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eufonius - Sono Mama no Boku de

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Topic Starter
kosiga

S h i o n wrote:

Hi,kosiga~ (As requested in my mod queue.)


General
- You'd better map something on 01:14:065 ~ 01:22:065 in your Easy,Normal and Hard. ok!!! added :D


Easy
00:34:065 (1,2) - Stacks may be hard to an Easy. sorry, i don't think so
00:43:065 (3) - The reverse arrow shoule be on 00:44:065 ok. change it. and 00:45:565 add circle.
01:51:565 (1) - No need to put so many green lines to let volumn down here. ok. reduced it
01:59:565 (1) - Curve it in oreder not to cut 01:57:565 (2) ok. change it


Normal
- AR-1 ok. change it
00:48:815 (1,2) - Kinda hard to read for an Normal,especially before a spinner and have few time to recover. ok. remove 1,2circle. and spinner end 00:48:565(same easy)
You have too many stacks in Normal which makes this diff a little too hard,but the diff itself is very good.
01:26:565 (2,3,4) - ^ (Will not mention such stacks again.) sorry, no change. but I think to see other opinions ^
00:55:065 (5) - Clap on head fixed
01:44:565 (4) - spacing (x 0.93 --> x 1.0) fixed


Hard
- AR-1 ok. change it
- Make sure that your spacing is consistence when no jumps. I made it the same as much as possible
00:39:315 (2,3,4) - Why change spacing ? Try this (By useing x1.0 spacing): ^ same Form change
176,186,38565,6,0,B|200:282|280:298,1,140,2|0
324,264,39315,1,0
256,260,39565,1,0
196,296,39815,2,0,B|44:240|236:152|92:72,1,280,0|0
00:41:065 (1,2,3) - Snap ^
00:41:065 (1,2,3) - Keep them consistent in spacing,just like 00:42:065 (1,2,3) ^
01:45:315 (7) - Make it more smooth by using more ticks. change it. and 01:48:065 remake it
01:55:565 (1) - From this to the end, no hitsounds ? yeah.


Insane
- OD-1 sorry, no change
00:21:565 (1) - Use x 1.5 spacing in order to consist with 00:20:565 (2,3,4,5) ok. change it
00:48:065 (1,2,3,4,5) - Steams is really really awkward here. sorry, no change ><;


Very clean map~!
I love this song~~ GO rank~~!
S h i o n Thanks for mod. :oops:
Samah
From queue:

[Easy]
Slider tick rate 2 is overkill for this difficulty, given how many long, slow sliders it has.
You should probably spend a little more time with your sliders too. Sometimes you don't need heaps of handles if you get it just right, and if you're aiming for a symmetrical slider you should have symmetrical handles. Always ending the slider exactly on a handle is good practice too (imo).
Example:
02:02:065 (2) - Before and after I cleaned it up. Notice how the handles are symmetrical and the slider ends exactly on the last handle. It still hugs the other slider like you had it.

[Normal]
All good.

[Hard]
All good.

[Insane]
00:45:065 (1,2,3) - The difference in spacing here is ugly. I'd suggest moving (2) halfway between (1) and (3).
00:46:065 (3,4,5) - ^ the same, but move (4).
00:43:940 - Unnecessary timing point.

Very nice. The montage storyboard is lovely touch, too.
Topic Starter
kosiga

Samah wrote:

From queue:

[Easy]
Slider tick rate 2 is overkill for this difficulty, given how many long, slow sliders it has. keep a consistent tick rate on all difficulties. :D
You should probably spend a little more time with your sliders too. Sometimes you don't need heaps of handles if you get it just right, and if you're aiming for a symmetrical slider you should have symmetrical handles. Always ending the slider exactly on a handle is good practice too (imo). I know... but make a beautiful slider is weak :( fixed. maybe beautiful?
Example:
02:02:065 (2) - Before and after I cleaned it up. Notice how the handles are symmetrical and the slider ends exactly on the last handle. It still hugs the other slider like you had it.

[Normal]
All good. thanks but ^ same easy. slider fixed

[Hard]
All good. thanks but ^ same easy. slider fixed

[Insane]
00:45:065 (1,2,3) - The difference in spacing here is ugly. I'd suggest moving (2) halfway between (1) and (3). ok. change it
00:46:065 (3,4,5) - ^ the same, but move (4). 4 to 5 difference spacing keep :D
00:43:940 - Unnecessary timing point. oh. remove it

Very nice. The montage storyboard is lovely touch, too.
Samah Thanks mod~ :oops:
Ryafuka
hi ></
from my modding queue~ :)

全て提案ですので気に入らないものがあったら無視してください~。


SPOILER
[General]
・細かいことですが、AudioLeadInが996と中途半端になっていますので1000に変更してください。

[Insane]
AR -1? AR8ではBPM的に合ってないような気がします。
00:15:565 (1) - 終点を00:17:315に変更
00:03:315 (1) - new combo削除
00:29:565 (5) - ^
01:05:565 (4) - ^

[Hard]
00:04:815 (1) - new comboを削除して、代わりに00:05:565 (2)にnew comboを追加
00:19:315 (5) - 終点を00:19:815から00:19:565に変更 (こちらのほうが音が合っている気がします)
00:20:315 (6) - これを00:20:315ここに移動してnew combo追加して00:20:565 (1)のnew comboを削除
00:23:065 (1) - new comboを削除
00:24:315 (2) - new comboを追加
00:43:065 (4) - ^
00:43:315 (1) - new comboを削除
02:02:565 (1) - new comboを追加


[Normal]
OD,HP,AR +1
00:05:565 (4) - new comboを追加
00:25:565 (3) - new comboを削除
01:39:065 (1) - ^

[Easy]
01:51:565 (1) - 他のdiffは全て01:55:065ここに音が入っているので終点をここに移動

nice song and mapset :)
fight~~
Topic Starter
kosiga

Ryafuka wrote:

hi ></
from my modding queue~ :)

全て提案ですので気に入らないものがあったら無視してください~。


SPOILER
[General]
・細かいことですが、AudioLeadInが996と中途半端になっていますので1000に変更してください。 fixed

[Insane]
AR -1? AR8ではBPM的に合ってないような気がします。 ok. change it
00:15:565 (1) - 終点を00:17:315に変更 ごめんなさい。 no change
00:03:315 (1) - new combo削除 no change?
00:29:565 (5) - ^
01:05:565 (4) - ^

NCは全体的に見直しかけました。

[Hard]
00:04:815 (1) - new comboを削除して、代わりに00:05:565 (2)にnew comboを追加
00:19:315 (5) - 終点を00:19:815から00:19:565に変更 (こちらのほうが音が合っている気がします) change it
00:20:315 (6) - これを00:20:315ここに移動してnew combo追加して00:20:565 (1)のnew comboを削除 change it
00:23:065 (1) - new comboを削除
00:24:315 (2) - new comboを追加
00:43:065 (4) - ^
00:43:315 (1) - new comboを削除
02:02:565 (1) - new comboを追加

NCは全体的に見直しかけました。

[Normal]
OD,HP,AR +1 ごめんなさい。no change
00:05:565 (4) - new comboを追加 fixed
00:25:565 (3) - new comboを削除 fixed
01:39:065 (1) - ^ fixed

[Easy]
01:51:565 (1) - 他のdiffは全て01:55:065ここに音が入っているので終点をここに移動 easyということでスピナー後に間を設けています。(指摘されたので)

nice song and mapset :)
fight~~

Ryafukaさん mod ありがとうございました。 :oops:
merchat7
As requested (M4M),

[General]

Seems fine, but I can't check storyboard.

[Easy]

00:50:065 (2,3) - You should curve them, it fits better with the song flow. http://puu.sh/7SZG. Be sure to fix the stacking afterward.
01:23:565 (1,2) - ^ http://puu.sh/7T02
01:31:065 (1,2,3) - You shouldn't use straight sliders for this song, curved sliders fit better with the song flow. Try this http://puu.sh/7T0m.
01:39:565 (1,2) - Curve them. http://puu.sh/7T0A
01:45:065 (3) - If you can get this not to touch hp bar, it would be nice. Try a wave slider.
01:59:565 (1.2) - Can you Ctrl+H them? So that the overlapping with (2) from previous combo looks nicer.


Really nice and clean difficulty.

[Normal]

- Consider higher stack leniency since you have lots of stacks.

