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Sarina Paris - Look At Us (Daddy DJ Mix)

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regenz
Hi
Mod form queue

General

Taiko has different kiai time ? purpose for flashing?

when ball pass slider there's some sound that feel a bit bad
you can use my file to silence slider slide
http://puu.sh/g8R7

Insane

2 unsnap note 01:13:126 (11,12) -

00:57:470 (1,2) - not sure this can see clearly or note may be use counter clockwise instead of clockwise?

01:13:064 (10,11,12) - this is 1/8 stream it's cosider as 1/4 269 bpm song that's too fast ,can you change it to return slider?

Hard

01:27:545 (1) - add timing to silence the spinner endpoint

Normal

Normal whistle is too loud decrease form 70 > 55 please
01:27:545 (1) - without finish be better (like hard insane)
Easy

Fine

GL :idea:
mancuso_JM_

regenz wrote:

Hi
Mod form queue

General

Taiko has different kiai time ? purpose for flashing? Taiko diff. can be different kiai. Specially if it's a Guest diff.
That's all :P
Hikato
[General]

You could should disable letterbox.

[Easy]

Nice. Found nothing. (Yay!)



[Pereira's Normal]

01:27:545 (1) - Maybe silence the end?

[Hard]

Nice. Found nothing. (Yay!)

[Kogure's Insane]

00:31:627 (6,7,8,9,10,1) - Inconsistent spacing.
00:38:756 (8,9,10,11,12) - ^
00:40:538 (3,4,5,6,7,8,9) - ^

00:54:128 (2,3,4) - I think this really needs changing. (2) covers (4) making (3) look like the start of the slider causing confusion.
01:13:126 (11) - unsnapped.
01:13:182 (12) - unsnapped.


Nice maps.
Kogure

regenz wrote:

Insane

2 unsnap note 01:13:126 (11,12) - 1/8 stream

00:57:470 (1,2) - not sure this can see clearly or note may be use counter clockwise instead of clockwise? cant, it would break the spacing, but added a nc on 00:57:135 (1) - so u follow those follow points.

01:13:064 (10,11,12) - this is 1/8 stream it's cosider as 1/4 269 bpm song that's too fast ,can you change it to return slider? Fits the song perfectly

Hikato wrote:

[Kogure's Insane]

00:31:627 (6,7,8,9,10,1) - Inconsistent spacing. viewtopic.php?f=61&t=52148&st=0&sk=t&sd=a
00:38:756 (8,9,10,11,12) - ^ ^
00:40:538 (3,4,5,6,7,8,9) - ^ ^

00:54:128 (2,3,4) - I think this really needs changing. (2) covers (4) making (3) look like the start of the slider causing confusion. Nah
01:13:126 (11) - unsnapped. 1/8 stream
01:13:182 (12) - unsnapped. ^
Nothing to change, just a NC

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Kogure's Insane].osu
Pereira006

K o g u r e wrote:

Hikato wrote:

[Kogure's Insane]


01:13:126 (11) - unsnapped. 1/8 stream
01:13:182 (12) - unsnapped. ^
yes is 1/8 but still unsnapped here prooft http://puu.sh/grxx this is still unsnapped aibat sayd same pleasse go Resnapp all note

no kds here of couse orz
Mystyk
Here's my mod:

SPOILER
All difficulties:
00:16:255 (2) - 00:30:513 - maybe you could add Kiai Time

Pereira's Normal:
00:08:012 (1) - distance, it's too close to the slider before
01:13:287 (1) - maybe you could place this like the one here 01:16:852 (1)

Kogure's Insane:
00:18:705 (4) - this could be placed somewhere else (so don't put it under (3)), and maybe with another shape
00:19:374 (5) - ^ but shape is fine
00:24:052 (2) - this oculd be plcaed like this

