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Sphere - Future Stream (TV Size)

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Topic Starter
CXu

Partzschi wrote:

Heyho~ :D - Hohey~

Easy :
01:03:215 [2] http://puu.sh/kkj5 maybe ? x: - Sounds better the way I have it I think.

Normal :
00:53:290 [2] start on 00:53:065 ? x:
00:53:742 [3] start on 00:53:516 ? x:
00:54:193 [4] start on 00:53:967 ? x:
00:54:644 [1] start on 00:54:408 ? x:
00:55:772 [2] start on 00:55:546 ? x:
00:55:997 [3] start on 00:55:772 ? x:
^I'm not changing this part, but you have a point though. Adding a note at 00:53:065 -
Kinomi's Hard
/

Insane
/

That's all D:
Dont hurt me x:
Topic Starter
CXu

Juthon wrote:

Hey, - Hi~~
This is a pretty good mapset.
It was very hard to find anything to mod, so i think most of these are suggestions :)


Easy
00:11:336 (1,1) - Might not be enough time for players to recover from spinner - Really? I think it's fine xD
00:27:576 (3,4) - Very hard to read; I advise not to change from red/white tick to a blue tick in such little time. (Maybe have a reverse arrow on the slider?) - Feels so clustered when I do that, so still keeping this for now.
01:27:012 (1,1) - Same here, may not be enough time for spinner recovery - meh, changing back to what I had originally (removed last note and extended spinner)

Normal
00:06:824 (1,2,3) - Quite hard to read for normal difficulty. - Thought so, but idk why, I just like it xD
00:11:448 (1,1) - Might be hard to recover from spinner :S - I think normal players can do this by now?
00:47:426 (1,2,3,4,5,6,7) - Might need to fix this section, it changes from blue tick to red/white tick too fast D; - Blah slider~ xD
01:21:486 (1,2,3,1,2,3) - ^ I think it would be better to have slider's with reverse arrows. - Again, a part I like, so I want to keep it if possible~
01:26:223 (1,2,3) - ^ - Changed to slider here
01:27:012 (1,1) - Spinner recovery problems - Made this like it was previously in easy (removed (1))

I think most of my mods are referring to polarity (Changing from blue tick to red/white tick). There is a --> video <-- which explains polarity better than I can.

Good Mapset :D Best of Luck to getting it ranked :)
Thank you for modding! :D
Frobe
hello~

General
Mapping rule : Try to use the same tickrate on every difficulty as it is a property of the music rather than the mapping. Using high tickrates to increase score/combo/difficulty is senseless.

Easy
01:13:591 (2) - silder finish 01:14:493 -> 01:14:042 and clap + silder back
01:27:012 (1) - whistle

Normal
01:04:118 (6) - 01:04:188 , 01:05:020 clap
01:26:223 (2) - 01:26:899 finish

Hard
HP 7 → 6?
00:14:945 (6) - new combo
00:50:584 (6) - finish
01:29:155 (4) - new combo

Insane
AR 7 → 8? , OD 9 → 7~8

Good Luck :D
Sure
One of my favorite songs.
You mapped very well, have my star! :D
Topic Starter
CXu

Frobe wrote:

hello~ - Hiii~~

General
Mapping rule : Try to use the same tickrate on every difficulty as it is a property of the music rather than the mapping. Using high tickrates to increase score/combo/difficulty is senseless. - Actually, both Easy and Normal has longer sliders where tickrate 2 sounds better, but in Insane, most of the sliders are shorter, and it sounds weird for me with tickrate 2 then. That's why the different tickrate. I'll change if it's necessary though~

Easy
01:13:591 (2) - silder finish 01:14:493 -> 01:14:042 and clap + silder back - Actually sounds and feels better, yeah. Added a note instead of repeat though.
01:27:012 (1) - whistle - Nah, finish is fine here I think :D

Normal
01:04:118 (6) - 01:04:188 , 01:05:020 clap
01:26:223 (2) - 01:26:899 finish
^Not changing anything here

Hard
HP 7 → 6?
00:14:945 (6) - new combo
00:50:584 (6) - finish
01:29:155 (4) - new combo

Insane
AR 7 → 8? , OD 9 → 7~8 - I knew it xD Still keeping tis as far as I can~

Good Luck :D
Thank you for modding, even though you told me your english wasn't so good. :D

ykcarrot wrote:

One of my favorite songs.
You mapped very well, have my star! :D
Σ(゚Д゚ ) Surprise star! Thank you! :)
KinomiCandy
Kinomi's Hard:
AR - 1 Changed.
00:06:824 (5,6,7) - I wouldnt stack these, try this? Nah. 00:43:366 (2,3) - this need same spacing as (1,2) I think (since SV slowdown doesn't start til after Nah.
01:03:441 (6) - I think slider on 01:03:666 (1) should start here instead (and add note after) Alright.

just suggestions~
ok cool~
Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Kinomi's Hard]


  1. 00:30:960 (4) - Try stack on 00:31:185 (5). Stacked.
  2. 01:28:027 (1,2,3,4,5) - Simple with this,you can try this? Tried and decided to go with it.

Good luck ~
Thanks a lot! :D
hello~

Hard
HP 7 → 6? Alright.
00:14:945 (6) - new combo Nah.
00:50:584 (6) - finish Alright.
01:29:155 (4) - new combo Ye /o/

Good Luck :D
I'm really hungry now, just woke up and started modding without breakfast.
EDIT: New mods and CXu haven't been updating, so the .osu file should be down below.
YTYuyu
Alright let's see what I can find.

General:
CLEAR!

Easy:
00:14:493 (2) - space this out because the hitburst is under this circle. beginners won't expect stacked notes.
00:42:915 (5,1,2) - add a finish at the end. sounds nice IMO
00:55:997 (5,6,1,2) - move this down (5,6) because it's touching the hp bar. beginners might get nervous because of that and also, space this out. same reason as 00:14:493
01:05:471 (1,2) - can you make the spacing consistent for this?
01:09:080 (4) - Ctrl+H for an easier path?
01:17:651 (1,2) - same as 00:55:957

Normal:
00:06:824 (1,2,3) - replace this for a slider to make it easier?
00:29:381 (1) - add a finish at the beginning? same reason as 00:42:915 on easy.
01:15:396 (4) - add a finish at the end? ^
01:17:200 (2) - try this instead: move this slider to 01:17:426 and add a circle at 01:17:200. like this
01:22:050 (2,3) - maybe replace this for a slider to make it easier?
01:22:614 (1,2) - ^
01:24:644 (2,3) - how about stacking these 2 on the end of (1) to challenge the players?

Kinomi's Hard:
00:14:042 (4) - make this a NC because the instrumental changes.
00:33:666 (4,1) - remove both of these if you want to do this. this follows the vocals accurately. yes (4) follows the vocals but the spinner doesn't fit for this part. it might surprise some players.
00:48:779 (3) - is there a reason why a finish is here?