00:20:815 (2) - Copy 00:18:565 (4), and paste it like this, http://puu.sh/7T1M. Looks nicer to me then the straight slider.
00:30:565 (4) - Red point doesn't really fit. Red point make the slider ball move a bit jerky and she sing the note smoothly so I suggest making it a white instead. http://puu.sh/7T2e. (5) is fine since it's following the piano.
00:34:065 (1,2,3) - I think a repeating slider fits better. http://puu.sh/7T2y
00:42:065 (1,2,3) - ^
00:49:565 (1,2,5) - Please curve them. Something like this perhaps http://puu.sh/7T2Q.
00:58:065 (4) - Use more points, it doesn't look really good.
01:00:065 (1,2) - Curve a bit. http://puu.sh/7T3a
01:14:315 (2,1) - Try to move these two notes down so they don't touch the hp bar.
01:32:815 (2) - Like this is nicer http://puu.sh/7T3u.
01:39:065 (4,1,2,3,4) - Try this, http://puu.sh/7T3I.
01:53:565 (5) - Use more points, doesn't look good.

Pretty good, not too fond of the stacking through.

[Hard]

00:29:565 (1,2) - Using more points for these sliders will make them look better.
01:53:565 (5) - ^
01:59:565 (1,2) - I like this more http://puu.sh/7T4F.

Looks good, nothing really annoy me too much.

[Insane]

00:27:565 (1) - Use more points for the slider.
01:14:065 (2,3,4,5,6,7) - Make them symmetrical, and then move 7 so that the distant snapping between (7.1) is 2.0x. Like this, http://puu.sh/7T5k. Looks much nicer.

Again, good.

Nice map, just try to make your wave sliders nicer (I mention most of them in my mod).

Definite star, good luck!
Topic Starter
kosiga

merchat7 wrote:

SPOILER
As requested (M4M),

[General]

Seems fine, but I can't check storyboard.

[Easy]

00:50:065 (2,3) - You should curve them, it fits better with the song flow. http://puu.sh/7SZG. Be sure to fix the stacking afterward. ok. change it
01:23:565 (1,2) - ^ http://puu.sh/7T02 ok. change it
01:31:065 (1,2,3) - You shouldn't use straight sliders for this song, curved sliders fit better with the song flow. Try this http://puu.sh/7T0m. sorry, no change. because it shows the fourth(01:34:565(4)) well by doing it straight slider
01:39:565 (1,2) - Curve them. http://puu.sh/7T0A ok. change it
01:45:065 (3) - If you can get this not to touch hp bar, it would be nice. Try a wave slider. change it. but it is difficult to make a wave slider. may not be beautiful :(
01:59:565 (1.2) - Can you Ctrl+H them? So that the overlapping with (2) from previous combo looks nicer. yeah. change it


Really nice and clean difficulty.

[Normal]

- Consider higher stack leniency since you have lots of stacks.

00:20:815 (2) - Copy 00:18:565 (4), and paste it like this, http://puu.sh/7T1M. Looks nicer to me then the straight slider. change it. but The direction is reverse :D
00:30:565 (4) - Red point doesn't really fit. Red point make the slider ball move a bit jerky and she sing the note smoothly so I suggest making it a white instead. http://puu.sh/7T2e. (5) is fine since it's following the piano. ok. change it
00:34:065 (1,2,3) - I think a repeating slider fits better. http://puu.sh/7T2y ok. change it
00:42:065 (1,2,3) - ^ sorry, no change. I think that this matches
00:49:565 (1,2,5) - Please curve them. Something like this perhaps http://puu.sh/7T2Q. ok. change it. but I changed some form :D
00:58:065 (4) - Use more points, it doesn't look really good. remake it
01:00:065 (1,2) - Curve a bit. http://puu.sh/7T3a change it
01:14:315 (2,1) - Try to move these two notes down so they don't touch the hp bar. change it
01:32:815 (2) - Like this is nicer http://puu.sh/7T3u. change it
01:39:065 (4,1,2,3,4) - Try this, http://puu.sh/7T3I. change it
01:53:565 (5) - Use more points, doesn't look good. remake it

Pretty good, not too fond of the stacking through.

[Hard]

00:29:565 (1,2) - Using more points for these sliders will make them look better. remake it
01:53:565 (5) - ^ remake it
01:59:565 (1,2) - I like this more http://puu.sh/7T4F. change it

Looks good, nothing really annoy me too much.

[Insane]

00:27:565 (1) - Use more points for the slider. remake it
01:14:065 (2,3,4,5,6,7) - Make them symmetrical, and then move 7 so that the distant snapping between (7.1) is 2.0x. Like this, http://puu.sh/7T5k. Looks much nicer. ok .change it

Again, good.

Nice map, just try to make your wave sliders nicer (I mention most of them in my mod). yeah. switched to others of mod a little :D

Definite star, good luck!
merchat7 Thanks for beautiful mod & Star☆ :oops: :oops:
jossieP
weee from kei&kyon's queue
19th personal mod

Normal

00:04:815 (3) - new combo?
00:05:565 (1) - no new combo?
00:26:565 (4) - if you quit this whistle the volume change can be more notorious or juts add a whistle on 00:27:565 (5)
00:37:065 (2) - whistle >,<
00:39:065 (2) - ^
01:29:315 (6) - whistle at end of slider
01:31:065 (2) - whistle
01:33:315 (3) - whistle at start of slider
01:47:065 (2) - whistle

Hard

00:06:565 (2) - no new combo?
00:20:565 (3) - whistle
00:21:065 (5) - ^
00:23:065 (8) - whistle on repeat
00:33:565 (4) - whistle
00:36:315 (7) - ^
00:39:565 (4) - ^


Insane

00:19:315 (6) - whistle on start of slider
00:20:565 (2,4) - whistle
00:24:565 (2) - ^
00:26:815 (7) - whistle on end of slider
00:29:565 (5) - space this to x1,50 from previous object?
Topic Starter
kosiga

ikari_kyon wrote:

SPOILER
weee from kei&kyon's queue
19th personal mod

Normal

00:04:815 (3) - new combo? sorry, no change
00:05:565 (1) - no new combo? ^
00:26:565 (4) - if you quit this whistle the volume change can be more notorious or juts add a whistle on 00:27:565 (5) volume down. and add whistle 00:27:565 (5)
00:37:065 (2) - whistle >,< sorry, no change. I want to be quiet
00:39:065 (2) - ^ ^
01:29:315 (6) - whistle at end of slider sorry, no change
01:31:065 (2) - whistle ^
01:33:315 (3) - whistle at start of slider ^
01:47:065 (2) - whistle ^

Hard

00:06:565 (2) - no new combo? sorry, no change
00:20:565 (3) - whistle
00:21:065 (5) - ^
00:23:065 (8) - whistle on repeat
00:33:565 (4) - whistle
00:36:315 (7) - ^
00:39:565 (4) - ^

whistle:I reviewed the whole

Insane

00:19:315 (6) - whistle on start of slider
00:20:565 (2,4) - whistle
00:24:565 (2) - ^
00:26:815 (7) - whistle on end of slider
00:29:565 (5) - space this to x1,50 from previous object? ok. change it

whistle:I reviewed the whole
ikari_kyon Thanks for mod~ :oops:
Leorda
Konnichiha

General
* There is some hitsound sampleset is not fit to the song. 00:17:065 ~ 00:48:815 and 01:55:565 ~ 02:06:565 should set the hitsound sampleset to soft hitsound sampleset or you can lower the volume to 30% (?)

--------------------------------------------------------------------

Easy
00:01:565 (1) - Snap the end slider to 00:03:315. It doesn't make sense if the end slider is doesn't fit to the music if you keep snap at 00:04:065
00:25:565 (3,4) - Remove (3) and move (4) to 00:25:565 for following vocal. Also, if you change this, please add the note at 00:27:565. But, just suggestion
00:30:565 (2) - Repeating slider is not following anything at music. Try something else?
01:34:565 (4) - Make this slider linear? So the pattern (01:31:065 (1,2,3,4)) is a linear pattern?
01:51:565 (1) - End this spinner to 01:54:315, since this spinner are following the vocal

--------------------------------------------------------------------

Normal
00:36:815 (1,2,3,4,1,2,3,4) - Stacked notes can makes pattern weird/ugly while gameplay. And it makes the stacked notes is overlapped by previous object. Try changing the pattern to avoid it
01:01:065 (3,4,5) - ^ (I'm not sure)
01:09:065 (1,2,3) - ^
01:48:565 (6,7,8) - ^

--------------------------------------------------------------------

Hard

00:25:315 (5) - Unstack this for good pattern? (Nazi)
00:55:315 (8) - The tail slider is overlap the sliderpath http://puu.sh/8btQ Try make a different slider?
01:53:565 (5) - The tail slider is almost touch to HP Bar, try avoid it

--------------------------------------------------------------------

Insane
01:03:065 (3) - Forgot to put clap here?
01:09:065 (4) - This object is almost touch the HP Bar. And it's included to Guideline about touching the HP Bar
01:12:065 (2,3) - This object has a weird stack at gameplay. Try re-stack to tail slider or you can unstack it

--------------------------------------------------------------------
Topic Starter
kosiga

Leorda wrote:

Konnichiha

General
* There is some hitsound sampleset is not fit to the song. 00:17:065 ~ 00:48:815 and 01:55:565 ~ 02:06:565 should set the hitsound sampleset to soft hitsound sampleset or you can lower the volume to 30% (?) i think so, too... I forgot to let custom hit sound. (because my default hit sound ... ) Therefore, the lower the hitsound, and everyone was told. :? ok. I return the volume all diff !!