00:25:166 (1) - put this somewhere else
00:59:475 (2) - make the distance bigger between the (2) and the (4)
01:00:811 (7) - ^ same but with (7) and (5)
01:13:510 (2) - these slider are kinda strange, maybe try using hit circles instead of them

I don't really have problems with Easy and Hard. In general all of them is fine really. Good job.
Hikato
I'll put it so you understand: 00:54:128 (2,3,4) - This needs changing. (2) covers (4) making (3) look like the start of the slider causing confusion. This is unrankable. This goes for the snapping too.
Kogure

Hikato wrote:

I'll put it so you understand: 00:54:128 (2,3,4) - This needs changing. (2) covers (4) making (3) look like the start of the slider causing confusion. This is unrankable. It is not unrankable, a lot of users do this as well. But anyways, ill ask a MAT and see his opinion.
This goes for the snapping too. Didnt notice it was unsnapped, fixed

Pereira006 wrote:

yes is 1/8 but still unsnapped here prooft http://puu.sh/grxx this is still unsnapped aibat sayd same pleasse go Resnapp all note

no kds here of couse orz
Thanks for clearing me the doubt :D

MystykAMV wrote:

Here's my mod:

SPOILER
Kogure's Insane:
00:18:705 (4) - this could be placed somewhere else (so don't put it under (3)), and maybe with another shape Its a simple stack
00:19:374 (5) - ^ but shape is fine : )
00:24:052 (2) - this oculd be plcaed like this Changed in other way

00:25:166 (1) - put this somewhere else Why?
00:59:475 (2) - make the distance bigger between the (2) and the (4) ^
01:00:811 (7) - ^ same but with (7) and (5) ^
01:13:510 (2) - these slider are kinda strange, maybe try using hit circles instead of them 1/8 sliders

I don't really have problems with Easy and Hard. In general all of them is fine really. Good job.
Thanks for mod

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Kogure's Insane].osu
wmfchris
just scanning through and ...

[Insane]
01:13:126 (11) - Unsnapped
01:13:182 (12) - Unsnapped

well taiko mod here, music sounds nice

[Taiko]
00:30:290 - k d instead of d k
00:37:642 - D k
00:39:201 - k d k
01:11:505 - we can hear k-like drum sound only at the red tick so I prefer ddkkddkk
01:15:738 - ends with d sounds better, try kkkkdkd
01:27:545 - ends with d and place spinner 1/2 beat after the last notes

First kiai part -- By pitch of vocals I think all notes on the lyrics "look at us" should ends with d instead of k...
01:20:416 - Don't make flashy effect in taiko mode as in solo

nice song >W<
Snow Note
Thank you for mancusojuanmattos's request~
Taiko BG here! :)
mancuso_JM_

wmfchris wrote:

well taiko mod here, music sounds nice

[Taiko]
00:30:290 - k d instead of d k Yes, changed
00:37:642 - D k Yeah, changed again :P
00:39:201 - k d k Hmmm.... Ok
01:11:505 - we can hear k-like drum sound only at the red tick so I prefer ddkkddkk Yes! Sounds better
01:15:738 - ends with d sounds better, try kkkkdkd Could be... yes ready
01:27:545 - ends with d and place spinner 1/2 beat after the last notes Ready

First kiai part -- By pitch of vocals I think all notes on the lyrics "look at us" should ends with d instead of k... Ok, changed the pattern to kkd, sounds better
01:20:416 - Don't make flashy effect in taiko mode as in solo Removed

nice song >W<
Thanks for mod Chris :D. All Fixed :P

Aca el Update [TeA] ;)

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Mancuso's Taiko Oni].osu
And also, Thanks for Taiko BG 7odoa ;)
BeatofIke
Request from my modding queue. :D

[General]
Why is this map not ranked? It looks ranked quality.

[Easy]
Good, but maybe reduce the slider tick rate to 1?