Insane:
00:13:140 (3,1) - replace this for a stream to challenge players?
00:43:817 (1) - add a finish at the beginning? same reason as easy.
00:45:621 (5) - ^
00:47:426 (1) - add a finish here so that it goes in sync with the cymbals.
01:29:381 (2) - how about moving this down so that the spacing reaches 2.00?

This is the best i can do. GL :D
KinomiCandy

Byakugan249 wrote:

Alright let's see what I can find.

Kinomi's Hard:
00:14:042 (4) - make this a NC because the instrumental changes. Done.
00:33:666 (4,1) - remove both of these if you want to do this. this follows the vocals accurately. yes (4) follows the vocals but the spinner doesn't fit for this part. it might surprise some players. Nah.
00:48:779 (3) - is there a reason why a finish is here? Fixed.

This is the best i can do. GL :D
Download: Sphere - Future Stream (TV Size) (CXu) [Kinomi's Hard].osu
phonic
As your request from my queue

NC = Add New Combo.
RNC = Remove New Combo.


[General]

  1. Disable letterboxing during breaks for all difficulties
  2. Add "opening" to Tags
  3. Kiai Time is good here at the end of "00:58:253 ~ 01:28:704"

[Insane]

  1. OD -1 too high now
  2. 00:52:839 (1) - Add whistle and remove clap
  3. 01:26:899 (3) - Add finish and remove whistle

[Kinomi's Hard]

  1. HP -1 and OD -1 better
  2. 00:06:824 (5) - NC
  3. 00:34:118 (1) - This spin does not match with the song
  4. 00:38:403 (7) - NC
  5. 00:39:305 (1) - RNC
  6. 00:39:982 (2) - NC
  7. 00:57:351 (1) - Remove clap

[Normal]

  1. 01:29:381 (1) - Slider is better here. try this?

good luck~
Topic Starter
CXu

Byakugan249 wrote:

Alright let's see what I can find.

General:
CLEAR!

Easy:
00:14:493 (2) - space this out because the hitburst is under this circle. beginners won't expect stacked notes. - Hmm, ok. Done.
00:42:915 (5,1,2) - add a finish at the end. sounds nice IMO - I don't know, I like the whistle :P
00:55:997 (5,6,1,2) - move this down (5,6) because it's touching the hp bar. beginners might get nervous because of that and also, space this out. same reason as 00:14:493 - Moved the slider down a bit. Not changing the stacks though.
01:05:471 (1,2) - can you make the spacing consistent for this? - I think the long part where nothing is happening is enough for even a beginner to see the inconsistent spacing
01:09:080 (4) - Ctrl+H for an easier path? - Yes~
01:17:651 (1,2) - same as 00:55:957 - Keeping the stack again.

Normal:
00:06:824 (1,2,3) - replace this for a slider to make it easier? - Not sure if I want to do that, so no changes for now.
00:29:381 (1) - add a finish at the beginning? same reason as 00:42:915 on easy. - Nah. Consistent with 00:14:945
01:15:396 (4) - add a finish at the end? ^ - Again, I think it's fine :p
01:17:200 (2) - try this instead: move this slider to 01:17:426 and add a circle at 01:17:200. like this - Nah, I like the corrent pattern xD
01:22:050 (2,3) - maybe replace this for a slider to make it easier?
01:22:614 (1,2) - ^
^Again something I don't want to change yet. Will see with next mods~
01:24:644 (2,3) - how about stacking these 2 on the end of (1) to challenge the players? - feels better imo to move out.

Kinomi's Hard:
00:14:042 (4) - make this a NC because the instrumental changes.
00:33:666 (4,1) - remove both of these if you want to do this. this follows the vocals accurately. yes (4) follows the vocals but the spinner doesn't fit for this part. it might surprise some players.
00:48:779 (3) - is there a reason why a finish is here?

Insane:
00:13:140 (3,1) - replace this for a stream to challenge players? - I think it's enough of a challenge the way it is now xD
00:43:817 (1) - add a finish at the beginning? same reason as easy. - Same reason as easy.
00:45:621 (5) - ^ - ^
00:47:426 (1) - add a finish here so that it goes in sync with the cymbals. - Sounds really weird imo.
01:29:381 (2) - how about moving this down so that the spacing reaches 2.00? - Never intended it to be placed in any spacing really, so it's good like it is.

This is the best i can do. GL :D
Thanks a lot for modding :D
Topic Starter
CXu

phonic wrote:

As your request from my queue

NC = Add New Combo.
RNC = Remove New Combo.


[General]

  1. Disable letterboxing during breaks for all difficulties - Is this important? Well, done~.
  2. Add "opening" to Tags - Yes~
  3. Kiai Time is good here at the end of "00:58:253 ~ 01:28:704"- Blah good point. Fixed~

[Insane]

  1. OD -1 too high now - Blah I'll change this :p
  2. 00:52:839 (1) - Add whistle and remove clap - I like it with clap because it kinda divides the 2 parts xD
  3. 01:26:899 (3) - Add finish and remove whistle - The last note here isn't as "strong" as the other two, so I dont think another finish fits here.

[Kinomi's Hard]

  1. HP -1 and OD -1 better
  2. 00:06:824 (5) - NC
  3. 00:34:118 (1) - This spin does not match with the song
  4. 00:38:403 (7) - NC
  5. 00:39:305 (1) - RNC
  6. 00:39:982 (2) - NC
  7. 00:57:351 (1) - Remove clap

[Normal]

  1. 01:29:381 (1) - Slider is better here. try this? - Actually, yes! :)

good luck~
Thank you very much. And yeah I finally changed the OD. No more complaining~~
Low
From #modreqs.

[Normal]

01:29:381 (1) - Since this is after a spinner, it needs a NC.

[Kinomi's Hard]

00:43:817 - NC

[Insane]

00:22:163 - Whistle

Very solid mapset. Star
CSY the corrupt
Easy

00:00:509 (1) - add whistle
00:07:727 (1) - remove whistle, add finish
00:24:869 (5) - remove whistle
00:32:539  - remove clap, add whistle
00:35:696 (2) - ^
00:38:854  - ^
00:39:531  - remove clap
00:44:719 (1) - remove whistle
00:47:426  - ^
01:05:020 (3) - ^
01:19:456 (4) - ^


Normal

00:24:869 (3) - remove whistle
00:31:862  - remove note
00:32:087 (1) - NC
00:32:990 (2) - remove NC
00:33:666  - add a note
00:49:569  - add whistle
00:50:584  - remove whistle
00:58:027 (4) - add whistle
01:16:749 (1) - remove clap add whistle
01:29:155 (1) - add slider and add finish? →http://puu.sh/kkRL


