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Chata - Koisuru Otome

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Topic Starter
hoLysoup

aston wrote:

[General]
Delete .osb, you have no storyboard
Disable countdown on all difficulties, you dont seem to use them
ok

[Hard]
01:04:397 (2) - add notes on red ticks around this! it sounds nice!
01:50:976 (2) - add a circle right after this note, place on the 2 from the last combo for uguu stack :D!
mmm sorry no..

[Insane]
00:35:028 (7) - make the 2nd tick be up, not down
00:36:765 (5) - ^
00:45:133 (6,7) - feels weird, maybe just make one slider instead that ends on the 7 spot?
01:42:449 (5,6) - wakarimasen ; u ; don't know how to fix, just sounds weird
02:32:976 (5,6) - ^
02:35:502 (5,6) - ^
yea you're right, fixed all except first one
★ for awesome song :D
thanks a lot for modding! :D
winber1
sorry for late mod

Insane

00:15:844 (4) - matches the music more if you ended this slider at 00:16:002 -
00:17:660 (10) - AIBat points out that the slider end of this note is not snapped.
00:18:133 (2) - i'd rather move this closer to combo 3 and a little further than 1
01:12:923 (1) - i would remove combo. These four notes fit better in one combo
01:14:660 (5) - new combo and remove combo from next note? follows vocals more (you add this combo at 02:22:870 (1) - and at 02:25:397 (1) - , which is a little weird. It's better to be consistent)
01:17:186 (5) - ^
01:24:765 (4) - ^
01:27:291 (6) - ^
01:56:976 (5) - this note is not stacked perfectly
02:21:133 (1) - remove combo
02:32:976 (5) - new combo and remove combo from next note
02:35:502 (5) - ^

Hard

00:59:186 (3,4) - i would just space this correctly (and make a triangle shape with combo 3 4 and 5)
01:14:660 (5) - same as insane. if you want to chang ethe combos you can. I won't comment on this anymore, but it's just something to think about.
02:07:712 (4) - ehh. idk about you, but i don't like having this jump. doesn't flow very well. I'd rather you space this out correctly
02:13:555 (5) - move combo 5 to the left a bit so that 02:12:923 (3,4,5) - is evenly spaced..?

merchat's

00:53:502 (1) - sounds better to me if you did something like this http://puu.sh/agZm
01:03:607 (1) - similar to above... end combo 1 at 01:04:397. Start combo 2 at 01:04:712 and end at 01:05:186 (the same place)
01:27:449 (3) - why is the volume so low? I don't see a point for doing this.

fbs's

00:23:186 - add break

--I would defnitely map this to the end... I don't see a point not to. Also, if you aren't mapping to the end, then you should definitely take out the extra kiai time since it is pointless (I suggest the former statement tho... you should map to the end to be honest).

nice map! :3
Topic Starter
hoLysoup

winber1 wrote:

sorry for late mod
hi~
Insane

00:15:844 (4) - matches the music more if you ended this slider at 00:16:002 - yea that's true but I'll leave it because I think it's easier to play this way
00:17:660 (10) - AIBat points out that the slider end of this note is not snapped.
00:18:133 (2) - i'd rather move this closer to combo 3 and a little further than 1
01:12:923 (1) - i would remove combo. These four notes fit better in one combo fixed
01:14:660 (5) - new combo and remove combo from next note? follows vocals more (you add this combo at 02:22:870 (1) - and at 02:25:397 (1) - , which is a little weird. It's better to be consistent)
01:17:186 (5) - ^
01:24:765 (4) - ^
01:27:291 (6) - ^
01:56:976 (5) - this note is not stacked perfectly
02:21:133 (1) - remove combo
02:32:976 (5) - new combo and remove combo from next note
02:35:502 (5) - ^
fixed all besides the combo thing. The thing about those combos is that I always put a NC whenever a jump is there so it's easier to understand. That's why all the ones you pointed out are all NC'd that way, I find it better to make it like that. May decide to change it later though if too many people are confused
Hard

