I'll try to mod your map
General:
- The Offsets are inconsistent in all difficulties. Let's see I suggest to use that timing points in all diff:
1st Timeline: BPM: 123,00 Offset: 895
2nd Timeline: BPM: 123,00 Offset: 47256
3rd Timeline: BPM: 123,00 Offset: 91518
I think that is the better option.
- Tags: In ezek's Hard Party you have to add in tags: ezek,wmfchris and k_o_g_u_r_e.
Maybe in tags you have to add Mario Bros.
- The Taiko BG 2 is 640 x 480 (too smalll). Resize to 800 x 600 or 1024 x 768
- To be consistent in all difficulties, you must have the same letterbox during breaks and countdown in all diff. I suggest to remove in all difficulties.
- The combo colours in ezek's Hard Party are differents comparing with another difficulties. So, you have to change the combo colours here.
- Audio Lead-In: 1996, you can change manually in .osu notepad to 2000 (all diff)
- When you use soft hitsounds, I think that you have to decrease the volume around 5%
Easy:
HP Drain Rate: -1
Overall Difficulty: -1
00:01:870 (2,3): Don't stack notes in Easy. It's quite difficult to read to new players
00:03:821 (2,3): Same as above
00:06:748 (3): Hmmm... This slider sounds weird, I suggest to remove the reverse arrow and after that try to find another shape
00:10:163 (x): Add a Note
WOW!! This diff need more flow, you have to add more sliders to sounds better the map, because I can see that you make a pattern with circles, but in some parts you don't have anything. For example the space to 00:09:309-00:10:529, here you don't have any note.
You add a lot of circles in random places that looks weird.
This diff need more work.
01:03:353 (T): Unsnapped kiai
Normal Party:
00:13:090 (2): This slider must ends 1/8 back, to follow better the rythm (00:13:516)
00:18:455 (4): This slider looks really weird, try to make another shape
01:03:324 (T): Unsnapped kiai
Wmf's Taiko:
All difficulties have the word Party in the title. For consistency, I think that you have to add Party in this diff too. And will be Wmf's Taiko Party.
00:43:577 (117,118,119): dkk, I think that plays better
ezek's Hard Party:
(IN SPANISH)
- 100% el volumen cuando usas Soft Hitsounds?? Es realmente mucho, debes disminuirlo, para que quede entre 75 o 80%
- El volumen cuando usas Normal Hitsounds es muy bajo. Debes aumentarlo a un 75 u 80%
00:04:309 (4): Un New Combo juega bien con el cambio de ritmo
00:20:407-00:21:382: Por que no hay ninguna nota aqui?? Intenta agregar algun Slider o algo de eso para que fluya mas el map. Pasa lo mismo mas adelante pero no lo voy a mencionar
00:53:597 (6): New Combo por cambio de ritmo
00:56:768 (5): ^
01:00:670 (6): ^
01:05:060 (4): ^
kogure's Insane Party:
This is the best diff in mapset
(IN SPANISH)
Approach Rate en 9 para un BPM de 123 es mucho, debes reducirlo a -1 igual que el Overall Difficulty y el HP Drain Rate
00:07:968 (1,2,3,4,5): La distancia de las notas en este stream es bastante grande, creo que deberia reducirla un poco
00:10:285 (1,2,3,4): ^
00:23:821 (1,2,3,4): En este stream esta bastante confuso (Incluso en Insane) porque parece un pattern con 1/2 de distancia en lugar de 1/4
00:27:480 (3,4,5): Las notas estan separadas en el Stream
00:51:158 (4,5,6): ^
01:14:816 (5): Un Whistle es mas consistente
Well, That's all.
In general the mapset need more work. The best diff Solo it's the kogure's diff, because the taiko it's OK too.
You have to find more mods before to find a MAT.
Good Luck with your map
General:
- The Offsets are inconsistent in all difficulties. Let's see I suggest to use that timing points in all diff:
1st Timeline: BPM: 123,00 Offset: 895
2nd Timeline: BPM: 123,00 Offset: 47256
3rd Timeline: BPM: 123,00 Offset: 91518
I think that is the better option.
- Tags: In ezek's Hard Party you have to add in tags: ezek,wmfchris and k_o_g_u_r_e.
Maybe in tags you have to add Mario Bros.
- The Taiko BG 2 is 640 x 480 (too smalll). Resize to 800 x 600 or 1024 x 768
- To be consistent in all difficulties, you must have the same letterbox during breaks and countdown in all diff. I suggest to remove in all difficulties.
- The combo colours in ezek's Hard Party are differents comparing with another difficulties. So, you have to change the combo colours here.
- Audio Lead-In: 1996, you can change manually in .osu notepad to 2000 (all diff)
- When you use soft hitsounds, I think that you have to decrease the volume around 5%
Easy:
HP Drain Rate: -1
Overall Difficulty: -1
00:01:870 (2,3): Don't stack notes in Easy. It's quite difficult to read to new players
00:03:821 (2,3): Same as above
00:06:748 (3): Hmmm... This slider sounds weird, I suggest to remove the reverse arrow and after that try to find another shape
00:10:163 (x): Add a Note
WOW!! This diff need more flow, you have to add more sliders to sounds better the map, because I can see that you make a pattern with circles, but in some parts you don't have anything. For example the space to 00:09:309-00:10:529, here you don't have any note.
You add a lot of circles in random places that looks weird.
This diff need more work.
01:03:353 (T): Unsnapped kiai
Normal Party:
00:13:090 (2): This slider must ends 1/8 back, to follow better the rythm (00:13:516)
00:18:455 (4): This slider looks really weird, try to make another shape
01:03:324 (T): Unsnapped kiai
Wmf's Taiko:
All difficulties have the word Party in the title. For consistency, I think that you have to add Party in this diff too. And will be Wmf's Taiko Party.
00:43:577 (117,118,119): dkk, I think that plays better
ezek's Hard Party:
(IN SPANISH)
- 100% el volumen cuando usas Soft Hitsounds?? Es realmente mucho, debes disminuirlo, para que quede entre 75 o 80%
- El volumen cuando usas Normal Hitsounds es muy bajo. Debes aumentarlo a un 75 u 80%
00:04:309 (4): Un New Combo juega bien con el cambio de ritmo
00:20:407-00:21:382: Por que no hay ninguna nota aqui?? Intenta agregar algun Slider o algo de eso para que fluya mas el map. Pasa lo mismo mas adelante pero no lo voy a mencionar
00:53:597 (6): New Combo por cambio de ritmo
00:56:768 (5): ^
01:00:670 (6): ^
01:05:060 (4): ^
kogure's Insane Party:
This is the best diff in mapset
(IN SPANISH)
Approach Rate en 9 para un BPM de 123 es mucho, debes reducirlo a -1 igual que el Overall Difficulty y el HP Drain Rate
00:07:968 (1,2,3,4,5): La distancia de las notas en este stream es bastante grande, creo que deberia reducirla un poco
00:10:285 (1,2,3,4): ^
00:23:821 (1,2,3,4): En este stream esta bastante confuso (Incluso en Insane) porque parece un pattern con 1/2 de distancia en lugar de 1/4
00:27:480 (3,4,5): Las notas estan separadas en el Stream
00:51:158 (4,5,6): ^
01:14:816 (5): Un Whistle es mas consistente
Well, That's all.
In general the mapset need more work. The best diff Solo it's the kogure's diff, because the taiko it's OK too.
You have to find more mods before to find a MAT.
Good Luck with your map
Offtopic
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