[Normal] Good

[Hard] Good

[Insane] Good

Very good map. I see no errors.
Topic Starter
Kryptogram

BeatofIke wrote:

Request from my modding queue. :D

[General]
Why is this map not ranked? It looks ranked quality.

[Easy]
Good, but maybe reduce the slider tick rate to 1?

[Normal] Good

[Hard] Good

[Insane] Good

Very good map. I see no errors.
Thank you for trying to mod :)
lovhin456
Hello! I will try to do some serious modding lol

General:
- Fine

Easy:
- 00:05:561 >> This slider doesn't go with the vocals/music consider shorten it or doing something else
- 01:28:882 >> Maybe is better to end the spinner at this spot because vocals end here so it makes more sense imo

Pereira's Normal:
- 00:06:452 (3,1) >> Maybe this anti jump isn't such a good idea
- 00:18:037 >> Remove new combo then new combo on next note to follow vocals
- 00:21:601 >> Remove new combo then new combo at 00:22:493. After that remove new combo at 00:23:284 and at 00:25:166 then add new combo at 00:25:612
- 01:04:376 >> Doesn't go very well with the music/vocals imo, try to shorten the slider until 01:05:267 then add a note at 01:05:713
- 01:28:882 >> Same as Easy

Hard:
- 00:09:126 >> Kinda boring also very easy considering this is a Hard, I think you can do something that fits much better and is more difficult (good difficult)
- 00:20:488 >> This combo seems a little unnecessary remove it ?
- 00:24:498 >> Doesn't make much sense to add a new combo here also this is a Hard so imo combos should be longer (not that long either but longer nevertheless)
- 00:34:077 >> Remove new combo ? Same reason as above
- 00:38:087 >> ^
- 00:43:657 >> Add a note here, also a suggestion with the formation of notes http://puu.sh/gZxS It looks nice and plays even better, adds some fun too because there's a little jump there
- 01:26:654 >> Instead of this sliders which are too easy for a Hard try to make 4 notes and maybe little jumps to add some fun in there
- 01:28:882 >> Same as Easy

Kogure's Insane:
- 00:22:270 (1,2,3,4) >> Not feeling these jumps at all, I mean little jumps could work but these are really big and it just doesn't suit at all imo
- 00:45:996 >> I really don't know but isn't it a little mean to make this kind of jump ? Reverse selection ? For some reason I think it feels better that way lol
- 00:54:128 (2,3,4) >> A lot of users do this as well, uh, that isn't exactly a good/well supported answer imo and to be honest even my eyes went mad when I saw this pattern! I strongly suggest to change it, at least a part if you don't want to change it all. I think you can pull out something else without taking all the fun
- 01:13:064 (10,11,12) >> Huuurrrr 1/8 *runs for life* I don't but when I see 1/8 streams that aren't in the shape of an slider I always start to freak out because I think these are super hard (at least I can't play them) I don't if others can but considering the BPM I guess it is playable yet I am afraid of even trying to play them lol. Anyways I'm bringing this up because I'm not wheter or not it is easy enough or playable enough to like, play, duh
- 01:26:654 >> I was going to suggest the same as Hard but now I'm unsure and I don't know why. Maybe it is a good idea but don't try to overdo the jumps
- 01:29:383 >> This green section is useless, there are no notes after it so yeah useless

* Pretty nice overall!
Topic Starter
Kryptogram

lovhin456 wrote:

Hello! I will try to do some serious modding lol You're mods are serious :D

General:
- Fine

Easy:
- 00:05:561 >> This slider doesn't go with the vocals/music consider shorten it or doing something else Done
- 01:28:882 >> Maybe is better to end the spinner at this spot because vocals end here so it makes more sense imo Ok

