

still beginner at modding ;_; ignore if something wrong ><

General

^ done

i suggest you to cut mp3 file totally forgot about this, will do it upon finalizing the mapset

Eternity!
00:31:805 (5) - new combo? nope
00:36:305 (4,5,6,7,8) - maybe you can try to make star :3 hmm, I don't think it'd fit too well...
00:38:367 (6) - try to put it on (7) looks better :3 done!
00:44:742 (4) - put it on (5) done as well
00:51:305 (7) - new combo here? goes with the beat, no thanks
00:57:305 (8) - new combo? done
01:00:680 (7) - ^ hm, okay
01:00:680 (7) - put circle here? ???
01:10:055 (9) - new combo? nah
01:38:180 (4) - ^ nty, same verse, same combo
01:43:055 (7) - ^ ^
01:59:555 (5) - mhm..maybe fix it a bit? I don't see what's wrong with my current one
code
100,200,119555,2,0,B|88:284|192:344|272:288,1,240,8|0
02:05:930 (7) - new combo? n
02:29:555 (5) - x204 y328 haha, nice catch.

~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, map is very good. \:D/


~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take my Star!
cmn_891127
Random mod~


[General]
  1. If you don't map to the end, why not cut the song?~

[Sync's Easy]
  1. 00:59:555 (3) - end at the white line before
  2. 02:11:555 (3) - ^
  3. 02:46:805 (1) - remove the whistle in the tail of the silder (nazi)

[aston's Normal]
this diff has so many distance problems and no spinner :(
  1. 01:16:805 (1) - up 1 grid (nazi)
  2. 01:37:805 (1,2,3) - just a little overlap (nazi)

[Eternity!]
really nice~


[Insane445]
really nice~


That's all~
MMzz
Eternity:

00:33:305 (7) - new combo?
00:40:805 (1) - add finisher to the start
00:44:742 (4) - move this so that it starts where 00:44:367 (2) was? Looks kinda funny stacked like that.
00:45:867 (2) - stack this ontop of 1 instead.
00:51:305 (7) - new combo?
00:54:305 (6) - Maybe make this a kick-back slider? Then delete 7 and move 8 a bit a closer?
01:38:180 (4) - new combo?
01:40:805 (1) - add finisher sound to start.
01:43:805 (9) - New combo here, one long combo you got there lol
01:52:805 (1) - finisher to the start again.
02:30:117 (6) - Spacing? Looks to far from the end of 5.
02:30:305 (7) - new combo

aston's Normal:

00:28:805 (1) - finisher on the start.
00:39:305 (1) - finisher on the end.
00:45:305 (3) - move this up a little bit so the spacing is even to the next note.
01:03:680 (1) - remove new combo?
01:09:305 (5) - add new combo?
01:24:305 (3) - move this up 1 grid so it's even with the slider before it.
01:40:805 (1) - finisher at the start
01:41:930 (2,3) - Spacing is to far between these two. Kinda looks like a jump lol.
01:51:305 (1) - finisher at the end
02:32:367 (1) - remove new combo?

02:52:805 (1,2) - just pointing out I like this. :3

Sync's Easy:

00:59:555 (3) - I think your slider is unsnapped.
01:15:305 (4) - new combo?
02:11:555 (3) - same issue as that last slider.
02:27:305 (4) - new combo?
02:31:805 (1,2) - move 1 down a little bit, spaceing between them is to far.

Pro easy.

I talked to charles about the issues I had with his diff.

I am shit modder /kbye
Topic Starter
dkun

MMzz wrote:

Eternity:

00:33:305 (7) - new combo? n
00:40:805 (1) - add finisher to the start n
00:44:742 (4) - move this so that it starts where 00:44:367 (2) was? Looks kinda funny stacked like that. y
00:45:867 (2) - stack this ontop of 1 instead. y
00:51:305 (7) - new combo? n
00:54:305 (6) - Maybe make this a kick-back slider? Then delete 7 and move 8 a bit a closer? n
01:38:180 (4) - new combo? n
01:40:805 (1) - add finisher sound to start. n
01:43:805 (9) - New combo here, one long combo you got there lol y
01:52:805 (1) - finisher to the start again. n
02:30:117 (6) - Spacing? Looks to far from the end of 5. but 5 repeats
02:30:305 (7) - new combo nty

cmn_891127 wrote:

Random mod~


[General]
  1. If you don't map to the end, why not cut the song?~ done
MoodyRPG
SLOW DOWN !

General
  1. I think you should disable the countdown in my opinion
  2. And you don't use breaks, so disable the letterbox too
Sync
  • - 00:27:305 (3) - You should probably align this slider with (1)
    - 00:37:805 (4) - New combo to follow the rythm?
    - 00:59:555 (3) - I think this slider sounds bad,so try to reduce one tick
    - 01:49:805 (4) - You forgot to add a new combo here
    - 02:11:555 (3) - Same suggestion about this slider
    - 03:04:805 (1) - Sounds loud to me this spinner so just delete the finish
Aston
  • - 01:03:305 (1) - Perhaps you should to remove new combo here in my opinion
    - 01:09:305 (5,6,7) - Try to make a symetric pattern here so i suggest to try something like this
    - 01:42:305 (2,3) - Fix this spacing error between those notes please
    - 01:52:055 (1) - Add a whistle in the reverse arrow
    - 02:32:367 (1) - Remove new combo here,is useless in my opinion
    - 03:04:805 (3) - Sounds loud to me this spinner so just delete the finish
Eternity
  • - 00:33:305 (7) - New combo here? Looks pretty nice to follow the rythm in the music
    - 01:10:055 (9) - ^
    - 03:04:805 (1) - Remove the whistle,sounds loud to me
Charles445
  • - 03:04:805 (1) - Delete this finish please because sounds loud like the others diffs
And that's it so good luck dkun
aston_old

cmn_891127 wrote:

[aston's Normal]
this diff has so many distance problems and no spinner :(
  1. 01:16:805 (1) - up 1 grid (nazi) applied.
  2. 01:37:805 (1,2,3) - just a little overlap (nazi) applied.

