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Lia - Tori no Uta

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Topic Starter
skyflying
This beatmap was submitted using in-game submission on 2010年5月20日 at 17:22:21

Artist: Lia
Title: Tori no Uta
Source: Air
Tags: alex0686 vikon breeze
BPM: 122.1
Filesize: 18102kb
Play Time: 03:01
Difficulties Available:
  1. Alex's Insane (4.96 stars, 525 notes)
  2. Breeze's Difficulty (4.78 stars, 415 notes)
  3. Easy (1.45 stars, 142 notes)
  4. Normal (3.39 stars, 233 notes)
  5. Vikon's Hard (4.48 stars, 330 notes)
Download: Lia - Tori no Uta
Download: Lia - Tori no Uta (no video)
Information: Scores/Beatmap Listing
---------------
Air OP,such a beautiful song.
effort making~

Feb 3 , 2010 added some new skins
Feb 12, 2010 added [Breeze's Difficulty]
ACC
This map has been deleted on the request of its creator. It is no longer available.
cyanberryio
Love this song, but get caps right.

Lia - Tori no Uta

I think it was Tori no Uta though. And I'm not sure about the artist. I'm pretty sure it's Lia, but I see Lix on James' beatmap of the remix. Ask someone else, I can't find it on my anime music source.

I wanted to do this one, but I guess I was beat. :P Can I make a difficulty? I really want to make a storyboarded lyrics, just cause I find that fun. :D

Rounding the BPM is better, so you should change it to just 122. Only stuff like old music/musicals should have weird BPMs.

Star cause I love this song.
Topic Starter
skyflying
:) thanks you Alex0686 and hillman,I'm very grateful for your help. love this song too,but feeling too hard to make it well.I'm very happy you can make a difficulty and storyboarded lyrics.

PS:sorry to my bad english

Download: hit.rar
tom800510
Artist:
Lia(大寫)

title:
Tori(大寫)

timing:
BPM,果沒特殊需要,最好是用整數(個人經驗)
offset 15569(記得resnap all)

間距的部分我覺得問題還蠻多的,請先參考↓第四點修改(省得我要打滿整個篇幅) :P :P :P :P :P
http://osu.ppy.sh/forum/viewtopic.php?f=25&t=5553

另外呢,怎麼看到count down是開啟的,測試卻沒有....,總之不要開count down~
Topic Starter
skyflying
:) 谢谢你的建议,我会尽快修改好的。
Vikon
玩了hard level
感覺上,很多地方,note所設的位置也快了。

是BPM設錯了?還是offset不準?
印象中,如果BPM和offset沒有設錯,主音的note都可以設在紅色 / 白色線上的

還有一個更顯眼的問題.
當有2個或4個音在同一個位置 要連按的時候
(例如 第二句 「僕たちは见送った」後 那2個深藍色的note)
...怎麼說呢,總是覺得有點奇怪
因為曲中沒有相配合的音在那些位置,所以很難觸摸。
或者把它們取消了?

完了第一段( 也就是「悔しくて指を离す」後)
感覺好多了,沒有甚麼大問題。

總而言之,這首歌你在design上設計得不錯的,繼續加油。
希望這些意見能幫到你~
Topic Starter
skyflying
This map has been deleted on the request of its creator. It is no longer available.
Vikon
This map has been deleted on the request of its creator. It is no longer available.

Download: Lia - Tori no Uta[Air] (skyflying) [edit Hard].osu
Topic Starter
skyflying
This map has been deleted on the request of its creator. It is no longer available.
Vikon
the difficulty has been finished
if there are any problems , plz inform me to correct it ~
THX~

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's level].osu
Vikon
這次玩了normal,主要都是覺得note位置上有少許偏差

於是對normal作了微調:
00:15 第一個note好像短了一點?
00:23,00:39 調整了note的位置和長度
00:52 ~ 2:19 向右移了一格 和note作了調整

你看看調整後,會不會好一點?

Download: Lia - Tori no Uta[Air] (skyflying) [Edit normal].osu
Topic Starter
skyflying
:) 已采用你的建议,做的比我的好O(∩_∩)O哈!
ACC
This map has been deleted on the request of its creator. It is no longer available.
Vikon
原來是122.09-__-!!!!
因為我也很少做map,如果重set BPM ,所有notes的位置是不是要人手重新移過?
如果不重整BPM,保留現在的BPM,map會有分別嗎?(因為已經重新設定offset及timing了,可以補償那0.09嗎?)