--------------------------------------------------------------------

Easy
00:01:565 (1) - Snap the end slider to 00:03:315. It doesn't make sense if the end slider is doesn't fit to the music if you keep snap at 00:04:065 sorry, no change
00:25:565 (3,4) - Remove (3) and move (4) to 00:25:565 for following vocal. Also, if you change this, please add the note at 00:27:565. But, just suggestion I think that this matches a vocal
00:30:565 (2) - Repeating slider is not following anything at music. Try something else? sorry, no change
01:34:565 (4) - Make this slider linear? So the pattern (01:31:065 (1,2,3,4)) is a linear pattern? This matches me
01:51:565 (1) - End this spinner to 01:54:315, since this spinner are following the vocal I think that this matches a vocal

--------------------------------------------------------------------

Normal
00:36:815 (1,2,3,4,1,2,3,4) - Stacked notes can makes pattern weird/ugly while gameplay. And it makes the stacked notes is overlapped by previous object. Try changing the pattern to avoid it ok. change it
01:01:065 (3,4,5) - ^ (I'm not sure) sorry, no change.
01:09:065 (1,2,3) - ^ ok. change it
01:48:565 (6,7,8) - ^ ^

--------------------------------------------------------------------

Hard

00:25:315 (5) - Unstack this for good pattern? (Nazi) sorry, no change
00:55:315 (8) - The tail slider is overlap the sliderpath http://puu.sh/8btQ Try make a different slider? what do you mean?
01:53:565 (5) - The tail slider is almost touch to HP Bar, try avoid it fixed

--------------------------------------------------------------------

Insane
01:03:065 (3) - Forgot to put clap here? no clap >:(
01:09:065 (4) - This object is almost touch the HP Bar. And it's included to Guideline about touching the HP Bar fixed
01:12:065 (2,3) - This object has a weird stack at gameplay. Try re-stack to tail slider or you can unstack it fixed

--------------------------------------------------------------------
Leorda Thanks for mod ~ :oops:
L_P
hard
pattern suggestion at 00:25:315 (5) - http://puu.sh/8jWR
00:41:315 (2,3) - spacing from small to large?
00:43:315 (2) - spacing...
00:56:815 (2,3,4,5,6) - make some pattern?
add a note at 01:06:315 ? theres a beat
02:00:565 (2) - move to 02:00:315 ?

insane
ive noticed you loved to change spacing, why not spacing small when hitsound volume is lowered, spacing large when volume is raised?

00:03:315 (1) - really, not nice to see
00:10:815 (1,2,3) - make the spacing like 00:13:065 (1,2,3) ?
00:24:815 (3) - make it curve, then blanket the next slider?
00:35:565 (4) - just move it to 00:35:315 and dont extend it??
00:46:815 (4) - make it between 3 and 5?
00:50:565 (5) - move to 00:50:815 (5) ?
01:29:315 (6) - not nice to see
01:37:565 (5) - second dot grid left and up a bit
01:41:565 (1,3,5,7) - not nice to see... whether move note 7 to make a curve or stack them?

thats all. i wont mod easy and normal XD
nice map!!! star!!!
Topic Starter
kosiga

L_P wrote:

hard
pattern suggestion at 00:25:315 (5) - http://puu.sh/8jWR ok. change it
00:41:315 (2,3) - spacing from small to large? yeah. no change :D
00:43:315 (2) - spacing... DS 1.4x fixed
00:56:815 (2,3,4,5,6) - make some pattern? sorry, no change
add a note at 01:06:315 ? theres a beat ^
02:00:565 (2) - move to 02:00:315 ? ^

insane
ive noticed you loved to change spacing, why not spacing small when hitsound volume is lowered, spacing large when volume is raised?
I got a wrong custom hitsound. I correct all maps >:(

00:03:315 (1) - really, not nice to see remake it
00:10:815 (1,2,3) - make the spacing like 00:13:065 (1,2,3) ? fixed
00:24:815 (3) - make it curve, then blanket the next slider? sorry, no change
00:35:565 (4) - just move it to 00:35:315 and dont extend it?? ok. change it
00:46:815 (4) - make it between 3 and 5? fixed
00:50:565 (5) - move to 00:50:815 (5) ? ok, change it
01:29:315 (6) - not nice to see I reconsider it
01:37:565 (5) - second dot grid left and up a bit fixed
01:41:565 (1,3,5,7) - not nice to see... whether move note 7 to make a curve or stack them? remake it

thats all. i wont mod easy and normal XD
nice map!!! star!!!
L_P Thanks for mod & Star☆ :oops:
phonic
Hello~ :)

from phonic & Laurier's Modding Queue


[General]

  1. soft-sliderの時にでるザーッって音いらないと思います!

[Insane]

  1. 00:11:315 (3) - add new combo?
  2. 01:06:565 (6) - ^
  3. 01:26:565 (5) - ^
  4. 01:51:565 (1) - 初めにfinish?
[Hard]

  1. 00:04:815 (5) - 提案です。
  2. 00:21:565 (7) - add new combo?
  3. 01:03:315 (1,1) - 01:04:815 (1) の配置を変えてください。
  4. 01:51:565 (1) - add finish?
[Normal]

  1. AR+1
  2. 01:16:815 (3) - 終わりにfinish?
  3. 01:51:565 (1) - add finish
[Easy]

  1. 00:07:315 (2) - 音と合ってないと思います
  2. 01:17:565 (1) - add finish

That's all~
Topic Starter
kosiga

phonic wrote:

Hello~ :)

from phonic & Laurier's Modding Queue


[General]

  1. soft-sliderの時にでるザーッって音いらないと思います! フォルダのsoft-sliderside2削除。 and 無音soft-sliderside(1,2)追加

[Insane]

  1. 00:11:315 (3) - add new combo? fixed
  2. 01:06:565 (6) - ^ sorry, no change
  3. 01:26:565 (5) - ^ fixed
  4. 01:51:565 (1) - 初めにfinish? ^
[Hard]

  1. 00:04:815 (5) - 提案です。 sorry, no change >:(
  2. 00:21:565 (7) - add new combo? fixed
  3. 01:03:315 (1,1) - 01:04:815 (1) の配置を変えてください。あまり遠くしてもいけないので少し上へずらしました。
  4. 01:51:565 (1) - add finish? fixed
[Normal]

  1. AR+1 sorry, no change
  2. 01:16:815 (3) - 終わりにfinish? sorry, no change
  3. 01:51:565 (1) - add finish fixed
[Easy]

  1. 00:07:315 (2) - 音と合ってないと思います 簡単なリズムが思いつかないのでとりあえずこのまま行きます
  2. 01:17:565 (1) - add finish fixed

That's all~
phonic さん modありがとうございました~ :oops:
Suzully
modリクエストどうもですー。

[Easy]

  • Fine.
[Normal]
  1. 00:06:065 (x) - 00:06:565 (1)のようにスライダーを置くならここにもノートが必要だと思います。
  2. 00:50:062 (2,3,4,5) - ノートがスナップされていないのでしてください。
  3. 01:10:815 (4) - finishは少しうるさい気がします。
  4. 01:16:815 (3) - 終端にfinish。
[Hard]
  1. 00:06:065 (x) - Normalと同様。
  2. 00:13:315 (1) - ノートを置いてfinishを鳴らしてからスピナーといった感じに変えたらどうでしょうか。
  3. 00:33:565 (4) - whistle。
  4. 00:35:065 (3,4,5,6,7) - 対称配置などこだわりなしにスライダーに被るのはあまり美しくなく見づらいです。
  5. 00:41:565 (3) - whistle。
  6. 00:42:565 (3) - ^
  7. 00:46:065 (1,2,3,4) - ボーカルや音楽に合わせずにアンチジャンプを使うのは非常に戸惑うと思います。
  8. 01:14:065 (2) - 折り返しにfinish。
  9. 01:16:315 (3) - ^ 始端に。
  10. 01:17:565 (4) - ^
[Insane]

