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Y&Co. feat. Karin - Sweet Rain

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Kurai
Hello ~ Sorry, I'm late ;~;

General :
  1. Skin :
    1. Your approachcircle is too thick, it's pleasant to play, it makes stream hard to read and double almost unreadable. Please, remove it ? :/ (And don't forget to fullsubmit)
      SPOILER
      It looks so weird D:
  2. The epilepsie warning hides the notes at the beginning of the map. It's not very playable. Try to do something to fix this problem like storyboarding the warning.
  3. normal-hitnormal2 is almost inaudible, and you can't have silenced or inaudible hitsounds in your map because it's very very confusing. The player must have a hint which indicate him that he succesfully clicked the note. Instead of using this normal-hitnormal2, I think you ought to use the default hitnormal with volume 65% or make the hitsound louder.

Basic :
  1. 00:59:045 (1) - This spinner is too short for the easiest difficulty, even if auto get 3000 bonus, remove the spinner and map this part.
  2. 01:23:819 (1,2,3,4) - Make these notes audible. And you can't use the music to hitsound your notes :/
  3. 01:36:206 - You have 2 notes on the same tick here !
Advanced :
  1. 00:00:787 (3,4) - This double sounds kinda weird. According to me, it would be better if you only have a slider which start at 00:00:787. And make it more audible please.
  2. 00:35:432 - A clap is missing here
  3. 00:40:852 - A clap is missing here
  4. 01:22:271 (1,1,2,3,4,5,1,2,3,4,1,2,3,4,5) - Make these notes audible. And you can't use the music to hitsound your notes :/
Hyper :
  1. 00:00:594 (3,4,5) - Make them louder .__.
  2. 00:07:465 (4) - A clap is missing here
  3. 01:16:077 (1,2) - I don't understand why you end this slider on blue ticks, there is nothing mappable on these ticks here. It sounds weird and it's confusing. You ought to end them 1/4 earlier
  4. 01:22:271 (1,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Make these notes audible. And you can't use the music to hitsound your notes :/
Extreme :
  1. 00:00:594 (2,3,4,5) - Make them louder
  2. 00:04:852 (5) - Add a new combo mark on this note because you start an new pattern.
  3. 00:06:110 - Add a circle here. Even if it should be 1/6 here, 1/4 is fine and more playable than 1/6 which is uh. Or maybe move 00:06:206 (10) 1/2 earlier and add 2 reverse like you did with 00:36:981 (2).
  4. 01:21:110 - Remove this short break which is useless and looks ugly.
  5. 01:22:658 - Same as above
  6. 01:22:271 (1,1,2,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,4,5,6,1) - Make these notes audible. And you can't use the music to hitsound your notes :/
Kurai
Please, use this normal-hitnormal2, the current one is not enough audible. I increased its volume.
Download: normal-hitnormal2.zip

Edit : Okay, Bubbled ~
James2250
[General]
-Your spinner needs to have something visible in the center of it for players to spin around, it also doesn't seem to stay completely centered when spinning, see what you can do to fix that
-You need to include some sort of approach circle in your folder to go with the custom hitcircle/hitcircle overlay (I know you deleted your old one, but you still need one)
-Your spinner circle shouldn't really need to be over 666x666

[Basic]
-This difficulty doesn't have the 0.5 sliders like the other difficulties (which is a good thing) but still has the "Slow" storyboard warning displayed. Remove the code from the .osb file and put it in the other 3 difficulties seperately (go to file - open .osu in notepad and add the lines there)
00:02:529 (5) - it's normally a better idea to avoid short repeating sliders on beginner difficulties when possible (same for the rest of these)
01:48:206 (4,1) - I suggest you separate these, the repeat isn't hidden but it might throw some beginniner players off as you can't see the repeat at first

[Advanced]
00:47:819 (2,3,4) - move this pattern around so the repeat isn't hidden

[Hyper]
00:00:787 (4,5) - I would turn this audio section up as it's pretty hard to hear the votes as it is now
00:15:497 (7,8) - the jump here doesn't fit well with the music
01:19:174 (1,2,3,4,5) - even for a slowed down slider, the spacing is kind of hard to follow while playing. Separate it from the other notes more?

[Extreme]
00:48:206 (1,2,3,4) - I wouldn't advise having a jump here as it's very unexpected while playing
01:20:142 (1,1,1,2) - sections like this aren't really a good idea when the HP Drain is high (almost makes your HP fall by half), fill it in with a few more notes?

The mapset looks pretty well done in general, but some issues that need to be fixed before this can be approved
Topic Starter
bossandy
SPOILER

James2250 wrote:

[General]
-Your spinner needs to have something visible in the center of it for players to spin around, it also doesn't seem to stay completely centered when spinning, see what you can do to fix that
-You need to include some sort of approach circle in your folder to go with the custom hitcircle/hitcircle overlay (I know you deleted your old one, but you still need one)
-Your spinner circle shouldn't really need to be over 666x666

[Basic]
-This difficulty doesn't have the 0.5 sliders like the other difficulties (which is a good thing) but still has the "Slow" storyboard warning displayed. Remove the code from the .osb file and put it in the other 3 difficulties seperately (go to file - open .osu in notepad and add the lines there)
00:02:529 (5) - it's normally a better idea to avoid short repeating sliders on beginner difficulties when possible (same for the rest of these)
01:48:206 (4,1) - I suggest you separate these, the repeat isn't hidden but it might throw some beginniner players off as you can't see the repeat at first

[Advanced]
00:47:819 (2,3,4) - move this pattern around so the repeat isn't hidden

[Hyper]
00:00:787 (4,5) - I would turn this audio section up as it's pretty hard to hear the votes as it is now
00:15:497 (7,8) - the jump here doesn't fit well with the music
01:19:174 (1,2,3,4,5) - even for a slowed down slider, the spacing is kind of hard to follow while playing. Separate it from the other notes more?