Kinomi's Hard

AR7 → 6
00:07:727 (1) - add whistle
00:14:042 (4) - ^
00:14:493 (5) - ^
00:38:854  - remove clap, add whistle
00:44:719 (4) - ^
01:03:441 (1) - can we remove this note and add a slider (01:03:441 - 01:03:441), and add a note at 01:04:118 ? →http://puu.sh/kkVm


Insane

00:14:719 (3) - remove note, or add a slider like this →http://puu.sh/kkWX , or like this →http://puu.sh/kkXF (NC consider you own)
00:24:869 (8) - remove whistle
00:29:606 (2) - remove note
00:38:854 (2) - remove clap, add whistle
00:44:719 (2) - remove whistle
00:46:298  - add whistle
00:47:426 (1) - remove whistle
00:48:666 (2) - add whistle
00:52:839 (1) - remove clap, add whistle
00:59:832 (5) - add whistle
01:00:734 (7) - ^
01:06:148 (2) - ^
01:07:952 (2) - ^
01:14:268 (1) - ^
01:14:493 (2) - remove whistle
01:15:170 (3) - add whistle
01:21:599 (2) - ^
01:29:155 (1) - remove clap


Ok that's all.
noob mod, and nice map!
CXu go for it x)
Topic Starter
CXu

Jacob wrote:

From #modreqs. - Holyshit #modreqs actually works!

[Normal]

01:29:381 (1) - Since this is after a spinner, it needs a NC. - I changed this to a slider earlier, but thanks for pointing it out!

[Kinomi's Hard]

00:43:817 - NC

[Insane]

00:22:163 - Whistle - Yeah feel something is lacking here too, but any hitsound I put here sounds weird to me, so I'm not adding anything

Very solid mapset. Star
Thanks for star and modding! :D
Topic Starter
CXu

CSY the corrupt wrote:

Easy

00:00:509 (1) - add whistle - Finish + whistle sounds weird imo xd
00:07:727 (1) - remove whistle, add finish - Actually, this is supposed to be clap here xD Thanks~
00:24:869 (5) - remove whistle - Feels so empty then ;_;
00:32:539  - remove clap, add whistle - Following the clap-pattern here. Would be better with whistle if it was on 1/4, but imo it's best with clap when on the 1/1 ;)
00:35:696 (2) - ^ - I guess I like the clap better again xD
00:38:854  - ^ ^
00:39:531  - remove clap - It's interesting to have a different rhythm :D
00:44:719 (1) - remove whistle - Oh hey yes!
00:47:426  - ^ - ^
01:05:020 (3) - ^ - The whistles are syncing with the... idk what it's called, but it's there in the background xD
01:19:456 (4) - ^ - Same here.


Normal

00:24:869 (3) - remove whistle - I think it fits rather well xD
00:31:862  - remove note - This note really adds flow in this pattern imo, so I'm keeping it for now~ I see what you mean though.
00:32:087 (1) - NC - Oh haha, right xD Changed
00:32:990 (2) - remove NC - ^
00:33:666  - add a note - Actually, yeah why not. Added
00:49:569  - add whistle - Agree
00:50:584  - remove whistle - Keeping this one.
00:58:027 (4) - add whistle - I think it sounds best without xD
01:16:749 (1) - remove clap add whistle - I like the sound of the clap though xD.
01:29:155 (1) - add slider and add finish? →http://puu.sh/kkRL - You suggested the same thing as phonic~


Kinomi's Hard

AR7 → 6
00:07:727 (1) - add whistle
00:14:042 (4) - ^
00:14:493 (5) - ^
00:38:854  - remove clap, add whistle
00:44:719 (4) - ^
01:03:441 (1) - can we remove this note and add a slider (01:03:441 - 01:03:441), and add a note at 01:04:118 ? →http://puu.sh/kkVm


Insane

00:14:719 (3) - remove note, or add a slider like this →http://puu.sh/kkWX , or like this →http://puu.sh/kkXF (NC consider you own) - I rather like this note though :D
00:24:869 (8) - remove whistle - Following whistlepattern.
00:29:606 (2) - remove note - I think it's needed for the flow.
00:38:854 (2) - remove clap, add whistle - Actually, this sounded quite cool. Changed~
00:44:719 (2) - remove whistle
00:46:298  - add whistle
00:47:426 (1) - remove whistle
00:48:666 (2) - add whistle
^I'm keeping my whistlepattern here as it is.
00:52:839 (1) - remove clap, add whistle - I think the clap divides the two parts pretty well :D
00:59:832 (5) - add whistle - Aaah soo good <3
01:00:734 (7) - ^ - ^
01:06:148 (2) - ^ - ^
01:07:952 (2) - ^ - ^
01:14:268 (1) - ^ - ^
01:14:493 (2) - remove whistle - I want this whistle here xD
01:15:170 (3) - add whistle - Yes~~
01:21:599 (2) - ^ - Interesting, added!
01:29:155 (1) - remove clap - The clap is kinda cool imo though 8-)


Ok that's all.
noob mod, and nice map!
CXu go for it x)
This was totally not a noob mod! Thank you very much~~ :)
SnowReborn
okay i admit im very noob on mapping, but i think it will be better on this map to change 2 sets of 2 hits to 3 hits :\?
DoKito
General
  1. Nothing
[Easy]
  1. 00:42:915 (5) - Please, make this slider more beatiful.
  2. 00:44:719 (1) - Circle here and make this slider start at 00:45:621. Sounds much better.
  3. Only if you fix that suggestion above: 00:46:524 (2) - Make it start at 00:47:426 and remove 00:48:328 (4)
  4. 01:22:614 (1) - Remove this NC?
[Normal]
  1. 00:37:050 (1) - Make it start at 00:37:275 1/2 shorter + reverse. You have to fix the spacing after this.
  2. 00:57:351 (1,2,3,4) - Why those antijumps in a Normal diff?
[Kinomi's Hard]
  1. 00:34:118 (1) - Make it start on that blue tick right after that slider.
  2. 00:39:305 (1,2 ) - Switch New combo.
  3. 00:55:659 (1) - Same as above (spinner).
  4. 00:58:253 (4) - NC
  5. 00:59:155 (1) - Remove NC
  6. 01:00:057 (4) - NC
[Insane]
  1. Nothing found here.
Sorry... Couldn't find that much D:
This mod isn't that useful. q.q'
Topic Starter
CXu
SnowReborn: Sorry, not changing anything~

DoKoLP wrote:

General
  1. Nothing
[Easy]
  1. 00:42:915 (5) - Please, make this slider more beatiful. - Ok ;_; Hopefully this shape is kinda better
  2. 00:44:719 (1) - Circle here and make this slider start at 00:45:621. Sounds much better. - idk, I like the current slider xD
  3. Only if you fix that suggestion above: 00:46:524 (2) - Make it start at 00:47:426 and remove 00:48:328 (4)
  4. 01:22:614 (1) - Remove this NC? - Blah okay.
[Normal]
  1. 00:37:050 (1) - Make it start at 00:37:275 1/2 shorter + reverse. You have to fix the spacing after this. - Idk, I think it flows weird.
  2. 00:57:351 (1,2,3,4) - Why those antijumps in a Normal diff? - Because idk I think it's alright even for [Normal] :D
[Kinomi's Hard]
  1. 00:34:118 (1) - Make it start on that blue tick right after that slider.
  2. 00:39:305 (1,2 ) - Switch New combo.
  3. 00:55:659 (1) - Same as above (spinner).
  4. 00:58:253 (4) - NC
  5. 00:59:155 (1) - Remove NC
  6. 01:00:057 (4) - NC
[Insane]
  1. Nothing found here.
Sorry... Couldn't find that much D:
This mod isn't that useful. q.q'
Thank you, it was useful~~
S h i a
Hi CXu o/
Modding request via my queue.


