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Masato Nakamura - Emerald Hill Zone (1-player)

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terametis
Hi~~ :)
I am sorry to be late.
These are all suggestions.

[Insane]
perfect map.Mod of the following is a very small thing.

00:07:503 (2)~(6)  I think,this is a little ugly.make it prettier?
00:37:050 (2)     Small sense of incongruity?try to 1st way point(x:248 y:264) 2nd waypoint(x:220 y:236) 3rd waypoint(x:172 y:224)

[Hard]
00:06:207 (3)~(4)  How about this? I want clap really to 00:06:639.00:13:119 (3)~(4)  ^
00:32:557 (4)     I think, don't need to reverse twice here.It's confused a little.How about this?00:39:469 (4)     ^
00:47:676 (3)~(4)  same 00:06:207's suggestion
00:54:587 (3)~(4)  ^

[Normal]
00:51:132 (x)     add note? I think,this is more easier.

[Easy]
I agree to the suggestion for Byakugan249.
I think,you should not use a blue tick on [Easy].



Good map! star~~
I wish your map is Ranked
Bye~
Topic Starter
Pereira006

Byakugan249 wrote:

yo modding this map because of ur request :). if u ignore any of my suggestions please tell me a reason why u ignored them so i can learn from this in the future.

Easy:
00:04:911(2) - can u change this slider to a curved slider? i dont think beginners wont know when this slider will end because of the look. no the slider is stay because is fit more
00:06:207(2) - end this at 00:06:639 well ok and add note the 1/1
00:11:823(2) - same as 00:04:911no the slider is stay because is fit more
00:13:119(2) - end this at 00:13:551 and either make this a 4 point elbow slider or a 4 point curved slider well ok and add note the 1/1
00:19:598(4) - make this slider a bit nicer stay because is fit more the 00:19:814 the song is change that why i change slider red point but this is fit more
00:26:510(4) - ^^
00:46:380(2) - same as 00:04:911no the slider is stay because is fit more
00:47:676(2) - end this till 00:48:108 and make the slider like this well ok and add note the 1/1
00:53:292(2) - same as 00:04:911no the slider is stay because is fit more
00:54:587(2) - end this till 00:55:019 well ok and add note the 1/1

Normal:
00:06:531(3) - move it 1 tick up
00:17:870(2) - 1 grid left. there should be a gap between the blanket

wait [te][amo] respond

Hard:
00:50:268(5) - rotate to 40 degrees, make it like this http://puu.sh/95V6 and put it back to its original spot. it may look similar but look closely no the slider is fine just not wanna bad spacing but i will change this if modder agree

Insane:
no problems here

this is the best i can do. GL :D
thank you mod :)

terametis wrote:

Hi~~ :) hello
I am sorry to be late. no problem i'm very busy too -.-
These are all suggestions.

[Insane]
perfect map.Mod of the following is a very small thing.

00:07:503 (2)~(6)  I think,this is a little ugly.make it prettier? ups i noticed that and fixe
00:37:050 (2)     Small sense of incongruity?try to 1st way point(x:248 y:264) 2nd waypoint(x:220 y:236) 3rd waypoint(x:172 y:224)fixed

[Hard]
00:06:207 (3)~(4)  How about this? I want clap really to 00:06:639. hey fit more and relax play thank
00:13:119 (3)~(4)  ^ same
00:32:557 (4)     I think, don't need to reverse twice here.It's confused a little.How about this? no
00:39:469 (4)     ^no
00:47:676 (3)~(4)  same 00:06:207's suggestionsame
00:54:587 (3)~(4)  ^same

[Normal]
00:51:132 (x)     add note? I think,this is more easier.

Wait [te][amo] respond

[Easy]
I agree to the suggestion for Byakugan249.
I think,you should not use a blue tick on [Easy].

is true well and fixed

Good map! star~~
I wish your map is Ranked
Bye~
thank you mod and star :)
Kryptogram

theMikeAG wrote:

A Sonic 2 Beatmap? I can get behind that!

~General~
End the Map at 01:26:553.