Hard:
- 00:09:126 >> Kinda boring also very easy considering this is a Hard, I think you can do something that fits much better and is more difficult (good difficult) You're right :)
- 00:20:488 >> This combo seems a little unnecessary remove it ? Yep
- 00:24:498 >> Doesn't make much sense to add a new combo here also this is a Hard so imo combos should be longer (not that long either but longer nevertheless) Yea
- 00:34:077 >> Remove new combo ? Same reason as above Done
- 00:38:087 >> ^ ^
- 00:43:657 >> Add a note here, also a suggestion with the formation of notes http://puu.sh/gZxS It looks nice and plays even better, adds some fun too because there's a little jump there Done
- 01:26:654 >> Instead of this sliders which are too easy for a Hard try to make 4 notes and maybe little jumps to add some fun in there
- 01:28:882 >> Same as Easy Yea

* Pretty nice overall!
Thank you lovhin456
mancuso_JM_
GoGoGo [TeA]. Tenes que rankear este map :D
Pereira006
Kogure

lovhin456 wrote:

Kogure's Insane:
- 00:22:270 (1,2,3,4) >> Not feeling these jumps at all, I mean little jumps could work but these are really big and it just doesn't suit at all imo Made em x1,5
- 00:45:996 >> I really don't know but isn't it a little mean to make this kind of jump ? Reverse selection ? For some reason I think it feels better that way lol :D
- 00:54:128 (2,3,4) >> A lot of users do this as well, uh, that isn't exactly a good/well supported answer imo and to be honest even my eyes went mad when I saw this pattern! I strongly suggest to change it, at least a part if you don't want to change it all. I think you can pull out something else without taking all the fun. Well, that answer is enough for a player, but to a Mat/Bat who was more knowledge, the answer must be more precise. Anyways, i rearranged the notes on this section and idk if their are good as they are ;_;
- 01:13:064 (10,11,12) >> Huuurrrr 1/8 *runs for life* I don't but when I see 1/8 streams that aren't in the shape of an slider I always start to freak out because I think these are super hard (at least I can't play them) I don't if others can but considering the BPM I guess it is playable yet I am afraid of even trying to play them lol. Anyways I'm bringing this up because I'm not wheter or not it is easy enough or playable enough to like, play, duh If you want i make it a slider, so its easier to play
- 01:26:654 >> I was going to suggest the same as Hard but now I'm unsure and I don't know why. Maybe it is a good idea but don't try to overdo the jumps :D
- 01:29:383 >> This green section is useless, there are no notes after it so yeah useless lol dunno what this section is still doing here, but now it is removed
Many thanks for your mod lovhin :3

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Kogure's Insane].osu
Topic Starter
Kryptogram

lovhin456 wrote:

- 01:28:882 >> Maybe is better to end the spinner at this spot because vocals end here so it makes more sense imo
I did this for kogure diff since you didin't wrote that in his mod hope kogure don't mind this :)
Roddie
Time to do the end of my bargain...

Easy
  1. 00:07:343-A new combo here is not necessary in my opinion. Consider removing it.
  2. 00:08:234-Perhaps remove new combo from here?
Pereira's Normal
  1. Perhaps decreasing the Approach Rate by one would be best.
  2. 01:11:950 (4)-Hm... Perhaps a 1/2 kick-back slider might not be the best way to go. ): How about replace it with a couple of sliders and a note after the last slider? You know, like this. (:
  3. 01:20:416 (1)-I think you forgot to add a finish on the end.
Hard

Awesome job!

Mancuso's Taiko Oni
  1. 00:30:513 (153)-I have discussed with mancuso about adding a big don here and he agreed.
Kogure's Insane
  1. 00:24:275 (3)-Don't mean to be a spacing nazi but could you stack this with the previous slider starting point properly?
  2. 01:13:064 (10, 11, 12)-I strongly recommend not doing this. It comes out as a total surprise and that's not fair in my opinion. ): Just use a 1/8 slider on that.
And that's about it.