[Overall]
Video size is 848*480, so it's exceed 800*600. um.. I've resized it for you. A little lower the quality, but saved about 3MB spaces. hope you don't mad at me :P
http://puu.sh/kpvq
really can' find problems. so just suggestions :P

[Easy]
just some suggestions
00:42:915 (5) - nazi,but you'd better fix this slider 01:23:516 (1) - add a whistle at the middle of slider?
yeah. that's all

[Normal]
just some suggestions
00:20:358 (1) - looking better to me. :D
00:21:937 (5) - add a note here?
00:33:892 (4,5) - overlapped . move 00:34:343 (5) - right a bit?
00:42:915 (1) - new combo here? and remove new combo at 00:43:817 (2) -

[Kinomi's Hard]
Just some suggestions
00:07:163 (6) - move this note to x424 y344? a spacing here would be better than stack them.
01:16:298 (1) - 01:23:854 (1) - let the spinner start from 01:23:629 (1) - ? endding time no change.


[Insane]
Man, it's just suggestions again. I think it's good enough tho.
00:42:012 (8) - remove newcombo?
00:42:915 (6) - new combo here?
00:53:742 (4) - add clap to the slider head?


Yeah, take my star you pro mapper & player.
Topic Starter
CXu

S h i a wrote:

Hi CXu o/ - Hi~~ o/
Modding request via my queue.


[Overall]
Video size is 848*480, so it's exceed 800*600. um.. I've resized it for you. A little lower the quality, but saved about 3MB spaces. hope you don't mad at me :P
http://puu.sh/kpvq
really can' find problems. so just suggestions :P
^I followed mm from newrules about something 400000 pixels xD Hopefully it's all right. The video itself is in 16:9, which is why I chose this resolution. I'll use yours if I have to though, so thanks :)

[Easy]
just some suggestions
00:42:915 (5) - nazi,but you'd better fix this slider - I kinda changed shape after DoKo pointed it out~01:23:516 (1) - add a whistle at the middle of slider? - Yes :D
yeah. that's all

[Normal]
just some suggestions
00:20:358 (1) - looking better to me. :D - I love you <3
00:21:937 (5) - add a note here? - Why did I never do that ><
00:33:892 (4,5) - overlapped . move 00:34:343 (5) - right a bit? - Blah, yes, thanks xD
00:42:915 (1) - new combo here? and remove new combo at 00:43:817 (2) - Blah yes xD

[Kinomi's Hard]
Just some suggestions
00:07:163 (6) - move this note to x424 y344? a spacing here would be better than stack them.
01:16:298 (1) - 01:23:854 (1) - let the spinner start from 01:23:629 (1) - ? endding time no change.


[Insane]
Man, it's just suggestions again. I think it's good enough tho.
00:42:012 (8) - remove newcombo?
00:42:915 (6) - new combo here?
^I think the new combo pattern I have is fine~
00:53:742 (4) - add clap to the slider head? - Nah, following the same whistle pattern as the blue sliders~


Yeah, take my star you pro mapper & player.
Thanks for modding and star :) And i'm neither pro at mapping nor playing ><
KinomiCandy
Yay for me spending my sleepy time by watching Mirai Nikki and modding /o/
It's 2 am, I will go to bed and update later what I've been changing from the mods I got so far.

Thanks!

EDIT: .osu down below again.
Hinsvar
Okay. Time to mod ;)

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything is fine. Now to the diff-specific mods.
>Easy/Normal/Kinomi's Hard
  1. These diffs are fine.
>Insane
  1. 00:11:448 (1) - Whistle?
  2. 00:11:787 (4) - Remove Whistle? (Only do this if you're following the suggestion above.)
  3. 00:12:125 (7) - Whistle? (^)
  4. 00:26:674 (1,2) - Uh... I don't know. These two sliders... seem to be a bit too short.
  5. 01:09:982 (1,2) - ^
...Just that. And I think this beatmap can be bubbled anytime.

Good luck on the way 8-)
Crimmi
Modding, CrimmiStyle!!

[General]

I think you should split up the kiai in two parts in all difficulties, instead of one imo.


[Easy]

Nothing here.

[Normal]

Nothing here.

[Kinomi's Hard]

01:23:854 - Maybe set it up like this? http://puu.sh/kqhi

[Insane]

01:20:584 (4,5) - How about setting it up like this: http://puu.sh/kqiN

Not much i could find in this but yeaaah... good luck.
Muya
[Easy]:
00:25:772 (1,2,3,4,5) - this part is maybe hard to newbie player

[Normal]:
OD +1
little hard. rename to "Normal+" ?

[Hard]:
OD -1 or -2
00:34:118 (1) - end at 00:35:245? too short now
00:39:305 (1,3) - switch new combo

[Insane]:
01:23:516 (1,2,3) - change to same spacing?
rockleejkooo
Hi, CXu-tan :33

[General]
• nice~

[Easy]
• 00:44:719 (1,2) - different hitsounds here. maybe u just wanted to put it like this... and maybe not D: but i think, it'll be better to put whistle on downbeat
• 00:55:997 (5) - maybe finish here?

[Normal]
• awesome :3

[Hard]
• 00:06:824 (5) - nc maybe?
• 00:35:245 - m-maybe beat? :C

[Insane]
• 00:11:448 (1,2,3,4,5,6,7,1,2,3,1,1) - maybe it'll be nice to put volume-changing here? >:3
• 00:14:719 (3) - nc here? like here 00:28:930 (7,1) - (and remove nc from slider)
• 01:23:516 (1) - finish on slider's beginning?
• 01:24:869 (9) - +whistle on slider's beginning?

that's all. awesome mapset. perfect insane :3 good luck with it~ :3
KinomiCandy
Crimmi, Muya and rockleejkooo, the mods that you guys have been suggested (for my hard diff) has already been applied before we got the mod. (Reasons being CXu didn't download my .osu file and updated the diff, so you three didn't get to see what I've changed at the diff.)

