Thanks so much :3arien666 wrote:
CarelessCookie is here :3
Thanks so much :3arien666 wrote:
CarelessCookie is here :3
Arigato >w<Shana Aisaka wrote:
wow~ Finally it's bubble?
Omedetou ~ >w<" give you star again~
I have to response that xD. This is not a reason to pop a bubble since his/her difficulties have the same kiai (are consistent). There are inconsistent in their Guest diff. and this is not a problem, since Guest diff/Taiko diff. can be different Kiai Timebiwako wrote:
I'm sorry for popping bubble...
[General]AIBat wrote:
Inconsistency in Kiai Times:
- [Hard] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [nekonomitsu's Easy] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [Normal] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [Yia's Taiko] :
Kiai #1: Starts on 00:54:646, ends on 01:21:129
Kiai #2: Starts on 01:24:439, until the end
- [YuZuKi's Insane] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
Thanks for modding :3abalee wrote:
Insane:
actually I don't like changing the SV so much, that really break the fluency while playing.
00:09:957 (1) - why clap? i suppose it should have claps every 2/1, or remove this clap.
00:36:439 (1,2,3) - spacing?
00:44:715 (1,2,3) - try this:
[attachment=1:5fd72]P1.jpg[/attachment:5fd72]
01:14:094 (13,14) - they shouldn't stacked right?
01:24:439 (1) - I'd suggest slience this spinner end.
Hard:
00:18:025 (8,9) - sugggest delete these two notes and move 00:18:232 (1) - to 00:18:025
00:33:129 (1) - finish
00:43:267 (1,3) - try this
[attachment=0:5fd72]P2.jpg[/attachment:5fd72]
01:24:026 (6,7) - take a try to change the sample set to soft
01:24:439 (1) - as Insane
Normal:
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane
Easy:
00:33:129 (1) - finish
00:37:681 (1) - remove new combo
00:38:508 (2) - add new combo
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane
Thanks >w<Hinacle wrote:
HI~></
All of them just a suggestionmod<nekonomitsu's Easy>
- 00:49:681 (5) - Remove finish at end. don't match the voice and sounds
<Normal>
- AR-1/-2 I think AR6 is very hard to Normal diff
- 00:06:646 (1) - maybe.... Kind of soon after a spinner for an normal difficulty
- 00:26:508 (1) - you can change to two slider? This could be confusing for players
- 00:51:336 (1) - maybe End spinner at 00:53:819
- 00:59:198 (2,3) - why 0.8 spacing from here?
- 01:14:094 (4) - add note. Follows the voice now and sounds much better.
- 01:19:474 (1) - remove the spinner and put a note? Short spinner is very hard to normal diff
- 01:24:026 (7) - add fnish at end
<Hard><YuZuKi's Insane>
- 00:36:439 (2,4,6) - Remove clap and add finish.I think, add finish sound much better
- 00:40:370 (2,3,4) - add whistle
- 00:40:784 (5) - remove clap at end, and add whistle beginning and 2nd reverse and end
- 00:43:267 (1,2,3,4,5) - 00:43:267 (1) - remove clap at end. 00:43:267 (1,2,3,4) - add whistle. 00:44:301 (5) - add clap at beginning and add whistle at reverse
- 00:51:336 (1) - maybe End spinner at 00:52:577
- 01:24:232 (7) - remove clap and add finish
- 00:18:025 (7) - remove finish. don't match the sounds
Nice map!!
Ranked go~>w</
Thanks for modding~~Fenya wrote:
Hi
General:
I think the Taiko BG should say "Taiko BG" and not "sdfsdfg"
nekonomitsu's Easy:
00:30:232 (1,2,3,4,5) - I feel I don't have the same distance...
00:39:957 (1) - Not be very close to the previous note? If you start at 00:40:163?