00:59:186 (3,4) - i would just space this correctly (and make a triangle shape with combo 3 4 and 5)
01:14:660 (5) - same as insane. if you want to chang ethe combos you can. I won't comment on this anymore, but it's just something to think about.
02:07:712 (4) - ehh. idk about you, but i don't like having this jump. doesn't flow very well. I'd rather you space this out correctly
02:13:555 (5) - move combo 5 to the left a bit so that 02:12:923 (3,4,5) - is evenly spaced..?
fixed all except the combo thing~
nice map! :3
Thanks for moddin! very helpful :>
merchat7

winber1 wrote:

merchat's

00:53:502 (1) - sounds better to me if you did something like this http://puu.sh/agZm Hm, this part is quite calm so I do not want to put note 1/2 next to each other, but I like your idea about two repeating sliders so change (3) to a repeating slider.
01:03:607 (1) - similar to above... end combo 1 at 01:04:397. Start combo 2 at 01:04:712 and end at 01:05:186 (the same place) Done
01:27:449 (3) - why is the volume so low? I don't see a point for doing this. I use the custom bell sound here (to emphasize the bell in the background) and I want to emphasize it just a bit and not too much and you didn't mention for the other times that I did it so i think it's fine.
Ty for mod.

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Normal].osu
Lucy-Kaede
Modding from my queue because you read the rules ;)

General
Kiai times are different.
SPOILER
Major difference
Minor difference (few ms) - Should definately fix ;)
- [fbs's Easy] :
Kiai #1: Starts on 01:13:555, ends on 01:36:212
Kiai #2: Starts on 01:36:291, ends on 01:36:370
Kiai #3: Starts on 02:21:765, ends on 02:44:502
[Hard] :
Kiai #1: Starts on 01:13:555, ends on 01:36:212
Kiai #2: Starts on 01:36:291, ends on 01:36:370
Kiai #3: Starts on 02:21:765, ends on 02:44:502
[Insane] :
Kiai #1: Starts on 01:13:555, ends on 01:36:212
Kiai #2: Starts on 01:36:291, ends on 01:36:370
Kiai #3: Starts on 02:21:765, ends on 02:31:791
Kiai #4: Starts on 02:31:870, ends on 02:44:502
[merchat7's Normal] :
Kiai #1: Starts on 01:13:555, ends on 01:23:028
Kiai #2: Starts on 01:23:660, ends on 01:36:291
Kiai #3: Starts on 02:21:765, ends on 02:31:555
Kiai #4: Starts on 02:31:870, ends on 02:44:502

fb's Easy
A really nice easy ^^ no problems here!

merchat7's Normal
Really nice playthrough.
02:01:081 (5) - This slider looks a little awkward because its so short.
Suggestion
Could just angle it a little and have it straight?

Hard
01:00:133 (5) - Shaped like this on purpose? Is fine, but seems out of place, could be a white anchor point instead of the red one?

Insane
02:56:423 (1) - Maybe unstack this note for a smoother flow, but it's fine as is.


Sorry, i'm not much help to mappers who are better than me xD
Bakario
I WANT THIS RANKED AAAAAA

no star,i dont have it ;w;

sooory D:
merchat7

Lucy-Kaede wrote:

merchat7's Normal
Really nice playthrough.
02:01:081 (5) - This slider looks a little awkward because its so short. Agreed, slider is a little weird, followed your suggestion.
Ty for mod!

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Normal].osu
GiNa
Hihihi

[General]
-我覺得Easy還是做完它吧,diff spread會更好點(目前這樣Easy跟Normal中間難度差了一大截,分數也差了快20倍)
-為神馬BG是Saber醬

[fbs’s Easy]
Fine so far.

[merchat7’s Normal]
02:06:607 (1,2,3) – they sound better on white tick, really Q~Q http://osu.ppy.sh/ss/202655
02:56:423 (3) – note on blue tick is quite hard for most beginners, try this http://osu.ppy.sh/ss/202657

[Hard]
01:48:607 (7) – 0.04x這數字好像有點大,一般auto stack只會到0.01 or 0.02
01:58:712 (3) – ^
01:59:976 (3) – ^,還是是故意這樣的
02:08:818 (7) – ^,test play時蠻難看的
這hard挺不錯的

[Insane]
開頭那些stream我就覺得這圖我應該mod不出什麼
好難,找不出什麼

這歌我的耳朵有點承受不了,我盡力了。
Topic Starter
hoLysoup

GiNa wrote:

Hihihi
hi GiNa :>
[General]
-我覺得Easy還是做完它吧,diff spread會更好點(目前這樣Easy跟Normal中間難度差了一大截,分數也差了快20倍)恩會試著請他做完的
-為神馬BG是Saber醬 為神馬?

