Heeey
Timing Points
DC's Normal
Good luck to you, man.
Timing Points
- Try to keep the kiai time consistent for all difficulties.
DC's Normal
- You know, this difficulty plays like a hard because of the spacing, man. Also, considering that the bpm for this map is about 187, a slider of least 1.40 isn't the best way to go in my opinion.
- Perhaps it's best to decrease the Approach Rate by one.
- 01:52:236 (4)-A finish here doesn't sound right here in my opinion. Consider removing it.
- 01:52:877 (1)-A finish here sounds right.
- 01:08:649 (1)-The hitburst from this spinner is covering the reverse arrow of the next slider. Just place the slider somewhere else and you should be fine.
- 02:41:592 (1)-Blanket this slider properly around note 6.
- 02:43:195 (5)-^
- 00:36:279-Perhaps it's best to put new combo here.
- 00:51:342 (2)-A good idea to add a finish on the beginning?
- 01:52:236 (3)-A finish here doesn't sound right here in my opinion. Consider removing it.
- 01:52:977 (2)-Add a finish on the beginning. It would sound right if put it there.
Good luck to you, man.