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Kitamura Eri - Happy Girl (TV Size)

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L_P
你好

easy
00:16:577 (1,2,3,4) - make a curve
00:31:888 (5) - make a curve slider? would be prettier
01:21:957 (2) - spacing huh?!


normal感觉AR偏低
其他嘛。。问题是没有的,但是感觉因为normal的关系限制了发挥

Hard
00:04:784 (4) - 这里感觉不大美观,如果用比较慢的slider velocity感觉更理想。。
00:12:025 (6) - 这个可以弯曲的更对称
00:25:681 (4) - 因为节奏的关系这里spacing被限制了,不如stack在之前的note?
00:30:646 (3,4,5,6,7) - 这些(即3的尾巴, 4 , 5 , 6 , 和7的头)可以排成一个弧度
01:19:060 (3,1) - 感觉不大适合放。。


insane
为何是yuzuki啊?求高人指点
00:07:060 (2) - 一开始建议spacing先不要太大,建议这样做,同时也不会被note 2的comboburst弄到
00:17:405 (6) - 多用一个点更美丽 00:38:715 (1,2,3,4,5) - 重复同样的位置有一些单调,不如试着旋转一点?
00:42:129 (x) - add note
01:04:577 (1) - 这一段感觉跟vocal会比较理想?
01:07:370 (x) - 加个note吧?连了感觉比较舒服
01:24:439 (1) - finish的声音不大好听?建议用soft finish
Topic Starter
-HaRuNa-

L_P wrote:

你好

easy
00:16:577 (1,2,3,4) - make a curve
00:31:888 (5) - make a curve slider? would be prettier
01:21:957 (2) - spacing huh?!


normal感觉AR偏低
其他嘛。。问题是没有的,但是感觉因为normal的关系限制了发挥

Hard
00:04:784 (4) - 这里感觉不大美观,如果用比较慢的slider velocity感觉更理想。。
00:12:025 (6) - 这个可以弯曲的更对称
00:25:681 (4) - 因为节奏的关系这里spacing被限制了,不如stack在之前的note?
00:30:646 (3,4,5,6,7) - 这些(即3的尾巴, 4 , 5 , 6 , 和7的头)可以排成一个弧度
01:19:060 (3,1) - 感觉不大适合放。。


insane
为何是yuzuki啊?求高人指点
00:07:060 (2) - 一开始建议spacing先不要太大,建议这样做,同时也不会被note 2的comboburst弄到
00:17:405 (6) - 多用一个点更美丽 00:38:715 (1,2,3,4,5) - 重复同样的位置有一些单调,不如试着旋转一点?
00:42:129 (x) - add note
01:04:577 (1) - 这一段感觉跟vocal会比较理想?
01:07:370 (x) - 加个note吧?连了感觉比较舒服
01:24:439 (1) - finish的声音不大好听?建议用soft finish
謝謝mod :)
arien666
[YuZuKi's Insane]
00:46:370 (1,2,3,4) - Make them same spacing :3?
01:00:439 (1,2,3,4) - Like this :3? http://osu.ppy.sh/ss/244822
01:16:784 (4,5) - This spacing seems little shorter than others so why don't you care about this :3?



meow :3
Topic Starter
-HaRuNa-

arien666 wrote:

[YuZuKi's Insane]
00:46:370 (1,2,3,4) - Make them same spacing :3?
01:00:439 (1,2,3,4) - Like this :3? http://osu.ppy.sh/ss/244822
01:16:784 (4,5) - This spacing seems little shorter than others so why don't you care about this :3?



meow :3
Thanks :3
arien666
Careless Cookie is here :3
Topic Starter
-HaRuNa-

arien666 wrote:

Careless Cookie is here :3
Thanks so much :3
Shana Aisaka
wow~ Finally it's bubble? :D
Omedetou ~ >w<" give you star again~
Topic Starter
-HaRuNa-

Shana Aisaka wrote:

wow~ Finally it's bubble? :D
Omedetou ~ >w<" give you star again~
Arigato >w<
biwako
I'm sorry for popping bubble...