[Hard]
01:48:607 (7) – 0.04x這數字好像有點大,一般auto stack只會到0.01 or 0.02
01:58:712 (3) – ^
01:59:976 (3) – ^,還是是故意這樣的
02:08:818 (7) – ^,test play時蠻難看的
這hard挺不錯的
all fixed~

[Insane]
開頭那些stream我就覺得這圖我應該mod不出什麼
好難,找不出什麼

這歌我的耳朵有點承受不了,我盡力了。辛苦你了~
thx for modding
merchat7

GiNa wrote:

[merchat7’s Normal]
02:06:607 (1,2,3) – they sound better on white tick, really Q~Q http://osu.ppy.sh/ss/202655 Agreed, changed.
02:56:423 (3) – note on blue tick is quite hard for most beginners, try this http://osu.ppy.sh/ss/202657 Hm, I want to keep end point consistent with Hard and Insane so I'll keep this for now.
Ty for mod!

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Normal].osu
LunarSakuya
Hi M4M here :) Here's what I got
I love the song.

Easy

SPOILER
00:11:028 (6) - Distance
00:16:712 (2) - Add finish on tail of slider
00:52:081 (4) - Add finish at the end
00:58:397 (1) - Delete NC?
00:59:660 (2) - Add new combo

merchat7's Normal
Volume too low?
SPOILER
00:10:081 (3) - Move to {416,160}, better pattern?
00:17:976 (1) - Add finish
00:35:028 (1) - Delete NC
00:42:291 (5) - Delete NC?
01:08:660 (1) - Shift this to 01:08:502, do the same (shift 1/2) with (2,3,4,5), easier to follow
01:19:081 (1) - Delete NC
01:19:555 (2) - Add NC
02:06:607 (1,2) - rythmn of these seem a little confusing to follow
02:19:555 (1) - Delete NC?
02:34:397 (1,2) - I like this as a slider :)

Hard

SPOILER
00:09:133 (3,4) - lessen distance
00:52:870 (1,2) - Add finish
00:59:660 (4) - New combo for new spacing?
01:03:291 (8) - Spacing
01:25:397 - Add note
01:50:818 (1) - Delete NC
02:39:133 (1,2) - Stack these on (3)
02:55:397 (3) - Delete NC

Insane
Many short combos for an insane

SPOILER
00:05:976 (1) - Delete NC
00:22:397 (4,5,6,7,8,9,10,11,12) - don't wanna be nazi but make this circular? xD
00:54:449 (1) - Delete NC
01:03:291 (1) - Delete NC
01:03:607 (2) - NC
01:56:028 (1) - Delete NC
02:22:870 (1) - Delete NC
02:25:870 (1) - Delete NC
02:29:186 (1) - Delete NC
02:29:344 (2) - Add NC, might help spacing confusion
02:51:686 (1) - Delete NC
02:54:607 (1,2,3,4,5,6) - Vary this pattern?

didn't find any major problems with pattern, it was fun xD

Anyway, hope this helps a somehow :lol: Good luck! Chata~
Yuki-kun
Mod this map because it's Chata song (one of my favourite singer) :P

All is suggestion (I'm newbie, LoL)

[Insane]
00:18:370 (4) - Move to X: 252 Y: 332
00:40:555 (6) - NC
00:40:712 (3) -
01:29:344 (3) - End silder at 1:29:502 and add a note on 1:29:581 may be better?
01:57:133 (-) - Add note here
02:16:476 (3) - Delete note?
01:58:397 (-) - ^
02:40:712 (1) - Use this code.
324,128,160712,38,8,B|352:184|340:240|256:280|172:240|160:184|188:128,2,320,0|0|4
02:47:423 (4) - Move to X: 172 Y: 162
02:48:291 (-) - Add note here