  • 様々なDSが混在していますが、なるべく主だって使うのは2つ程度に絞り、その他は要所要所で使う程度に留めた方が、プレイヤーが戸惑うのを防ぐことができます。
  1. 00:01:565 (1,2,3,4) - DSx1.0で置いた方が良いと思います。
  2. 00:03:315 (1) - 00:04:565まで延長?こういったスライダーは白線に合わせた方がリズムを取りやすいです。
  3. 00:09:315 (2,3) - やけに間隔が空いているのが気になります。
  4. 00:12:065 (2,3) - 音楽とズレています。こんな感じに
  5. 00:13:315 (3) - finish。
  6. 00:27:565 (1,2) - 前のスペーシングも後ろのも空いているので、くっつけない方が綺麗に見えます。
  7. 00:33:315 (5,1) - (1,2,3,4)とスペーシングを揃えてください。
  8. 00:41:565 (3) - whistle。
  9. 00:42:565 (3) - ^
  10. 00:43:565 (3) - ^
  11. 00:47:065 (5) - もう少し左右対称に形を整えた方が美しいです。
  12. 01:10:065 (4,5,6,1,2,3,4) - 少しclapがうるさく感じます。赤線に乗ったものは全部削除で良いのでは。
  13. 01:14:315 (3) - finish追加。
  14. 01:16:315 (2) - ^ 始端に。
  15. 01:21:565 (T) - 01:21:440の緑線とまとめてください。
  16. 01:30:315 (x) - ノート追加?
  17. 01:53:565 (T) - 01:53:440の緑線とまとめてください。
[SB]

  • 不要な部分や端数を削ってすっきりさせました。
    記事では半角スペースが無効になっているのでそこだけ注意してください。
    SPOILER
    [Events]
    //Background and Video events
    //Storyboard Layer 0 (Background)
    Sprite,Background,Centre,"SB\hiromi1.jpg",320,240
    S,0,13565,,0.8
    F,0,13565,17565,0,1
    F,0,17565,49565,1
    Sprite,Background,Centre,"SB\hiromi2.jpg",320,240
    S,0,46065,,0.8
    F,0,46065,49565,0,1
    F,0,49565,83065,1
    Sprite,Background,Centre,"SB\hiromi6.jpg",320,240
    S,0,82690,,0.8
    F,2,95065,99690,1,0
    Sprite,Background,Centre,"SB\hiromi5.jpg",320,240
    S,0,111565,,0.8
    F,1,111565,115690,0,1
    F,0,122565,131565,1,0
    Sprite,Background,Centre,"SB\hiromi3.jpg",320,240
    F,0,94940,98565,0,1
    S,0,94940,115565,0.8,0.95
    F,2,111565,115565,1,0
    //Storyboard Layer 1 (Fail)
    //Storyboard Layer 2 (Pass)
    //Storyboard Layer 3 (Foreground)
    Sprite,Foreground,Centre,"SB\Black.jpg",320,240
    S,0,82690,,1.6
    F,0,82690,83065,1
    Sprite,Foreground,Centre,"SB\white.png",320,240
    F,0,73440,73565,0,0.4
    F,0,73565,74565,0.4,0
    F,0,75440,75565,0,0.6
    F,0,75565,76565,0.6,0
    F,1,77565,82565,0,1
    F,0,82690,82940,1,0
    F,0,82940,83065,0,1
    F,0,83065,83440,1,0
    F,0,83440,83565,0,1
    F,0,83565,84565,1,0
    F,0,99440,99565,0,1
    F,0,99565,100565,1,0
    F,0,115440,115565,0,0.4
    F,0,115565,116565,0.4,0
    F,0,117440,117565,0,0.2
    F,0,117565,118565,0.2,0
    F,0,119440,121565,0,0.5
    F,0,121565,123565,0.5,0
    Sprite,Foreground,Centre,"SB\Mini Light.png",320,240
    F,0,79565,81315,0,1
    S,0,79565,82690,0.1,1.31
    F,0,81315,82690,1,0
    //Storyboard Sound Samples
頑張ってください~ :)
Topic Starter
kosiga

Suzully wrote:

modリクエストどうもですー。

[Easy]

  • Fine.
[Normal]
  1. 00:06:065 (x) - 00:06:565 (1)のようにスライダーを置くならここにもノートが必要だと思います。 ok.追加
  2. 00:50:062 (2,3,4,5) - ノートがスナップされていないのでしてください。 fixed
  3. 01:10:815 (4) - finishは少しうるさい気がします。 clapに変更しました
  4. 01:16:815 (3) - 終端にfinish。 fixed
[Hard]
  1. 00:06:065 (x) - Normalと同様。00:06:065 ,00:06:315 にノート追加しました
  2. 00:13:315 (1) - ノートを置いてfinishを鳴らしてからスピナーといった感じに変えたらどうでしょうか。 ok.変更しました
  3. 00:33:565 (4) - whistle。 fixed
  4. 00:35:065 (3,4,5,6,7) - 対称配置などこだわりなしにスライダーに被るのはあまり美しくなく見づらいです。 change it
  5. 00:41:565 (3) - whistle。 fixed
  6. 00:42:565 (3) - ^ ^
  7. 00:46:065 (1,2,3,4) - ボーカルや音楽に合わせずにアンチジャンプを使うのは非常に戸惑うと思います。 change it
  8. 01:14:065 (2) - 折り返しにfinish。 fixed
  9. 01:16:315 (3) - ^ 始端に。 ^
  10. 01:17:565 (4) - ^ ^
[Insane]

  • 様々なDSが混在していますが、なるべく主だって使うのは2つ程度に絞り、その他は要所要所で使う程度に留めた方が、プレイヤーが戸惑うのを防ぐことができます。
  1. 00:01:565 (1,2,3,4) - DSx1.0で置いた方が良いと思います。 DS1.2x 変更
  2. 00:03:315 (1) - 00:04:565まで延長?こういったスライダーは白線に合わせた方がリズムを取りやすいです。 白線まで延ばすと音楽と合わない気がするので変更無しで><;
  3. 00:09:315 (2,3) - やけに間隔が空いているのが気になります。
  4. 00:12:065 (2,3) - 音楽とズレています。こんな感じに  参考にして変更しました
    [attachment=0:ef40d]screenshot231.jpg[/attachment:ef40d]
  5. 00:13:315 (3) - finish。 fixed
  6. 00:27:565 (1,2) - 前のスペーシングも後ろのも空いているので、くっつけない方が綺麗に見えます。
  7. 00:33:315 (5,1) - (1,2,3,4)とスペーシングを揃えてください。
  8. 00:41:565 (3) - whistle。 fixed
  9. 00:42:565 (3) - ^ ^
  10. 00:43:565 (3) - ^ ^
  11. 00:47:065 (5) - もう少し左右対称に形を整えた方が美しいです。 ^
  12. 01:10:065 (4,5,6,1,2,3,4) - 少しclapがうるさく感じます。赤線に乗ったものは全部削除で良いのでは。 Hardと同じclapに変更
  13. 01:14:315 (3) - finish追加。 fixed
  14. 01:16:315 (2) - ^ 始端に。 ^
  15. 01:21:565 (T) - 01:21:440の緑線とまとめてください。 ^
  16. 01:30:315 (x) - ノート追加? ok.追加しました
  17. 01:53:565 (T) - 01:53:440の緑線とまとめてください。^

    DS & NC(全diff) & note見直しかけました。 :D


[SB]

  • 不要な部分や端数を削ってすっきりさせました。 ありがとうございます~ :)
    記事では半角スペースが無効になっているのでそこだけ注意してください。
    SPOILER
    [Events]
    //Background and Video events
    //Storyboard Layer 0 (Background)
    Sprite,Background,Centre,"SB\hiromi1.jpg",320,240
    S,0,13565,,0.8
    F,0,13565,17565,0,1
    F,0,17565,49565,1
    Sprite,Background,Centre,"SB\hiromi2.jpg",320,240
    S,0,46065,,0.8
    F,0,46065,49565,0,1
    F,0,49565,83065,1
    Sprite,Background,Centre,"SB\hiromi6.jpg",320,240
    S,0,82690,,0.8
    F,2,95065,99690,1,0
    Sprite,Background,Centre,"SB\hiromi5.jpg",320,240
    S,0,111565,,0.8
    F,1,111565,115690,0,1
    F,0,122565,131565,1,0
    Sprite,Background,Centre,"SB\hiromi3.jpg",320,240
    F,0,94940,98565,0,1
    S,0,94940,115565,0.8,0.95
    F,2,111565,115565,1,0
    //Storyboard Layer 1 (Fail)
    //Storyboard Layer 2 (Pass)
    //Storyboard Layer 3 (Foreground)
    Sprite,Foreground,Centre,"SB\Black.jpg",320,240
    S,0,82690,,1.6
    F,0,82690,83065,1
    Sprite,Foreground,Centre,"SB\white.png",320,240
    F,0,73440,73565,0,0.4
    F,0,73565,74565,0.4,0
    F,0,75440,75565,0,0.6
    F,0,75565,76565,0.6,0
    F,1,77565,82565,0,1
    F,0,82690,82940,1,0
    F,0,82940,83065,0,1
    F,0,83065,83440,1,0
    F,0,83440,83565,0,1
    F,0,83565,84565,1,0
    F,0,99440,99565,0,1
    F,0,99565,100565,1,0
    F,0,115440,115565,0,0.4
    F,0,115565,116565,0.4,0
    F,0,117440,117565,0,0.2
    F,0,117565,118565,0.2,0
    F,0,119440,121565,0,0.5
    F,0,121565,123565,0.5,0
    Sprite,Foreground,Centre,"SB\Mini Light.png",320,240
    F,0,79565,81315,0,1
    S,0,79565,82690,0.1,1.31
    F,0,81315,82690,1,0
    //Storyboard Sound Samples
頑張ってください~ :)
DSを変えるタイミングが難しいです :(
とても参考になりました。 :)
Suzullyさん ありがとうございました~ :oops: :oops:
shikyu
hello, here some suggestion