~Normal~
00:51:132 (x) - Add a note. Maybe like this? http://osu.ppy.sh/ss/185784 OK ¬¬
00:55:451 (x) - Add a note here too? No :P

Byakugan249 wrote:

Normal:
00:06:531(3) - move it 1 tick up Ok
00:17:870(2) - 1 grid left. there should be a gap between the blanket Ok
Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [Normal].osu
M a n a
[General]

Cut the mp3?
Delete .osb file if not use StoryBoard

[Easy]

00:07:503 (4) - NC? (if you accept this RNC at 00:08:799)
00:14:415 (4) - ^ (if you accept this RNC at 00:15:711)
00:48:972 (4) - ^ (if you accept this RNC at 00:50:268,then NC for the next note)
00:55:883 (4) - ^ (if you accept this RNC at 00:57:179)

[Normal]

Nice~

[Hard]

Nice~

[Insane]

01:05:279 (3) - Stack it properly?
Overall nice~ :D

Nice map!><
Star for you~
Good luck :D
Shockwave
Sonic 2 :3

A little suggestion.
Source: Sonic the Hedgehog 2

Good luck, star ~
Topic Starter
Pereira006

M a n a wrote:

[General]

Cut the mp3? no is fine
Delete .osb file if not use StoryBoard i don't understand is appear ever but i kill him lol

[Easy]

00:07:503 (4) - NC? (if you accept this RNC at 00:08:799)
00:14:415 (4) - ^ (if you accept this RNC at 00:15:711)
00:48:972 (4) - ^ (if you accept this RNC at 00:50:268,then NC for the next note)
00:55:883 (4) - ^ (if you accept this RNC at 00:57:179)

yes true because the riff is change and fixed thank catching

[Normal]

Nice~

[Hard]

Nice~

[Insane]

01:05:279 (3) - Stack it properly?is fine is only 0,03 but ok fixed
Overall nice~ :D

Nice map!><
Star for you~
Good luck :D
thank you mod and star

Shockwave wrote:

Sonic 2 :3

A little suggestion.
Source: Sonic the Hedgehog 2

ups i didn't noticed that anyway and fixed

Good luck, star ~
thank catching
Hyguys
sexy pacarai
Topic Starter
Pereira006

Hyguys wrote:

sexy pacarai
rawr
Suimya
>w<

[Easy]
00:31:261 (1) - 1 grip left~
00:36:445 (1) - remove the NC~
00:51:996 (4) - NC~
01:17:914 (1) - again remove the NC~
that's all >w<

[Normal]
00:18:734 (3) - NC~
00:23:702 (4) - ^
00:23:702 (1,2) - move this to the white tick and fix the spacing after that~
00:47:676 (4) - NC~
00:48:972 (1) - remove the NC~
00:50:268 (4) - NC~
00:59:339 (3) - ^
01:05:387 (5,6) - ._. it's normal not hard so plz make it more easier~

[Hard]
00:03:831 (2) - 3 grip right~
00:04:047 (3,4,5) - fix the spacing ~
00:36:661 (5) - NC~
00:40:333 (5) - ^
01:18:130 (5) - ^
01:21:801 (5) - ^

[Insane]
00:07:071 (1) - remove the NC and added to the 00:07:503 (2) - ~
00:13:983 (1) - ^ Same problem~
00:22:622 (9) - NC~
00:32:989 (6) - ^
00:39:901 (6) - ^
00:45:084 (1) - remove the NC and added to the 00:45:300 (2) - ~

that's all good work Pereira-chan >w< <3~
Topic Starter
Pereira006

-Sekai- wrote:

>w<

[Easy]
00:31:261 (1) - 1 grip left~
00:36:445 (1) - remove the NC~
00:51:996 (4) - NC~
01:17:914 (1) - again remove the NC~
that's all >w<

fixed yes is true :)

[Normal]
00:18:734 (3) - NC~
00:23:702 (4) - ^
00:23:702 (1,2) - move this to the white tick and fix the spacing after that~
00:47:676 (4) - NC~
00:48:972 (1) - remove the NC~
00:50:268 (4) - NC~
00:59:339 (3) - ^
01:05:387 (5,6) - ._. it's normal not hard so plz make it more easier~

wait [te][amo]

