OOT has a funny bug where the "eye distance" spontaneously shrinks, causing a loss of 3D. (It's very obvious when you play Zelda's Lullaby on the way into Zora's Domain and it does that zoom-out thing.)
I guess this is a result of porting over an originally monoscopic game to 3D. They made this happen instead of impacting one of the cameras with a wall.
I guess this is a result of porting over an originally monoscopic game to 3D. They made this happen instead of impacting one of the cameras with a wall.