[Hard]
00:42:439 (6) - reverse arrow is hidden
01:16:784 (5) - ^
01:12:853 (8) - ^ and restack

00:19:681 - unused section
00:52:991 - ^

[Insane]
00:14:922 (1) - reverse arrow is almost hidden
01:12:853 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I think this stream is don't fit
01:26:922 - finish is not fit imo

edit:ok,different Kiai Times is not problem
mancuso_JM_

biwako wrote:

I'm sorry for popping bubble...

[General]

AIBat wrote:

Inconsistency in Kiai Times:
- [Hard] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [nekonomitsu's Easy] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [Normal] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [Yia's Taiko] :
Kiai #1: Starts on 00:54:646, ends on 01:21:129
Kiai #2: Starts on 01:24:439, until the end
- [YuZuKi's Insane] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
I have to response that xD. This is not a reason to pop a bubble since his/her difficulties have the same kiai (are consistent). There are inconsistent in their Guest diff. and this is not a problem, since Guest diff/Taiko diff. can be different Kiai Time
-s u i r e n-
GO GO GO~~~!!!<3
Topic Starter
-HaRuNa-

suirenn05 wrote:

GO GO GO~~~!!!<3
:3
YuZuKi Kenny
繼續加油
Topic Starter
-HaRuNa-

kenny012012 wrote:

繼續加油
:)
abalee
Insane:
actually I don't like changing the SV so much, that really break the fluency while playing.
00:09:957 (1) - why clap? i suppose it should have claps every 2/1, or remove this clap.
00:36:439 (1,2,3) - spacing?
00:44:715 (1,2,3) - try this:

01:14:094 (13,14) - they shouldn't stacked right?
01:24:439 (1) - I'd suggest slience this spinner end.

Hard:
00:18:025 (8,9) - sugggest delete these two notes and move 00:18:232 (1) - to 00:18:025
00:33:129 (1) - finish
00:43:267 (1,3) - try this

01:24:026 (6,7) - take a try to change the sample set to soft
01:24:439 (1) - as Insane

Normal:
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane

Easy:
00:33:129 (1) - finish
00:37:681 (1) - remove new combo
00:38:508 (2) - add new combo
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane

Topic Starter
-HaRuNa-

abalee wrote:

Insane:
actually I don't like changing the SV so much, that really break the fluency while playing.
00:09:957 (1) - why clap? i suppose it should have claps every 2/1, or remove this clap.
00:36:439 (1,2,3) - spacing?
00:44:715 (1,2,3) - try this:
[attachment=1:5fd72]P1.jpg[/attachment:5fd72]
01:14:094 (13,14) - they shouldn't stacked right?
01:24:439 (1) - I'd suggest slience this spinner end.

Hard:
00:18:025 (8,9) - sugggest delete these two notes and move 00:18:232 (1) - to 00:18:025
00:33:129 (1) - finish
00:43:267 (1,3) - try this
[attachment=0:5fd72]P2.jpg[/attachment:5fd72]
01:24:026 (6,7) - take a try to change the sample set to soft
01:24:439 (1) - as Insane

Normal:
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane

Easy:
00:33:129 (1) - finish
00:37:681 (1) - remove new combo
00:38:508 (2) - add new combo
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane
Thanks for modding :3
all fixed :)
Hinacle
HI~></

All of them just a suggestion

mod
<nekonomitsu's Easy>
  1. 00:49:681 (5) - Remove finish at end. don't match the voice and sounds

<Normal>
  1. AR-1/-2 I think AR6 is very hard to Normal diff
  2. 00:06:646 (1) - maybe.... Kind of soon after a spinner for an normal difficulty
  3. 00:26:508 (1) - you can change to two slider? This could be confusing for players
  4. 00:51:336 (1) - maybe End spinner at 00:53:819
  5. 00:59:198 (2,3) - why 0.8 spacing from here?
  6. 01:14:094 (4) - add note. Follows the voice now and sounds much better.
  7. 01:19:474 (1) - remove the spinner and put a note? Short spinner is very hard to normal diff
  8. 01:24:026 (7) - add fnish at end