[Hard]
00:03:831 (2) - 3 grip right~ this is symentric i did did CTRL+H is still symentric
00:04:047 (3,4,5) - fix the spacing ~ is only little 2,23x lol but ok
00:36:661 (5) - NC~ ok
00:40:333 (5) - ^ no
01:18:130 (5) - ^ok
01:21:801 (5) - ^ no

[Insane]
00:07:071 (1) - remove the NC and added to the 00:07:503 (2) - ~ no sorry
00:13:983 (1) - ^ Same problem~no sorry[/b
00:22:622 (9) - NC~ [b]ok

00:32:989 (6) - ^ ok
00:39:901 (6) - ^ ok
00:45:084 (1) - remove the NC and added to the 00:45:300 (2) - ~no sorry

my opinion my style combo is really fine but i agree with you and change my owm for all my diff

that's all good work Pereira-chan >w< <3~
thank you mod :)
Hyguys
man i cant stop playing this omfg
Topic Starter
Pereira006

Hyguys wrote:

man i cant stop playing this omfg

lol good :)

don't stop play

continue play *troll
wmfchris
taiko diff seems quite nice for me already as it fits the drum closely.

:3
Kei
Hi!

[Easy]

I think think this difficulty is way too hard for a Easy imo, but that's what I personally think :3
It's a nice difficulty, the only problem is what I said before. Nothing more to say about this Diff.

[Normal]

00:04:911 (5) - Replace with a circle.
00:10:527 (2) - Whistle.
00:10:311 (1) - Remove New Combo.
00:10:527 (2) - NC.
00:13:335 (3) - Delete?
00:13:551 (3) - Whistle at end.
00:20:894 (1) - Whistle at the start.
00:24:350 (1) - Whistle at the start.
00:27:374 (4) - Whistle at the end.
00:35:365 (1,2,3,4,5) - This looks hard for a Normal Diff too.
00:37:741 (3) - Move this note somewhere because it's being hidden by 00:36:445 (4)?
00:56:747 (3) - Replace with a circle.
00:58:259 (5) - Remove new combo.
00:59:339 (7) - NC.
01:01:499 (4) - Remove new combo.
01:03:227 (5) - NC.
01:05:819 (1) - Whistle at the start.
01:09:274 (1) - ^
01:24:825 (1) - End this spinner at 01:26:553.

Hard is ok to me and Insane too.

Good luck~ :3
Kryptogram
mancuso_JM_
Hi. Mod4Mod Request as my Modding Queue :P

General:
For consistency, you have to add the name of creator in Normal diff ([Tea]'s Normal) or delete the name of creator in Taiko diff and would be only Taiko Oni.
Maybe you have to cut the mp3 some sec.

Easy:
Everithing looks good here :D

Normal:
00:06:531 (3): This slider have to ends in 00:07:071 (white tick)
00:48:756 (2,3): Spacing (Don't forget to move the next notes to don't have spacing problems)

Hard:
HP Drain Rate: +1
00:35:581 (3,4): Overlap. Move (4) to x=156 y=236

Insane:
HP Drain Rate: +1
00:27:482 (3,4,5,1): Move 1 grid right to stack well the notes with (2)

Pereira, Nice map :)
That's all, Star and Good Luck with the rank ;)
Topic Starter
Pereira006

mancusojuanmattos wrote:

Hi. Mod4Mod Request as my Modding Queue :P

General:
For consistency, you have to add the name of creator in Normal diff ([Tea]'s Normal) or delete the name of creator in Taiko diff and would be only Taiko Oni. i will change this when [te][amo] fix this
Maybe you have to cut the mp3 some sec.