But thanks, no change so far >//</

Download: Sphere - Future Stream (TV Size) (CXu) [Kinomi's Hard].osu
Topic Starter
CXu

Hinsvar wrote:

Okay. Time to mod ;) - :)

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything is fine. Now to the diff-specific mods.
>Easy/Normal/Kinomi's Hard
  1. These diffs are fine.
>Insane
  1. 00:11:448 (1) - Whistle? - Nah, that sounds weird imo xD
  2. 00:11:787 (4) - Remove Whistle? (Only do this if you're following the suggestion above.)
  3. 00:12:125 (7) - Whistle? (^)
  4. 00:26:674 (1,2) - Uh... I don't know. These two sliders... seem to be a bit too short. - Should be fine ;)
  5. 01:09:982 (1,2) - ^
...Just that. And I think this beatmap can be bubbled anytime. - Haha, thanks xD

Good luck on the way 8-)
Didn't change anything this time around, but thanks for looking at it! :D

Crimmi wrote:

Modding, CrimmiStyle!!

[General]

I think you should split up the kiai in two parts in all difficulties, instead of one imo. - Nah, one is enough imo :P


[Easy]

Nothing here.

[Normal]

Nothing here.

[Kinomi's Hard]

01:23:854 - Maybe set it up like this? http://puu.sh/kqhi

[Insane]

01:20:584 (4,5) - How about setting it up like this: http://puu.sh/kqiN - Yes~ thanks :D

Not much i could find in this but yeaaah... good luck.
Thanks for modding! :)

Muya wrote:

[Easy]:
00:25:772 (1,2,3,4,5) - this part is maybe hard to newbie player - I got an idea to fix this finally, so fixed~

[Normal]:
OD +1 - I think it's fine right now.
little hard. rename to "Normal+" ? - I'm not too fond of those + difficulties, and I'd rather not put it there, but if I absolutely have to, I will. Not changing for now though :)

[Hard]:
OD -1 or -2
00:34:118 (1) - end at 00:35:245? too short now
00:39:305 (1,3) - switch new combo

[Insane]:
01:23:516 (1,2,3) - change to same spacing? - I have no idea why I didn't have this already. Fixed, thanks :D
Thank you :D

rockleejkooo wrote:

Hi, CXu-tan :33 - Hahaha. Hi~~ xD

[General]
• nice~

[Easy]
• 00:44:719 (1,2) - different hitsounds here. maybe u just wanted to put it like this... and maybe not D: but i think, it'll be better to put whistle on downbeat - It sounded better the way I had it, so I changed to that, but now idk, I changed back to what I had to begin with xD.
• 00:55:997 (5) - maybe finish here? - Feels a bit weird if I add a finish here ;_;

[Normal]
• awesome :3 - Yay :)

[Hard]
• 00:06:824 (5) - nc maybe?
• 00:35:245 - m-maybe beat? :C

[Insane]
• 00:11:448 (1,2,3,4,5,6,7,1,2,3,1,1) - maybe it'll be nice to put volume-changing here? >:3 - Haha, yeah why not xD
• 00:14:719 (3) - nc here? like here 00:28:930 (7,1) - (and remove nc from slider) - I find it looks better the way it is actually. I have no idea why though, but not changing~
• 01:23:516 (1) - finish on slider's beginning? - Yes <3
• 01:24:869 (9) - +whistle on slider's beginning? - whsitle+clap combination sounds a bit weird to me ;w;

that's all. awesome mapset. perfect insane :3 good luck with it~ :3
Thank you very much for modding~~ :D

Also updating Kinomi's difficulty now~~
p3n
[Easy]
Hmmm...hmmm....well....hmmm. Damn those easy maps! If you want to follow the actual stuff the beginners can hear you end up with mostly the same beatplacement as in [Normal] but probably with more and longer sliders. Really tricky one. I can't say I like the 1/1 patterns here, because they are almost always 1/2 away from the dominant stuff (piano, vocals) the beginners can hear and are most likely to follow. Well whatever...keep it as is. Remapping this would make no sense considering the [Normal] should actually be "easier" to play for rhythm-game rookies.


[Normal]
Deluxe! Seems to be easier to play for the rookies than "Easy" (at least for the one I harassed to play those two diffs).


[Kinomi's Hard]
00:09:531 (1,2,3,4,5,6) - what exactly are you following here? The most dominant to me would be the piano yet you leave out the note @00:10:208. Maybe you can come up with something more fitting here? Seems a bit random to me
00:15:847 (3,1) - as you seem to follow the vocals and the baseline it is odd to not map it correctly here. The vocal follow would be [00:15:847 - 00:16:185 - 00:16:524] (white, blue, red -tick). So either start (1) 1/4 earlier or just use it as one slider from 00:15:847 - 00:16:524: http://puu.sh/kxqj
00:30:283 (3) - ugly blanket, fixed for you :> http://puu.sh/kxrO
86,120,30283,2,0,B|38:138|38:235|89:249,1,160,2|8
00:48:328 (2,3) - I highly recommend following the vocals properly here: [00:48:328 - 00:48:666 - 00:49:005] (white, blue, red -tick): http://osu.ppy.sh/ss/264467
00:52:163 (4,5) - this is really disturbing and completely breaking the flow. I guess the majority of players WILL hit (5) too early as it seems to follow the vocals. I suggest using a short 1/4 slider instead of (4,5) here. If you want to map the upbeat on the following white tick just add a repeat: http://osu.ppy.sh/ss/264469
00:53:967 (4,5) - ^same as above
00:55:321 (3,4) - a short 1/4 repeat slider would fir much better here but I guess it could pass the way it is now...so maybe try if you like following the vocals 1:1 here http://osu.ppy.sh/ss/264472
00:57:802 (3) - the repeat is unnecessary here. There is nothing in the song to support it. Maybe try a plain 1/2 slider instead (flows much better imo): http://puu.sh/kxxA
01:08:629 (1,2,3,4,5,6,7,8) - beatplacement for this combo doesn't flow very nice with the song. The later combo (same part/melody/rhythm) at 01:21:486 (4,5,1,2,3,4) is much much better. I suggest using a short 1/4 repeat slider instead of 01:09:305 (3,4) to fill in the missed note @01:09:418. The other missed note for the vocal follow at 01:10:321 could be ignored as the slider pattern is a very playable substitute.


[Insane]
Only one complaint here:
00:14:719 (3) - if you are going to map the base here, please map it properly :cry: you missed the 2nd base-note on the blue tick @00:14:832! Yes this is indeed a triplet (listen @25/50%): http://osu.ppy.sh/ss/264480

Otherwise great and balanced map!