[Hard]
00:42:923 (-) - Add note here?
01:33:449 (3) - Repeat Slider at 1:33:607 and end it at 1:33:765
01:33:765 (1) - Start Spinner at 1:33:923 and end at 1:36:921
02:14:186 (1) - Use Normal Custom 2 hitsound.
02:23:502 (-) - Add note here?
02:23:581 (-) - ^
02:26:028 (1,2,3) - This may be better? http://puu.sh/bIre and http://puu.sh/bIrg
02:33:844 (-) - Add note here?
02:36:133 (3) - How about this? http://puu.sh/bIrX
02:41:660 (6) - Move Slider to 2:41:739 and add note here
02:42:133 (1) - Start Spinner here
02:50:186 (-) - Add note here?

[Normal]
I can't listen anything exept music because because the volume is too low. You should raise it up.
00:53:502 (1,2) - Make it become like this? http://puu.sh/bIuF
00:56:186 (1,2,3) - This? http://puu.sh/bIvj
00:59:976 (4) - Make it shorter and repeat at 1:00:291.
01:03:607 (1) - about this, when i use BSD 1/8 and move to 1:03:647 , look like it's become more matches with vocal, but it's up to you.
01:51:449 (-) - Add note here.
02:06:133 (5) - Start at 02:05:976 and end at 2:06:291?
02:41:660 (-) - Add note here.

[Easy]
Look like it hasn't completed yet? If it completed, then pls remove all the timing which you didn't use xD

Hope you like it :P
Jayel
Hi, I'm not a good modder, so don't expect too much.

Red - Must
Black - Optional

[General]
I think it's okay to increase the hit sound a little bit...

[fbs's Easy]
00:11:028(6) - Use Distance snap and relocate this circle.
00:23:028 ~ 00:26:976(x) - Adding break time?
00:26:976(1) - I think it's better to put the start point of this slider on 00:26:818.

[merchat7's Normal]
I think I can guess why the star rating of this Normal became 4.01.
It is fast!!!!!
Fast song becomes hard song usually.
It actually looks like 'hard' type of Normal for me.
I think you can reduce the star rating a little bit by lowering AR or slider velocity...

00:52:081(1,2) - A little hard for Normal, I think?

[Hard, Insane]

Nothing to be modded from me.


Sorry, my modding looks nonchalant but that's all.
Thank you and good luck.
Topic Starter
hoLysoup

LunarSakuya wrote:

Hi M4M here :) Here's what I got
I love the song.
me too :>
Hard

00:09:133 (3,4) - lessen distance this one is fine i think
00:52:870 (1,2) - Add finish ^
00:59:660 (4) - New combo for new spacing? ^
01:03:291 (8) - Spacing
01:25:397 - Add note
01:50:818 (1) - Delete NC
02:39:133 (1,2) - Stack these on (3) mm, no it's ok
02:55:397 (3) - Delete NC
with the NCs, only some of them are fixed~

Insane
Many short combos for an insane

00:05:976 (1) - Delete NC
00:22:397 (4,5,6,7,8,9,10,11,12) - don't wanna be nazi but make this circular? xD mm maybe in the future.. :> but for now it plays fine
00:54:449 (1) - Delete NC
01:03:291 (1) - Delete NC
01:03:607 (2) - NC
01:56:028 (1) - Delete NC
02:22:870 (1) - Delete NC
02:25:870 (1) - Delete NC
02:29:186 (1) - Delete NC
02:29:344 (2) - Add NC, might help spacing confusion
02:51:686 (1) - Delete NC
02:54:607 (1,2,3,4,5,6) - Vary this pattern? yes, fixed
with the NCs I changed some so it's not such short combo chains anymore~
didn't find any major problems with pattern, it was fun xD

Anyway, hope this helps a somehow :lol: Good luck! Chata~
Thanks for modding~

Yuki-kun wrote:

Mod this map because it's Chata song (one of my favourite singer) :P
:D my favourite singer<3
All is suggestion (I'm newbie, LoL)