<Hard>
  1. 00:36:439 (2,4,6) - Remove clap and add finish.I think, add finish sound much better
  2. 00:40:370 (2,3,4) - add whistle
  3. 00:40:784 (5) - remove clap at end, and add whistle beginning and 2nd reverse and end
  4. 00:43:267 (1,2,3,4,5) - 00:43:267 (1) - remove clap at end. 00:43:267 (1,2,3,4) - add whistle. 00:44:301 (5) - add clap at beginning and add whistle at reverse
  5. 00:51:336 (1) - maybe End spinner at 00:52:577
  6. 01:24:232 (7) - remove clap and add finish
<YuZuKi's Insane>
  1. 00:18:025 (7) - remove finish. don't match the sounds

Nice map!!
Ranked go~>w</
Topic Starter
-HaRuNa-

Hinacle wrote:

HI~></

All of them just a suggestion

mod
<nekonomitsu's Easy>
  1. 00:49:681 (5) - Remove finish at end. don't match the voice and sounds

<Normal>
  1. AR-1/-2 I think AR6 is very hard to Normal diff
  2. 00:06:646 (1) - maybe.... Kind of soon after a spinner for an normal difficulty
  3. 00:26:508 (1) - you can change to two slider? This could be confusing for players
  4. 00:51:336 (1) - maybe End spinner at 00:53:819
  5. 00:59:198 (2,3) - why 0.8 spacing from here?
  6. 01:14:094 (4) - add note. Follows the voice now and sounds much better.
  7. 01:19:474 (1) - remove the spinner and put a note? Short spinner is very hard to normal diff
  8. 01:24:026 (7) - add fnish at end

<Hard>
  1. 00:36:439 (2,4,6) - Remove clap and add finish.I think, add finish sound much better
  2. 00:40:370 (2,3,4) - add whistle
  3. 00:40:784 (5) - remove clap at end, and add whistle beginning and 2nd reverse and end
  4. 00:43:267 (1,2,3,4,5) - 00:43:267 (1) - remove clap at end. 00:43:267 (1,2,3,4) - add whistle. 00:44:301 (5) - add clap at beginning and add whistle at reverse
  5. 00:51:336 (1) - maybe End spinner at 00:52:577
  6. 01:24:232 (7) - remove clap and add finish
<YuZuKi's Insane>
  1. 00:18:025 (7) - remove finish. don't match the sounds

Nice map!!
Ranked go~>w</
Thanks >w<
Fenya
Hi :)

General:
I think the Taiko BG should say "Taiko BG" and not "sdfsdfg"

nekonomitsu's Easy:
00:30:232 (1,2,3,4,5) - I feel I don't have the same distance...
00:39:957 (1) - Not be very close to the previous note? If you start at 00:40:163?

Normal:
Your distance snap is x0,8 and it seems as if you not used it... I recommend you change it to x1,0
00:01:060 (2) - 2nd slidertick unnecessary
00:38:715 (1,2,3) - And if you put it like this: http://puu.sh/iJS2 ? I think it would look more symmetrical
01:06:232 (1) - 2 grid left... Should have the same distance 01:04:577 (1,2)

Hard:
00:04:784 (4) - Move end slidertick to x:364 y:216
00:16:991 (4) - move to x:176 y:88
00:17:198 (5) - 2nd slidertick move to x:284 y:10 and end slidertick move to x:328 y:68
00:38:922 (2) - end slidertick 1 grid down

YuZuKi's Insane:
00:18:232 (1) - And if you start at 00:18:232 (8) I think it sounds better...
01:14:094 (13,14,15) - It looks a bit ugly to play... In my opinion, you should go with the stream or separate it a bit more...

Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English D:
Good work, good luck :)
Topic Starter
-HaRuNa-

Fenya wrote:

Hi :)

General:
I think the Taiko BG should say "Taiko BG" and not "sdfsdfg"

nekonomitsu's Easy:
00:30:232 (1,2,3,4,5) - I feel I don't have the same distance...
00:39:957 (1) - Not be very close to the previous note? If you start at 00:40:163?

Normal:
Your distance snap is x0,8 and it seems as if you not used it... I recommend you change it to x1,0
00:01:060 (2) - 2nd slidertick unnecessary
00:38:715 (1,2,3) - And if you put it like this: http://puu.sh/iJS2 ? I think it would look more symmetrical
01:06:232 (1) - 2 grid left... Should have the same distance 01:04:577 (1,2)

Hard:
00:04:784 (4) - Move end slidertick to x:364 y:216
00:16:991 (4) - move to x:176 y:88
00:17:198 (5) - 2nd slidertick move to x:284 y:10 and end slidertick move to x:328 y:68 :arrow: I think this....uh....not so good (my English is poor :( )
00:38:922 (2) - end slidertick 1 grid down

YuZuKi's Insane:
00:18:232 (1) - And if you start at 00:18:232 (8) I think it sounds better... :arrow: I don't know what you mean ;w;
01:14:094 (13,14,15) - It looks a bit ugly to play... In my opinion, you should go with the stream or separate it a bit more...

Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English D:
Good work, good luck :)
Thanks for modding~~
AmaiHachimitsu
Hello!

- You should, or even MUST change it
- Suggestions
- comments

General
Nice song, I'm watching PapaKiki atm :D

Since the background is bright, combo colours should be a bit darker so players can see them clearly (especially blue/yellow approach circles)
I'm talking about playing with background, cuz video is too much for my pc ^^

Taiko background: http://osu.ppy.sh/ss/256024 > honestly, it looks terrible that way. Please search for a moe picture which won't cut off heads or torsoes. It don't have to be the same as the standard bg.

nekonomitsu's Easy nekonomitsu < cat's honey? D:

00:01:681 (4,2) - These two objects follow an uncommon rhythm (reverse of the slider and (2) are on red ticks). You must change it, it's not good for an [Easy]
00:13:267 (1) - 2 or more reverses aren't welcome in [Easy]
00:14:922 (2) - uncommon rhythm. Since it's a slider it's not a big deal, but still it's not good.
00:28:163 (3) - I would make 2 shorter sliders instead of one long, it lets you follow hitsounds pattern and it doesn't stop the flow
00:33:129 (1,2) - uncommon rhythm. Most of these slider will confuse beginners
00:49:681 (5) - the same as above
00:57:957 (1,2) - The same thing
01:09:543 (3) - ^
01:12:026 (3) - There're some exceptions for short 1/2 reverse sliders based on bpm, but I would still delete the repeat. I know you want to make it sounds better, but rules are rules, you can wait till someone more experienced say sth about it
01:16:163 (3) - uncommon again
01:20:301 (6) - The same as 2 lines above. Even if you're allowed to leave it as it is, make sure the very end of the slider leads straight to the next object
01:24:026 (5) - Should be no problem here... but if someone else insist on changing it, do it

Normal This diff is kind of "hard to feel" map, I don't like it, honestly
This diff changes its distance snap. It's not THAT bad, but players can't predict when it's gonna be faster/slower. You haven't used higher distance snap only for chorus (that would be predictable), I saw it at few other moments. Please check and resnap it it (it's [Normal] after all)

00:03:336 (1) - What is this? o.o awful and not rhythmical, remap it
00:10:784 (2) - a bit off-screen, put it few grids lower
01:18:439 (2) - double reversed slider after one reversed slider is confusing, change it
01:22:784 (5) - ^

Well, I know that one can have his own mapping style, but a load of sliders doesn't give much fun

Yia's Taiko I can't mod taiko, but I saw auto playing it. It's creative and sounds good, but I'm sure it needs modding from an experienced taiko player.

Hard

Spacing issues again, I'll try to point most of them, but I think the whole map needs to be checked and snapped correctly Of course you can make some jumps, but I'm sure you didn't want to do them in most cases

00:01:681 (1,2,3,4,5,6) - consider making it in the same pattern as the yellow combo just before it?
00:11:819 (5) - spacing
00:14:922 (3) - ^
00:15:957 (1) - ^
00:27:336 (6) - hard to predict
00:33:750 (4) - this one should be spaced
00:42:026 (2,3,4,5,6) - It's the only one stream with more than 3 circles: It's confusing and not very rhythmical, do it with a triple + sliders
00:43:267 (1) - spacing
01:04:577 (1,2,3,1,2,3) - I suggest you deleting the (2)s from the triples
01:07:888 (1,2,3,4,5,6) - This kind of pattern is a bit too hard for a [Hard] in my opinion


YuZuKi's Insane
00:19:267 - I'd like you to end the spinner here and add a circle on the next white tick to follow the clap sound (normal hitclap) and see if it's better
00:31:474 (1,3) - Changing sliders' velocity by changing it's shape is not allowed (especially if it's hardly visible)
00:37:888 (4) - confusing and a bit awful, consider reshaping?
01:19:060 (4) - sounds odd, make it like that:

Well, I think that's all. It was a abasic mod, I'm not good with hitsounds, but they sounded quite well. Ask someone experienced to check them

Good Luck
Topic Starter
-HaRuNa-

AmaiHachimitsu wrote:

Hello!