[Easy]
no probs here

[Normal]
01:59:565 (1) - lenghten 2 ticks ahead

[Hard]
00:24:565 (2) - add whistle
00:25:065 (4) - ^
00:36:315 (7) - ^
00:54:315 (X) - add note here?
02:00:565 (2) - move 2 ticks behind and add 1 repeat (I hear the piano start 2 ticks behind)

[Insane]
good here

ok then, good luck
Topic Starter
kosiga

shikyu wrote:

hello, here some suggestion

[Easy]
no probs here

[Normal]
01:59:565 (1) - lenghten 2 ticks ahead ok. but add circle

[Hard]
00:24:565 (2) - add whistle sorry, no whistle
00:25:065 (4) - ^ ^
00:36:315 (7) - ^ ^
00:54:315 (X) - add note here? sorry, no change
02:00:565 (2) - move 2 ticks behind and add 1 repeat (I hear the piano start 2 ticks behind) ok. change it

[Insane]
good here

ok then, good luck
shikyu Thanks for mod~ :oops:
terametis
go go~~ I really like this map~~
Topic Starter
kosiga

terametis wrote:

go go~~ I really like this map~~
Thank you very much ~ :)
pianiac
hello

Insane
the hitsound volume is too loud at the beginning...and abit not suitable
00:05:565 (1) - change another shape?
00:41:065 (1) - the spacing is really too big
00:50:565 (5) - here, you have the all the beats noted....i suggest you to stop a beat at this head of the slider
00:54:565 (5) - and this head too
01:08:315 (3) - add note and delete next note?
01:29:315 (1) - aww..change the shape?
01:46:940 (4) - add a note stack with previous one and make next note stack also

hard
00:07:565 (1) - silence please?
00:23:065 (2) - not suitable for this place
00:24:565 (2,3,4,5,2) - wow nice pattern i like it
00:36:315 (7) - whistle?
00:41:065 (1) - move it away from the tail
01:00:065 (1,2,3,4,5,6) - make a pattern similar to previous one?

thats all! clean map
Topic Starter
kosiga

pianiac wrote:

hello

Insane
the hitsound volume is too loud at the beginning...and abit not suitable no change. because all difficult is the same volume
00:05:565 (1) - change another shape? fixed
00:41:065 (1) - the spacing is really too big ok. DS 1.5x fixed
00:50:565 (5) - here, you have the all the beats noted....i suggest you to stop a beat at this head of the slider what do you mean ? slider ⇒circle ?
00:54:565 (5) - and this head too ^
01:08:315 (3) - add note and delete next note? sorry, no change
01:29:315 (1) - aww..change the shape? ok. fixed
01:46:940 (4) - add a note stack with previous one and make next note stack also ok. change it

hard
00:07:565 (1) - silence please?  volume down
00:23:065 (2) - not suitable for this place why ?
00:24:565 (2,3,4,5,2) - wow nice pattern i like it L_P's pattern :D
00:36:315 (7) - whistle? sorry, no whistle
00:41:065 (1) - move it away from the tail sorry, no change
01:00:065 (1,2,3,4,5,6) - make a pattern similar to previous one? postpone. I change it if I hit on a good pattern

thats all! clean map
pianiac Thanks for mod ~ :oops:
frost-b-spec
あぶらむし~

love eufonius and tt :)

[General]
remove tags:yuasa hiromi isurugi noe

[Insane]
0.07.565(1) - end:0.09.065
0.09.065(1,2) - delete
0.19.065(5) - delete
0.19.315(6) - 0.19.065~0.19.565
0.46.815(4) - 飛ばすべき部分ではないと思います。
1.10.065~1.13.065 - 若干clapがうるさいです
1.24.065(3~) - Normal whistleは合わないと思います。

[Hard]
0.27.065(4) - (3)をctrl-H,ctrl-Rで同じカーブを作って配置
1.24.065(3~) - Normal whistleは合わないと思います。

[Normal]
0.50.062(2~5) - isn't snapped. resnap all notes.
1.24.065(3~) - Normal whistleは合わないと思います。

[Easy]
0.07.315(2) - end:0.08.815
1.23.565(1) - Normal whistleは合わないと思います。
1.45.068(3) - isn't snapped. resnap all notes.
1.59.565(1) - return:2.00.315
Topic Starter
kosiga

frost-b-spec wrote:

あぶらむし~ lol :shock:

love eufonius and tt :)

[General]
remove tags:yuasa hiromi isurugi noe http://osu.ppy.sh/s/16441 yuasa hiromi だけ残します :D

[Insane]
0.07.565(1) - end:0.09.065 ok. fixed
0.09.065(1,2) - delete ^
0.19.065(5) - delete ^
0.19.315(6) - 0.19.065~0.19.565 ^
0.46.815(4) - 飛ばすべき部分ではないと思います。 ^
1.10.065~1.13.065 - 若干clapがうるさいです 減らしました。
1.24.065(3~) - Normal whistleは合わないと思います。 ちょっと静か?な気もしますが変えてみました!

[Hard]
0.27.065(4) - (3)をctrl-H,ctrl-Rで同じカーブを作って配置 fixed
1.24.065(3~) - Normal whistleは合わないと思います。 ちょっと静か?な気もしますが変えてみました!

[Normal]
0.50.062(2~5) - isn't snapped. resnap all notes. fixed
1.24.065(3~) - Normal whistleは合わないと思います。ちょっと静か?な気もしますが変えてみました!

[Easy]
0.07.315(2) - end:0.08.815 次スライダーが白線からなのでタイミングを合わせやすいようにこのままで ><;
1.23.565(1) - Normal whistleは合わないと思います。 ちょっと静か?な気もしますが変えてみました!
1.45.068(3) - isn't snapped. resnap all notes. fixed
1.59.565(1) - return:2.00.315 ごめんなさい、no change
frost-b-spec さん mod ありがとうございました~(Easyも見てくれてありがとうございます :):oops:
Nymph
Hi Nymph here and request from my queue.

SB:
hiromi5.jpg fade out too slow, feel very odd when the spinner ends it is still fading out.

Easy:
Hitsound
00:51:065 (3) - clap on the head of this slider? feel more consistent for me.

Normal:
Beatmap design/suggestion
00:07:315 (1) - this new combo is totally unnecessary imo.

Hitsound
00:28:315 (1,2,3,4,5,1) - so long pattern without any whistle sound..feel very inconsistent for me. same issues like this won't be mentioned again.

Hard:
Beatmap design/suggestion
00:41:065 (1,2,3,1,2,3,4,1) - nothing wrong, just feel a little odd for you didn't use any jumps until here.

Insane:
Beatmap design/suggestion
00:11:190 (4) - feel odd about this note...
00:13:190 (4) - ^
some spacing increase feel a little odd for me... I didn't quite get your thought of mapping those spacing so I should not gonna nazi that.

Hitsound
01:30:815 (4,5,6,7,8,9) - use normal hitsound instead? soulds better for me. soft hitsound here can barely be heard.

sorry for short mod.. good luck on ranking~
Topic Starter
kosiga

Nymph wrote:

Hi Nymph here and request from my queue.

