sexy pacarai
rawrHyguys wrote:
sexy pacarai
thank you mod-Sekai- wrote:
>w<
[Easy]
00:31:261 (1) - 1 grip left~
00:36:445 (1) - remove the NC~
00:51:996 (4) - NC~
01:17:914 (1) - again remove the NC~
that's all >w<
fixed yes is true
[Normal]
00:18:734 (3) - NC~
00:23:702 (4) - ^
00:23:702 (1,2) - move this to the white tick and fix the spacing after that~
00:47:676 (4) - NC~
00:48:972 (1) - remove the NC~
00:50:268 (4) - NC~
00:59:339 (3) - ^
01:05:387 (5,6) - ._. it's normal not hard so plz make it more easier~
wait [te][amo]
[Hard]
00:03:831 (2) - 3 grip right~ this is symentric i did did CTRL+H is still symentric
00:04:047 (3,4,5) - fix the spacing ~ is only little 2,23x lol but ok
00:36:661 (5) - NC~ ok
00:40:333 (5) - ^ no
01:18:130 (5) - ^ok
01:21:801 (5) - ^ no
[Insane]
00:07:071 (1) - remove the NC and added to the 00:07:503 (2) - ~ no sorry
00:13:983 (1) - ^ Same problem~no sorry[/b
00:22:622 (9) - NC~ [b]ok
00:32:989 (6) - ^ ok
00:39:901 (6) - ^ ok
00:45:084 (1) - remove the NC and added to the 00:45:300 (2) - ~no sorry
my opinion my style combo is really fine but i agree with you and change my owm for all my diff
that's all good work Pereira-chan >w< <3~
Hyguys wrote:
man i cant stop playing this omfg
thank you mod and starmancusojuanmattos wrote:
Hi. Mod4Mod Request as my Modding Queue
General:
For consistency, you have to add the name of creator in Normal diff ([Tea]'s Normal) or delete the name of creator in Taiko diff and would be only Taiko Oni. i will change this when [te][amo] fix this
Maybe you have to cut the mp3 some sec.
Easy:
Everithing looks good here
Normal:
00:06:531 (3): This slider have to ends in 00:07:071 (white tick)
00:48:756 (2,3): Spacing (Don't forget to move the next notes to don't have spacing problems)
wait [te][amo] respond
Hard:
HP Drain Rate: +1
00:35:581 (3,4): Overlap. Move (4) to x=156 y=236
all fixed
Insane:
HP Drain Rate: +1
00:27:482 (3,4,5,1): Move 1 grid right to stack well the notes with (2)
all fixed
Pereira, Nice map
That's all, Star and Good Luck with the rank
mancusojuanmattos wrote:
Normal:
00:06:531 (3): This slider have to ends in 00:07:071 (white tick) Ty ^^
00:48:756 (2,3): Spacing (Don't forget to move the next notes to don't have spacing problems)Ill Fix it later :S
Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [Normal].osuDarcsol wrote:
[Normal]
- 00:58:691 (1) Flip the spinner so the arrow's face is to the right. Ok
01:12:730 (2) ^ same thing but this time flip the spinner facing down ^ .
thank you modDarcsol wrote:
From your Mod4Mod request from #modreqs:
[General][Easy]
- - Why does Normal has no source? Add it! ups i didn't noticed that
- Add more stuff to tags! For example: Sonic Team Sega Genesis well ok and eggman and tail add too
- What is with the "(1-player)" in the title? Is it suppose to be there? stay as i can see other old beatmap have 1-player so stay
- [Optional] Move the preview point back to where the gameplay starts. stay[Normal]
- Fine.
[Hard]
- 00:58:691 (1) Flip the spinner so the arrow's face is to the right.
01:12:730 (2) ^ same thing but this time flip the spinner facing down.[Insane]
- Fine.
- Again fine.
Not much else to find, but I find the Normal diff to be the weakest of all. Polish your map and it will be great. Star~
thank you mod i will mod you map coming soonnold_1702 wrote:
Hi,Time for m4m.
My English is poor,if you find some thing you don't understand,ask me in IRC/ PM me.
[Insane]
00:07:503 (2,3,4,5) - Make it more tortuous to lining 00:07:935 (6) this is lining but fix
00:14:415 (2,3,4,5) - ^ no i can see is more lining
00:48:108 (4,5,6,7) - ^ no
00:48:972 (2,3,4,5) - ^ no
01:03:443 (4,5,6,7,8,9,1) - It's just ugly what i not agree you sayd for me this is aswome jump relax and most fit
Really,it's a good map.One thing I have to complain is,you have so many copy in your map...I feel the same and the same in this diff.
Yes,it's awesome.But ....Just many copies.. yes is true but i not have idea change i just copy i not wanna bad slider symentric and loops but the slider and note is most fit this song so is fine and stay
[Dunskin's Taiko Oni]
Because my bad,I can't mod taiko.Sorry Dunskin.
[Hard]
AR+1 no
00:41:952 (1) - Start at 00:42:060 but the 1/4 is most fit so stay
No anymore suggestion...