[Insane]
00:18:370 (4) - Move to X: 252 Y: 332 no change
00:40:555 (6) - NC change
00:40:712 (3) - change
01:29:344 (3) - End silder at 1:29:502 and add a note on 1:29:581 may be better? change
01:57:133 (-) - Add note here no change
02:16:476 (3) - Delete note? ^
01:58:397 (-) - ^ ^
02:40:712 (1) - Use this code. thanks~!
324,128,160712,38,8,B|352:184|340:240|256:280|172:240|160:184|188:128,2,320,0|0|4
02:47:423 (4) - Move to X: 172 Y: 162 no change
02:48:291 (-) - Add note here no change

[Hard]
00:42:923 (-) - Add note here? no change
01:33:449 (3) - Repeat Slider at 1:33:607 and end it at 1:33:765 no change
01:33:765 (1) - Start Spinner at 1:33:923 and end at 1:36:921 no change
02:14:186 (1) - Use Normal Custom 2 hitsound. no change
02:23:502 (-) - Add note here? no change
02:23:581 (-) - ^ no change
02:26:028 (1,2,3) - This may be better? http://puu.sh/bIre and http://puu.sh/bIrg I fixed this some other way~
02:33:844 (-) - Add note here? no change
02:36:133 (3) - How about this? http://puu.sh/bIrX fixed it some other way
02:41:660 (6) - Move Slider to 2:41:739 and add note here no change
02:42:133 (1) - Start Spinner here no change
02:50:186 (-) - Add note here? no change

Hope you like it :P
Thanks for modding~

@Jayel, because nothing was changed on my part I can't kd you until the other people have looked at your mod~
merchat7
Fix some, increase volume of all timing section by 10%.

@LunarSakuya
No new combo changes since I feel current ones make sense

@Yuki-kun
Don't want to add anymore notes considering star rating

@Jayel
I think the pattern is fine, the music here really feel like I should do this. About the "hard" feel, I think the rhythm is quite easy to follow as most rhythm are 1/1 and all hard patterns are done with sliders.

Ty for mods

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Normal].osu
frost-b-spec
>winber1
done

>Lucy-kaede
thx!
but,not fb's Easy :( [fbs's Easy = Frost-B-Spec's Easy :)]

>LunarSakuya
00:52:081 (4) - Add finish at the end ??
other is done
thx~

>Yuki-kun
finished full~
thx!

>Jayel
00:26:976(1) - I think it's better to put the start point of this slider on 00:26:818. sorry,no~
other is done
thx~
Louis Cyphre
too grate difference between Easy and Normal.
Topic Starter
hoLysoup

Louis Cyphre wrote:

too grate difference between Easy and Normal.
I guess you are right but you call this a mod? You can't be bothered to give more input than that?


-------------------------------------------------------------------

Btw merchat:
01:06:291 (1,2) - the slider end hitsounds on these two are reversed
The note of the finish chime sound is the main key of the song, so I purposely put it on the finish hitsound. For beats like 01:33:765 (1) or 00:21:765 (1), if you put them on the spinner ends you'll hear they are the same note in the song.
So maybe check the chime sounds in the kiai you used? I heard some misplaced ones. :D

nothing else...~ perhaps I will need to add another difficulty or ask fbs to make Easy a bit harder... the latter is probably the better choice here though.
merchat7
01:06:291 (1,2) - the slider end hitsounds on these two are reversed
Fixed this

About the chime sound at kiai time, I can't tell which one is wrong :S I try fixing one, but I'm not even sure if that was wrong in the first place :(

Can you point out which is wrong? Would be nicer to me.


Hmm, about difficulty gap, not really sure what I can do, even if I remap, star rating would probably be around the same or even higher considering how I've been mapping most of my Normal around 4 stars lately.

May be able to give suggestion on how to make Easy harder if needed. Just tell me if you want suggestions for this.
Oh wait I haven't mod this map yet, may mod sometime later. Will take a look at Easy then.

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Normal].osu
DerekMcD
~Hard~

00:34:712 (5) - Move this to x:196 y:245
00:57:607 (4) - Little bit spacing?
00:59:186 (3) - ^
01:01:712 (2) - ^
01:02:818 (6) - ^
01:07:239 (3) - Move this to x:378 y:181
01:16:081 (1,2,3) - Highlight three of them then spacing from (4)?
01:17:028 (4,5) - Highlight both of them then spacing?
01:29:818 (4,1) - ^
01:58:239 (2,3) - ^

~Insane~

01:57:607 (2) - Spacing?