CXu so pr0! Even at mapping! 8-) Nice mapset, well deserved
KinomiCandy

p3n wrote:

[Kinomi's Hard]
00:09:531 (1,2,3,4,5,6) - what exactly are you following here? The most dominant to me would be the piano yet you leave out the note @00:10:208. Maybe you can come up with something more fitting here? Seems a bit random to me
00:15:847 (3,1) - as you seem to follow the vocals and the baseline it is odd to not map it correctly here. The vocal follow would be [00:15:847 - 00:16:185 - 00:16:524] (white, blue, red -tick). So either start (1) 1/4 earlier or just use it as one slider from 00:15:847 - 00:16:524: http://puu.sh/kxqj
00:30:283 (3) - ugly blanket, fixed for you :> http://puu.sh/kxrO
86,120,30283,2,0,B|38:138|38:235|89:249,1,160,2|8
00:48:328 (2,3) - I highly recommend following the vocals properly here: [00:48:328 - 00:48:666 - 00:49:005] (white, blue, red -tick): http://osu.ppy.sh/ss/264467
00:52:163 (4,5) - this is really disturbing and completely breaking the flow. I guess the majority of players WILL hit (5) too early as it seems to follow the vocals. I suggest using a short 1/4 slider instead of (4,5) here. If you want to map the upbeat on the following white tick just add a repeat: http://osu.ppy.sh/ss/264469
00:53:967 (4,5) - ^same as above
00:55:321 (3,4) - a short 1/4 repeat slider would fir much better here but I guess it could pass the way it is now...so maybe try if you like following the vocals 1:1 here http://osu.ppy.sh/ss/264472
00:57:802 (3) - the repeat is unnecessary here. There is nothing in the song to support it. Maybe try a plain 1/2 slider instead (flows much better imo): http://puu.sh/kxxA
01:08:629 (1,2,3,4,5,6,7,8) - beatplacement for this combo doesn't flow very nice with the song. The later combo (same part/melody/rhythm) at 01:21:486 (4,5,1,2,3,4) is much much better. I suggest using a short 1/4 repeat slider instead of 01:09:305 (3,4) to fill in the missed note @01:09:418. The other missed note for the vocal follow at 01:10:321 could be ignored as the slider pattern is a very playable substitute
I pretty much did all of them, exepct the 2 last parts, I guess.

Download: Sphere - Future Stream (TV Size) (CXu) [Kinomi's Hard].osu
Melophobia
Nice song and mapset. it deserves a star. good luck :)
Topic Starter
CXu

p3n wrote:

[Easy]
Hmmm...hmmm....well....hmmm. Damn those easy maps! If you want to follow the actual stuff the beginners can hear you end up with mostly the same beatplacement as in [Normal] but probably with more and longer sliders. Really tricky one. I can't say I like the 1/1 patterns here, because they are almost always 1/2 away from the dominant stuff (piano, vocals) the beginners can hear and are most likely to follow. Well whatever...keep it as is. Remapping this would make no sense considering the [Normal] should actually be "easier" to play for rhythm-game rookies.
^ Yeah well, what to do xD I did try to make it atleast somewhat interesting :P

[Normal]
Deluxe! Seems to be easier to play for the rookies than "Easy" (at least for the one I harassed to play those two diffs).
^ \o/ poor guy xD

[Kinomi's Hard]
00:09:531 (1,2,3,4,5,6) - what exactly are you following here? The most dominant to me would be the piano yet you leave out the note @00:10:208. Maybe you can come up with something more fitting here? Seems a bit random to me
00:15:847 (3,1) - as you seem to follow the vocals and the baseline it is odd to not map it correctly here. The vocal follow would be [00:15:847 - 00:16:185 - 00:16:524] (white, blue, red -tick). So either start (1) 1/4 earlier or just use it as one slider from 00:15:847 - 00:16:524: http://puu.sh/kxqj
00:30:283 (3) - ugly blanket, fixed for you :> http://puu.sh/kxrO
86,120,30283,2,0,B|38:138|38:235|89:249,1,160,2|8
00:48:328 (2,3) - I highly recommend following the vocals properly here: [00:48:328 - 00:48:666 - 00:49:005] (white, blue, red -tick): http://osu.ppy.sh/ss/264467
00:52:163 (4,5) - this is really disturbing and completely breaking the flow. I guess the majority of players WILL hit (5) too early as it seems to follow the vocals. I suggest using a short 1/4 slider instead of (4,5) here. If you want to map the upbeat on the following white tick just add a repeat: http://osu.ppy.sh/ss/264469
00:53:967 (4,5) - ^same as above
00:55:321 (3,4) - a short 1/4 repeat slider would fir much better here but I guess it could pass the way it is now...so maybe try if you like following the vocals 1:1 here http://osu.ppy.sh/ss/264472
00:57:802 (3) - the repeat is unnecessary here. There is nothing in the song to support it. Maybe try a plain 1/2 slider instead (flows much better imo): http://puu.sh/kxxA
01:08:629 (1,2,3,4,5,6,7,8) - beatplacement for this combo doesn't flow very nice with the song. The later combo (same part/melody/rhythm) at 01:21:486 (4,5,1,2,3,4) is much much better. I suggest using a short 1/4 repeat slider instead of 01:09:305 (3,4) to fill in the missed note @01:09:418. The other missed note for the vocal follow at 01:10:321 could be ignored as the slider pattern is a very playable substitute.


[Insane]
Only one complaint here:
00:14:719 (3) - if you are going to map the base here, please map it properly :cry: you missed the 2nd base-note on the blue tick @00:14:832! Yes this is indeed a triplet (listen @25/50%): http://osu.ppy.sh/ss/264480
^ I can't hear it :( And even if it is, adding that note really feels eawiorhriuoher for me when I play, so I'm not adding it xD

Otherwise great and balanced map!
~YAY



CXu so pr0! Even at mapping! 8-) Nice mapset, well deserved
I not so pr0 ;_; Also thanks for modding and star! :D

Melophobia wrote:

Nice song and mapset. it deserves a star. good luck :)
Surprise star again Σ(゚Д゚ ) Thank you very much :D
spboxer3
from your IRC request~
Don't open this~

CXu wrote:

spboxer3 wrote:

[General]
SB: Smile.png 00:55:097 - I think you need let it fade out in this time \:)/ [IMO]
SB: Smile.png 01:04:994 - ^
SB: word.png 02:14:273 - ^
SB: heart.png 02:46:438 - ^
SB: music.png 03:08:706 - ^
SB: music.png 03:18:603 - ^

[Normal]
01:27:262 (4,5) - sorry to nazi it. you can let it became stright is more prefect

[Hard]
00:43:190 (5,7,8) - stack it?
00:46:747 (4,5) - let it stright? [nazi]
00:46:747 (4,7) - stacl it?
01:32:211 (3,4,5) - different spacing compare ex:01:28:809 (5,6,1) - . I think you didn't need different spacing at this way! [IMO]
03:13:963 (1,2,3,4,5) - not prefect star :( fix it? [03:14:273 (2,8) - let (2) stack on the (8)?]

prefect and nice song :3
star~

Thanks for modding, but I think the things you pointed out are fine ;) If you want any clarification on why, you can in-game msg me or something.
Aiuchi Rina - Magic
yea~ but will. I accept your mod request~ mod start now

[general]


  • Settings
  1. Inconsistency in LetterboxInBreaks: [Kinomi's Hard]
  2. Inconsistency in Tags: [Kinomi's Hard]
  3. you need close video's volume

[Easy]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:59:155 (2,3) -
mapping
  1. 00:42:463 (4) - finish? I think you need unify finish. It's inconsistent to the previous now~
  2. 00:43:817 - finish at this slider's tail? because^
  3. 00:51:035 - same as hitsound issue~add finish?

