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Mami Kawada - Joint

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marshallracer

ShadowSoul wrote:

marshall's Easy
00:35:566 (5) - Make the slider like http://puu.sh/f1z3 (Overlapping sucks)
00:53:566 (1) - Better http://puu.sh/f1zz
01:17:566 - Add Beat
01:23:566 (6) - 2 grids left , looks better
02:30:900 (1,2,3,4,5) - http://puu.sh/f1Bd maybe ? :3
03:12:899 (2) - 1 grid left ..
Download: Mami Kawada - Joint (Partzschi) [marshall's Easy].osu
Teras
Mod on request.

[Jenny]

1:26:399 (7) I would recommend that you remove reverse arrow and move the next slider at 1:26:899 to the spot where the reverse sliders would end. Adding a circle after the moved slider would make this sound way better than it currently does.

2:30:399 ^

1:46:899 - 1:52:733 those claps, they don't fit in at all.

Nothing major in this diff, I just find those things unfitting when i listen to em.

[CXu]

00:43:733 - 0:44:067 Feels empty here


Looks fine. Gotta admit that I haven't really liked your previous maps CXu, but this one is really good. :-)
CXu

Teras wrote:

[CXu]

00:43:733 - 0:44:067 Feels empty here - It's timed to the same thing as 00:46:400 (3,1), so I'm keeping it.


Looks fine. Gotta admit that I haven't really liked your previous maps CXu, but this one is really good. :-) - wooh. Well, both my other ranked maps are from way back \o\ Aaand 9/10 of my maps sucks so yeah
Jenny
Fixed what you mentioned Teras, did the things with the sliders somehow different, but changed it so ppl will be fine with that... at least I think so~
deadbeat
general
  • you have a folder called lyrics. but i don't see any lryics in any on the difficulties
    the easy and normal have a different preview point to doko and cxu. make them all the same please
    i wouldn't mind another diff thats somewhere between the normal and doko.
    also make all offsets 234 please
    also try have all the difficulties end at the same place
    can you please make all kiai times the same
    doko's and cxu's difficulties have weird slider speeds. can you fix them?
p.s. if you do decide to add a hard. i recommend doing that one yourself
Jenny
...nice.
Topic Starter
SuperPartzschi

deadbeat wrote:

general
  • you have a folder called lyrics. but i don't see any lryics in any on the difficulties done
    the easy and normal have a different preview point to doko and cxu. make them all the same please fixes
    i wouldn't mind another diff thats somewhere between the normal and doko.
    also make all offsets 234 please done
    also try have all the difficulties end at the same place I'll try :/
    can you please make all kiai times the same done
    doko's and cxu's difficulties have weird slider speeds. can you fix them?
I can try

p.s. if you do decide to add a hard. i recommend doing that one yourself
A hard? I dont know :/

Thx to mod (:
manten
hai :3
mod request from IRC
ALL suggestions :)

[General]
Why is there diff which is using the long break time?  About 20 sec ... About 30 sec etc.
I do not agree to such long break time.
However, you do not need to change.  This is the opinion as one player. :3

I recommend making Hard diff!
(Normal score is 2.7M Doko's diff score 15M... D:)

[CXu]
00:06:233 (4) - NC → 00:06:734 (1) - remove NC
00:10:567 (1) - remove NC
00:43:900 - add Note D:
01:23:067 (1,2) - somewhat too near?
02:52:900 (1,2) - too quick D:
03:28:067 (1) - speed mistake of the slider from here.

[DoKo]
01:30:233 - add note
01:56:733 (1) - NC
03:46:233 (1) - NC

[Normal]
There is a little spacing miss... Please check Aimod.
02:33:567 - What is this inherited Point? If you don't use, remove please.

[marshall's Easy]
01:19:567 (4) - This slider does not suit sound.
02:13:233 (4) - ^
03:22:899 (1) - move This spinner s end to 03:25:400.