在發現這消息前,我把easy edit了
Easy主要的問題是 ,slider中間那些圈,不在主音上(最高白色和紅色的線上)
所以在00:53~2分鐘那一段, 這次我不只向右移一格了
我把offset 改至slider在主音上
(因為easy的slider最長,不調整的話 太顯眼-_-")

看看現在,重新調整後的4個level可不可以接受,如果不可以,再嘗試重整BPM?


Because 4 difficulties has been updated, ( actually i think they are quite good now , in my opinion only.)
plz help us to see if those 4 difficulties is fine, if there are still problems,may be... change the BPM after that?

Download: Lia - Tori no Uta[Air] (skyflying) [Edit easy].osu
Vikon
原來是122.09-__-!!!!
因為我也很少做map,如果重set BPM ,所有notes的位置是不是要人手重新移過?
如果不重整BPM,保留現在的BPM,map會有分別嗎?(因為已經重新設定offset及timing了,可以補償那0.09嗎?)


在發現這消息前,我把easy edit了
Easy主要的問題是 ,slider中間那些圈,不在主音上(最高白色和紅色的線上)
所以在00:53~2分鐘那一段, 這次我不只向右移一格了
我把offset 改至slider在主音上
(因為easy的slider最長,不調整的話 太顯眼-_-")

看看現在,重新調整後的4個level可不可以接受,如果不可以,再嘗試重整BPM?


Because 4 difficulties has been updated, ( actually i think they are quite good now , in my opinion only.)
plz help us to see if those 4 difficulties is fine, if there are still problems,may be... change the BPM after that?

Download: Lia - Tori no Uta[Air] (skyflying) [Edit easy].osu
ACC
This map has been deleted on the request of its creator. It is no longer available.
Vikon
在multi裏為4個map進行過測試,
以下為綜合玩家的意見,所作出的微調:


[Easy]
easy的問題在於......note所下的位置,有些是歌詞部份,有些是伴奏,有點教人難觸摸。
但是因為這不是重節奏的快歌....如果在[easy] 只用簡化了的歌詞,就會比easy級更easy了......

因此只作了以下修改:

02:48 開始的10個note,都編成為一組太長了,所以把10個分為了5組

[Normal]

個人和玩家也發現:
「Normal和hard那些短而不斷重覆的slider有點突兀和多餘。」

所以在
1:05:978 , 1:21:905 , 1:37:392
把不斷重覆的slider改為spinner會較好

1:04:687 , 00:56:450 notes的位置調整了(之前有一格偏差)

2:45:876 在尾段為notes重設平均的new combo (和easy相同問題,因為之前分得有點不平均)

2:57:125 為3個漸慢的音作了調整

Hard

hard的問題不大

00:14:831 , 00:50:425
和normal相同,把短而重覆的slider換作了spinner

02:46:183 和以上2個難度一樣,重設了new combo (因為方便玩tag的分配)

以下為上述3個level的edit版,再一次請你看看吧~

Download: Lia - Tori no Uta[Air] (skyflying) [Edit Easy].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Edit hard].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Edit normal].osu
Topic Starter
skyflying
:) 已修改,辛苦你了。

Thanks Vikon.
plz help us to see if those 4 difficulties is fine, if there are still problems
Vikon
測試的第二天:


1.修改了[Vikon's level]
01:12:187 slider changed
01:30:015 new combo
01:37:146 new combo
01:43:736 new combo
01:49:195 new combo

2. 因為意見指出.... 其實[Vikon level]是不算難的 (就如我的級數一樣~)
也就是這map欠一個屬於真正 insane 的級數
所以...現在我在嘗試新增一個更難的級數,看看效果如何.....

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's level].osu
Topic Starter
skyflying
:) 你确定要替换以前那难度吗?
Vikon
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
skyflying
:) 马上跟新,问题是两个I难度有很多地方都一样啊·这样不太好
Vikon
嗯..... 所以我盡量把它改頭換面
BPM,slider速度,note密度,方向形狀全都改了

現在做了20%,你可以看看 20%的版本

Download: Lia - Tori no Uta[Air] (skyflying) [Testing Vikon's Ultimate].osu
Topic Starter
skyflying
:) 好的,加油完成吧,期待你的作品。
Vikon
突然出了一個緊急問題..
這個map突然下載不了-__-