[Extreme]
00:48:206 (1,2,3,4) - I wouldn't advise having a jump here as it's very unexpected while playing
01:20:142 (1,1,1,2) - sections like this aren't really a good idea when the HP Drain is high (almost makes your HP fall by half), fill it in with a few more notes?

The mapset looks pretty well done in general, but some issues that need to be fixed before this can be approved

Fixed!
Kurai
As James haven' rechecked it for over 2 months, I guess I can recheck.

General :
  1. The tag "spboxer3" is missing in all difficulties except in the taiko one.
  2. spinner-background, fail-background, BG, BG2, BG3, BG4 are all in a PNG format, so their sizes are big, you should convert them into a JPG format, it would make the download faster for people who have a slow internet connection (such as me :P)
Sp3's Jubiko :
  1. The hit sound volume is kinda low (the music is louder than them, it's not very pleasant to play :/), consider increasing it.
Fix and I will rebubble.
Topic Starter
bossandy

KuraiPettan wrote:

As James haven' rechecked it for over 2 months, I guess I can recheck.

General :
  1. The tag "spboxer3" is missing in all difficulties except in the taiko one.
  2. spinner-background, fail-background, BG, BG2, BG3, BG4 are all in a PNG format, so their sizes are big, you should convert them into a JPG format, it would make the download faster for people who have a slow internet connection (such as me :P)
Sp3's Jubiko :
  1. The hit sound volume is kinda low (the music is louder than them, it's not very pleasant to play :/), consider increasing it.
Fix and I will rebubble.
Fixed!
Kurai
Let's rebubble this !
lolcubes
As per request...

[General]
  1. Skin: Your spinner-background.jpg has too large dimensions. It is 1024x768 when maximum allowed is 1023x692. A few pixels above won't hurt anyone, but this picture is much larger. You should cut it down to 1024x692 (or 1023x692).
  2. Skin: Your cursor.png is 79x79, while maximum allowed is 63x63. You need to resize this.
  3. Storyboard: Many of your white.png flashes are mistimed. Some are too early some are too late. You should fix them so they come right where they need to come.
    Some examples:
[Extreme]
  1. 00:12:594 (1) - This slider is incorrectly snapped. The end is not on a blue tick. Fix it so it's on a blue tick please.
  2. 00:42:206 - You have 2 timing sections here, remove one.
  3. 00:42:206 (1,1,1,2,3,4,5) - Making combos like this is unnecessary. Try this: remove new combo from 00:42:594 (1) and 00:42:981 (1), then put a new combo on 00:43:174 (2). This makes more sense if you ask me.
[Sp3's Jubiko]
  1. Use circle size 5 please, so the difficulty has more standard settings.
[Advanced]
  1. 00:42:206 - You have 2 timing sections here, remove one.
[Basic]
  1. 00:11:045 (1) - This spinner is too short for the easiest diff and the slider after it comes too soon. You should try to map some kind of a slider instead.
  2. 00:42:206 - You have 2 timing sections on this spot, remove one.
  3. 00:48:206 (1) - This spinner is too short for the easiest diff. Try this: http://puu.sh/b1x4.
  4. 01:31:561 (1) - This spinner is WAY too short for easiest diff. Remove it completely. Also add a break at 01:26:916.
There you go. Contact me once you fix your stuff.
spboxer3

lolcubes wrote:

[Sp3's Jubiko]
  1. Use circle size 5 please, so the difficulty has more standard settings.
OK 你幫我改一下就好了~ 記得要改喔!!!
lolcubes
I really apologize for taking this long but I was busy and had some issues. Well, in any case, I like how you applied the changes, so...

Ranked!

edit: also have a happy new year!
[Chrr]
fav this song :D
spboxer3
Happy new year
新的一年就有rank
好兆頭耶:D
xsrsbsns
gratz ;)

happy new year
Dino99
老大恭喜啦~
Happy New Year~!! ;)
biwako
grats :D
Faust
Holy shit your claps in Extreme.

I think they just sort of overpower the rhythm to the point where it is so completely annoying.
AIR315
gratz
Nagae-Iku
gratz & happy new year ;)
yongtw123
恭喜啦AND HAPPY NEW YEAR啦~!
S o r d a
gratz first rank!
S h i o n
This is coooooooool
wule
nice ubeat song! gratz & a happy new year!
DarknessAngel
遲來的祝賀
恭喜ranked~
lovhin456
i remember modding this ~ i like extreme diff the best, nice mapset; congrats :3
forgot to disable letterboxing due to storyboard
Topic Starter
bossandy
Thx !! everyone!
Strawberry
:) :) :) AWWWWWWWWWWWWEEEEESSSOMMMMMMMMMMMMMME~~~~
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