Insane : fixed "00:26:408 (1,2,3,4,5,6,7,8,9,10,11) / 00:38:649 (3)" (mod by xDeaTHcOrEx)
Bobo wrote:
Yo, I freaking love this song.
I'll start with Insane because I usually tend to put the most effort into the first diff I mod.
-Insane-
Woah woah dial down the HP drain a little. [not]
00:20:891 (1,2,3,4,5,6,7,8,9,10) - Add a slider repeat to (9) and (10) and then rearrange the stream like this: http://osu.ppy.sh/ss/175859 In my opinion it looks and flows better. [not]
00:31:925 (1,2,3,4,5,1,2,3,4) - Perhaps rearrange the hitcircles so that the stream is more circular? Idk it looks messy how you've done it. Could you you do this for all the streams that look like this please? [not]
00:35:718 (5,6,7) - Stack on the endpoint of (4)? [not]
00:55:287 (10) - Remove this slider repeat. [not]
00:55:373 (1) - Delete this note. [not]
01:11:236 (1,2,3) - Stack with the start point of (4). [not]
01:33:649 (4) - Whistle (Endpoint only).
01:39:167 (4) - Whistle.
01:44:339 (3) - Whistle.
01:47:787 (1) - Whistle.
01:47:787 (1,2,3,4) - These big jumps seem kinda sudden, perhaps make them a little smaller than the jumps at the end of the 2nd kiai.
02:02:529 (5,6) - Stack these with the endpoint of (4) like you have with many previous patterns. Plus, it doesn't looks very good like this. You may have to reposition (7) if you make this edit.
02:24:684 (3,4) - Turn this into a 3 hitcircle stack? I generally dislike patterns like this.
02:28:477 (1,2,3) - Stack with the start point of (4)? [not]
02:39:856 (5) - Whistle (Startpoint only).
02:42:098 (3) - Stack with (2). [not]
02:45:373 (7) - Whistle.
02:50:546 (4) - Whistle.
02:50:891 (7) - Whistle.
02:53:994 (1) - Whsitle.
Nice diff.
-Hard-
AR 8 seems kinda high for a Hard.
01:40:029 (3) - Delete this note.
02:08:477 (1,2,3,4,5,6) - Perhaps turn this into a slider pattern of some sort? This doesnt look too good.
Umm... ok not too many errors there... O.o
-Normal-
AR 6 seems a little high for Normal.
I always suggest that a map's easiest diff uses circle size 3.
00:38:649 (2) - Move back to the red tick and extend by 2 ticks.
00:49:856 (2) - ^
00:55:029 (4,5) - http://osu.ppy.sh/ss/175898 ? [not]
01:11:925 (2) - Move back to the red tick and extend by 2 ticks.
01:22:960 (2) - ^
01:25:718 (1) - 4 grids down.
02:18:132 (2) - Move back to the red tick and extend by 2 ticks.
02:26:753 (2) - Delete this note? Idk...
02:29:167 (2) - Move back to the red tick and extend by 2 ticks.
Nice mapset, would like to see this ranked.
Take a star!
phonic wrote:
Hello~
from phonic & Laurier's Modding Queue
[General][Insane]
- osb.file削除
- Lead-in必要ないと思います!
[Hard]
- HP-1? [not]
- 00:36:753 (4) - add new combo?
- 01:10:546 (5) - ^
- 01:45:029 (1) - 初めにfinish
- 02:06:408 (5) - add new combo?
- 02:17:787 (4) - ^
[Normal]
- 00:12:960 (x) - add note?
- 01:10:891 (x) - ^
- 01:21:925 (x) - ^
That's all~
- 01:15:718 (x) - add note?
Sync wrote:
Star. Great map, great song. Good luck, hope to see this ranked soon.
Jupiter wrote:
nice map
star~
-Gamu- wrote:
hi-
[General]
●fine
All suggestions
[Normal]
●00:30:546 (1) - finish add?
●00:38:649 (2) - 伸ばしすぎじゃない? 00:39:167までにする (音があってない気がする)
●00:45:718 (3) - スライダーの開始にfinish add?
●00:47:098 (1) - ^
●00:49:684 (2) - 伸ばしすぎじゃない? 00:50:201までにする(音があってない気がする)
●00:55:029 (4) - move (x:296 y:232) AND 00:55:373 (5) - move (x:360 y:184) 流れ的にこれのほうがいいかも
●01:28:132 (4,1) - これきついかも circle消して スライダーにしてみる
●02:17:960 (2) - 伸ばしすぎじゃない? 02:18:477までにする(音があってない気がする) そして02:19:167~02:19:511 のスライダーをつくる (02:19:511 (3) - 削除して)
●02:28:994 (2) - 上と同じ感じに
●02:45:718 (1,2,3,4,1,2,3,4) - circle8個はきつい どこかでスライダーを使う
伸ばしすぎのスライダーは、なんか変な感じがしただけですの無視してもかまいません
[Hard]
●00:54:684 (3) - move (x:380 y:228)
●00:55:029 (4) - move (x:340 y:288)
●01:36:753 (1) - finish add?