我的習慣是每次加了edit level,你更新後,然後把整個map 刪掉
再重新下載

所以.... 現在我的電腦沒了這個map-_-

或者 嘗試重新upload一次?
Topic Starter
skyflying
:) 下载不了?你发个邮箱给我,我马上把OSU邮给你
Vikon
Vikon
現在的問題是..
osu好像開不了這map
也就是放在song後,按f5,這個file會被歸入fail 那文件夾裏

我用winrar把osu檔拆開 但解壓不到
但看到一件事:
是否 [Vikon's level insane + ]出了問題?
因為osu檔裏,不可以有中文,而是否 「+」 號也不可以使用?
其實那個是否Ultimate lv?
如果是,先把它刪掉吧
我做好才上載
然後叫回insane 或 ultimate
不要加 + 號了

而舊的vikon 's level
或者叫 Vikon's Hard吧
cyanberryio
I finished my difficulty, but I think it's rankablity is questionable. D: Someone look over it, but I think it's a bit too much...

Download: Lia - Tori no Uta[Air] (skyflying) [Alex's Insane].osu

GAH, I'm late. :o 5 difficulties is questionable too. :(
Topic Starter
skyflying
:) thanks you Alex0686.Such a cool Insane.
jrsiori
不错的MAP
但是总感觉BPM有点奇怪 (不知道是不是我个人原因 :?
Vikon
是的,BPM是偏差了少許。
但,只是極少許
相差了0.09,而且已用了好幾次offset補救
所以應該不會有太大問題

(P.S. 努力了5小時,Ultimate已完成了59.1%... 去到01:50 還欠1分鐘,減去了break time.. 大概還有45秒.......
.......去做一個自己不夠級數玩的map......可真吃力-_-......)
Topic Starter
skyflying
:) 幸苦啦···NORMAL HARD现在不知道怎么回事··一分多后吧··NOTE全部对不齐红白线了··我不敢调整啊··
Vikon
This map has been deleted on the request of its creator. It is no longer available.
Vikon
Ultimate完成了........
好累-_-""

命名方面我打算這樣:
舊的[Vikon's level] 變為 - > [Vikon's Hard]
新的 就叫 [ Vikon's Ultimate ]

因為實在很Ultimate了.......我測試時都是用auto看而已-_-自己玩不到
拜託了~

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Hard].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Topic Starter
skyflying
:) 已经跟新啦,辛苦啦。
Vikon
[Vikon's Ultimate]updated
的確太難了......(因為見高手也玩不了-_-)

所以
大大降低了整體的難度:

1. HP Drain 大幅減少
2. Notes size 大幅變大||

(昨天上載錯了 抱歉-_- 現在更新了)

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Vikon
最近在考慮一個問題:
Ultimate這難度其實應否存在呢?

因為未必很多人可以玩到
再者,在增加難度時,我不否認很多地方 為了增加難度,所以加了連打
但有一些連打是不必要的。

但刪去那些不必要,我又怕會和hard開始相似
那麼我應該修改Ultimate?還是加強hard的難度就好?

and I want to ask....
do you(all players) think [Ultimate] is needed?
or do you think it is good or not?
If not, where should i improve ?Or do you think hard level is enough?
I would be grateful if you can answer me, thx.
ACC
你那个U难度相比djpop那算简单的了,反正我打得过 :)


同一combo内,如果一组三连击的起点为红线,其它组三连击起点也最好是红线
Vikon
你打的時候
有覺得哪些地方很突兀嗎??

因為3連打的地方好像多了一點
ACC
还是刚才那事,三连的起点要一致

就是一个拍子拆成4份,哪3个是打哪1个是空要一致,这样就不太突兀了
Vikon
14/6/09 12:15 [Vikon's Ultimate]updated
把notes減少和調整位置了
看看能不能保持節奏感的同時,更配合歌曲


我看過
現在的連打是 間距相同,那麼 這樣算是起點一致嗎?
但,如果要起點一致(我意思是第一個連打在紅線,下一連打在下一紅線的話)
那有些間距就會變得不一樣,這不會更難嗎?
所以現在的連打是間距相同,但起點不相同(一個紅 一個白)
現在這樣,是要改的 ? 還是保留?

而且 大概在01:43~02:20 那邊
我是重覆相同模式節奏,看看效果好不好?