[[TeA]'s Normal]
Circle Size +1 (If you like)
00:06:207 (2) - I think a Normal can't appear a slider like that...
01:22:233 (4,5,6) - Confuse for new player
wait [te][amo] respond
[Easy]
00:48:972 (1) - One grid up fix
00:49:836 (2,3,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - Don't forget move these things with DS after fixing
^. aldready fix
Okay...I will shoot a star to you if I have a kd.
Good luck for bubble and rank...
Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [[TeA]'s Normal].osunold_1702 wrote:
[[TeA]'s Normal]
Circle Size +1 (If you like) Nop
00:06:207 (2) - I think a Normal can't appear a slider like that...Why Not ??
01:22:233 (4,5,6) - Confuse for new player Ok
I not :/ rawr[Te][Amo] wrote:
i guess is fine because this is fit more this songnold_1702 wrote:
[[TeA]'s Normal]
00:06:207 (2) - I think a Normal can't appear a slider like that...Why Not ??
and updateMaraiga wrote:
Pro mapper orz
Thanks Moody :<MoodyRPG wrote:
Normal
00:17:654 (1,2) - Spacing Ok
00:51:132 (x) - Add a note? Ok ... Derp*
01:24:825 (1) - Same as Easy Ty
thank you modMoodyRPG wrote:
General
. Adjust the Audio Lead-In 1500 ok
Easy
01:23:027 (1) - End this spinner here 01:26:553 ok
Normal
00:17:654 (1,2) - Spacing
00:51:132 (x) - Add a note?
01:24:825 (1) - Same as Easy
Hard
01:02:363 (3) - New combo ok
01:23:529 (1) - Same as Easy ok
Insane
HP: +1 no
Good Luck
thank you modCubex wrote:
[General]
• Change "Tail" to "Tails" in the tags maybe? ups you right and fix
[Easy]
• 00:22:622 (3) - That slider is not exactly symetrical, try to fix that. good look this only point mistake lol and fixe
• 00:29:533 (3) - ^ ^
• 00:46:812 (1) - Move one grid down. ok
• 00:56:747 (2) - Move one grid up. ok
[[TeA]'s Normal]
• 00:33:853 (4) - New combo.
• 00:52:860 (4) - Try to make that slider more symetrical, so that it fits to the circle below.
• 01:19:641 (1) - That slider should be symetrical too.
• 01:26:553 (x) - Add finish-hitsound.
wait [te][amo] respond
[Hard]
• 00:40:765 (7) - New combo. no sorry
• 01:14:890 (5) - New combo. no sorry
• 01:21:801 (5) - New combo. no sorry
• 01:26:553 (x) - Add finish-hitsound. ok
[Insane]
• 00:22:622 (1) - Its not exactly symetrical. lol good eye again i mistake point
• 00:56:315 (6) - New combo. no sorry
• 00:59:771 (5, 6, 7, 8) - Maybe colourize that pattern like this? http://osu.ppy.sh/ss/202550 Looks nice (imo).sorry no is nice but i not wanna incosiente combo
• 01:26:121 (8) - Add finish-hitsound
Nice map so far, wish you good luck with it!
Thanks CubexCubex wrote:
[[TeA]'s Normal]
• 00:33:853 (4) - New combo. Ok
• 00:52:860 (4) - Try to make that slider more symetrical, so that it fits to the circle below.Ok
• 01:19:641 (1) - That slider should be symetrical too.Ok
• 01:26:553 (x) - Add finish-hitsound.Ok
thank you modShulin wrote:
Hey I saw this in #modreqs, everything is just a suggestion/opinion based on playing your map ^_^
General:
-- The BG is a bit boring, I think it would be much better if you had a BG of Emerald Hill and made the current BG fade out when the map starts (like the game I suppose).I will try add SB maybeEDIT:no sorry stay
-- The hitsounds feel a bit too quiet, the map would benefit from a + 10% volume increase (about 50%) on all diffs except taiko. fixed
-- You want to use a soft slider slide for a normal-sliderslide. It sounds very strange when you switch to the normal hitsounds for normal-slidertick and you get normal sliderslide sound. (Like 00:05:559 (2) - and 00:08:799 (1) - in [Insane])stay sorry, I don't get it i feel is not strange is normali get it lol all fixed and timing fixed now the sound "rrrrrr" is gone xd
-- You might want to fade out the end of the mp3 since you only use 80% of it. is fine as i can see another map rank have same but i will wait MAT or BAT check and agree you mod i will cut
-- Add "mega drive collection" to tags? That's where I played this anyway lol. same me lol and fixed
Easy:
00:03:615 (1,2,1) - Having the notes too close is pretty confusing for an easy (it's even more confusing since your scrunched the slider). Maybe delete 00:04:911 (2) - and end 00:03:615 (1) - at 00:04:911.
00:10:527 (1,2,1) - ^ Delete 00:11:823 (2) - and end 00:10:527 (1) - at 00:11:823 ?
00:45:084 (1,2,1) - ^ Delete 00:46:380 (2) - and end 00:45:084 (1) - at 00:46:380 ?
