Please reply to this mod sayin what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game
General
Maybe add "H-Boy" to the tags, since it is your previous name ?
I have an offset of 1,431. Remember to resnap the kiai sections.
Easy
00:05:786 (1) - I don't think you should silence beats like that - it made that slider rather confusing to play.
01:20:332 (4) - Same. Also, wouldn't it be better to make a crescendo with the ticks ?
01:26:150 (1) - On the same range of ideas, a decrescendo here would be nice.
Normal
You didn't use in the beginning the same sound samples as in the other diffs you made.
00:42:521 (2,3) - A crescendo here would sound really nice.
01:19:976 (4,1,1) - Make a crescendo until the second beat of (1) ?
Hard
00:17:604 (1,2,3,4,5,6,7) - Crescendo ?
01:20:877 (1,2,3,4,5,1,2) - ... crescendo ? ;_;
PoLKmix
Well. Is fine...
I know I'm annoying with the crescendos but hitsounds are very important in a map, and you missed possibly awesome hitsounds.
I enjoyed playing the Hard a lot.
Also, if you have any question, feel free to ask me in-game

General
Maybe add "H-Boy" to the tags, since it is your previous name ?
I have an offset of 1,431. Remember to resnap the kiai sections.
Easy
00:05:786 (1) - I don't think you should silence beats like that - it made that slider rather confusing to play.
01:20:332 (4) - Same. Also, wouldn't it be better to make a crescendo with the ticks ?
01:26:150 (1) - On the same range of ideas, a decrescendo here would be nice.
Normal
You didn't use in the beginning the same sound samples as in the other diffs you made.
00:42:521 (2,3) - A crescendo here would sound really nice.
01:19:976 (4,1,1) - Make a crescendo until the second beat of (1) ?
Hard
00:17:604 (1,2,3,4,5,6,7) - Crescendo ?
01:20:877 (1,2,3,4,5,1,2) - ... crescendo ? ;_;
PoLKmix
Well. Is fine...
I know I'm annoying with the crescendos but hitsounds are very important in a map, and you missed possibly awesome hitsounds.
I enjoyed playing the Hard a lot.