- You should, or even MUST change it
- Suggestions
- comments

General
Nice song, I'm watching PapaKiki atm :D

Since the background is bright, combo colours should be a bit darker so players can see them clearly (especially blue/yellow approach circles)
I'm talking about playing with background, cuz video is too much for my pc ^^

Taiko background: http://osu.ppy.sh/ss/256024 > honestly, it looks terrible that way. Please search for a moe picture which won't cut off heads or torsoes. It don't have to be the same as the standard bg.

nekonomitsu's Easy nekonomitsu < cat's honey? D:

00:01:681 (4,2) - These two objects follow an uncommon rhythm (reverse of the slider and (2) are on red ticks). You must change it, it's not good for an [Easy]
00:13:267 (1) - 2 or more reverses aren't welcome in [Easy]
00:14:922 (2) - uncommon rhythm. Since it's a slider it's not a big deal, but still it's not good.
00:28:163 (3) - I would make 2 shorter sliders instead of one long, it lets you follow hitsounds pattern and it doesn't stop the flow
00:33:129 (1,2) - uncommon rhythm. Most of these slider will confuse beginners
00:49:681 (5) - the same as above
00:57:957 (1,2) - The same thing
01:09:543 (3) - ^
01:12:026 (3) - There're some exceptions for short 1/2 reverse sliders based on bpm, but I would still delete the repeat. I know you want to make it sounds better, but rules are rules, you can wait till someone more experienced say sth about it
01:16:163 (3) - uncommon again
01:20:301 (6) - The same as 2 lines above. Even if you're allowed to leave it as it is, make sure the very end of the slider leads straight to the next object
01:24:026 (5) - Should be no problem here... but if someone else insist on changing it, do it

Normal This diff is kind of "hard to feel" map, I don't like it, honestly
This diff changes its distance snap. It's not THAT bad, but players can't predict when it's gonna be faster/slower. You haven't used higher distance snap only for chorus (that would be predictable), I saw it at few other moments. Please check and resnap it it (it's [Normal] after all)

00:03:336 (1) - What is this? o.o awful and not rhythmical, remap it
00:10:784 (2) - a bit off-screen, put it few grids lower
01:18:439 (2) - double reversed slider after one reversed slider is confusing, change it
01:22:784 (5) - ^

Well, I know that one can have his own mapping style, but a load of sliders doesn't give much fun

Yia's Taiko I can't mod taiko, but I saw auto playing it. It's creative and sounds good, but I'm sure it needs modding from an experienced taiko player.

Hard

Spacing issues again, I'll try to point most of them, but I think the whole map needs to be checked and snapped correctly Of course you can make some jumps, but I'm sure you didn't want to do them in most cases

00:01:681 (1,2,3,4,5,6) - consider making it in the same pattern as the yellow combo just before it?
00:11:819 (5) - spacing
00:14:922 (3) - ^
00:15:957 (1) - ^
00:27:336 (6) - hard to predict
00:33:750 (4) - this one should be spaced
00:42:026 (2,3,4,5,6) - It's the only one stream with more than 3 circles: It's confusing and not very rhythmical, do it with a triple + sliders
00:43:267 (1) - spacing
01:04:577 (1,2,3,1,2,3) - I suggest you deleting the (2)s from the triples
01:07:888 (1,2,3,4,5,6) - This kind of pattern is a bit too hard for a [Hard] in my opinion


YuZuKi's Insane
00:19:267 - I'd like you to end the spinner here and add a circle on the next white tick to follow the clap sound (normal hitclap) and see if it's better
00:31:474 (1,3) - Changing sliders' velocity by changing it's shape is not allowed (especially if it's hardly visible)
00:37:888 (4) - confusing and a bit awful, consider reshaping?
01:19:060 (4) - sounds odd, make it like that:

Well, I think that's all. It was a abasic mod, I'm not good with hitsounds, but they sounded quite well. Ask someone experienced to check them