Normal:
Your distance snap is x0,8 and it seems as if you not used it... I recommend you change it to x1,0
00:01:060 (2) - 2nd slidertick unnecessary
00:38:715 (1,2,3) - And if you put it like this: http://puu.sh/iJS2 ? I think it would look more symmetrical
01:06:232 (1) - 2 grid left... Should have the same distance 01:04:577 (1,2)
Hard:
00:04:784 (4) - Move end slidertick to x:364 y:216
00:16:991 (4) - move to x:176 y:88
00:17:198 (5) - 2nd slidertick move to x:284 y:10 and end slidertick move to x:328 y:68 I think this....uh....not so good (my English is poor )
00:38:922 (2) - end slidertick 1 grid down
YuZuKi's Insane:
00:18:232 (1) - And if you start at 00:18:232 (8) I think it sounds better... I don't know what you mean ;w;
01:14:094 (13,14,15) - It looks a bit ugly to play... In my opinion, you should go with the stream or separate it a bit more...
Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English D:
Good work, good luck
Thanks for modding~~AmaiHachimitsu wrote:
Hello!
- You should, or even MUST change it
- Suggestions
- comments
General
Nice song, I'm watching PapaKiki atm
Since the background is bright, combo colours should be a bit darker so players can see them clearly (especially blue/yellow approach circles)
I'm talking about playing with background, cuz video is too much for my pc ^^
Taiko background: http://osu.ppy.sh/ss/256024 > honestly, it looks terrible that way. Please search for a moe picture which won't cut off heads or torsoes. It don't have to be the same as the standard bg.
nekonomitsu's Easy nekonomitsu < cat's honey? D:
00:01:681 (4,2) - These two objects follow an uncommon rhythm (reverse of the slider and (2) are on red ticks). You must change it, it's not good for an [Easy]
00:13:267 (1) - 2 or more reverses aren't welcome in [Easy]
00:14:922 (2) - uncommon rhythm. Since it's a slider it's not a big deal, but still it's not good.
00:28:163 (3) - I would make 2 shorter sliders instead of one long, it lets you follow hitsounds pattern and it doesn't stop the flow
00:33:129 (1,2) - uncommon rhythm. Most of these slider will confuse beginners
00:49:681 (5) - the same as above
00:57:957 (1,2) - The same thing
01:09:543 (3) - ^
01:12:026 (3) - There're some exceptions for short 1/2 reverse sliders based on bpm, but I would still delete the repeat. I know you want to make it sounds better, but rules are rules, you can wait till someone more experienced say sth about it
01:16:163 (3) - uncommon again
01:20:301 (6) - The same as 2 lines above. Even if you're allowed to leave it as it is, make sure the very end of the slider leads straight to the next object
01:24:026 (5) - Should be no problem here... but if someone else insist on changing it, do it
Normal This diff is kind of "hard to feel" map, I don't like it, honestly
This diff changes its distance snap. It's not THAT bad, but players can't predict when it's gonna be faster/slower. You haven't used higher distance snap only for chorus (that would be predictable), I saw it at few other moments. Please check and resnap it it (it's [Normal] after all)
00:03:336 (1) - What is this? o.o awful and not rhythmical, remap it
00:10:784 (2) - a bit off-screen, put it few grids lower
01:18:439 (2) - double reversed slider after one reversed slider is confusing, change it
01:22:784 (5) - ^
Well, I know that one can have his own mapping style, but a load of sliders doesn't give much fun
Yia's Taiko I can't mod taiko, but I saw auto playing it. It's creative and sounds good, but I'm sure it needs modding from an experienced taiko player.
Hard
Spacing issues again, I'll try to point most of them, but I think the whole map needs to be checked and snapped correctly Of course you can make some jumps, but I'm sure you didn't want to do them in most cases
00:01:681 (1,2,3,4,5,6) - consider making it in the same pattern as the yellow combo just before it?
00:11:819 (5) - spacing
00:14:922 (3) - ^
00:15:957 (1) - ^
00:27:336 (6) - hard to predict
00:33:750 (4) - this one should be spaced
00:42:026 (2,3,4,5,6) - It's the only one stream with more than 3 circles: It's confusing and not very rhythmical, do it with a triple + sliders
00:43:267 (1) - spacing
01:04:577 (1,2,3,1,2,3) - I suggest you deleting the (2)s from the triples
01:07:888 (1,2,3,4,5,6) - This kind of pattern is a bit too hard for a [Hard] in my opinion
YuZuKi's Insane
00:19:267 - I'd like you to end the spinner here and add a circle on the next white tick to follow the clap sound (normal hitclap) and see if it's better
00:31:474 (1,3) - Changing sliders' velocity by changing it's shape is not allowed (especially if it's hardly visible)
00:37:888 (4) - confusing and a bit awful, consider reshaping?