Good luck :3
Topic Starter
SuperPartzschi

manten wrote:

[General]
Why is there diff which is using the long break time?  About 20 sec ... About 30 sec etc. I dont know :/
I do not agree to such long break time.
However, you do not need to change.  This is the opinion as one player. :3

I recommend making Hard diff! Okay (:
(Normal score is 2.7M Doko's diff score 15M... D:)


[Normal]
There is a little spacing miss... Please check Aimod.Done (:
02:33:567 - What is this inherited Point? If you don't use, remove please. It's the End of the Kiai Time b:


Good luck :3Thx (:
Thx for Mod (:
marshallracer

manten wrote:

[marshall's Easy]
01:19:567 (4) - This slider does not suit sound. imo it does
02:13:233 (4) - ^ changed
03:22:899 (1) - move This spinner s end to 03:25:400. done
Download: Mami Kawada - Joint (Partzschi) [marshall's Easy].osu
Sure
Hi there :D
OK, let's go :3


[General]
  1. You'd better change artist from 'Mami Kawada' to 'Kawada Mami'. http://osu.ppy.sh/p/beatmaplist?q=kawada
  2. Where is storyboard for Lyrics?

[CXu]
01:30:234 (1) - Start from 01:30:400 and delete two repeat. It doesn't fit
01:45:234 (10) - NC to be consistent with 00:41:233 (1)
02:00:067 (5,6) - Switch them?
02:47:567 (8) - NC
02:52:900 (1,2) - Seriously, it's not funny at all
03:52:233 (1) - Please avoid using 'post spinner note'. Almost players hate it. I don't see any suitable reason to add it after spinner.


[DoKo]
That dark red combo color is blended to BG too much, make it a bit brighter
This diff is very good as it is, but it's too hard for Hard diff. Feel like Insane.
Yes, it should be Hard diff. Or diff spread fails.
Others are fine.


[Normal]
00:40:899 (2) - Rotate? I really don't like that overlap. http://puu.sh/hF5b
00:42:900 - I expected a note here. Add a note with finish?
01:12:899 (1) - Spacing
01:28:733 (Break time) - I don't see any reason to start from here.
01:31:900 (Break time) - End at 01:32:233, which makes more sense
02:24:066 (1) - Stack correctly under 02:23:566 (3)
03:06:566 (6) - This flow is better IMO. http://puu.sh/hF6F
03:28:066 (1) - Too far from center


[marshall's Easy]
00:59:233 (4,1,2,3,4) - Ctrl+H, then adjust spacing. Current flow isn't good.
01:09:566 (1) - Try this http://osu.ppy.sh/ss/247650
01:19:566 (4) - Is there any reason to make wiggle slider? Such as vocal vibration or whatever..
01:22:900 (5) - NC
02:00:899 (3) - It's just ugly overlap for Easy diff. http://puu.sh/hF8G
02:01:566 (1) - http://osu.ppy.sh/ss/247653
02:08:233 (1) - End spinner at 02:09:400


Good luck ;3
Topic Starter
SuperPartzschi
[quote="ykcarrot"


[General]
  1. You'd better change artist from 'Mami Kawada' to 'Kawada Mami'. http://osu.ppy.sh/p/beatmaplist?q=kawada Mami Kawada is right, trusk me (;
  2. Where is storyboard for Lyrics?
The Lyrics folder is delete o.O...Or? D:

[Normal]
00:40:899 (2) - Rotate? I really don't like that overlap. http://puu.sh/hF5b Done (:
00:42:900 - I expected a note here. Add a note with finish? Yeah, done (:
01:12:899 (1) - Spacing Done
01:28:733 (Break time) - I don't see any reason to start from here. Sorry D;
01:31:900 (Break time) - End at 01:32:233, which makes more sense Done (:
02:24:066 (1) - Stack correctly under 02:23:566 (3) Done (:
03:06:566 (6) - This flow is better IMO. http://puu.sh/hF6F Done (:
03:28:066 (1) - Too far from center Changed (;





Good luck ;3 Thx (:[/quote]

Thx for Mod (:
CXu
Changed some, left some others. I'm not removing the speedup, mind you.

Download: Mami Kawada - Joint (Partzschi) [CXu].osu
marshallracer

ykcarrot wrote:

[marshall's Easy]
00:59:233 (4,1,2,3,4) - Ctrl+H, then adjust spacing. Current flow isn't good.
01:09:566 (1) - Try this http://osu.ppy.sh/ss/247650
01:19:566 (4) - Is there any reason to make wiggle slider? Such as vocal vibration or whatever..
01:22:900 (5) - NC
02:00:899 (3) - It's just ugly overlap for Easy diff. http://puu.sh/hF8G
02:01:566 (1) - http://osu.ppy.sh/ss/247653
02:08:233 (1) - End spinner at 02:09:400
everything done

Download: Mami Kawada - Joint (Partzschi) [marshall's Easy].osu
ShadowSoul
Just Modding Doko ..