Easy:
Everithing looks good here :D

Normal:
00:06:531 (3): This slider have to ends in 00:07:071 (white tick)
00:48:756 (2,3): Spacing (Don't forget to move the next notes to don't have spacing problems)

wait [te][amo] respond

Hard:
HP Drain Rate: +1
00:35:581 (3,4): Overlap. Move (4) to x=156 y=236

all fixed

Insane:
HP Drain Rate: +1
00:27:482 (3,4,5,1): Move 1 grid right to stack well the notes with (2)

all fixed

Pereira, Nice map :)
That's all, Star and Good Luck with the rank ;)
thank you mod and star :)
Darcsol
From your Mod4Mod request from #modreqs:

[General]
  • - Why does Normal has no source? Add it!
    - Add more stuff to tags! For example: Sonic Team Sega Genesis
    - What is with the "(1-player)" in the title? Is it suppose to be there?
    - [Optional] Move the preview point back to where the gameplay starts.
[Easy]
  • Fine.
[Normal]
  • 00:58:691 (1) Flip the spinner so the arrow's face is to the right.
    01:12:730 (2) ^ same thing but this time flip the spinner facing down.
[Hard]
  • Fine.
[Insane]
  • Again fine.

Not much else to find, but I find the Normal diff to be the weakest of all. Polish your map and it will be great. Star~
Kryptogram

mancusojuanmattos wrote:

Normal:
00:06:531 (3): This slider have to ends in 00:07:071 (white tick) Ty ^^
00:48:756 (2,3): Spacing (Don't forget to move the next notes to don't have spacing problems)Ill Fix it later :S

Darcsol wrote:

[Normal]
  • 00:58:691 (1) Flip the spinner so the arrow's face is to the right. Ok
    01:12:730 (2) ^ same thing but this time flip the spinner facing down ^ .
Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [Normal].osu
Topic Starter
Pereira006

Darcsol wrote:

From your Mod4Mod request from #modreqs:

[General]
  • - Why does Normal has no source? Add it! ups i didn't noticed that
    - Add more stuff to tags! For example: Sonic Team Sega Genesis well ok and eggman and tail add too
    - What is with the "(1-player)" in the title? Is it suppose to be there? stay as i can see other old beatmap have 1-player so stay
    - [Optional] Move the preview point back to where the gameplay starts. stay
[Easy]
  • Fine.
[Normal]
  • 00:58:691 (1) Flip the spinner so the arrow's face is to the right.
    01:12:730 (2) ^ same thing but this time flip the spinner facing down.
[Hard]
  • Fine.
[Insane]
  • Again fine.

Not much else to find, but I find the Normal diff to be the weakest of all. Polish your map and it will be great. Star~
thank you mod

and update pleasse redownload
Ulysses
Hi,Time for m4m.

My English is poor,if you find some thing you don't understand,ask me in IRC/ PM me.

[Insane]
00:07:503 (2,3,4,5) - Make it more tortuous to lining 00:07:935 (6)
00:14:415 (2,3,4,5) - ^
00:48:108 (4,5,6,7) - ^
00:48:972 (2,3,4,5) - ^
01:03:443 (4,5,6,7,8,9,1) - It's just ugly

Really,it's a good map.One thing I have to complain is,you have so many copy in your map...I feel the same and the same in this diff.
Yes,it's awesome.But ....Just many copies..

[Dunskin's Taiko Oni]
Because my bad,I can't mod taiko.Sorry Dunskin.

[Hard]
AR+1
00:41:952 (1) - Start at 00:42:060

No anymore suggestion...

[[TeA]'s Normal]
Circle Size +1 (If you like)
00:06:207 (2) - I think a Normal can't appear a slider like that...
01:22:233 (4,5,6) - Confuse for new player

[Easy]
00:48:972 (1) - One grid up
00:49:836 (2,3,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - Don't forget move these things with DS after fixing ^.

Okay...I will shoot a star to you if I have a kd.
Good luck for bubble and rank...
Topic Starter
Pereira006

nold_1702 wrote:

Hi,Time for m4m.

My English is poor,if you find some thing you don't understand,ask me in IRC/ PM me.