SB:
hiromi5.jpg fade out too slow, feel very odd when the spinner ends it is still fading out. ok. change it

Easy:
Hitsound
00:51:065 (3) - clap on the head of this slider? feel more consistent for me. fixed

Normal:
Beatmap design/suggestion
00:07:315 (1) - this new combo is totally unnecessary imo. fixed

Hitsound
00:28:315 (1,2,3,4,5,1) - so long pattern without any whistle sound..feel very inconsistent for me. same issues like this won't be mentioned again. add some whistle :D

Hard:
Beatmap design/suggestion
00:41:065 (1,2,3,1,2,3,4,1) - nothing wrong, just feel a little odd for you didn't use any jumps until here. sorry, no change

Insane:
Beatmap design/suggestion
00:11:190 (4) - feel odd about this note... I do not change it now but i may change it sometime
00:13:190 (4) - ^ ^
some spacing increase feel a little odd for me... I didn't quite get your thought of mapping those spacing so I should not gonna nazi that. >:(

Hitsound
01:30:815 (4,5,6,7,8,9) - use normal hitsound instead? soulds better for me. soft hitsound here can barely be heard. ok. fixed

sorry for short mod.. good luck on ranking~
Nymph Thanks for mod~ :oops:
bossandy
Hi hi ~ request in my mod que ~

Easy:

SPOILER
00:07:065 (2) - add a note
01:10:065 (1) - add clap start and remove clap end
01:11:065 (2) - ^
02:02:065 (2) - 1grid up

Normal:

SPOILER
looks good!!

Hard:

SPOILER
00:41:065 ~ 00:48:565 The music isn't diversification. plz use spacing 1.0 here
01:11:315 (1) - remove clap end
01:29:065 (3) - add clap
01:32:315 (2,3) - ugly slider! maybe try this :



01:45:065 (5) - add clap

Insane:

SPOILER
00:22:315 (2,3,4) - spacing!!
01:01:565 (5) - ugly slider

I like your slider in Easy~
Nice map ! Good Luck~
Topic Starter
kosiga

bossandy wrote:

Hi hi ~ request in my mod que ~

Easy:

SPOILER
00:07:065 (2) - add a note sorry, no change. because 1/2beat I do not want to put it in easy.
01:10:065 (1) - add clap start and remove clap end fixed
01:11:065 (2) - ^ ^
02:02:065 (2) - 1grid up ^

Normal:

SPOILER
looks good!!

Hard:

SPOILER
00:41:065 ~ 00:48:565 The music isn't diversification. plz use spacing 1.0 here hmm...ok.. there are many saying people, I change it :(
01:11:315 (1) - remove clap end fixed
01:29:065 (3) - add clap soryy, no clap
01:32:315 (2,3) - ugly slider! maybe try this : fixed



01:45:065 (5) - add clap soryy, no clap

Insane:

SPOILER
00:22:315 (2,3,4) - spacing!! sorry, no change.
01:01:565 (5) - ugly slider change it

I like your slider in Easy~
Nice map ! Good Luck~
bossandy Thanks for mod~ :oops:
Chewin
Haaai ~

Easy:
  1. 00:07:065 Add circle
  2. 00:13:315 (1) - End it at 00:17:065 and use 30% volume
  3. 00:39:065 Add circle
  4. 01:05:565 (2) - Start it with finish
  5. 01:15:565 (1) - Distance snap, x432 y84
  6. 01:21:565 Here you can add a slider, end it at 01:22:065. If you follow it remove new combo on the next circle
  7. 01:31:065 (1) - finish at the end
  8. 01:47:565 (1) - Start it with finish
Normal:
  1. 00:10:315 (2) - move the second waypoint at x304 y224 and the last x240 y268
  2. 00:52:065 Add circle with new combo, clap and remove the new combo on the next slider (1)
  3. 01:21:565 The same of the easy, make a slider or something?
  4. 01:31:565 (1) - start with finish
  5. 01:47:565 (1) - ^
Hard:
  1. You should distance snap the map :\
  2. 00:31:815 (1) - Distance snap it
  3. 01:21:565 The same D:
  4. 01:31:565 (1) - Start with finish
  5. 01:47:565 (1) - ^
Insane:
  1. Why with distance snap the spacing is so hard? o_o
  2. 00:05:065 (3) - I don't like the shape of this slider. Move the last waypiint at x288 y140
  3. 00:57:565 (7) - nc
  4. 00:58:315 (1) - no nc
  5. 01:31:565 (1) - finish
  6. 01:47:565 (1) - ^
Nice maps >w< Star and good luck (:
Topic Starter
kosiga

Chewin wrote:

Haaai ~

Easy:
  1. 00:07:065 Add circle sorry, no change. because 1/2beat I do not want to put it in easy.
  2. 00:13:315 (1) - End it at 00:17:065 and use 30% volume sorry, no change ><; because it is easy, I enlarge the space
  3. 00:39:065 Add circle ok.fixed
  4. 01:05:565 (2) - Start it with finish sorry, no change
  5. 01:15:565 (1) - Distance snap, x432 y84 sorry, because space is large, in defiance of DS, I put it symmetrically.
  6. 01:21:565 Here you can add a slider, end it at 01:22:065. If you follow it remove new combo on the next circle ok. nice idea :)
  7. 01:31:065 (1) - finish at the end sorry, no change
  8. 01:47:565 (1) - Start it with finish ^
Normal:
  1. 00:10:315 (2) - move the second waypoint at x304 y224 and the last x240 y268 fixed~
  2. 00:52:065 Add circle with new combo, clap and remove the new combo on the next slider (1) sorry, no change
  3. 01:21:565 The same of the easy, make a slider or something? fixed~
  4. 01:31:565 (1) - start with finish sorry, no change
  5. 01:47:565 (1) - ^ fixed
Hard:
  1. You should distance snap the map :\ Is anything funny? >:(
  2. 00:31:815 (1) - Distance snap it Is anything funny? >:(
  3. 01:21:565 The same D: fixed~
  4. 01:31:565 (1) - Start with finish sorry, no change
  5. 01:47:565 (1) - ^ fixed
Insane:
  1. Why with distance snap the spacing is so hard? o_o This is because BPM is very slow :D
  2. 00:05:065 (3) - I don't like the shape of this slider. Move the last waypiint at x288 y140 fixed
  3. 00:57:565 (7) - nc ^
  4. 00:58:315 (1) - no nc ^
  5. 01:31:565 (1) - finish ^
  6. 01:47:565 (1) - ^ ^
Nice maps >w< Star and good luck (:
Chewin Thanks for mod and Star >w< :oops: :oops:
Shana Aisaka
こんにちは〜
A request from My Modding Queue ~

Purple - 大丈夫だ〜
Pink - Suggestion

[Normal]
01:06:565(3) = add whistle ~
01:07:565(4) = ^
01:33:065(3) = add clap
02:02:815(5) = add finish


[Hard]
00:48:815(1,2) = add clap
00:54:315(x) = add note
01:10:815(3) = remove clap
01:36:065(1) = add clap
01:37:065(2) = ^
01:37:315(x) = add note


[Insane]
01:01:065(3) = add clap


Gomen ne ~ Sore dake desu ~ >~<"
Nyaan~
Nice Map ~ :)
Topic Starter
kosiga

Shana Aisaka wrote:

こんにちは〜 こんにちは :)
A request from My Modding Queue ~

Purple - 大丈夫だ〜
Pink - Suggestion

[Normal]
01:06:565(3) = add whistle ~ sorry, no whistle
01:07:565(4) = ^ ok. fixed
01:33:065(3) = add clap ^
02:02:815(5) = add finish sorry, no change

[Hard]
]00:48:815(1,2) = add clap sorry, no clap
00:54:315(x) = add note sorry, no change
01:10:815(3) = remove clap ok. fixed
01:36:065(1) = add clap ^
01:37:065(2) = ^ ^
01:37:315(x) = add note sorry, no change

[Insane]
01:01:065(3) = add clap fixed


Gomen ne ~ Sore dake desu ~ >~<" arigato ~ :oops:
Nyaan~
Nice Map ~ :)
Shana Aisaka Thanks for mod ~ :oops:

new modder . :) I'll be rooting for you. ;)
winber1
Insane

00:12:065 (2) - add finish to end of slider.
00:13:315 (5) - you could just silence this hwole slider except the beginning note.
01:03:315 (1) - remove combo and add new combo to next note? it follows vocals more, but it's up to you still.
01:33:315 (5,6) - *nazi* move down 1 grid, so that it lines up with 01:33:565 (1) -

Hard

00:10:065 (2) - add finish to end of slider
00:43:065 (4) - i would add new combo to this note and remove combo on next note.
01:29:315 (1) - like insane you could remove combo and add new combo to next note to follow vocals more if you want.
01:37:565 (3) - makes more sense if this note started at 01:37:315 :/
01:45:315 (1) - remove combo and add new combo to next note.

Normal

00:06:565 (3) - sounds better to me if you added a finish at the end of this slider.
01:14:315 (2) - add finish to beginning
01:16:315 (2) - add finish
02:03:565 (6) - you could remove this note and start the spinner 1/2 tick earlier. some it sounds better to me.