After you guys look through my mod and fix your difficulties, [te][Amo], call me back so I can recheck it.
mancuso_JM_

Roddie wrote:

Mancuso's Taiko Oni
  1. 00:30:513 (153)-I have discussed with mancuso about adding a big don here and he agreed. haha, yes I talked with him, and I said that It's a Good place to add a Big don, since I have a music support :P
Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Mancuso's Taiko Oni].osu
Kogure
All done.
btw you should add also "kogure" to tags, since ppl that type it, only see my diff, and all the map should be shown.

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Kogure's Insane].osu
Roddie
Everything seems to be in order.

So... Bubbled!
Topic Starter
Kryptogram

Roddie wrote:

Everything seems to be in order.

So... Bubbled!
Thank you Roddie :D
Kogure
Fast bubbles ftw
narakucrimson
Hello! I see you put a lot of dedication in this to get so many mods in just 3 weeks! I'll mod this now as a prize for that dedication, you deserve it!

[General]

  • Metadata:
  1. Disable the countdown in all difficulties. It's unused - the time for it to appear is too short so it actually doesn't.

    Volume:
  2. 00:01:997 ~ 00:16:255 - In this section, the music seems to be more "quiet" so I suggest lowering the volume for this part. About -25% should be fine!

    Timing:
  3. The offset sounds a little late, -7 ms should work better. I know that changes lower than 10 ms can fall in the range of our hearing mistakes but somehow, this felt even more late in comparison with other maps that I've already identified to have alte offsets. So yeah, please try it.
    Remember to resnap!
[Easy]
  1. 00:05:561 (4) - SInce this combo looks a little too long, I would suggest adding a new combo here. It's ok if you want to keep this and the next suggestion the same though, just let me know.
  2. 00:12:690 (5) - Again new combo, and remove it from the next slider, then add one at 00:16:255 (2) -. This is to be consistent with 00:08:234 (6,7,1) -.
  3. 00:23:384 (1) - I felt as if you were missing a finish here! Try adding one. It totally fits the music~
  4. Now there's a section in which I would like to suggest some whistles so, I'll just write them down here:
    "How about adding whistles at...?"
    1. 00:32:295 (2) -
    2. 00:35:860 (2) -
    3. 00:39:424 (3) -
    4. 00:42:989 (2) -
    5. 00:46:553 (3) -
    6. 00:50:118 (3) -
    7. 00:53:682 (3) -
    8. Then you don't add until the next kiai, at 01:15:069 (2) -
    9. 01:18:634 (3) -
    10. 01:22:198 (4) -
    11. 01:24:872 (2) - And a finish here, not whistle.
    It's just a pattern that somehow fits the song imo, so if you like it, you should apply something similar in the other diffs too.
[Pereira's Normal]
  1. 00:44:764 (1) - As this is the start of the kiai, I think that a finish fits a lot better than a whistle.
  2. 00:51:893 (1) - To follow [TeA]'s hitsounding patterns, I believe that you should use a finish here too. It really sounds much, much better.
[Hard]
  1. Just check the hitsounds, would you? :3
[Mancuso's Taiko Oni]
  1. Somehow, I didn't like it so much, but that's just me! (But if you think it can be improved too, then there's something wrong xD)
[Kogure's Insane]
  1. 00:23:384 (1) - Finish please.
  2. 00:28:730 (3) - (^)
  3. Well you know, overall, I think you should be using whisltes, and a lot of them. They really fit the song. See the suggestions in Easy, but also, you can be much more creative in this difficulty because of how it follows the rythm. I recommend deciding where to place them with [TeA] for consistency.
  4. 00:45:662 (5,6,7,8) - Just wanted to say that this plays surprisingly well, when I saw it in the editor I went like "wtf?" but it turned out better than expected.
Well that's all! In terms of hitsounding this can still be improved, so I'm popping this for now. And since the map is relatively new (it was submitted only 3 weeks ago), I'd say that we can wait a little longer before ranking it not to be unfair with the other mappers that have much older maps.
Take this time to get a few more mods, and therefore improve the quality of the map (which is actually pretty good by now!)