01:56:733 (1) - Remove Useless New Combo
03:52:567 (1) - ^
03:58:067 (3) - Add New Combo if u want

That's all lol
winber1
CXu

00:09:400 (1) - better if you did something like this imo http://puu.sh/iEJS
00:28:734 (3) - you could add a new combo to match 00:25:400 (1,2,1). (And also possibly add a new combo at 00:28:067 (3) - or you could remove the combo at 00:28:400 (1) - or something)
00:36:900 (4) - oh man i don't know why, but i would just love this so much more if you removed the repeat and added a small triplet stream http://puu.sh/iELR or do something similar.
00:43:900 - add a note to follow vocals.
00:46:567 - i would also add a note here, but it's not really that awkward imo so it's fine if you don't add one.
01:56:734 (4) - you could possible consider adding a new combo here and remove combo at 01:56:900 (1) -
01:59:567 - imo there needs to be a note here :/ so perhaps shorten the slider?
02:33:900 (1,2) - hmm, this looks as if the first note starts at 02:33:817 - and the slider is at 02:33:900 - even though it's not. you could just turn it into a slider for readability sakes http://puu.sh/iER4
03:58:400 - aww i'd lke it better if you mapped till here :(

DoKo

00:19:983 (1) - fits better if it started at 00:20:067 - as it follows the melody better.
01:46:483 - adding a note here would fit better imo. and it also follows the drums. obviuosly some spacing needs to be rearranged.
02:21:400 (1) - one 1/1 tick slider fits better imo. http://puu.sh/iEV9 sorry for he messy pattern and shape, but i just put the picture to show what rhythm i was talking about.
02:32:067 - would be better if this note was mapped. Just feels empty :/
02:59:233 (7) - would be better if the slider end was silenced.
03:25:233 (3) - would sound a little better if slider end was just a soft hitnormal. Currently, the normal hitfinish is just too harsh imo.
03:27:900 (1) - use normal hitsounds with a clap
03:58:067 (3) - add new combo. combo 2 and 3 may look like a jump otherwise.

Normal

--Ok the beginning really should be mapped imo. and also same as Cxu's diff, cuz i also like the ending :( Oh well, just my opinion.

00:34:899 (5,1) - don't put a jump here
00:36:900 (2) - this slider fits better http://puu.sh/iEYX
00:42:900 (5,1,2,3) - i wouldn't space them so close.
00:46:567 (4) - do something liek this http://puu.sh/iEZY and http://puu.sh/iF06
00:56:233 - add a note here and 00:56:567. If not, then end the slider (00:55:233 (4) - ) at 00:55:733 -
00:55:400 (4,1) - i am alos hesitant to do this anti-spacing. I just wouldn't use it.
01:33:566 (1,2,3,4,5) - i would delete these notes.
02:15:233 (5) - end slider at 02:16:067 -
02:32:233 (4) - turn into one note

THe rest doesn't seem to be that weird, but sometimes it's a little off from the vocals and feels weird. However you should really be more consistent with spacing 01:12:899 (1,2,3,4,1,2,3,4,5) - is just weird. Even things likt 00:44:566 (4,5,1,2) - make the map look messy

marshall's

--Same as normal :(. just my opinion tho. Just feels realyl empty.

I still follow my queue rules even with in-game requests. It's over 10 minutes, so i just modded up to Normal.


You really need a Hard diff tho. THe difficulty gap between DoKo (or CXu's) and Normal is just huge.

Hope this helps a bit. Good luck~~
DoKito

winber1 wrote:

DoKo

00:19:983 (1) - fits better if it started at 00:20:067 - as it follows the melody better. done
01:46:483 - adding a note here would fit better imo. and it also follows the drums. obviuosly some spacing needs to be rearranged. Don't think so D:
02:21:400 (1) - one 1/1 tick slider fits better imo. http://puu.sh/iEV9 sorry for he messy pattern and shape, but i just put the picture to show what rhythm i was talking about. done
02:32:067 - would be better if this note was mapped. Just feels empty :/ done
02:59:233 (7) - would be better if the slider end was silenced. You can clearly hear her vocals end there, so i don't think silenced sliderend would fit here.
03:25:233 (3) - would sound a little better if slider end was just a soft hitnormal. Currently, the normal hitfinish is just too harsh imo. done
03:27:900 (1) - use normal hitsounds with a clap done
03:58:067 (3) - add new combo. combo 2 and 3 may look like a jump otherwise.done
@Shadowsoul: Fixed all your suggestions as well.