--Stacking notes isn't always easy for beginners to read, just saying, since I noticed quite a few stacks that were varying in size.

Easy

00:07:315 (2) - I would change this into a slider that starts at 00:07:065 and ends at 00:07:315. THen you could either add a spinner or just leave empty space. both of which work fine imo.
01:13:565 (1) - you could change this into a slider that ends at 01:14:315 -
01:15:565 (1) - you could change this into a slider that ends at 01:16:315 -
Topic Starter
kosiga

winber1 wrote:

Insane

00:12:065 (2) - add finish to end of slider. fixed
00:13:315 (5) - you could just silence this hwole slider except the beginning note. no silence. but volume down fixed
01:03:315 (1) - remove combo and add new combo to next note? it follows vocals more, but it's up to you still. sorry, no change
01:33:315 (5,6) - *nazi* move down 1 grid, so that it lines up with 01:33:565 (1) - fixed

Hard

00:10:065 (2) - add finish to end of slider fixed
00:43:065 (4) - i would add new combo to this note and remove combo on next note. ^
01:29:315 (1) - like insane you could remove combo and add new combo to next note to follow vocals more if you want. sorry, no change
01:37:565 (3) - makes more sense if this note started at 01:37:315 :/ ^
01:45:315 (1) - remove combo and add new combo to next note. ^

Normal

00:06:565 (3) - sounds better to me if you added a finish at the end of this slider. fixed
01:14:315 (2) - add finish to beginning sorry, no change
01:16:315 (2) - add finish fixed
02:03:565 (6) - you could remove this note and start the spinner 1/2 tick earlier. some it sounds better to me. sorry, no change. (vocal follow)

--Stacking notes isn't always easy for beginners to read, just saying, since I noticed quite a few stacks that were varying in size. yeah.I understand it. I revised only a place to think that it was difficult

Easy

00:07:315 (2) - I would change this into a slider that starts at 00:07:065 and ends at 00:07:315. THen you could either add a spinner or just leave empty space. both of which work fine imo. sorry, no change
01:13:565 (1) - you could change this into a slider that ends at 01:14:315 - ok. change it
01:15:565 (1) - you could change this into a slider that ends at 01:16:315 - ^
winber1 Thanks for mod ~ :oops:
Maya-kira
hello kosi-dai-sugoi-niisan ^^~
as promised, mod4mod payback~

general-
this is a basically flawless map T_T;; I tried my best to find stuffs but I don't think this actually works ><
I hope my mod helps ><!~

-easy-

00:25:565- (3) I think it sounds better if you delete this and move (4) to its place~ so its like--
01:51:565- (1) I personally thinks its better to map this part since spinner doesn't really suits here-- ><;;

01:55:565- (1,2) I think this part would sounds good if you add custom2 hitwhistle in the beggining and end of the slider-- something like this: http://osu.ppy.sh/ss/191864
the first green line surrounding (1) and (2) are volumes-
they comes out like this:
1/4 before (1) -> volume 80%, S:C2
1/4 after (1) -> volume 40%, s:c2
1/4 before (2) -> volume 80%, S:C2
1/4 after (2) -> volume 40%, s:c2

01:59:565- (1) add a soft finish default in the start of slider here? ><

AAAA THIS DIFF IS TOO AWESOME QAQ

-normal-

00:46:065- (1) I think it'll be better mapped ><;; but spinner is okay too--
01:08:065- (5) lets keep the clap consistency >< add clap here (you don't have to remove the whistle though)
01:55:565- (1,2,3,4) the same suggestions as easy ><
02:03:815- (1) move spinner backward, and add a note here? I think it sounds better ><

another flawless diff ><

-hard-

00:20:065- (1,2,..6) why don't try this pattern?
00:21:565- (1) if you did ^, move it to 484,196
00:42:065- (1,2,3) although its jumpy, I think it looks better like this--
00:49:315- (x) add note here to balance the big two drum sounds? >< (the note also serve as a transfer of heavy drum sound to a sofger one)
01:04:815- (1,2,3,4) why not try this pattern?
01:55:565- (1,2,3,1,2,3) same suggestion as easy.

another flawless diff @_@;;

-insane-

00:26:065- (5) at least tidy this arc slider please T_T;;
code : 356,84,26065,2,0,B|460:61|484:149,1,134.999995976687,0|2
00:26:815- (6) remove it >< doesn't match the previous rhythm, I think you better change it into a note at 00:27:065~
00:29:565- (5,7) I think its good to add a default finish at the start of slider (5) and end of slider (7), then return it to C:1 at 00:31:690
01:17:565- (5) add finish? ><;;
01:55:565- (...) same case as easy ><
02:02:815- (3,4) why not add finish here since the drum behind is also finish--

ANOTHER FLAWLESS DIFF GWAAAH #stress

-------------------------
star :'D I hope this get ranked <3
Topic Starter
kosiga

Maya-kira wrote:

hello kosi-dai-sugoi-niisan ^^~ ←what!? >:(
as promised, mod4mod payback~

general-
this is a basically flawless map T_T;; I tried my best to find stuffs but I don't think this actually works ><
I hope my mod helps ><!~ thanks~

-easy-

00:25:565- (3) I think it sounds better if you delete this and move (4) to its place~ so its like-- sorry, no change ><;
01:51:565- (1) I personally thinks its better to map this part since spinner doesn't really suits here-- ><;; ^

01:55:565- (1,2) I think this part would sounds good if you add custom2 hitwhistle in the beggining and end of the slider-- something like this: http://osu.ppy.sh/ss/191864 ok. change it but volume is less than that
the first green line surrounding (1) and (2) are volumes-
they comes out like this:
1/4 before (1) -> volume 80%, S:C2
1/4 after (1) -> volume 40%, s:c2
1/4 before (2) -> volume 80%, S:C2
1/4 after (2) -> volume 40%, s:c2

01:59:565- (1) add a soft finish default in the start of slider here? >< ok. fixed

AAAA THIS DIFF IS TOO AWESOME QAQ

-normal-

00:46:065- (1) I think it'll be better mapped ><;; but spinner is okay too-- I maintain it ><
01:08:065- (5) lets keep the clap consistency >< add clap here (you don't have to remove the whistle though) sorry, no clap ><. but added to 01:09:065
01:55:565- (1,2,3,4) the same suggestions as easy >< fixed~
02:03:815- (1) move spinner backward, and add a note here? I think it sounds better >< sorry, no change

another flawless diff ><

-hard-

00:20:065- (1,2,..6) why don't try this pattern? oh.. use DS 1.2x? I use DS1.0x here XD. I changed some patterns
00:21:565- (1) if you did ^, move it to 484,196 I matched it with an upper pattern :D
00:42:065- (1,2,3) although its jumpy, I think it looks better like this-- The jump is matched in DS1.7x. but I got the form change. :D
00:49:315- (x) add note here to balance the big two drum sounds? >< (the note also serve as a transfer of heavy drum sound to a sofger one) sorry, no change. ><
01:04:815- (1,2,3,4) why not try this pattern? ok. change it~
01:55:565- (1,2,3,1,2,3) same suggestion as easy. fixed~

another flawless diff @_@;;

-insane-

00:26:065- (5) at least tidy this arc slider please T_T;; oh.. ok. remake it. (↓This is something that you made? It is not reflected if so. It is not reflected when I do not open osu.in Notepad after overwriting ;u; and code is the neighbor of quote ;) )
code : 356,84,26065,2,0,B|460:61|484:149,1,134.999995976687,0|2
00:26:815- (6) remove it >< doesn't match the previous rhythm, I think you better change it into a note at 00:27:065~ sorry, I want to go it is here
00:29:565- (5,7) I think its good to add a default finish at the start of slider (5) and end of slider (7), then return it to C:1 at 00:31:690 sorry, no finish ;u;
01:17:565- (5) add finish? ><;; fixed
01:55:565- (...) same case as easy >< ^
02:02:815- (3,4) why not add finish here since the drum behind is also finish-- sorry.. I feel that I add finish slightly noisily ><

ANOTHER FLAWLESS DIFF GWAAAH #stress

-------------------------
star :'D I hope this get ranked <3
Maya-kira Thanks for mod & star☆ ~ :oops: :oops:
hoLysoup
hi kosiga~! :D
Everything here is just suggestion~

[General]
Everything in SB files have to be 800x600 or less:
Mini Light.png is over 800x600 max resolution. you have to change this~