01:19:060 (4) - sounds odd, make it like that:
Well, I think that's all. It was a abasic mod, I'm not good with hitsounds, but they sounded quite well. Ask someone experienced to check them
Good Luck
Thanks for your moddingKurai wrote:
GeneralNormal
- Use 2000ms audio lead-in ? (change this via notepad in all difficulties).
Hard
- 00:27:336 (1) - There is no need to have a new combo here so remove it ?
- 00:27:336 (1,1) - These sliders are too long, you are following the vocals right ? These sliders don't follow them and that's awkward. You should reduce them by 1/2 :
- 00:44:715 (1) - Don't put this circle at the center of the screen, in this way it is hidden by the spinner's hitburst. It has to be visible otherwise it is very confusing for novices :/
YuZuKi's Insane
- 00:05:612 (1) - I don't understand why this spinner is silenced, there are drum in the music so it shouldn't be silenced.
- 00:33:336 (2) - This jump is too random and doesn't make sense. Use the adequate spacing please.
- 00:33:750 (4) - ^
- 01:11:198 (1) - It looks like you didn't have enough space in this area to use the adequate spacing. However it's not a reason for making an anti-jump. You read this slider as beig 1/2 apart from (4) but thery are actually 1/1 apart. That's confusing. So instead of making an anti-jump, please use the proper spacing.
Yia's Taiko
- 00:40:577 (4) - The reverse arrow of this slider is hidden by 00:39:129 (3,5)'s hitbursts. It has too be visible otherwise the player can't see if he has too hold the slider or not.
- 01:01:267 (1) - Same as above even if in this case the reverse arrow is just partially covered by the hitburst. That'd be better too make it fully visible.
- 01:07:888 (1,2,3) - This pattern is quite confusing, I had to test this pattern 4 times before understanding how it worked .__. (mostly because of (3) being stacked under (2)'s end and because they were covered by the disappearing slider01:07:474 (7)).
Change this pattern please ?- 01:19:474 (1) - Reduce this spinner by 1/2, this is pretty difficult to click a circle which is only 1/2 after a spinner :/
- 01:24:439 - This kiai time has to end somewhere. Thus end it at 01:27:750.
- 00:03:750 - Regarding the drums here, you should add a note.
- 00:21:957 (76) - k ?
- 00:30:232 (121) - k ?
I'm poor at hitsoundyongtw123 wrote:
I am very late
And since this map was bubbled, mods below don't have to be done.
The maps right now are pretty nice to me anyways.
And this song is damn catchy
[nekonomitsu's Easy]
00:27:336 (2) - clap at end?
[Normal]
Ok although this diff sounds okay as of now, I'd like to point out that you should try to "systematically" place your hitsound.
A bit of whistle there and a bit of clap there intertwined together with no apparent pattern: that's not so good.
You would want to give the player a consistent experience.
Other diffs are quite well so... if you can, make this diff sound better
[Hard]
00:08:301 (2) - why a triplet here?
00:33:129 (1,2,3) - this jump is a bit unexpected. since there are no other apparent jump in this diff, i suggest remove this one
[YuZuKi's Insane]
01:03:750 (1,2,3,4,1,2,3,4,5,6) - i expected this to go with the lyrics but... it's ok
01:12:853 (1) - this stream feels kinda out of place, as there is no 1/16 notes in the background
==========================
Again, such catchy song!
What's this anime about? Looks... delicious?
Anyways good luck!
Thank you very muchKurai wrote:
Okay, rebubbled ~
All fixedMafiamaster wrote:
I usually never get any bad fps spikes when it comes to videos (even if it is .flv)
Would you like me to convert it to an .avi file so it's less intensive?
[Yuzuki]
00:53:612 (3) - New combo?
[All difficulties]
- Can you lower all the overall volume that has 70% to at least 60%? Those claps are starting to get pretty loud.
- I don't know... A finish sound would sound nice on the last spinner. Totally your decision.
Thank you very much!!!!!Mafiamaster wrote:
Ranked.
kenny012012 wrote:
恭喜唷,我的diff終於能rank了