Download: Mami Kawada - Joint (Partzschi) [DoKo].osu
CXu

winber1 wrote:

CXu

00:09:400 (1) - better if you did something like this imo http://puu.sh/iEJS - I think what I have currently is fine :P And I don't hear a sound at 00:09:900
00:28:734 (3) - you could add a new combo to match 00:25:400 (1,2,1). (And also possibly add a new combo at 00:28:067 (3) - or you could remove the combo at 00:28:400 (1) - or something) - Actually, it's that part that is "out of new combo pattern", mostly because of the increased spacing, so keeping as it is
00:36:900 (4) - oh man i don't know why, but i would just love this so much more if you removed the repeat and added a small triplet stream http://puu.sh/iELR or do something similar.- YES <3
00:43:900 - add a note to follow vocals. - Gah fine, since everyone wants this D:
00:46:567 - i would also add a note here, but it's not really that awkward imo so it's fine if you don't add one.- Then I'm not adding mwahaha \o\
01:56:734 (4) - you could possible consider adding a new combo here and remove combo at 01:56:900 (1) - - Hmm, I think this is fine
01:59:567 - imo there needs to be a note here :/ so perhaps shorten the slider? - inb4 I add a sliderticksound on that upward hookthing. I'll keep this as it is now, but I'll consider it later \o\
02:33:900 (1,2) - hmm, this looks as if the first note starts at 02:33:817 - and the slider is at 02:33:900 - even though it's not. you could just turn it into a slider for readability sakes http://puu.sh/iER4 - idk, I just kinda liked it like this, so keeping it for now~
03:58:400 - aww i'd lke it better if you mapped till here :( - B-B-But my imagination ;_; Well, I'll consider it xD
Thanks a bunch for modding :D

Download: Mami Kawada - Joint (Partzschi) [CXu].osu
Topic Starter
SuperPartzschi
[quote="winber1"
Normal

--Ok the beginning really should be mapped imo. and also same as Cxu's diff, cuz i also like the ending :( Oh well, just my opinion. Okay, I'll do miy best

00:34:899 (5,1) - don't put a jump here Done
00:36:900 (2) - this slider fits better http://puu.sh/iEYX Accept
00:42:900 (5,1,2,3) - i wouldn't space them so close. I think it's okay (:
00:46:567 (4) - do something liek this http://puu.sh/iEZY and http://puu.sh/iF06 Accept (:
00:56:233 - add a note here and 00:56:567. If not, then end the slider (00:55:233 (4) - ) at 00:55:733 - Add a note (;
00:55:400 (4,1) - i am alos hesitant to do this anti-spacing. I just wouldn't use it. Okay o:
01:33:566 (1,2,3,4,5) - i would delete these notes. Accept (:
02:15:233 (5) - end slider at 02:16:067 - accept
02:32:233 (4) - turn into one note accept

THe rest doesn't seem to be that weird, but sometimes it's a little off from the vocals and feels weird. However you should really be more consistent with spacing 01:12:899 (1,2,3,4,1,2,3,4,5) - is just weird. Even things likt 00:44:566 (4,5,1,2) - make the map look messy Okay





You really need a Hard diff tho. THe difficulty gap between DoKo (or CXu's) and Normal is just huge. A Harddiff is coming (;

Hope this helps a bit. Good luck~~ Thanks (:[/quote]

Thanks for mod (:
marshallracer

winber1 wrote:

marshall's

--Same as normal :(. just my opinion tho. Just feels realyl empty.

I still follow my queue rules even with in-game requests. It's over 10 minutes, so i just modded up to Normal.
k chief, lemme see what I can change ... maybe I'll edit this post with new .osu
S h i a
Guten Tag Partzschi~ :D/
sorry for a bit late/
Mod request via in-game chat

[Overall]
There are Lyrics folder and some lyrics png files in it. but no codes in OSB file. If you won't make storyboard suggest you remove them :P
And I saw some very strange file name here. you may fix it manually.