Good luck! :D (And here's a star to show you my support!)
mancuso_JM_

narakucrimson wrote:

Hello! I see you put a lot of dedication in this to get so many mods in just 3 weeks! I'll mod this now as a prize for that dedication, you deserve it!

[Mancuso's Taiko Oni]
  1. Somehow, I didn't like it so much, but that's just me! (But if you think it can be improved too, then there's something wrong xD)Hmm let's see... I don't think that the map looks bad or something else, I think that it's a fine Taiko diff, but maybe I'll try to find some more mods since the map was popped
Good luck! :D (And here's a star to show you my support!)
Thanks naraku!
Topic Starter
Kryptogram

narakucrimson wrote:

Hello! I see you put a lot of dedication in this to get so many mods in just 3 weeks! I'll mod this now as a prize for that dedication, you deserve it!

[General]

  • Metadata:
  1. Disable the countdown in all difficulties. It's unused - the time for it to appear is too short so it actually doesn't. Done

    Volume:
  2. 00:01:997 ~ 00:16:255 - In this section, the music seems to be more "quiet" so I suggest lowering the volume for this part. About -25% should be fine! Done

    Timing:
  3. The offset sounds a little late, -7 ms should work better. I know that changes lower than 10 ms can fall in the range of our hearing mistakes but somehow, this felt even more late in comparison with other maps that I've already identified to have alte offsets. So yeah, please try it. I've tried but i think its ok as it is
    Remember to resnap!
[Easy]
  1. 00:05:561 (4) - SInce this combo looks a little too long, I would suggest adding a new combo here. It's ok if you want to keep this and the next suggestion the same though, just let me know. Done
  2. 00:12:690 (5) - Again new combo, and remove it from the next slider, then add one at 00:16:255 (2) -. This is to be consistent with 00:08:234 (6,7,1) -. Done
  3. 00:23:384 (1) - I felt as if you were missing a finish here! Try adding one. It totally fits the music~ Done
  4. Now there's a section in which I would like to suggest some whistles so, I'll just write them down here:
    "How about adding whistles at...?"
    1. 00:32:295 (2) -
    2. 00:35:860 (2) -
    3. 00:39:424 (3) -
    4. 00:42:989 (2) -
    5. 00:46:553 (3) -
    6. 00:50:118 (3) -
    7. 00:53:682 (3) -
    8. Then you don't add until the next kiai, at 01:15:069 (2) -
    9. 01:18:634 (3) -
    10. 01:22:198 (4) -
    11. 01:24:872 (2) - And a finish here, not whistle.
    It's just a pattern that somehow fits the song imo, so if you like it, you should apply something similar in the other diffs too.
Done All

[Hard]
  1. Just check the hitsounds, would you? :3
I've improve some whistles :)

Well that's all! In terms of hitsounding this can still be improved, so I'm popping this for now. And since the map is relatively new (it was submitted only 3 weeks ago), I'd say that we can wait a little longer before ranking it not to be unfair with the other mappers that have much older maps. Okay c:
Take this time to get a few more mods, and therefore improve the quality of the map (which is actually pretty good by now!)
Thank you and yes i will find more mods c:

Good luck! :D (And here's a star to show you my support!) Thanks !!
DerekMcD
~Insane~

00:48:558 (1,2) - If you like this better, highlight them both and move to x:119 y:125. Or for (2), move one grid right.

I'm sorry I couldn't mod this, I was thinking this is going for a bubble.

That's all I can think of.
Good luck.
Roddie
Hold up!

Add konami in the tags, man. Konami is the gaming company that developed Dance Dance Revolution.