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Vikon
14/6/09 12:15 [Vikon's Ultimate]updated
把notes減少和調整位置了
看看能不能保持節奏感的同時,更配合歌曲


我看過
現在的連打是 間距相同,那麼 這樣算是起點一致嗎?
但,如果要起點一致(我意思是第一個連打在紅線,下一連打在下一紅線的話)
那有些間距就會變得不一樣,這不會更難嗎?
所以現在的連打是間距相同,但起點不相同(一個紅 一個白)
現在這樣,是要改的 ? 還是保留?

而且 大概在01:43~02:20 那邊
我是重覆相同模式節奏,看看效果好不好?
Vikon
This map has been deleted on the request of its creator. It is no longer available.

Download: Lia - Tori no Uta[Air] (skyflying) [Alex's Insane].osu
cyanberryio
gah, someone messed up mine. :P j/k I'll upload the fixed. :D 122.85 BPM sounds much better. :\ Especially near the end. :\ Or maybe just the end. I'm not so good at timing.Download: Lia - Tori no Uta[Air] (skyflying) [Alex's Insane].osu
And thanks Vikon! :D
Vikon
This map has been deleted on the request of its creator. It is no longer available.

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Hard].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Mafiamaster
BPM should be at 122.09 like in Vikon's and Alex's.
Offset should be 303 like in Alex's.
Change normal? to Normal.
I don't know much about timing at the end on Alex's.
Sorry I couldn't be much of help so I'll just star.
Vikon
thx for Mafiamaster!!
so is time to change~

17/4/09 ( change 3 difficulties )

[normal?]
named changed to [Normal]
BPM changed to 122.09
offsets changed
1st -> 303
[15569] -> [ 15537]
[52823] -> [52763]
[166183]-> [166163]
some notes changed

( 其實我不太明白最後那3個漸慢效果的notes....所以,改得不太好。)

[Vikon's Hard]

3 offsets changed
1st -> 303
2nd -> 52887
3rd -> 166164

[Vikon's Ultimate]

2 offsets changed
[15529] -> [303]
2nd -> [166164]

Alex的和easy下次再修改

Download: Lia - Tori no Uta[Air] (skyflying) [Normal].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Hard].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Vikon
This map has been deleted on the request of its creator. It is no longer available.

Download: Lia - Tori no Uta[Air] (skyflying) [Easy].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Normal].osu
Vikon
續上帖(因為一帖只可上載2file)

[Vikon's Hard],[Vikon's Ultimate] added offsets
[15291]
[52887]

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Hard].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Topic Starter
skyflying
:) VIKON幸苦了,抱歉我才发现最近忙考试,上传了。
blissfulyoshi
Quick mod.
Not great at timing, so I won't touch that for now.

Easy:
This difficulty feels like it did not use distance snap, but the map was easy enough to read except at certain parts. Ex: 00:30:52 (7,8,9,10,1).
Also, get rid of the first timing section because you are not using it in this diff.
The patterns feel okay right now, so fix the spacing and I could mod from there.

Edit:
Other inconsistent spacings:
00:19:71 (2,3,4) -
00:43:30 (2,3,4) -
00:56:08 (5,6,7,8) -
01:01:97 (3,4,5) -
01:09:84 (5,6,7) -
I think you get what I am looking at.

Also I noticed you have notes offscreen like 01:20:65 (1)

Last off, getting rid of the first timing section for the maps that have no beats between the first timing section and the second won't change anything because the second on has another offset that the song will go off of.

Normal:
basically the same opinion and advice from easy.

Edit:
Other inconsistent spacings:
00:04:23 (1,2,3,4) - small spacing change
00:08:16 (3,4,5,6) - " " (also notice how the overall spacing changed between these 2 combos)
00:28:06 (3,4,5) -
There seem to be fewer problems in this difficulty.

Vikon hard:
Get rid of the first timing section because you are not using it in this diff.
I did not like how you sometimes changed spacing randomly, but I guess it is okay
00:28:56 (4,5,6) - make a straight line
01:02:71 (6) - make a horizontal reflection of 4
01:11:07 (1,2,3,4) - I don't like how the spacing between 2,3 is smaller than the rest of the combo
02:08:07 (4,5,6) - make the end of 4 and the start of 6 the same distnace form 5

Vikon's ultimate:
your spacing seems to vary through a combo
00:16:02 (2) - make this properly distance snapped
00:17:01 (8,9,10) - make the spacing here the same as that in 00:16:27 (4,5,6)
00:36:42 (9,10,11,12) - inconsistent spacing
00:48:21 (1) - I think it is illegal for a slider and spinner to be on the same point on the timeline
00:52:88 (1,2,3,4,5,6,7) - inconsistnet spacing
you might want to comb through this map with distance snap.