[Insane]
00:07:503 (2,3,4,5) - Make it more tortuous to lining 00:07:935 (6) this is lining but fix
00:14:415 (2,3,4,5) - ^ no i can see is more lining
00:48:108 (4,5,6,7) - ^ no
00:48:972 (2,3,4,5) - ^ no
01:03:443 (4,5,6,7,8,9,1) - It's just ugly what i not agree you sayd for me this is aswome jump relax and most fit

Really,it's a good map.One thing I have to complain is,you have so many copy in your map...I feel the same and the same in this diff.
Yes,it's awesome.But ....Just many copies.. yes is true but i not have idea change i just copy i not wanna bad slider symentric and loops but the slider and note is most fit this song so is fine and stay

[Dunskin's Taiko Oni]
Because my bad,I can't mod taiko.Sorry Dunskin.

[Hard]
AR+1 no
00:41:952 (1) - Start at 00:42:060 but the 1/4 is most fit so stay

No anymore suggestion...

[[TeA]'s Normal]
Circle Size +1 (If you like)
00:06:207 (2) - I think a Normal can't appear a slider like that...
01:22:233 (4,5,6) - Confuse for new player

wait [te][amo] respond

[Easy]
00:48:972 (1) - One grid up fix
00:49:836 (2,3,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - Don't forget move these things with DS after fixing
^. aldready fix

Okay...I will shoot a star to you if I have a kd.
Good luck for bubble and rank...
thank you mod i will mod you map coming soon
Kryptogram

nold_1702 wrote:

[[TeA]'s Normal]
Circle Size +1 (If you like) Nop
00:06:207 (2) - I think a Normal can't appear a slider like that...Why Not ?? ;)
01:22:233 (4,5,6) - Confuse for new player Ok
Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [[TeA]'s Normal].osu
Maraiga
Pro mapper orz
Topic Starter
Pereira006

[Te][Amo] wrote:

nold_1702 wrote:

[[TeA]'s Normal]

00:06:207 (2) - I think a Normal can't appear a slider like that...Why Not ?? ;)
i guess is fine because this is fit more this song

and update


Maraiga wrote:

Pro mapper orz
I not :/ rawr
GigaClon
00:04:911 (7,8,9) - delete 9 no beat here
00:11:823 (7,8,9) - ^
00:22:190 (6,7,8) - ^
00:46:380 (7,8,9) - ^
00:53:292 (7,8,9) - ^

I can't hear the hit sounds they are too quiet
MoodyRPG
General
. Adjust the Audio Lead-In 1500

Easy
01:23:027 (1) - End this spinner here 01:26:553

Normal
00:17:654 (1,2) - Spacing
00:51:132 (x) - Add a note?
01:24:825 (1) - Same as Easy

Hard
01:02:363 (3) - New combo
01:23:529 (1) - Same as Easy

Insane
HP: +1

Good Luck
Kryptogram

MoodyRPG wrote:

Normal
00:17:654 (1,2) - Spacing Ok
00:51:132 (x) - Add a note? Ok ... Derp*
01:24:825 (1) - Same as Easy Ty
Thanks Moody :<

Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [[TeA]'s Normal].osu
Topic Starter
Pereira006

MoodyRPG wrote:

General
. Adjust the Audio Lead-In 1500 ok

Easy
01:23:027 (1) - End this spinner here 01:26:553 ok

Normal
00:17:654 (1,2) - Spacing
00:51:132 (x) - Add a note?
01:24:825 (1) - Same as Easy

Hard
01:02:363 (3) - New combo ok
01:23:529 (1) - Same as Easy ok

Insane
HP: +1 no

Good Luck
thank you mod

also GigaClon i feel have beat soft with i put 25 slow song sorry no but yes volume increassing some

and thank you mod
Cubex
[General]

• Change "Tail" to "Tails" in the tags maybe?

[Easy]

• 00:22:622 (3) - That slider is not exactly symetrical, try to fix that.
• 00:29:533 (3) - ^
• 00:46:812 (1) - Move one grid down.
• 00:56:747 (2) - Move one grid up.

[[TeA]'s Normal]

• 00:33:853 (4) - New combo.
• 00:52:860 (4) - Try to make that slider more symetrical, so that it fits to the circle below.
• 01:19:641 (1) - That slider should be symetrical too.
• 01:26:553 (x) - Add finish-hitsound.