[Normal]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:33:892 (4,5) -

mapping
  1. 00:43:817 (2) - put finish at slider head? I think it's really fit at this way
  2. 00:51:035 (1) - ^
  3. 01:00:960 (4) - add whistle and clap at slider reverse and tail?
  4. 01:04:118 (6) - remove whistle at this slider reverse?
  5. 01:24:869 (3) - add whistle?

[Kinomi's Hard]



  • mapping
  1. 00:07:163 (2,3,1) - let 00:07:163 (2,1) - and 00:07:501 (3,1) - use same spacing please~It's looks awkward pattern now~
  2. 00:32:990 (3,4,5) - same spacing issue~ it look like a kinda over ~
  3. 01:25:997 (2,4) - Umm... you can make it stack~ It's looks like a bit depart off

[Insane]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:45:396 (3,6) -
mapping
  1. 00:20:696 (7,8,1,2,3,4) - looks random spacing... maybe you need to check it
  2. 00:31:185 (7,8) - you can make it stack~ It's looks like a bit depart off (you can use DS x0.0 to check it)
  3. 00:42:238 (2,3,4,5,6) - It's uneven spacing now~fix it?

red is unrankable issue. bule is need to discuss. Black is just suggest.
JauiPlaY
Hi
Some suggestions:

[General]
Seems fine.

[Easy]
00:17:651 (4) - Add whistle to the end?
00:29:381 (1) - Add finish to the beginning?
00:42:915 (5) - Add finish to the end?
00:50:133 (5) - Nc.
00:51:035 (1) - Add finish to the beginning?

[Normal]
00:06:824 (1,2,3) - Maybe a slider? Hard to read for a normal.

[Kinomi's Hard]
Different tags from others.
00:03:666 (1) - Why clap here? Should be whistle.
00:14:945 (3,1) - Move (1)'s nc to (3).
00:34:343 (6) - Clap.

[Insane]
00:14:042 (1,2,3) - A little bit confusing but...meh.
00:29:606 (2,3) - Ctrl+R.
00:52:839 (1) - Remove the clap and add whistle.
01:26:899 (3) - Add finish.

Still needs working imo, good luck~
KinomiCandy

spboxer3 wrote:

[general]


  • Settings
  1. Inconsistency in LetterboxInBreaks: [Kinomi's Hard] Fixed.
  2. Inconsistency in Tags: [Kinomi's Hard] Fixed.

[Kinomi's Hard]



  • mapping
  1. 00:07:163 (2,3,1) - let 00:07:163 (2,1) - and 00:07:501 (3,1) - use same spacing please~It's looks awkward pattern now~ Meh.
  2. 00:32:990 (3,4,5) - same spacing issue~ it look like a kinda over ~ ^
  3. 01:25:997 (2,4) - Umm... you can make it stack~ It's looks like a bit depart off Fixed.
red is unrankable issue. bule is need to discuss. Black is just suggest.

JauiPlaY wrote:

Hi
Some suggestions:

[Kinomi's Hard]
Different tags from others. Didn't about it, fixed.
00:03:666 (1) - Why clap here? Should be whistle. Fixed.
00:14:945 (3,1) - Move (1)'s nc to (3). Nah.
00:34:343 (6) - Clap. There's already a clap there.

Still needs working imo, good luck~
Download: Sphere - Future Stream (TV Size) (CXu) [Kinomi's Hard].osu
Topic Starter
CXu

spboxer3 wrote:

blah had to remove quote since I can't embed so many in the same post xD
Aiuchi Rina - Magic
yea~ but will. I accept your mod request~ mod start now[/box]
^Hush xD

[general]


  • Settings
  1. Inconsistency in LetterboxInBreaks: [Kinomi's Hard]
  2. Inconsistency in Tags: [Kinomi's Hard] - Bah fixed both.
  3. you need close video's volume - Actually, audio has been removed from the video file. The reason you are hearing sound is because the video and audio has the same name. Try renaming the video or audio ;)

[Easy]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:59:155 (2,3) - http://puu.sh/kSoa This looks completely fine for me? :o
mapping
  1. 00:42:463 (4) - finish? I think you need unify finish. It's inconsistent to the previous now~ - Yeah I tried that when I first hitsounded this part. For some reason I thought it sounded better with whistle, so I'm keeping it as it is xD
  2. 00:43:817 - finish at this slider's tail? because^ - Since the song is going into a soft spot, I think a whistle fits better :)
  3. 00:51:035 - same as hitsound issue~add finish? - Whistles are mapped to that kinda high-pitched sound xD

[Normal]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:33:892 (4,5) - - Moved (5) a bit to the right~

mapping
  1. 00:43:817 (2) - put finish at slider head? I think it's really fit at this way - Same reasons as in Easy ;)
  2. 00:51:035 (1) - ^ - ^
  3. 01:00:960 (4) - add whistle and clap at slider reverse and tail? - Added clap :D
  4. 01:04:118 (6) - remove whistle at this slider reverse? - It's following this... sound xD
  5. 01:24:869 (3) - add whistle? - Yeah sure. Added :D

[Kinomi's Hard]



  • mapping
  1. 00:07:163 (2,3,1) - let 00:07:163 (2,1) - and 00:07:501 (3,1) - use same spacing please~It's looks awkward pattern now~
  2. 00:32:990 (3,4,5) - same spacing issue~ it look like a kinda over ~
  3. 01:25:997 (2,4) - Umm... you can make it stack~ It's looks like a bit depart off

[Insane]



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap eachothou could space them farther apart.)
  1. 00:45:396 (3,6) - - Fixed~
mapping
  1. 00:20:696 (7,8,1,2,3,4) - looks random spacing... maybe you need to check it - moved the next pattern a bit to the left xD
  2. 00:31:185 (7,8) - you can make it stack~ It's looks like a bit depart off (you can use DS x0.0 to check it) - I think it's fine now. (Holycow when did we get 0.0x distance snap :o
  3. 00:42:238 (2,3,4,5,6) - It's uneven spacing now~fix it? - I think I got this fixed~

red is unrankable issue. bule is need to discuss. Black is just suggest.
Thank you for modding :D

JauiPlaY wrote:

Hi - Hi~
Some suggestions:

[General]
Seems fine.