Alex:
00:00:30 (1) - this note is very high, almost touching the drain guage
00:02:76 (6) - have this directly under the end of 5
00:28:07 (6) - have this directly under the end of 4
00:46:62 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - I really think this stream is too close together. It is also sort of boring too
00:54:11 (7,8) - make parallel to 5,6
01:09:10 (2,4) - make the spacing between these 2 similar to the spacing between 1,3
01:16:97 (3) - make the same distance from 2 that 1 is
01:17:21 (4) - make the same distance from 5 that 6 is
01:22:86 (9,10,11) - make similar to 3,4,5 (don't know which one is wrong)
01:40:80 (3) - not onscreen
01:53:83 (2) - stack on the end of 1
02:05:13 (3,4) - nice if parallel to 1,2
02:15:45 (1,2,3) - make parallel to 4,5,6
02:20:36 (7,8,9) - might look nicer if all 3 of these were exactly the same

Overall nice beatmap, but it does need quite a bit of work in some diffs. Star.

Sorry I don't understand chinese very well.
Vikon
thx for blissfulyoshi !

fixed my level :
take most of blissfulyoshi's advice
but keep the first timing section
because this section let the timing become clear( in my opinion)

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Hard].osu

Download: Lia - Tori no Uta[Air] (skyflying) [Vikon's Ultimate].osu
Vikon
This map has been deleted on the request of its creator. It is no longer available.

Download: Lia - Tori no Uta[Air] (skyflying) [Easy].osu
Topic Starter
skyflying
容易:
This困难感觉象没有使用距离短冷期,但是地图是足够容易读除了在某些零件。 前: 00:30 :52 (7,8,9,10,1)。因为您在这diff,不使用它Also,摆脱第一个时间部分。
The样式现在感到好,因此固定间距,并且我可能从那里的mod。

Normal :
basically从容易的同样观点和忠告。

大概就是间距的问题了,要放的合理什么的,说真的我以前真的不太注意,随便改了点EASY...要好好复习了··嗯
cyanberryio
Alex:
00:00:30 (1) - this note is very high, almost touching the drain guage Moved it.. -.-
00:02:76 (6) - have this directly under the end of 5eh? No nazi... :(
00:28:07 (6) - have this directly under the end of 4Eh, fine...
00:46:62 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - I really think this stream is too close together. It is also sort of boring tooGah, remade it, but still questioning the rankablity. D:
00:54:11 (7,8) - make parallel to 5,6
01:09:10 (2,4) - make the spacing between these 2 similar to the spacing between 1,3
01:16:97 (3) - make the same distance from 2 that 1 is
01:17:21 (4) - make the same distance from 5 that 6 is
01:22:86 (9,10,11) - make similar to 3,4,5 (don't know which one is wrong)
01:40:80 (3) - not onscreen-.- There's been more offscreen... But I'll change it. :|
01:53:83 (2) - stack on the end of 1
02:05:13 (3,4) - nice if parallel to 1,2nah :P
02:15:45 (1,2,3) - make parallel to 4,5,6
02:20:36 (7,8,9) - might look nicer if all 3 of these were exactly the same
Gah! It's +10 million points. D: Oops... Rankability is questionable. :(

And the stream especially. :D

Download: Lia - Tori no Uta[Air] (skyflying) [Alex's Insane].osu

I'll change the streams if nobody likes it. :|
Topic Starter
skyflying

blissfulyoshi wrote:

Quick mod.
Edit:
Other inconsistent spacings:
00:19:71 (2,3,4) - DONE
00:43:30 (2,3,4) - DONE
00:56:08 (5,6,7,8) -DONE
01:01:97 (3,4,5) -DONE
01:09:84 (5,6,7) -DONE
I think you get what I am looking at.

Also I noticed you have notes offscreen like 01:20:65 (1)DONE

Normal:
basically the same opinion and advice from easy.

Edit:
Other inconsistent spacings:
00:04:23 (1,2,3,4) - small spacing changeDONE
00:08:16 (3,4,5,6) - " " (also notice how the overall spacing changed between these 2 combos)DONE
00:28:06 (3,4,5) - DONE
There seem to be fewer problems in this difficulty.