[Hard]

• 00:40:765 (7) - New combo.
• 01:14:890 (5) - New combo.
• 01:21:801 (5) - New combo.
• 01:26:553 (x) - Add finish-hitsound.

[Insane]

• 00:22:622 (1) - Its not exactly symetrical.
• 00:56:315 (6) - New combo.
• 00:59:771 (5, 6, 7, 8) - Maybe colourize that pattern like this? http://osu.ppy.sh/ss/202550 Looks nice (imo).
• 01:26:121 (8) - Add finish-hitsound

Nice map so far, wish you good luck with it! :P
Topic Starter
Pereira006

Cubex wrote:

[General]

• Change "Tail" to "Tails" in the tags maybe? ups you right and fix

[Easy]

• 00:22:622 (3) - That slider is not exactly symetrical, try to fix that. good look this only point mistake lol and fixe
• 00:29:533 (3) - ^ ^
• 00:46:812 (1) - Move one grid down. ok
• 00:56:747 (2) - Move one grid up. ok

[[TeA]'s Normal]

• 00:33:853 (4) - New combo.
• 00:52:860 (4) - Try to make that slider more symetrical, so that it fits to the circle below.
• 01:19:641 (1) - That slider should be symetrical too.
• 01:26:553 (x) - Add finish-hitsound.

wait [te][amo] respond

[Hard]

• 00:40:765 (7) - New combo. no sorry
• 01:14:890 (5) - New combo. no sorry
• 01:21:801 (5) - New combo. no sorry
• 01:26:553 (x) - Add finish-hitsound. ok

[Insane]

• 00:22:622 (1) - Its not exactly symetrical. lol good eye again i mistake point
• 00:56:315 (6) - New combo. no sorry
• 00:59:771 (5, 6, 7, 8) - Maybe colourize that pattern like this? http://osu.ppy.sh/ss/202550 Looks nice (imo).sorry no is nice but i not wanna incosiente combo
• 01:26:121 (8) - Add finish-hitsound

Nice map so far, wish you good luck with it! :P
thank you mod :)
Kryptogram

Cubex wrote:

[[TeA]'s Normal]

• 00:33:853 (4) - New combo. Ok
• 00:52:860 (4) - Try to make that slider more symetrical, so that it fits to the circle below.Ok
• 01:19:641 (1) - That slider should be symetrical too.Ok
• 01:26:553 (x) - Add finish-hitsound.Ok
Thanks Cubex

Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [[TeA]'s Normal].osu
Topic Starter
Pereira006
update
Shulin
Hey I saw this in #modreqs, everything is just a suggestion/opinion based on playing your map ^_^

General:

-- The BG is a bit boring, I think it would be much better if you had a BG of Emerald Hill and made the current BG fade out when the map starts (like the game I suppose).
-- The hitsounds feel a bit too quiet, the map would benefit from a + 10% volume increase (about 50%) on all diffs except taiko.
-- You want to use a soft slider slide for a normal-sliderslide. It sounds very strange when you switch to the normal hitsounds for normal-slidertick and you get normal sliderslide sound. (Like 00:05:559 (2) - and 00:08:799 (1) - in [Insane])
-- You might want to fade out the end of the mp3 since you only use 80% of it.
-- Add "mega drive collection" to tags? That's where I played this anyway lol.

Easy:

00:03:615 (1,2,1) - Having the notes too close is pretty confusing for an easy (it's even more confusing since your scrunched the slider). Maybe delete 00:04:911 (2) - and end 00:03:615 (1) - at 00:04:911.
00:10:527 (1,2,1) - ^ Delete 00:11:823 (2) - and end 00:10:527 (1) - at 00:11:823 ?
00:45:084 (1,2,1) - ^ Delete 00:46:380 (2) - and end 00:45:084 (1) - at 00:46:380 ?
00:51:996 (1,2,1) - ^ Delete 00:53:292 (2) - and end 00:51:996 (1) - at 00:53:292 ?

Those squashed up sliders are my only complaint, nice easy ^_^

[TeA]'s Normal:

-- + 1 AR please. Makes it much easier to read.
-- Make the audio lead in the same as the others please.