●02:17:098 (x) - circle add?
●02:42:960 (1) - finish add?
[Insane]
●HP-1 (高い気がします)
●00:39:167 (2) - move (x:248 y:336) こんな感じが好きですので
●01:26:063 (4) - move (x:252 y:136)
Good map!!!!!!
thx star!!termerys wrote:
Someone need to rank this song.
terametis wrote:
こんにちわ!
以下は全て提案です。気に入らなければスルーしてください
[Normal]
01:11:753 (2) ここだけ間隔が1.5拍になるのはよくないと思います。スライダーを短くして終点を01:12:442にするか、このようなリズムはどうでしょうか。02:48:822 (1) ここは流れに沿って置いたほうが綺麗だと思います。
[Hard]
00:48:822 (x) なにか置いた方がいいと思います。ボーカルが無い部分でも、01:10:891、01:21:925等、ドラムの音やリズムに合わせてノートを置いている場所が多いので違和感を感じます。
01:08:649 (x) このようなリズムはどうでしょうか?02:17:098 (x) 00:48:822と同様
02:50:201 (2) スライダーの終点を1grid上へ
[Insane]
かみまっぷ・・・
ランク化期待しています!頑張ってください!
donenimba wrote:
Hardの01:16:925 (1) - のnew comboを
01:17:442 (2) - に変えてみてはどうでしょう?
thx for mod.Lucy-Kaede wrote:
From #modreqs for Pendulum
Normalfixed
00:26:063 (2) - This sounds alright, but is a little quick. Swap out (2) for a single hit circle at this time, and leave (3)?
00:30:546 (1) - End at 00:32:529 to allow time for players to find and move to the following hit circle?
01:25:718 (1) - The few notes that follow this seem sidetracked from the rythm, try this timeline. (Placing doesnt matter, but I thought looked okay..)
Hardfixed
02:26:236 (1) - Could be a 1/2 beat repeating slider?
* 02:26:408 (1) - End/repeat
* 02:26:580 (1) - End of repeat
Insane
>Editor says this is 4.86
Imo this is 4.99 or 5+, it must be lowered because of all the long sliders.
Could maybe use larger circles, but I see it's on "normal" already, so it's probably fine.
I can only watch AI play this, so can't be of much help xD
Thats all for now!
ziin wrote:
I'm an early hitter and I'm hitting 10 ms late, so offset +8 should fix it. *fixed
[normal]
00:16:753 (1) - move it down a little *fixed
[hard]
00:26:408 (1,2,3,4) - I found these to be strange looking. http://osu.ppy.sh/ss/204185 maybe? I sort of like the fact that 3 is the odd one out, but it still makes the pattern work. I would prefer alternating directions, but you can't quite do that, though you could reverse 2 as well. *replaced on my idea
01:05:718 (1,2,3) - if you're not following the lyrics, there's not much of a reason to map this. It's the tail end of the break phrase. You should delete them *deleted
01:27:442 (1,2,3) - can i get some accelerated spacing? *fixed
01:35:891 (5) - up left 1. oh this is why I don't like this sort of spacing, it's easy to look bad. *fixed
02:33:649 (1,2,3,1) - accelerated spacing up to a 2.4x jump, as before. *make x1.8 jump
[insane]
>that cs 5 big spacing ar9
too tough for me. good luck.
streams are overmapped, which is kind of surprising for a pendulum song. the drum section is really uninteresting for dnb, and you making it up doesn't sound very good to me. And it'd be a decent enough dt map without the overmapping.
00:22:960 (4) - these don't really fit IMO, mainly because there's hardly anything on the blue ticks in the song.
There wrote:
Normal
00:26:588 (3) - It sounds better if you make a circle on the previous white tick instead of the slider here.
Hard
01:29:692 (3) - This doesn't sound right, maybe remove it?
Insane
00:16:416 (4,5,6) - Seems overmapped.
00:23:485 (6) - Sounds very off, removing it sounds much better and gives room for a small jump.
02:24:175 (2,3,4) - Very nice looking but seems off pace. Maybe stack a circle above and under it?
Very nice map. Take a star.
yeah...Natteke wrote:
RANK GO
SliderBorder : 216,252,255
300,324,54002,5,0
288,291,54088,1,0
292,256,54175,1,0
316,232,54261,1,0
344,212,54347,2,0,B|368:216|392:208,3,42.5,8|0|0|0
420,220,54692,1,0
404,188,54778,1,0
412,156,54864,1,0
432,128,54950,1,0
456,104,55037,2,0,B|444:64,3,42.5,8|0|0|0
432,32,55381,5,4
352,284,75209,2,0,B|428:308,2,60
372,216,75726,2,0,B|296:192,1,60,8|0
292,128,76071,1,0
220,128,76244,1,0
197,197,76416,2,0,B|140:216,2,60,8|0|0
160,284,76933,2,0,B|102:302,1,60,0|8