Good Luck
Thanks for modding~~
Fixed :)
Kurai
General
  1. Use 2000ms audio lead-in ? (change this via notepad in all difficulties).
Normal
  1. 00:27:336 (1) - There is no need to have a new combo here so remove it ?
  2. 00:27:336 (1,1) - These sliders are too long, you are following the vocals right ? These sliders don't follow them and that's awkward. You should reduce them by 1/2 :
  3. 00:44:715 (1) - Don't put this circle at the center of the screen, in this way it is hidden by the spinner's hitburst. It has to be visible otherwise it is very confusing for novices :/
Hard
  1. 00:05:612 (1) - I don't understand why this spinner is silenced, there are drum in the music so it shouldn't be silenced.
  2. 00:33:336 (2) - This jump is too random and doesn't make sense. Use the adequate spacing please.
  3. 00:33:750 (4) - ^
  4. 01:11:198 (1) - It looks like you didn't have enough space in this area to use the adequate spacing. However it's not a reason for making an anti-jump. You read this slider as beig 1/2 apart from (4) but thery are actually 1/1 apart. That's confusing. So instead of making an anti-jump, please use the proper spacing.
YuZuKi's Insane
  1. 00:40:577 (4) - The reverse arrow of this slider is hidden by 00:39:129 (3,5)'s hitbursts. It has too be visible otherwise the player can't see if he has too hold the slider or not.
  2. 01:01:267 (1) - Same as above even if in this case the reverse arrow is just partially covered by the hitburst. That'd be better too make it fully visible.
  3. 01:07:888 (1,2,3) - This pattern is quite confusing, I had to test this pattern 4 times before understanding how it worked .__. (mostly because of (3) being stacked under (2)'s end and because they were covered by the disappearing slider01:07:474 (7)).
    Change this pattern please ?
  4. 01:19:474 (1) - Reduce this spinner by 1/2, this is pretty difficult to click a circle which is only 1/2 after a spinner :/
Yia's Taiko
  1. 01:24:439 - This kiai time has to end somewhere. Thus end it at 01:27:750.
  2. 00:03:750 - Regarding the drums here, you should add a note.
  3. 00:21:957 (76) - k ?
  4. 00:30:232 (121) - k ?
Topic Starter
-HaRuNa-

Kurai wrote:

General
  1. Use 2000ms audio lead-in ? (change this via notepad in all difficulties).
Normal
  1. 00:27:336 (1) - There is no need to have a new combo here so remove it ?
  2. 00:27:336 (1,1) - These sliders are too long, you are following the vocals right ? These sliders don't follow them and that's awkward. You should reduce them by 1/2 :
  3. 00:44:715 (1) - Don't put this circle at the center of the screen, in this way it is hidden by the spinner's hitburst. It has to be visible otherwise it is very confusing for novices :/
Hard
  1. 00:05:612 (1) - I don't understand why this spinner is silenced, there are drum in the music so it shouldn't be silenced.
  2. 00:33:336 (2) - This jump is too random and doesn't make sense. Use the adequate spacing please.
  3. 00:33:750 (4) - ^
  4. 01:11:198 (1) - It looks like you didn't have enough space in this area to use the adequate spacing. However it's not a reason for making an anti-jump. You read this slider as beig 1/2 apart from (4) but thery are actually 1/1 apart. That's confusing. So instead of making an anti-jump, please use the proper spacing.
YuZuKi's Insane
  1. 00:40:577 (4) - The reverse arrow of this slider is hidden by 00:39:129 (3,5)'s hitbursts. It has too be visible otherwise the player can't see if he has too hold the slider or not.
  2. 01:01:267 (1) - Same as above even if in this case the reverse arrow is just partially covered by the hitburst. That'd be better too make it fully visible.
  3. 01:07:888 (1,2,3) - This pattern is quite confusing, I had to test this pattern 4 times before understanding how it worked .__. (mostly because of (3) being stacked under (2)'s end and because they were covered by the disappearing slider01:07:474 (7)).
    Change this pattern please ?
  4. 01:19:474 (1) - Reduce this spinner by 1/2, this is pretty difficult to click a circle which is only 1/2 after a spinner :/
Yia's Taiko
  1. 01:24:439 - This kiai time has to end somewhere. Thus end it at 01:27:750.
  2. 00:03:750 - Regarding the drums here, you should add a note.
  3. 00:21:957 (76) - k ?
  4. 00:30:232 (121) - k ?
Thanks for your modding :)
All fixed~
yongtw123
I am very late :?