00:04:911 (5) - Clap?
00:06:207 (2) - Delete this and do something like 00:12:687 (1,2,3) - instead? These really short sliders don't work well when the slider velocity is so low.
00:37:741 (3,1) - Confusing anti jump! Do something about this.
00:39:037 (2) - Move this up a bit to make it look neater.
00:55:883 (1) - Clap?
00:56:747 (3) - Clap?
01:16:834 (2,3) - Ehh, the number of returns is potentially confusing on a normal but I suppose it's okay.
01:19:641 (1,2) - Ugly, something like 00:38:173 (1,2) - would be better.

The low AR made this diff more confusing than it had to be. This was the only diff I missed on =S

Hard:

-- This one has a very similar rhythm to Insane, I think it would be better if you changed it up a little.
-- + 1 AR plays better imo.

00:08:151 (3,4) - I don't think these short returning sliders crammed together play so good. Maybe add some 1/2 instead to this section? (I also think 00:08:367 (4) - should have another return if you're following the synth, or start 00:08:799 (1) - earlier)
00:15:063 (3,4) - ^
00:41:628 (9) - Sounds strange. Shorten to 00:41:736 or lengthen to 00:41:952?
00:49:620 (3,4) - Same thing I said about 00:08:151 (3,4) - I don't think this plays great.
00:56:531 (3,4) - ^
01:23:097 (9) - Shorten to 01:23:205 or lengthen to 01:23:421?

A bit similar to Insane but otherwise good.

Dunskin's Taiko Oni:

00:31:153 (x) - K? Seems odd without it =P
00:58:799 (x) - ^

Insane:

00:31:045 (x) - Note with clap?
00:31:153 (x) - ^
00:41:952 (1) - Clap > whistle?
01:10:786 (7,8) - Delete and start 01:11:002 (1) - at 01:10:894 to be consistent with 00:29:209 (8,1) - ?
01:23:421 (1) - Clap > whistle?
01:23:313 (8) - Move this to 01:23:205 - sounds very strange, seems like a mistake.
01:26:337 (x) - Add a note + clap? You could place this in the same place as 01:25:905 (7) - to make it look nice.
01:26:553 (x) - Add a note + finish? This seems like a much better ending point, place it in the same place as 01:25:689 (6) - to make it look nice.

I really enjoyed Insane. Good luck ~
Topic Starter
Pereira006

Shulin wrote:

Hey I saw this in #modreqs, everything is just a suggestion/opinion based on playing your map ^_^

General:

-- The BG is a bit boring, I think it would be much better if you had a BG of Emerald Hill and made the current BG fade out when the map starts (like the game I suppose).I will try add SB maybe EDIT:no sorry stay
-- The hitsounds feel a bit too quiet, the map would benefit from a + 10% volume increase (about 50%) on all diffs except taiko. fixed
-- You want to use a soft slider slide for a normal-sliderslide. It sounds very strange when you switch to the normal hitsounds for normal-slidertick and you get normal sliderslide sound. (Like 00:05:559 (2) - and 00:08:799 (1) - in [Insane]) stay sorry, I don't get it i feel is not strange is normal i get it lol all fixed and timing fixed now the sound "rrrrrr" is gone xd
-- You might want to fade out the end of the mp3 since you only use 80% of it. is fine as i can see another map rank have same but i will wait MAT or BAT check and agree you mod i will cut
-- Add "mega drive collection" to tags? That's where I played this anyway lol. same me lol and fixed

Easy:

00:03:615 (1,2,1) - Having the notes too close is pretty confusing for an easy (it's even more confusing since your scrunched the slider). Maybe delete 00:04:911 (2) - and end 00:03:615 (1) - at 00:04:911.
00:10:527 (1,2,1) - ^ Delete 00:11:823 (2) - and end 00:10:527 (1) - at 00:11:823 ?
00:45:084 (1,2,1) - ^ Delete 00:46:380 (2) - and end 00:45:084 (1) - at 00:46:380 ?
00:51:996 (1,2,1) - ^ Delete 00:53:292 (2) - and end 00:51:996 (1) - at 00:53:292 ?