[Insane]
00:20:565 (2) - add whistle?
00:33:065 (4) - ^
00:55:315 (1) - missed a clap here on slider end
01:03:065 (7) - add clap here too?
01:07:565 (1,2,3,4) - 70% volume on these is a bit loud i think? maybe
01:12:315 (3) - add clap on slider end? like you did in [Hard] Difficulty
01:16:315 (2) - make this slider have Normal hitsound? like here: 01:15:565 (1)
01:17:815 (1) - imo, start this spinner at 01:18:065 and add a beat at 01:17:815
01:29:315 (1) - missed a clap here on slider end
01:33:565 (1) - I think... end this slider at 01:34:065 and add a beat at 01:34:315 is better
01:43:065 (7) - missed a clap here?

every other difficulty is perfect~ I did not find anything wrong
very good mapset :D!
barcode mapset \:3/ http://puu.sh/a0Vi
Topic Starter
kosiga

hoLysoup wrote:

hi kosiga~! :D hi hoLysoup :)
Everything here is just suggestion~

[General]
Everything in SB files have to be 800x600 or less:
Mini Light.png is over 800x600 max resolution. you have to change this~ fixed~

[Insane]
00:20:565 (2) - add whistle? fixed
00:33:065 (4) - ^ sorry, no whistle
00:55:315 (1) - missed a clap here on slider end no>< no clap here sorry..
01:03:065 (7) - add clap here too? ^
01:07:565 (1,2,3,4) - 70% volume on these is a bit loud i think? maybe ok. volume change
01:12:315 (3) - add clap on slider end? like you did in [Hard] Difficulty fixed
01:16:315 (2) - make this slider have Normal hitsound? like here: 01:15:565 (1) ok~ fixed
01:17:815 (1) - imo, start this spinner at 01:18:065 and add a beat at 01:17:815 sorry, no change ><
01:29:315 (1) - missed a clap here on slider end no miss ><;
01:33:565 (1) - I think... end this slider at 01:34:065 and add a beat at 01:34:315 is better ok. change it
01:43:065 (7) - missed a clap here? fixed

every other difficulty is perfect~ I did not find anything wrong
very good mapset :D!
barcode mapset \:3/ http://puu.sh/a0Vi yah~ :3 :D


hoLysoup thanks for mod & Star~ ☆ :oops:
Fight69
Yo ! :)

[General]

Why the circles/sliders at the beggining are silent ?
Because of that, they looks weird and are not intuitive at all to play. :|
Also, it's not rankable, so can you fix that please ?
If you really want to make them less noisy, use a low volume.


Don't care about that, my mistake.

Add "for truth" in the tags because the album is called "Tears...for truth~true tears"
Since "True" and "Tears" are already in the source, you can only add "for truth" in the tags. :D

[Hard]

01:45:065 (5) - Add a clap here ?

[Insane]

00:47:815 (6,1,2,3,4) - Delete these circles, they don't fit at all with the song...because there's nothing here.
00:48:565 (6) - Move this slider 1/2 later and delete the next circle (1) (don't forget the new combo of course !)
01:26:565 (4) - New combo here, because you're using a higher spacing.

Your map is not really bad, but the huge problem is the silent circles, you must fix that.
Good luck ! ;)

EDIT : Since I was completely wrong, here's 2 stars for you !
Topic Starter
kosiga

Fight69 wrote:

Yo ! :)

[General]

Why the circles/sliders at the beggining are silent ? sorry, you are saying that where? :( (I think silence is not used >< )
Because of that, they looks weird and are not intuitive at all to play. :|
Also, it's not rankable, so can you fix that please ?
If you really want to make them less noisy, use a low volume. I have used in min5% >:(


Add "for truth" in the tags because the album is called "Tears...for truth~true tears"
Since "True" and "Tears" are already in the source, you can only add "for truth" in the tags. :D Thank you for finding :)

[Hard]

01:45:065 (5) - Add a clap here ? fixed

[Insane]

00:47:815 (6,1,2,3,4) - Delete these circles, they don't fit at all with the song...because there's nothing here. I think about whether I change it  >:(
00:48:565 (6) - Move this slider 1/2 later and delete the next circle (1) (don't forget the new combo of course !) ^
01:26:565 (4) - New combo here, because you're using a higher spacing. fixed

Your map is not really bad, but the huge problem is the silent circles, you must fix that.
Good luck ! ;)
Fight69 Thank you for mod :oops:
eveless
[Insane]
  • 00:32:565 (2,3,4,5) - this pentagram can do better
  • 00:55:315 (1) - dont forget the clap at the end
    01:01:565 (5) - clap at the middle
    01:03:065 (7) - add clap
    01:14:065 (2,4,6,7) - add whistle
    01:16:315 (2) - add whistle at the end
    01:17:065 (3,4) - add whistle
    01:33:565 (1) - clap at the end, also add clap at 5
  • 02:02:565 (2,3,4,5,6) - make these jumper than now?
    02:03:815 (1) - delete, add a note instead of it,
    02:04:065 - then use spin here
    02:02:565 (2,4,5,7) - add whistle
    like this v
[Hard]
00:07:315 (1) - remove this new combo is better
01:29:065 (3) - add clap
01:33:315 (3) - clap at the end
01:34:815 (5) - if you do ^, add clap here

[Normal]
01:27:065 (4) - clap
01:35:065 (6) - ^
01:43:065 (4) - ^

others are fine
Topic Starter
kosiga

goodbye wrote:

[Insane]
  • 00:32:565 (2,3,4,5) - this pentagram can do better This is my best ><; Please teach a method to do better :(
  • 00:55:315 (1) - dont forget the clap at the end not foget ><; Clap I think may have to place a constant
    01:01:565 (5) - clap at the middle ^
    01:03:065 (7) - add clap ^
    01:14:065 (2,4,6,7) - add whistle ok~ fixed
    01:16:315 (2) - add whistle at the end ^
    01:17:065 (3,4) - add whistle ^
    01:33:565 (1) - clap at the end, also add clap at 5 sorry, no change
  • 02:02:565 (2,3,4,5,6) - make these jumper than now? good. ok ~ change it
    02:03:815 (1) - delete, add a note instead of it,  ^
    02:04:065 - then use spin here spin start 02:03:940
    02:02:565 (2,4,5,7) - add whistle fixed
    like this v thanks idea :)
[Hard]
00:07:315 (1) - remove this new combo is better fixed
01:29:065 (3) - add clap sorry, no clap
01:33:315 (3) - clap at the end ^
01:34:815 (5) - if you do ^, add clap here ^

[Normal]
01:27:065 (4) - clap sorry, no clap ><
01:35:065 (6) - ^ ^
01:43:065 (4) - ^ ^

others are fine

goodbye Thanks for mod ~ :oops:
M a n a
Nice map!!><
I can't find anything wrong
Star~
Topic Starter
kosiga

M a n a wrote:

Nice map!!><
I can't find anything wrong
Star~
Thank you for looking map & Star☆ >x<
remy11
nice mapです!

いつもお世話になってます~

star
Topic Starter
kosiga

remy11 wrote:

nice mapです!

いつもお世話になってます~

star

Star☆ ありがと~ ><!
Louis Cyphre
Hello ~

[Insane]
Why overmap, why?
00:11:190 (4) - 00:13:190 (4) - 00:48:065 (1,2,3,4) - 01:09:440 (6) - 01:30:940 (5,7,9) - etc
01:07:065 (4) - please use better shape for such sliders, much better http://puu.sh/cfoS


Hard difficulty seems ok, but there are something that i complain, Normal difficulty needs some points of approach rate. Easy seems ok and insane is overmapped, but not really so, it can fixed without remapping. But still map is not ready, get more mods!

No kudosu.
Topic Starter
kosiga

Louis Cyphre wrote:

Hello ~

[Insane]
Why overmap, why?
00:11:190 (4) - 00:13:190 (4) - 00:48:065 (1,2,3,4) - 01:09:440 (6) - 01:30:940 (5,7,9) - etc
01:07:065 (4) - please use better shape for such sliders, much better http://puu.sh/cfoS fixed


Hard difficulty seems ok, but there are something that i complain, Normal difficulty needs some points of approach rate. Easy seems ok and insane is overmapped, but not really so, it can fixed without remapping. But still map is not ready, get more mods!

No kudosu.
I revised the place that I thought to be overmap. :D

Louis Cyphre thank you ~ :oops:
yuineee
SBと譜面両方すばらしいです
二ヶ月も遅れた上に何も修正する所見つけれなくて申し訳なくて死にそうですごめんなさい;;
star手に入ったら撃っときますね!
がんばってください!
Topic Starter
kosiga

yuineee wrote:

SBと譜面両方すばらしいです
二ヶ月も遅れた上に何も修正する所見つけれなくて申し訳なくて死にそうですごめんなさい;;
star手に入ったら撃っときますね!
がんばってください!
ありがとうございます~ :oops:

私も忘れていたので大丈夫ですよ ;)

頑張りまーす :)
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