I love this song!!!!

That's all I found.
Thank you and good luck.
Verdisphena
Insane

00:15:844 (4) - finish this slider in 00:16:002 -, also new combo in 00:16:160 (5) -
00:19:239 (1) - Finish
00:19:712 - Follow this rhythm

00:22:160 (2) - Replace with a slider, something like this
00:22:397 (4) - New combo
01:24:765 (4) - Spacing
02:56:423 (1) - Delete this note, sounds bad

Hard

02:56:423 (1) - same as insane
Nothing but i suggest to check your spacing

Normal
Use tick rate 2

02:56:423 (3) - same as insane

Easy
Use tick rate 2
Finish this diff? looks bad and boring at the moment

Good luck with the map
Topic Starter
hoLysoup
Update~
added something new for the last note :D!
will fix both mods soon..

@merchat
sure i'll mod the chime sounds when I fix both new mods.

as for the difficulty gap, I'll just make a Normal myself as well since I dont' want you guys to remap and if I make a Normal, it'll be 6 difficulties which is max so it's alright.
frost-b-spec
>Verdisphena
this is easy.
slider tick rate 2...? too noisy.

nochanged

thx.
merchat7
Sorry for late, practically remap everything since I didn't like how the map feel in circle size 4.

Didn't add many extra notes or it won't play well in ar 6 and fix the clap hitsound to be on the 2nd and 4th white tick instead of 1st and 3rd on some parts. Also remove all chime hitsound since no idea how to use them.

I notice at the end, you put a sb of a hit circle? I decide to remove that note, so maybe add it to my diff as well.

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Hard].osu
Topic Starter
hoLysoup

merchat7 wrote:

Sorry for late, practically remap everything since I didn't like how the map feel in circle size 4.

Didn't add many extra notes or it won't play well in ar 6 and fix the clap hitsound to be on the 2nd and 4th white tick instead of 1st and 3rd on some parts. Also remove all chime hitsound since no idea how to use them.

I notice at the end, you put a sb of a hit circle? I decide to remove that note, so maybe add it to my diff as well.
I love you. thanks for helping me out to spread the difficulty better and remapping even. D: sorry for the trouble
as for the last SB circle, let me test it out tmr to see if it's good with low AR, because the map ends noticeably right after the REAL hitcircles with AR7 already (in my Hard Diff), so if it doesn't work so well I'll inform you. Let's hope it does. :>

@Bakario
THANKS! :D
Bakario
star now :D
Leorda
Hello

General
* Add "samiljul" in tags, since it's Mapper 31's old name


Skin
* It is just me or the spinner is little bit wobble o.o
* Your spinner background is doesn't match the beatmap background. You might want to see this tutorial to make how


fbs's Easy
* This diff is kinda boring. Try add an object at 2nd and 4th white tick for following vocal or rhythm. Or try add it at red tick as possible


Normal
* AR +1?

00:23:028 (5) - Don't stack under slider, because it confusing for beginner since it overlapped by hitbursts
00:53:028 (5) - ^
01:04:081 (1) - Overlapped by spinner-osu, and it's hidden for players
02:12:291 (1) - ^ (hitbursts overlap this note too)


merchat7's Hard
00:12:923 (1) - New combo. Because if you didn't NC it, the last spinner will give you a "300" instead of "Geki 300"


Hard
01:48:923 (1) - Remove whistle at sliderbody, it's annoying
01:50:186 (3) - ^
02:07:239 (4) - The tail slider is touch the HP Bar (just a warning)


Stop mapping Chata song! And start mapping nayuta song!
OnosakiHito
Taiko Mod requested by Leorda

Hitcircles:
00:11:028 - I suggest kkk, it sounds better? Or ddddddddkkkkkkkkd.
00:14:186 - ooo ooo?
00:21:686 - d
00:29:976 - I would suggest to move to 29:818.
00:27:765 - D?
01:12:291(378, 379, 380, 381) - speed up parts would be nice... (also in the similiar part)
01:26:186 - D
01:29:186 - k D kkd k D
02:08:976 - use a K because of the following D
02:34:397 - D
02:39:291 - d
02:40:002 - d
02:40:712 - ddddkkkkddddk k
02:53:976 - move to 53:818.
02:56:502 - K?