[marshall's Easy]
Oh man..
00:33:900 (2,5) - overlapped,try a different slider sharp?
00:43:233 (1,2,3) - and also adjust 00:45:233 (4) -
01:00:566 (4) - nazi,but yea. these little change will make your map looking better.01:25:566 (1) - let the spinner start from 01:25:400 (1) - . End at 01:28:233
02:00:899 (3) - yeah so this means you should delete 02:01:566 (1) - .and fits music better.
02:15:566 (4) - before. after.03:11:233 (5) - delete this. add slider at 03:11:567 (5) - and slider ends at 03:12:567
03:33:567 (1) - let the spinner start at 03:33:400 (1) - end at 03:35:233
Sliders and notes were not acting their roles overall. :P so good luck

[Normal]
too many whistle hitsounds in this diff.consider remove some.
00:10:900 (1,2,3,4,5,6,7) - suggest like this 00:56:233 (5) - add a note here?
00:56:899 (1) - suggest 01:48:899 (1) - new combo
01:50:566 (1) - remove newcombo
02:28:733 (2) - I saw a lot of sliders and notes were not follow the vocal from the begining. but here, this slider follows.(starting from redline) That's really weird. so suggest you remove this slider and add note here 02:28:900 (2) - and 02:29:233 (3) - here.
03:43:399 (2) - yeah. same here ^

[DoKo]
:D nice diff
00:35:233 (2) - x136 y264 and also adjust 00:36:233 (1) - a little
01:56:233 (1) - sudden spacing change. a new combo here would be nice.

[Cxu]
yeah. great diff as always.
Seems new ranking rules rise up to 20 million points. so 19 million is OK tho.
the combo color is quite "mix" with background image. so suggest you change.

That's all. good luck. :P
Topic Starter
SuperPartzschi

S h i a wrote:

Guten Tag Partzschi~ :D/ Guten Tag :'D
sorry for a bit late/ np (:


[Overall]
There are Lyrics folder and some lyrics png files in it. but no codes in OSB file. If you won't make storyboard suggest you remove them :P The lyrics folder is delete D:
And I saw some very strange file name here. you may fix it manually. Fixed (:



[Normal]
too many whistle hitsounds in this diff.consider remove some. Okay o: I'll want to change it
00:10:900 (1,2,3,4,5,6,7) - suggest like this Accept
00:56:233 (5) - add a note here? Accept
00:56:899 (1) - suggest Accept
01:48:899 (1) - new combo Nyan x:
01:50:566 (1) - remove newcombo ^ x:
02:28:733 (2) - I saw a lot of sliders and notes were not follow the vocal from the begining. but here, this slider follows.(starting from redline) That's really weird. so suggest you remove this slider and add note here 02:28:900 (2) - and 02:29:233 (3) - here. Accept o:
03:43:399 (2) - yeah. same here ^ I think this is okay x:



That's all. good luck. :PThanks (:
ouranhshc
Cxu - not too crazy about the jumps. Some don't flow that well.
02:19:400 (4,1) - doesn't flow well, maybe reverse the direction of (1).
02:52:900 (1,2) - is this really necessary
03:46:900 (1) - why not just end the spinner where the note is.

DoKo
Favorite Diff

Normal - on the boring side. Could use some more creative patterns.
00:36:900 (2,1) - spaced to close together
02:20:733 (T) - add kiai here
03:35:400 (T) - ^

Easy
02:34:900 (B) - start the break here:

and perhaps map some of that break, its pretty long
02:58:899 (6) - i fixed up this slider:
328,248,178899,2,8,B|328:296|256:328|184:296|184:248,2,200
03:00:899 (1) - I don't think its a good idea to stack this under the end of the slider
03:07:899 (1) - ^
03:25:900 (B) - is this break necessary?
CXu
Checked the mod. Not really changing anything.
Topic Starter
SuperPartzschi
Thanks for mod (:
Not really changing anything D:
Hinsvar
Hi.