And since this map was bubbled, mods below don't have to be done.
The maps right now are pretty nice to me anyways.

And this song is damn catchy :D

[nekonomitsu's Easy]
00:27:336 (2) - clap at end?

[Normal]
Ok although this diff sounds okay as of now, I'd like to point out that you should try to "systematically" place your hitsound.
A bit of whistle there and a bit of clap there intertwined together with no apparent pattern: that's not so good.
You would want to give the player a consistent experience.
Other diffs are quite well so... if you can, make this diff sound better

[Hard]
00:08:301 (2) - why a triplet here?
00:33:129 (1,2,3) - this jump is a bit unexpected. since there are no other apparent jump in this diff, i suggest remove this one

[YuZuKi's Insane]
01:03:750 (1,2,3,4,1,2,3,4,5,6) - i expected this to go with the lyrics but... it's ok
01:12:853 (1) - this stream feels kinda out of place, as there is no 1/16 notes in the background

==========================

Again, such catchy song!

What's this anime about? Looks... delicious?

Anyways good luck!
Topic Starter
-HaRuNa-

yongtw123 wrote:

I am very late :?

And since this map was bubbled, mods below don't have to be done.
The maps right now are pretty nice to me anyways.

And this song is damn catchy :D

[nekonomitsu's Easy]
00:27:336 (2) - clap at end?

[Normal]
Ok although this diff sounds okay as of now, I'd like to point out that you should try to "systematically" place your hitsound.
A bit of whistle there and a bit of clap there intertwined together with no apparent pattern: that's not so good.
You would want to give the player a consistent experience.
Other diffs are quite well so... if you can, make this diff sound better

[Hard]
00:08:301 (2) - why a triplet here?
00:33:129 (1,2,3) - this jump is a bit unexpected. since there are no other apparent jump in this diff, i suggest remove this one

[YuZuKi's Insane]
01:03:750 (1,2,3,4,1,2,3,4,5,6) - i expected this to go with the lyrics but... it's ok
01:12:853 (1) - this stream feels kinda out of place, as there is no 1/16 notes in the background

==========================

Again, such catchy song!

What's this anime about? Looks... delicious?

Anyways good luck!
I'm poor at hitsound :(
Thanks for your modding :)

我能說中文麻......
這個動畫是說明......
主角的姊姊...有天意外過世了
而主角...扶養姐姐的女兒長大的一連串故事~
Kurai
Okay, rebubbled ~
Topic Starter
-HaRuNa-

Kurai wrote:

Okay, rebubbled ~
Thank you very much :)
Mafiamaster
I usually never get any bad fps spikes when it comes to videos (even if it is .flv)
Would you like me to convert it to an .avi file so it's less intensive?

[Yuzuki]
00:53:612 (3) - New combo?

[All difficulties]
- Can you lower all the overall volume that has 70% to at least 60%? Those claps are starting to get pretty loud.
- I don't know... A finish sound would sound nice on the last spinner. Totally your decision.
Topic Starter
-HaRuNa-

Mafiamaster wrote:

I usually never get any bad fps spikes when it comes to videos (even if it is .flv)
Would you like me to convert it to an .avi file so it's less intensive?

[Yuzuki]
00:53:612 (3) - New combo?

[All difficulties]
- Can you lower all the overall volume that has 70% to at least 60%? Those claps are starting to get pretty loud.
- I don't know... A finish sound would sound nice on the last spinner. Totally your decision.
All fixed
Thanks :)
Mafiamaster
Ranked.
Topic Starter
-HaRuNa-

Mafiamaster wrote:

Ranked.
Thank you very much!!!!! :)
KayeSara
~~~~wwwwwwwwwww Ranked!
Quilt
congratulation!!!!!!

omedetou!!!!!
Topic Starter
-HaRuNa-
Thanks :3
:)
Yasora
congrats (:
Suimya
gratz~ =w=
Darksonic
Gratz !
Topic Starter
-HaRuNa-
Thanks >W<
Dino99
Congratz!! \(^o^)/
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