MMzz wrote:

aston's Normal:

00:28:805 (1) - finisher on the start. done.
00:39:305 (1) - finisher on the end. done.
00:45:305 (3) - move this up a little bit so the spacing is even to the next note. done.
01:03:680 (1) - remove new combo? done.
01:09:305 (5) - add new combo? done.
01:24:305 (3) - move this up 1 grid so it's even with the slider before it. done.
01:40:805 (1) - finisher at the start done.
01:41:930 (2,3) - Spacing is to far between these two. Kinda looks like a jump lol. i actually didn't notice this. thanks for pointing it out instead of just saying "lots of spacing errors".
01:51:305 (1) - finisher at the end done.
02:32:367 (1) - remove new combo? done.

02:52:805 (1,2) - just pointing out I like this. :3 thanks \:D/.

MoodyRPG wrote:

Aston

  • - 01:03:305 (1) - Perhaps you should to remove new combo here in my opinion done.
    - 01:09:305 (5,6,7) - Try to make a symetric pattern here so i suggest to try something like this no, its symmetric already.
    - 01:42:305 (2,3) - Fix this spacing error between those notes please fixed in previous mod.
    - 01:52:055 (1) - Add a whistle in the reverse arrow done.
    - 02:32:367 (1) - Remove new combo here,is useless in my opinion done in previous mod.
    - 03:04:805 (3) - Sounds loud to me this spinner so just delete the finish huh.. spinner?
while looking over the map, i moved 02:59:555 (3) - right one grid because it was uneven.

thanks for the mods everyone o/

Download: Wilber Pan - Bu De Bu Ai (dkun) [aston's Normal].osu
Charles445
Added inheriting section at 55% to make the finish quieter.

Download: Wilber Pan - Bu De Bu Ai (dkun) [Insane445].osu
Topic Starter
dkun

MoodyRPG wrote:

SLOW DOWN !

General
  1. I think you should disable the countdown in my opinion y
  2. And you don't use breaks, so disable the letterbox too y
Eternity
  • - 00:33:305 (7) - New combo here? Looks pretty nice to follow the rythm in the music n
    - 01:10:055 (9) - ^ n
    - 03:04:805 (1) - Remove the whistle,sounds loud to me y, set 20% instead
And that's it so good luck dkun
Makar
Hi random mod

[General]

  1. Fine~

[Sync's Easy]

  1. 00:16:805 (1) - Move this below (2) for better flow?
  2. 00:59:555 (3) - Did you snap the end of this to the blue tick on purpose? I think people will let go of this early and cause a 100 :<
  3. 02:11:555 (3) - ^
  4. 02:28:805 (1) - These repeats don't really fit in this section like that did in the last section you used them with, please do something different here. There is a lot of copy paste in this; just remember to look over the map to make sure the copy paste really fits everywhere and make adjustments to fit the music better if needed (accents and such are not always the same).
  5. 02:34:805 (1) - ^
  6. 03:03:305 (1) - Decrease the volume at the end of this spinner please

[aston's Normal]

  1. Map in intro like the easy so its consistent
  2. 00:39:305 (1) - Finish at the end
  3. 00:53:180 (1) - Clap at the end
  4. 00:58:430 (6) - Use a non-custom softwhistle here?
  5. 01:40:805 (1) - Finish at start
  6. 03:04:805 (3) - Decrease volume on this last note
  7. I'll be honest and say I don't really like this ;_; sorry

[Eternity]

  1. Map the intro like Sync did please D:
  2. 00:34:055 (9) - Whistle instead of clap (matches the other diffs, and fits better)
  3. 03:04:805 - Use a finish here but decrease the volume

[Insane445]

  1. Map the intro like Sync did please D:
  2. 03:04:805 - Decrease volume on this please
  3. Tis fine~
Topic Starter
dkun

Makar8000 wrote:

Hi random mod

[General]

  1. Fine~

[Eternity]

  1. Map the intro like Sync did please D: n, his discretion to map intro
  2. 00:34:055 (9) - Whistle instead of clap (matches the other diffs, and fits better) y
  3. 03:04:805 - Use a finish here but decrease the volume y
Charles445
I already lowered the volume on that part. It's 55% right now.
Topic Starter
dkun
fixed sync/aston to what I saw fit

zzzzzz :|
Agnes
Aaaaa. This was a IRC mod, but I post here in general format because I'm a bitch. :yaoming:

[General]

Nothing to poke at.

[Sync's Easy]

Nothing to poke at. Just needed the general hitsound volume lowered to 60%.

[aston's Normal]

00:46:805 (2) - (Suggestion) Have (2) overlapping the sliderstart of 00:45:305 (3)? (x: 412, y: 140)
01:44:930 (4) - Make grid size tiny, then move down one grid to make a mini-triangle with (2,3,4).

[Eternity!]

01:03:867 (1,2,3,4,5) - (Suggestion) Could be presented a little better.

[Insane445]

YOU HAVE TO MAKE SOME KIND OF MISTAKE SOMETIME, AND I'LL BE THERE TO WITNESS IT, CHUMP

just confirm changes on thread and i'll edit this post for the bubble
EDIT: Bubbled. Good luck!
Topic Starter
dkun
confirmed.

to everyone else, please re-download as there's a new MP3.
thanks agnes!
Shiirn
k
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