Vikon hard:DONE
Get rid of the first timing section because you are not using it in this diff.
I did not like how you sometimes changed spacing randomly, but I guess it is okay
00:28:56 (4,5,6) - make a straight line
01:02:71 (6) - make a horizontal reflection of 4
01:11:07 (1,2,3,4) - I don't like how the spacing between 2,3 is smaller than the rest of the combo
02:08:07 (4,5,6) - make the end of 4 and the start of 6 the same distnace form 5

Vikon's ultimate:DONE
your spacing seems to vary through a combo
00:16:02 (2) - make this properly distance snapped
00:17:01 (8,9,10) - make the spacing here the same as that in 00:16:27 (4,5,6)
00:36:42 (9,10,11,12) - inconsistent spacing
00:48:21 (1) - I think it is illegal for a slider and spinner to be on the same point on the timeline
00:52:88 (1,2,3,4,5,6,7) - inconsistnet spacing
you might want to comb through this map with distance snap.

Alex:DONE
00:00:30 (1) - this note is very high, almost touching the drain guage
00:02:76 (6) - have this directly under the end of 5
00:28:07 (6) - have this directly under the end of 4
00:46:62 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - I really think this stream is too close together. It is also sort of boring too
00:54:11 (7,8) - make parallel to 5,6
01:09:10 (2,4) - make the spacing between these 2 similar to the spacing between 1,3
01:16:97 (3) - make the same distance from 2 that 1 is
01:17:21 (4) - make the same distance from 5 that 6 is
01:22:86 (9,10,11) - make similar to 3,4,5 (don't know which one is wrong)
01:40:80 (3) - not onscreen
01:53:83 (2) - stack on the end of 1
02:05:13 (3,4) - nice if parallel to 1,2
02:15:45 (1,2,3) - make parallel to 4,5,6
02:20:36 (7,8,9) - might look nicer if all 3 of these were exactly the same
:) fixed.thx blissfulyoshi !
I think your suggestion is important!
fufe
I dont know if I'm missing something but the the timing is a mess!

I think Alex's difficulty has good timing. Im thinking everyone should operate off of that.
Go to 00:52:251 and listen to timing tab. Then listen again on all the other difficulties
It sounds WAY off. Right now, your timing tabs are saying the music has a different beat.
Ive been trying to see what timing i would use but i cant get it down right now. maybe ill check back after i see what you guys have to say about it.

Alex's final timing point is also too early by the last notes.

Its not worth modding in detail until timing is solid
Vikon
This map has been deleted on the request of its creator. It is no longer available.

Download: Lia - Tori no Uta[Air] (skyflying) [Testing Vikon's Hard].osu
Topic Starter
skyflying
:!: 关于在00:52:251对OFFSET的修改为52887是为了让主音对齐红白线,对于TIMING听起来说是不对的,其实仔细会发现OFFSET相比15291来说是没有变化的,我敢说时间是坚实的,仔细看就不难发现对于TIMING三个拍点来说主音只是对齐了中间那拍点而已(两头拍点才有哒音),所以BPM OFFSET都是正确的,整个BEATMAP修改不下50次,光针对BPM 和OFFSET酒不下20次,所以你还会认为我们不会有一修改好BPM和OFFSET?如果坚持的话,那也很简单,单把00:52:251后对于OFFSET的调整在改回成15291就行了,不过这样就会存在辅音(蓝线)变成主音的问题,歌曲在此本身也就有变化。
About is 52887 is to let in 00:52:251 pair of OFFSET revision aline the red white line keynote, sounded regarding TIMING to say is incorrect, actually careful will discover that OFFSET compared 15291 does not have the change, I dared saying that the time was solid, looked carefully was not difficult to discover keynote only alines among that racket regarding TIMING three racket (two racket only then to have clip clop sound), therefore BPM OFFSET was correct, entire BEATMAP revised does not get down 50 times, the acupuncture laser the liquor did not get down to BPM and OFFSET 20 times, therefore you will also think that we will not have a revisionGood BPM and OFFSET? If insisted, that is also very simple, after list 00:52:251, was changing regarding the OFFSET adjustment 15291 has been good, but like this will have the consonant (blue line) to turn the keynote question, the song also had the change in this itself.

PS:Sorry to my bad english
fufe
Your translation came out bad =x

1. Inherit this timing point.

2.There will be a clap sound on these beats. Not before this. Not after this.

3.There will be a drum sound on these beats.

(?). Sometimes this this circle should be on the end when you hear the clap or the drum.




If the song changes beat or offset then you should see this in all difficultys. Red timing should be the same on all difficultys (unless someone changes BPM for slider speed)
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