That's it. I hope I could help you.
Good luck!
merchat7
Fix new combo and other stuff

Download: Chata - Koisuru Otome (hoLysoup) [merchat7's Hard].osu
Abe Nana
@ A @
frost-b-spec
>Leorda
my diff is Easy...for beginner~
Beginner difficulty is unrankble?
Quilt
恋する乙女!!!! >3<//
DerekMcD
Get it ranked, don't give up.
Aqo
Hey hey, revive this thread/map please? I just now randomly found this map and it was very fun! only played it once on the Insane so far, but I think it's a great map. Why is this not ranked? Bring attention to it and I'm sure it'll get ranked. Very fun map :) love Chata and love BPM>175 haha. sorry for no modding suggestions; I think the map (this difficulty) is fine as it is... maybe just make the spinner BG image darker because it was a little hard to spot at first (since it's the same as normal BG), but that's not really an issue

the last note on this map... lol... confusing but cute
Topic Starter
hoLysoup
it's time to wake up beautifuL song :>
起きなさい!
and thank you Aqo :>
N i D i e_old
nice song!!
thank you!!!
N i D i e_old

Koro McAlpine wrote:

Get it ranked, don't give up.
Get it ranked, don't give up!
N i D i e_old

N i D i e wrote:

Koro McAlpine wrote:

Get it ranked, don't give up.
Get it ranked, don't give up!
I will be waiting for this day arrival
Chewin
Hi hoLysoup, mod requested via MP.

[General]

  1. Move the mapset to pending beatmaps, it's in grave.
  2. Use in the "Hard" and "Normal" diff the same kiai time of the Insane. These 3 diffs are all yours so you should use the same kiai time on them.
  3. Rename the "fbs's Easy" in "fbs' Easy"; it's more correct.
  4. Why don't you use some custom hitclap in the Normal and Easy like harder diffs?
[fbs's Easy]

  1. 00:09:133 (5) - New combo according the new rhythm
  2. 00:12:923 (1) - I'd remove the finish from this slider's end
  3. 00:20:502 (4) - New combo according the new rhythm
  4. 00:26:976 (1) - What about to use a finish on this slider's end? It'd match the cymbals in the song
  5. 00:45:765 (3) - I suggest you to center the 2nd moving it to x:280 y:320. It'd flow better IMO
  6. 00:52:081 (4) - New combo and finish at the beginning would sound better than whistle
  7. 01:41:344 (1) - Finish here to emphasize that cymbals
  8. 01:43:870 (3) - Add a whistle on the slider's end too
  9. 01:48:923 (3) - Same of 01:41:344 (1)
  10. 01:56:502 (1) - ^
  11. 02:10:397 (1) - Remove new combo and use it on 02:12:923 (2) instead
  12. 02:28:081 (2,3) - Select them and move till x:160 y:128, in this way it'd be symmetric:
  13. 02:30:607 (1) - Remove new combo and use it on the next circle instead. Still to keep symmetry you should flip horizontally the previous 02:26:186 (1). It'd be something symmetric like this:
    SPOILER




    02:26:186 (1,2,3,4)'s code:
    264,320,146186,6,0,B|144:320,1,120,0|4
    160,128,148081,1,2
    352,128,149344,1,4
    248,320,150607,2,0,B|368:320,2,120,0|0|4
  14. 02:54:607 (1) - Use finish on the slider's head too instead of whistle to emphasize that cymbals in the song
[Normal]

  1. 00:01:555 (1) - Finish on this slider's head too to keep consistency with 00:04:081 (1)
  2. 00:15:449 (5) - New combo
  3. 00:20:502 (3) - ^
  4. 00:27:449 (2) - I want to suggest you the same thing I wrote in the easy. Remove whistle and use finish on this slider's head to fit the cymbals in the song
  5. 01:04:081 (1) - New combo. This new combo is bugged.
  6. 01:21:133 (4) - New combo
  7. 01:31:239 (4) - ^
  8. 02:06:607 (1) - Finish to emphasize that cymbals in the song
  9. 02:14:186 (4) - New combo
  10. 02:29:343 (4) - Same of 01:21:133 (4)
  11. 02:39:449 (4) - ^ 01:21:133 (4)
  12. 02:55:397 (2) - Finish on the slider's end
[merchat7's Hard]