[Easy]
00:17:651 (4) - Add whistle to the end? - Blah right, added~
00:29:381 (1) - Add finish to the beginning? - Following same hitsound pattern as in the beginning
00:42:915 (5) - Add finish to the end? - Same reason as in spboxer3's mod: The map is going into a softer part so I think a whistle is better
00:50:133 (5) - Nc. - Yeah sure, added~
00:51:035 (1) - Add finish to the beginning? - Same as in spboxer3's mod

[Normal]
00:06:824 (1,2,3) - Maybe a slider? Hard to read for a normal. - A slider would probably be easier, but I think it's fine with notes. It feels better imo, + it looks a lot nicer. Also, if they can't read it, it's quite early so it doesn't take much to restart xD

[Kinomi's Hard]
Different tags from others.
00:03:666 (1) - Why clap here? Should be whistle.
00:14:945 (3,1) - Move (1)'s nc to (3).
00:34:343 (6) - Clap.

[Insane]
00:14:042 (1,2,3) - A little bit confusing but...meh. - Nah, it's fine~~ :)
00:29:606 (2,3) - Ctrl+R. - Plays better like it is imo. Not changing~
00:52:839 (1) - Remove the clap and add whistle. - This clap is dividing the 2 patterns kinda, so keeping
01:26:899 (3) - Add finish. - idk why, but that just sounds weird for me :P

Still needs working imo, good luck~
Thank you for modding :D
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]

Inconsistency in Kiai Times: (It is not a must to fix it)
- [Easy] : Kiai #1: Starts on 00:58:253, ends on 01:28:704
- [Insane] : Kiai #1: Starts on 00:58:253, ends on 01:28:704
- [Kinomi's Hard] : Kiai #1: Starts on 00:58:253, ends on 01:28:930
- [Normal] : Kiai #1: Starts on 00:58:253, ends on 01:28:704

[Easy]

Fine~

[Normal]

01:29:155 (1) - move to center?
00:16:749 (4) - NC to keep consistency.
00:31:185 (1) - ^
00:32:087 (1) - RNC
00:32:990 (2) - NC
00:38:403 (4) - ^
00:42:915 (6) - RNC
00:43:817 (1) - NC
.
.
.

[Hard]

00:53:064 (2,4) - overlap

[Insane]

00:21:035 (1,2,3,4,5) - change their order: move 00:21:260 (2,3,4,5) to 00:21:035 and move 00:21:035 (1) to 00:21:937, then resnap them
00:29:606 (2,3) - exchange them to make a star
00:55:772 (5,6,7) - make this?: http://puu.sh/l1r9
01:01:862 (1,2) - exchange them to make triplet start on redline
01:05:020 (7,8,9) - change to a redline triplet?
01:29:155 (1,2) - move to center?

GL~
-Napoleon-
My mod! :D

..::EASY::..
00:07:727 - I think that slider can't be puted there...
00:18:554 - Overmap

..::NORMAL::..
00:06:824 (1,2,3) - Transform into slider
00:11:448 - To early!
01:27:012 - ^

..::HARD::..
I like this diff! :3

..::INSANE::..
I think it is too much streamy but is rankable :)
SkyDevil
ModMod~ Sorry for the delay~

Easy
00:17:651 This overlapping looks bad :c
00:51:035 No new combo needed >w<

Normal
Nothing special :3

Kinomi's Hard
00:37:727 Instead of stacking, why not putting them somewhere else?
00:38:178 ^

Insane
00:14:493 Put this circle somewhere else
00:17:990 Bigger spacing between this and the last and next circle
00:34:118 Remove clap here, it sounds so bad :c
01:29:155 Clap sounds bad here :o

Good luck with your map :3
Topic Starter
CXu

popner wrote:

Hi ~ Mod request from My Queue. - Hi there~

Just suggestions:

[General]

Inconsistency in Kiai Times: (It is not a must to fix it)
- [Easy] : Kiai #1: Starts on 00:58:253, ends on 01:28:704
- [Insane] : Kiai #1: Starts on 00:58:253, ends on 01:28:704
- [Kinomi's Hard] : Kiai #1: Starts on 00:58:253, ends on 01:28:930 - I'll poke Kinomi to fix that :p
- [Normal] : Kiai #1: Starts on 00:58:253, ends on 01:28:704

[Easy]

Fine~

[Normal]

01:29:155 (1) - move to center? - For some reason, I didn't want to have this in the middle xD
00:16:749 (4) - NC to keep consistency. - It's fine I think?
00:31:185 (1) - ^ - ^
00:32:087 (1) - RNC - Yeah ok
00:32:990 (2) - NC - ^
00:38:403 (4) - ^ - I think this is fine
00:42:915 (6) - RNC - Yeah
00:43:817 (1) - NC - ^
.
.
.

[Hard]

00:53:064 (2,4) - overlap

[Insane]

00:21:035 (1,2,3,4,5) - change their order: move 00:21:260 (2,3,4,5) to 00:21:035 and move 00:21:035 (1) to 00:21:937, then resnap them - Nah, I think it's fine how it is right now
00:29:606 (2,3) - exchange them to make a star - Feels better the way it is right now imo.
00:55:772 (5,6,7) - make this?: http://puu.sh/l1r9 - No ;_;
01:01:862 (1,2) - exchange them to make triplet start on redline - Actually, yea sure, changed~
01:05:020 (7,8,9) - change to a redline triplet? - Nah, this one is fine.
01:29:155 (1,2) - move to center? - Same as in Normal

GL~
Thanks for modding :)

Xavier18488 wrote:

My mod! :D

..::EASY::..
00:07:727 - I think that slider can't be puted there... - Should be fine imo
00:18:554 - Overmap - Blah how did that happen :o It's a mistake, changed back to how it was.

..::NORMAL::..
00:06:824 (1,2,3) - Transform into slider - ;_; I think it's fine still...
00:11:448 - To early! - Fine imo
01:27:012 - ^ - ^

..::HARD::..
I like this diff! :3

..::INSANE::..
I think it is too much streamy but is rankable :) - Haha I guess xD
Thanks for modding xD
Topic Starter
CXu

SkyDevil wrote:

ModMod~ Sorry for the delay~ - Haha, np~~

Easy
00:17:651 This overlapping looks bad :c - Yeah, random mistake I have no idea how happened :<
00:51:035 No new combo needed >w< - B-b-but then it becomes a loooooong combo ;w;

Normal
Nothing special :3

Kinomi's Hard
00:37:727 Instead of stacking, why not putting them somewhere else?
00:38:178 ^

Insane
00:14:493 Put this circle somewhere else - Everyone loves stacks~~
00:17:990 Bigger spacing between this and the last and next circle - Actually, yeah why did I never do that.
00:34:118 Remove clap here, it sounds so bad :c - :< ok
01:29:155 Clap sounds bad here :o - I liked this for some reason xD

Good luck with your map :3
Thank you for modding :D
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