DO YOU KNOW HOW MUCH I LOVE THIS SONG?

lol

Forget it. Just some failed attempt at an epic entrance.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Switch the surname and first name of the artist, please. The correct one is Kawada Mami. It's in the rules.
    1. Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT/MAT for help.
>marshall's Easy
  1. 00:51:566 (2) - Add Clap at the beginning?
  2. 00:52:899 (4) - Add Whistle at the end?
  3. 02:32:400 - 02:57:067 - ...Are you serious about this 25-seconds break? Well, it can't be helped.
>Normal
  1. 00:34:233 (3,4) - Remove Clap?
  2. 01:27:566 (6) - Move to (392,192)?
>DoKo
  1. Uh... what diff is this beatmap supposed to be? If it's Insane, it fits. But if it's for Hard... that was crazy.
  2. 02:32:317 - 02:56:150 - A long break again? This beatmap was pretty intense, so I think this part can be mapped too because it works here.
>CXu
  1. 01:44:734 (6) - Remove Whistle?
  2. 01:45:400 (3) - ^ (Only do this if you're following the suggestion above.)
  3. 01:44:900 (7) - Add Whistle? (^)
  4. 01:45:067 (9) - Remove Whistle? (^)
  5. 01:46:234 (2,3,4,5) - ^
  6. 02:56:317 - 03:06:817 - I was already happy when the instrumental part got mapped... And then came this break.
  7. 03:52:067 - Add an inherited timing point here and adjust the volume to 20%? This is so that the spinner's hitsound won't be too loud, and then it won't interfere with the Finish hitsound of the last note (that note's hitsound got disturbed by the loud hitsound from the spinner before it).
Okay... maybe just that.

Good luck on the way 8-)
Topic Starter
SuperPartzschi

Hinsvar wrote:

Hi.

DO YOU KNOW HOW MUCH I LOVE THIS SONG? No ? How much? :D



>General
  1. Switch the surname and first name of the artist, please. The correct one is Kawada Mami. It's in the rules.
    1. Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT/MAT for help.
Changed (:


>Normal
  1. 00:34:233 (3,4) - Remove Clap? accept
  2. 01:27:566 (6) - Move to (392,192)?accept



Okay... maybe just that.

Good luck on the way 8-)Thank you (:
Thanks for mod (:
CXu
Hi there, where are my normal-hitnormal, normal-sliderslide and normal-hitfinish? :?

I've attached them. Please add them again and full-submit.

No changes to my diff though. I checked the whistle pattern and I didn't like it :? Also I didn't map the part because the map needs a break, and that's the most natural part to have a break imo. + max score :p

And spinner is fine.

Download: hitsuondthings.zip
klubek
OH MY SHANA SONG, I love you for this

Hello ;)

[marshall's Easy]
01:58:233 - put a circle here with new combo
01:58:733 - remove new combo
02:11:233 (2) - make this slider shorter with reverse arrow on 02:11:900 and end on 02:12:567
02:12:900 (3) - remove circle
02:13:233 (4) - remove slider and put circle here
02:21:400 (1) - move circle here from 02:21:067


[Normal]
01:40:900 (2) - remove circle
01:41:900 (3) - add circle


[DoKo]
very nice diff, but these jumps at the end.. ;~;
well, nvm

[CXu]
Only one suggestion
03:52:233 - remove circle and make spin end here (with finish sound)? sounds better imo

Good luck :P
Topic Starter
SuperPartzschi

klubek wrote:

OH MY SHANA SONG, I love you for this *__* <3 :D

Hello ;) Hi (:



[Normal]
01:40:900 (2) - remove circle accept
01:41:900 (3) - add circle accept





Good luck :P Thanks (:
Thanks for mod (:
XripztEr
nice map~
marshallracer
most mods (except klubek's, sorry) applied

Download: Kawada Mami - Joint (Partzschi) [marshall's Easy].osu
DoKito
Fixed a few suggestions.
Also did a IRC Mod for your Normal Diff, since your map is permanently mapped in 1/1 and doesn't follow the vocals (what is very important for a Normal diff. Newbies always follow what they hear the most).

Download: Kawada Mami - Joint (Partzschi) [DoKo].osu
Star Stream
From AIBAT

There should only be one .osb file in a folder (this folder has 2).