  1. 01:05:976 (1) - Finish on the slider's head
  2. 02:00:291 (4) - New combo to advice about the spacing changes and new rhythm
[Hard]

  1. 00:19:870 (1) - I guess you forgot clap on the slider's repeat
  2. 00:44:028 (2,3,4,1,2,3,4,5,6) - What about to add some hitsounds here? It seems so empty
  3. 01:27:923 (3,4) - You could improve this blanket: http://puu.sh/172mt
  4. 02:40:870 (6) - I'd delete this circle moving the next elements further from (5). I think so because starting the 1/2 rhythm from here it means that you should use New combo on this (6) but it doesn't fit well like the next (1).
[Insane]

  1. 00:15:844 (4) - This slider should be reduced by 1/4
  2. 01:05:976 (6) - New combo?
  3. 01:15:133 (1,2,3,4) - Use a costant spacing here?
  4. 02:14:186 (6) - Same of 01:05:976 (6)
  5. 02:54:923 (3) - Use the 2.25x spacing from the previous circle
That's it.
Topic Starter
hoLysoup

Chewin wrote:

Hi hoLysoup, mod requested via MP.
hihi~!
[General]

  1. Move the mapset to pending beatmaps, it's in grave.
  2. Use in the "Hard" and "Normal" diff the same kiai time of the Insane. These 3 diffs are all yours so you should use the same kiai time on them.
  3. Rename the "fbs's Easy" in "fbs' Easy"; it's more correct.
  4. Why don't you use some custom hitclap in the Normal and Easy like harder diffs?
all fixed besides fbs diff, I decided to remove it since it has a big diff gap between normal and I really don't think it fits this fast bpm song well without the hitsounds


[Normal]

  1. 00:01:555 (1) - Finish on this slider's head too to keep consistency with 00:04:081 (1)
  2. 00:15:449 (5) - New combo
  3. 00:20:502 (3) - ^
  4. 00:27:449 (2) - I want to suggest you the same thing I wrote in the easy. Remove whistle and use finish on this slider's head to fit the cymbals in the song
  5. 01:04:081 (1) - New combo. This new combo is bugged.
  6. 01:21:133 (4) - New combo
  7. 01:31:239 (4) - ^
  8. 02:06:607 (1) - Finish to emphasize that cymbals in the song
  9. 02:14:186 (4) - New combo
  10. 02:29:343 (4) - Same of 01:21:133 (4)
  11. 02:39:449 (4) - ^ 01:21:133 (4)
  12. 02:55:397 (2) - Finish on the slider's end
all fixed here and added more hitsounds
[merchat7's Hard]

  1. 01:05:976 (1) - Finish on the slider's head
  2. 02:00:291 (4) - New combo to advice about the spacing changes and new rhythm
all fixed here
[Hard]

  1. 00:19:870 (1) - I guess you forgot clap on the slider's repeat
  2. 00:44:028 (2,3,4,1,2,3,4,5,6) - What about to add some hitsounds here? It seems so empty I think the normal hit sounds pretty good here
  3. 01:27:923 (3,4) - You could improve this blanket: http://puu.sh/172mt I came up with a new design here
  4. 02:40:870 (6) - I'd delete this circle moving the next elements further from (5). I think so because starting the 1/2 rhythm from here it means that you should use New combo on this (6) but it doesn't fit well like the next (1).
actually I changed the sliders here so it's not so confusing
[Insane]

  1. 00:15:844 (4) - This slider should be reduced by 1/4
  2. 01:05:976 (6) - New combo?
  3. 01:15:133 (1,2,3,4) - Use a costant spacing here?
  4. 02:14:186 (6) - Same of 01:05:976 (6)
  5. 02:54:923 (3) - Use the 2.25x spacing from the previous circle
all fixed here
That's it.

Thanks!!
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