No need to kudosu this post, man. I should mention this before when I was modding your map. ):
Fenya
Hi :)
Aqui mi M4M~ :3
Bueno... no soy muy buena en esto, sorry D:
(Slidertick = http://puu.sh/iu3x)

Easy:
En los Inherited point hay muchos que no estan en sus ticks... Es como si lo hubieras hecho con http://puu.sh/iucR :T
01:22:198 (4) - 1 grid hacia abajo

Pereira's Normal:
Beautiful sliders C:
00:10:908 (3) - 3 grid left or 2 grid right
00:18:482 (1) - And if you leave it like that: http://puu.sh/inrX ?
00:20:265 (3) - ^
00:22:493 (1) - End slidertick 2 grid right
00:47:444 (3) - 1 grid down
00:47:890 (4) - 2 grid right
00:50:118 (1,2,3,4) - I feel that is not symmetrical D:
01:14:624 (3) - Move to http://puu.sh/inAO

Hard:
00:42:989 (1) -Y si lo pones asi: http://puu.sh/inF1 ? ... Quedaria igual que el otro o.o
01:01:480 (2,3) - No los siento igual, creo que deberias arreglar el 3

Kogure's Insane:
Me gusto esta diff :3
00:15:363 (5) - 1 grid hacia abajo, asi queda simetrico con el 00:14:472 (2)
00:24:498 (4) - 2 grid hacia arriba... pero si era tu intencion que quedara como esta, pues, ignora esto xD
00:33:632 (6) - http://puu.sh/inS1 ?

Good Work, Good luck :)
Topic Starter
Kryptogram

Fenya wrote:

Hi :)
Aqui mi M4M~ :3
Bueno... no soy muy buena en esto, sorry D:
(Slidertick = http://puu.sh/iu3x)

Easy:
En los Inherited point hay muchos que no estan en sus ticks... Es como si lo hubieras hecho con http://puu.sh/iucR :T Si estan echos en 1/8
01:22:198 (4) - 1 grid hacia abajo Uhmm no

Hard:
00:42:989 (1) -Y si lo pones asi: http://puu.sh/inF1 ? ... Quedaria igual que el otro o.o Estan iguales ? :o
01:01:480 (2,3) - No los siento igual, creo que deberias arreglar el 3 No los puedo hacer mas iguales

Good Work, Good luck :)
Muchas Gracias por tu Mod y tu Estrella >.<
Touche_old
[Mancuso's Taiko Oni]

00:08:903 : d
00:09:126 : k
00:16:923 : k
00:17:146 : d
00:57:692 : K
00:22:047 : k
01:04:821 : k
01:13:733 : k
01:27:545 : k

No hace falta explicar el mod ya que Juan me entiende :3
MoodyRPG
Whoops.....

General
  • • Nada que resaltar aqui
Easy
  • -- Mucho mejor si reducieras un tick en el Approach rate
    - 01:19:080 (x) - Para ser consistente deberias añadir una nota aqui
Normal
  • -- Good Stuff
Hard
  • - 00:28:730 (7) - Algo nazi pero creo que seria mejor si centraras esta nota en mi opinion
    - 00:37:642 (3) - Añade un nuevo combo aqui ya que sigue bastante bien la musica
Taiko
  • -- Bien
Insane
  • -- Desabilita el countdown como las otras dificultades?
Por otro lado el map esta muy bien hecho asi que por ahora,buena suerte
mancuso_JM_

Touche wrote:

[Mancuso's Taiko Oni]

00:08:903 : d Hmm... me gusta como queda kkd
00:09:126 : k Me gusta, cambiado por un kat
00:16:923 : k Seguro!
00:17:146 : d ^
00:57:692 : K Ok
00:22:047 : k Nah, asi esta bien
01:04:821 : k Ok
01:13:733 : k Ok
01:27:545 : k No, es mejor terminar con un don aca

No hace falta explicar el mod ya que Juan me entiende :3
Gracias Touche!! :P

Aqui el UPDATE!!