Inconsistency in combo colours:
[CXu] : Combo1 : 255,128,128 Combo2 : 255,51,51 Combo3 : 255,0,128
[DoKo] : Combo1 : 224,39,57 Combo2 : 239,101,67 Combo3 : 142,23,23
[marshall's Easy] : Combo1 : 128,128,64 Combo2 : 0,0,255 Combo3 : 0,128,0 Combo4 : 0,0,64 Combo5 : 255,128,0
[Normal] : Combo1 : 192,192,192 Combo2 : 255,0,0 Combo3 : 255,128,64

Inconsistency in PreviewTime:
[CXu] : 66567
[DoKo] : 66567
[marshall's Easy] : 66733
[Normal] : 66733

Inconsistency in Countdown:
[CXu] : 0
[DoKo] : 0
[marshall's Easy] : 1
[Normal] : 1

Use same Kiai Times because they're look alike now.
Topic Starter
SuperPartzschi

Star Stream wrote:

From AIBAT

There should only be one .osb file in a folder (this folder has 2).fixed

Inconsistency in combo colours:
[CXu] : Combo1 : 255,128,128 Combo2 : 255,51,51 Combo3 : 255,0,128
[DoKo] : Combo1 : 224,39,57 Combo2 : 239,101,67 Combo3 : 142,23,23
[marshall's Easy] : Combo1 : 128,128,64 Combo2 : 0,0,255 Combo3 : 0,128,0 Combo4 : 0,0,64 Combo5 : 255,128,0
[Normal] : Combo1 : 192,192,192 Combo2 : 255,0,0 Combo3 : 255,128,64 Done, I think ?!

Inconsistency in PreviewTime:
[CXu] : 66567
[DoKo] : 66567
[marshall's Easy] : 66733
[Normal] : 66733 changed

Inconsistency in Countdown:
[CXu] : 0
[DoKo] : 0
[marshall's Easy] : 1
[Normal] : 1

Use same Kiai Times because they're look alike now.
marshallracer
different CC's are ok as far as I know
I'll leave the rest to Patzsch as it's only changing a few things in .osu
Rue
Sorry, almost forgot D:


[marshall's Easy]
01:12:899 (1,2,3) - how about mapping these with sliders closer to the vocals?
02:03:233 (2) - add an extra finish? Double finishes sound quite fitting.

[Normal]
A few pieces of advice here: try to use simplier rhythm. It doesn't have to be primitive, it just should be simplier. Plus, try making patterns more original along with keeping them neat. Oh, and one more thing: as little stacking as possible.
00:34:233 (3,4) - This is awesome for harder diffs, but not here. Normals aren't supposed to cause any problems with sightreading
00:43:899 (2,3) - Using such rhythm here I'd combine these into a slider
00:45:067 (5) - closer to the previous slider
00:49:233 (2,3) - @ 00:43:899
01:24:733 (3,1,2,3,4,5,6) - trust me, sliders starting on red ticks are nearly always a bad idea.
02:02:400 (8) - needs minus one repeat
02:03:233 - could use a note

[DoKo]
Not a huge fan of total symmetry, but plays fun so...
00:12:900 (5,6,7,8) - how about turning this into up-down-up-down moves? Like reversing positions of (6) and (7)
03:35:733 (5,6) - feels like a place for a bigger jump

[CXu]
The combocolours are pretty much blending with the BG so I find playing a few moments of the map quite disturbing D:
00:01:067 (4) - feels better stacked with (3)
00:41:233 (1,2,3,4,5) - doesn't matter how many times I played it, never sightread properly
00:46:567 - better feel the gap
00:50:900 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - As I mentioned above, along with the blending colours these are reeeally hard to read
01:45:234 (1,2,3,4) - these always confuse me. Why isn't this just a stream?
01:54:900 (1,2,3,4,1,2,3,4,1,2,3,4) - feels very random D:
CXu

Rue wrote:

[CXu]
The combocolours are pretty much blending with the BG so I find playing a few moments of the map quite disturbing D: - Mmm, I can read the map with these combo colors just fine. Actually, I can read most maps with semi-blending combo colors just fine, and I don't think it's that blending here anyhow.
00:01:067 (4) - feels better stacked with (3) - Nah, I like it the way it is
00:41:233 (1,2,3,4,5) - doesn't matter how many times I played it, never sightread properly - Well, I and people I've asked to test this map can do it without problems.
00:46:567 - better feel the gap - Mapping the soemthingmelody, and there isn't a sound here.
00:50:900 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - As I mentioned above, along with the blending colours these are reeeally hard to read - I think it's fine :p
01:45:234 (1,2,3,4) - these always confuse me. Why isn't this just a stream? - Variation
01:54:900 (1,2,3,4,1,2,3,4,1,2,3,4) - feels very random D: - I think it plays fairly good though
Derp, Not really changing anything, but thanks for modding nonetheless~~
Ryu_old
some shit by Ryu =w=
15:37 <Partzschi> : Ryu ? :x
15:37 <Ryu> : Hi :3
15:38 <Partzschi> : Hey c:
15:38 <Partzschi> : Can I ask you something ? :p
15:39 <Ryu> : Yes :3
15:40 <Partzschi> : Want to mod ma beatmap ? :x
15:40 <Ryu> : sure :3
15:40 <Partzschi> : Yay
15:41 *Partzschi is listening to (Kawada Mami - Joint)[http://osu.ppy.sh/s/37977]
15:41 <Partzschi> : Thx in advance (:*
15:43 <Ryu> : okies:3
15:43 <Partzschi> : c(:
15:45 <Ryu> : you wanna all diff ?
15:45 <Ryu> : me to mod?
15:45 <Partzschi> : Yeah pls :(
15:45 <Ryu> : okay :3 but can I write here?
15:45 <Ryu> : pm mod
15:46 <Partzschi> : Sure, why not
15:46 <Ryu> : marshmallow diff =w=
15:46 <Ryu> : 00:39:233 - note
15:46 <Ryu> : 00:39:567 - move here your slider
15:47 <Ryu> : http://puu.sh/tAYW - make somethin cuter, looks bad D:
15:48 <Ryu> : 01:06:733 (1,2,3) - ^
15:49 <Ryu> : http://puu.sh/tAZY
15:49 <Ryu> : 02:24:233 (1) - ^
15:50 <Ryu> : http://puu.sh/tB04
15:50 <Ryu> : 02:25:566 (3) - ^
15:50 <Ryu> : 02:28:233 - note
15:51 <Ryu> : 02:28:900 ^
15:52 <Ryu> : end of marshall
15:52 <Ryu> : Normal
15:53 <Ryu> : too big circles http://puu.sh/tB12 < make
15:53 <Partzschi> : Done
15:54 <Ryu> : 00:59:233 (2,1) - map it, so hard for normal ;w;
15:54 <Ryu> : 01:00:900 (1) - remove new combo
15:54 <Ryu> : 01:01:567 (2) - - new combo
15:56 <Ryu> : 01:24:567 - 01:24:900 - slider
15:56 <Ryu> : 01:25:233 - 01:25:567 - ^
15:56 <Ryu> : 01:25:900 - 01:26:233 - ^
15:56 <Ryu> : 01:26:733 - note
15:56 <Ryu> : 01:27:233 - ^
15:57 <Ryu> : 01:27:567 - ^
15:57 <Ryu> : 01:27:900 - 01:28:233 - slider
15:58 <Ryu> : 02:02:400 - 2 repeats
15:58 <Ryu> : http://puu.sh/tB3f ^
16:00 <Ryu> : 02:11:567 - 02:12:233 - slider
16:01 <Ryu> : 03:43:567 - 03:43:900 - ^
16:02 <Ryu> : Thats end
16:02 <Ryu> : :3
16:02 <Ryu> : im afraid of Doko diffs @_@
16:02 <Partzschi> : why D:
16:03 <Ryu> : I think Doko and Cxu diffs are good. so my moddin is finished :3 Btw moemoemoemoe song ~
16:04 <Partzschi> : Okay
Good lick luck with dat moe song, katze =w=
Topic Starter
SuperPartzschi
[quote="Rue"]Sorry, almost forgot D: Np (:


[Normal]
A few pieces of advice here: try to use simplier rhythm. It doesn't have to be primitive, it just should be simplier. Plus, try making patterns more original along with keeping them neat. Oh, and one more thing: as little stacking as possible. I'll do my best D:
00:34:233 (3,4) - This is awesome for harder diffs, but not here. Normals aren't supposed to cause any problems with sightreading Fixes (:
00:43:899 (2,3) - Using such rhythm here I'd combine these into a slider Yeah, fixed.
00:45:067 (5) - closer to the previous slider Done
00:49:233 (2,3) - @ 00:43:899 Fixed
01:24:733 (3,1,2,3,4,5,6) - trust me, sliders starting on red ticks are nearly always a bad idea.Fixed?
02:02:400 (8) - needs minus one repeatFixed
02:03:233 - could use a note Done

Thx for modding (:
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