00:51:996 (1,2,1) - ^ Delete 00:53:292 (2) - and end 00:51:996 (1) - at 00:53:292 ?
Those squashed up sliders are my only complaint, nice easy ^_^
you're right all fixed
[TeA]'s Normal:
-- + 1 AR please. Makes it much easier to read. no same hard that my opinion
-- Make the audio lead in the same as the others please. true
00:04:911 (5) - Clap? change clap
00:06:207 (2) - Delete this and do something like 00:12:687 (1,2,3) - instead? These really short sliders don't work well when the slider velocity is so low. I did change my owm mod
00:37:741 (3,1) - Confusing anti jump! Do something about this. totally agree and fixed
00:39:037 (2) - Move this up a bit to make it look neater.fixed
00:55:883 (1) - Clap? add
00:56:747 (3) - Clap?add
01:16:834 (2,3) - Ehh, the number of returns is potentially confusing on a normal but I suppose it's okay.fixed
01:19:641 (1,2) - Ugly, something like 00:38:173 (1,2) - would be better. fixed
The low AR made this diff more confusing than it had to be. This was the only diff I missed on =Swait [te][amo] respond]http://puu.sh/bGWk
I fixed you mod and my owm mod
Hard:
-- This one has a very similar rhythm to Insane, I think it would be better if you changed it up a little. yes very similiar but this is more easy than insane as i did ask lot many played and i feel this is hard and stay sorry
-- + 1 AR plays better imo. no my opinion AR near OD is more read imo if i put AR +1 this little faster and later read so no sorry
00:08:151 (3,4) - I don't think these short returning sliders crammed together play so good. Maybe add some 1/2 instead to this section? (I also think 00:08:367 (4) - should have another return if you're following the synth, or start 00:08:799 (1) - earlier) change i just add note after repeat slider most fit song
00:15:063 (3,4) - ^ ^
00:41:628 (9) - Sounds strange. Shorten to 00:41:736 or lengthen to 00:41:952? okay
00:49:620 (3,4) - Same thing I said about 00:08:151 (3,4) - I don't think this plays great. okay
00:56:531 (3,4) - ^ okay
01:23:097 (9) - Shorten to 01:23:205 or lengthen to 01:23:421? okay
A bit similar to Insane but otherwise good. ya but this is easy than insane orz and stay lmfao
Dunskin's Taiko Oni:
00:31:153 (x) - K? Seems odd without it =P
00:58:799 (x) - ^
wait Dunskin respond
Insane:
00:31:045 (x) - Note with clap? ya thank catch
00:31:153 (x) - ^ Same
00:41:952 (1) - Clap > whistle? no
01:10:786 (7,8) - Delete and start 01:11:002 (1) - at 01:10:894 to be consistent with 00:29:209 (8,1) - ? ok
01:23:421 (1) - Clap > whistle? no
01:23:313 (8) - Move this to 01:23:205 - sounds very strange, seems like a mistake.
01:26:337 (x) - Add a note + clap? You could place this in the same place as 01:25:905 (7) - to make it look nice.I did make same at 00:44:652 (6,7,8,9,1)
01:26:553 (x) - Add a note + finish? This seems like a much better ending point, place it in the same place as 01:25:689 (6) - to make it ^look nice.
I really enjoyed Insane. Good luck ~
Good idea Shulin, but If'd do that I would have to remove that finish note right behind the K's.Shulin wrote:
Dunskin's Taiko Oni:
00:31:153 (x) - K? Seems odd without it =P
00:58:799 (x) - ^
this will upload when [te][amo] fix diff anyay thank you mod i will pm you on forum to recheck when this will get more moddedEkaru wrote:
General:
Offset should be 160, since that's the first downbeat of the song. fixed
Normal's audio lead-in is inconsistent with every other diff; its lead-in is 2000 while the rest are 1500. That's easy to fix though.will be fixed when [te][amo] online osu
Easy:
00:13:119 (2) - Can you turn its red point into a white point? (Just right-click it) I think it looks better. fixed
Normal:
00:05:343 - Add a note here and start the combo here. You started out with a certain rhythm so you should continue with that rhythm.
00:17:438 - This is a downbeat, and is the start of the next section. Therefore, it'd be extremely intuitive to place a hit circle here.
00:33:205 (3) - 1/4 repeating sliders like these are generally frowned upon in Normals; they're hard for newbs to react to and put the map more into Hard territory. I won't point out the other ones, but keep this in mind.
00:41:628 (1) - See if you can have the white border show in the bottom half of the slider here. It'd look better and be easier to read.
00:57:071 (4) - You map to the beat for like 30 seconds and then there's a sudden blue tick. I would honestly just continue with the beat here.
01:23:097 (1) - Again, see if you can some white border showing at the bottom.wait [te][amo] respond
Hard:
00:54:587 (3) - The start of this slider is covered by (1). In this case it's both hard to read and doesn't look good. change and another change too just fixed spacing
Taiko:
It's fine.
Insane:
It's fine.
Unfortunately, this does need a few more mods, mainly for the Normal difficulty. See if you can get that modded a bit more and then ask me for a recheck. ok I try will catch more modded