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Mancuso's Taiko Oni].osu
Cristian
Taiko mod by request
General
• Todo bien

Map
• 00:05:338 (18) - delete
• 00:07:121 (24) - ^
• 00:09:348 (33) - ^
• 00:11:353 (41) - ^
• 00:25:389 (119) - ^
• 00:42:432 (222) - Katsu
• 00:55:242 (297) - ^

~
mancuso_JM_

Kurisuchianu wrote:

Taiko mod by request
General
• Todo bien

Map
• 00:05:338 (18) - delete Por que??, juega bien
• 00:07:121 (24) - ^ ^
• 00:09:348 (33) - ^ Hmm... Aca esta bien
• 00:11:353 (41) - ^ Nope
• 00:25:389 (119) - ^ ^
• 00:42:432 (222) - Katsu Ok
• 00:55:242 (297) - ^ ^

~
Gracias Kuri ;)

Download: Sarina Paris - Look At Us (Daddy DJ Mix) ([Te][Amo]) [Mancuso's Taiko Oni].osu
Jenny
So that's what I got here for you (yus I'm both a fast mapper and modder, you might tell I'm missing quality then but I don't think so, duh ._.)


Kogure's Insane:

  • 00:13:136 (4) - shorten this by 1/4 and place next (1) on the white tick, feels better imo
    00:15:475 (6) - place this on previous white tick, feels way better
    00:27:617 (1,2,3) - kicksliders feel mostly awkward on red ticks, so please do something else here, compressed stream leading in a slider or something
    00:36:082 (1,2,3) - banned forever? please, no - a tripple-overlap like this plays, looks and flows... let's say... not good
    00:37:865 (2,3,4,5,6,7) - ^
    00:47:667 (4) - shorten down by 1/4, move it on 00:47:778, then add note at 00:47:667
    00:49:784 (5,6,7,1) - these 1/4 feel too straight (5-7) and too edgy (7-1)
    00:55:687 (1,2,3,4,5) - again, please don't use sliders on blue ticks that much and less kicksliders on red ones
    01:12:396 (9) - sooooo straight slider, breaks the flow imo, please add a sliderpoint like this
    01:15:069 (1,2,3,4,5,6,7) - i'd expect a pattern more similar to the previous one here
    01:22:755 (3) - please move it a bit more to the right, keeps flow better
    01:23:647 (6,7,8,1) - again this 1/4s are so straight, use more of the previous sliders flow to make it feel better and not "bowy slider-BAMSTRAIGHT1/4S!!", that totally breaks the feeling
also, there were some sliders which weren't totally symmetrical on the axis they were "mirrored" on, please check your sliders for that and make them more symmetric


Hard:

  • 00:26:503 (2) - make the slider go a little more out, meaning let more distance between 2's and 1's borders, right now it feels too compressed imo
    00:38:087 (4) - it's not exactly symmetrical, please do something here (nazinazinazinazinazi - guess why i prefer flowmapping instead of symmetrical one ._.)
    01:03:262 (1) - align it more to 2's approach circle please, feels better then
    01:15:069 (4) - same with 2's approach circle, do same with 6 aswell
    01:23:535 (2) - similar to above mentioned ones, make it go more round around the end of the slider (you could use an approach circle for help there)
    01:24:649 (5) - same here (just mirror 2 then)
    01:25:317 (6) - use a mirrored version of 2/5 here aswell to keep the idea of pattern
HellDawn
Easy

00:21:601- finish ?
Pretty nice diff <3

Normal

Pereira <33
00:21:601- maybe finish ?
00:55:464- finish
01:27:545- whistle

Hard

00:04:447- 1 grid up
00:55:910- new combo

Nice mapset.
Crimmi
Modding, CrimmiStyle!!


[Easy]

00:23:829 (5) - New combo?

[Pereira's Normal]

00:22:493 (1) - Remove new combo?
00:23:384 (2) - New Combo?

[Hard]

~Nothing

[Mancuso's Taiko Oni]

~Nothing

Kogure's Insane

~Nothing

Nice mappu~
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