Hey Leo, part of mod 4 mod ~ everything here is just a suggestion/opinion from playing your map.
General:
-- Snap kiai time to 00:20:996 and 02:04:780 on all difficulties. (At the moment kiai is snapped differently in every diff)
-- 01:15:118 to 02:04:780 -- Clap is too loud, it's even louder than the chorus and this is a queiter section! I think 70-80% volume sounds good here xD
Bronze:
-- A lot of the ticks are invisible in game like 00:24:239 (1) - 00:27:483 (1,2) - 01:15:118 (1) - 01:17:550 (3) - 01:19:374 (2,3) - etc etc. I'm not sure how you would fix this but I'm not sure if it's rankable =S
00:43:699 (1) - Remove clap from the start? Sounds odd to me.
01:20:388 (3) - Kind of expected to follow the vocal at 01:20:591 here, this might be confusing for an Easy.
01:25:861 (1,2,3) - Maybe move this so it lands in the centre of 01:24:239 (4) - I know it might be a tiny jump but it will look better ^_^
02:01:131 (4) - Ugly overlap with 01:59:915 (3) - move it right 2 squares or so (ignore distance snap lol) you'll have to rearrange the combos after this but it shouldn't be too hard =P
02:27:483 (1) - Remove clap from the start?
Good, I don't like some of the ugly overlaps caused by distance snap though.
Silver:
02:10:051 (3,4,5) - Ugly. Doesn't stack properly under 02:08:834 (2) - maybe place it somewhere else?
02:21:807 (2) - Copy 02:20:997 (1) - and flip it horizontally to make this look better!
Gold:
-- Raise the OD by 1? I think it should be different from [Silver]
00:24:847 (x) - Note?
02:10:253 (4) - The start of the slider is hidden by the slider track, I think this is unrankable under the new rules, especially for a Hard diff =S
Platinum:
-- Wow huge streams! A bit overmapped but it's fine.
00:59:915 (1,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - I think using whistle here to emphasize the synth might be a good idea ^_^
01:02:143 (3) - Object isn't snapped!
01:25:962 (2) - Delete? I think it's better if you follow the vocal like 01:12:888 (1,2,3,4,1,2,3,4,1,2) -
01:26:773 (2) - ^
01:27:584 (2) - ^
Good mapset so here is a star! ^_^
General:
-- Snap kiai time to 00:20:996 and 02:04:780 on all difficulties. (At the moment kiai is snapped differently in every diff)
-- 01:15:118 to 02:04:780 -- Clap is too loud, it's even louder than the chorus and this is a queiter section! I think 70-80% volume sounds good here xD
Bronze:
-- A lot of the ticks are invisible in game like 00:24:239 (1) - 00:27:483 (1,2) - 01:15:118 (1) - 01:17:550 (3) - 01:19:374 (2,3) - etc etc. I'm not sure how you would fix this but I'm not sure if it's rankable =S
00:43:699 (1) - Remove clap from the start? Sounds odd to me.
01:20:388 (3) - Kind of expected to follow the vocal at 01:20:591 here, this might be confusing for an Easy.
01:25:861 (1,2,3) - Maybe move this so it lands in the centre of 01:24:239 (4) - I know it might be a tiny jump but it will look better ^_^
02:01:131 (4) - Ugly overlap with 01:59:915 (3) - move it right 2 squares or so (ignore distance snap lol) you'll have to rearrange the combos after this but it shouldn't be too hard =P
02:27:483 (1) - Remove clap from the start?
Good, I don't like some of the ugly overlaps caused by distance snap though.
Silver:
02:10:051 (3,4,5) - Ugly. Doesn't stack properly under 02:08:834 (2) - maybe place it somewhere else?
02:21:807 (2) - Copy 02:20:997 (1) - and flip it horizontally to make this look better!
Gold:
-- Raise the OD by 1? I think it should be different from [Silver]
00:24:847 (x) - Note?
02:10:253 (4) - The start of the slider is hidden by the slider track, I think this is unrankable under the new rules, especially for a Hard diff =S
Platinum:
-- Wow huge streams! A bit overmapped but it's fine.
00:59:915 (1,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - I think using whistle here to emphasize the synth might be a good idea ^_^
01:02:143 (3) - Object isn't snapped!
01:25:962 (2) - Delete? I think it's better if you follow the vocal like 01:12:888 (1,2,3,4,1,2,3,4,1,2) -
01:26:773 (2) - ^
01:27:584 (2) - ^
Good mapset so here is a star! ^_^