Those squashed up sliders are my only complaint, nice easy ^_^

you're right all fixed

[TeA]'s Normal:

-- + 1 AR please. Makes it much easier to read. no same hard that my opinion
-- Make the audio lead in the same as the others please. true

00:04:911 (5) - Clap? change clap
00:06:207 (2) - Delete this and do something like 00:12:687 (1,2,3) - instead? These really short sliders don't work well when the slider velocity is so low. I did change my owm mod
00:37:741 (3,1) - Confusing anti jump! Do something about this. totally agree and fixed
00:39:037 (2) - Move this up a bit to make it look neater.fixed
00:55:883 (1) - Clap? add
00:56:747 (3) - Clap?add
01:16:834 (2,3) - Ehh, the number of returns is potentially confusing on a normal but I suppose it's okay.fixed
01:19:641 (1,2) - Ugly, something like 00:38:173 (1,2) - would be better. fixed

The low AR made this diff more confusing than it had to be. This was the only diff I missed on =S

wait [te][amo] respond] http://puu.sh/bGWk
I fixed you mod and my owm mod

Hard:

-- This one has a very similar rhythm to Insane, I think it would be better if you changed it up a little. yes very similiar but this is more easy than insane as i did ask lot many played and i feel this is hard and stay sorry

-- + 1 AR plays better imo. no my opinion AR near OD is more read imo if i put AR +1 this little faster and later read so no sorry

00:08:151 (3,4) - I don't think these short returning sliders crammed together play so good. Maybe add some 1/2 instead to this section? (I also think 00:08:367 (4) - should have another return if you're following the synth, or start 00:08:799 (1) - earlier) change i just add note after repeat slider most fit song
00:15:063 (3,4) - ^ ^
00:41:628 (9) - Sounds strange. Shorten to 00:41:736 or lengthen to 00:41:952? okay
00:49:620 (3,4) - Same thing I said about 00:08:151 (3,4) - I don't think this plays great. okay
00:56:531 (3,4) - ^ okay
01:23:097 (9) - Shorten to 01:23:205 or lengthen to 01:23:421? okay

A bit similar to Insane but otherwise good. ya but this is easy than insane orz and stay lmfao

Dunskin's Taiko Oni:

00:31:153 (x) - K? Seems odd without it =P
00:58:799 (x) - ^

wait Dunskin respond


Insane:

00:31:045 (x) - Note with clap? ya thank catch
00:31:153 (x) - ^ Same
00:41:952 (1) - Clap > whistle? no
01:10:786 (7,8) - Delete and start 01:11:002 (1) - at 01:10:894 to be consistent with 00:29:209 (8,1) - ? ok
01:23:421 (1) - Clap > whistle? no
01:23:313 (8) - Move this to 01:23:205 - sounds very strange, seems like a mistake.
01:26:337 (x) - Add a note + clap? You could place this in the same place as 01:25:905 (7) - to make it look nice.I did make same at 00:44:652 (6,7,8,9,1)
01:26:553 (x) - Add a note + finish? This seems like a much better ending point, place it in the same place as 01:25:689 (6) - to make it ^look nice.

I really enjoyed Insane. Good luck ~
thank you mod :)
DarkDunskin

Shulin wrote:

Dunskin's Taiko Oni:

00:31:153 (x) - K? Seems odd without it =P
00:58:799 (x) - ^
Good idea Shulin, but If'd do that I would have to remove that finish note right behind the K's.
And I believe that would sound even odder without it o.0
So I'll just leave like it is for now.
Topic Starter
Pereira006
algrith orz

/me hunt mat and bat o.o
Ekaru
General:

Offset should be 160, since that's the first downbeat of the song.

Normal's audio lead-in is inconsistent with every other diff; its lead-in is 2000 while the rest are 1500. That's easy to fix though.

Easy:

00:13:119 (2) - Can you turn its red point into a white point? (Just right-click it) I think it looks better.

Normal:

00:05:343 - Add a note here and start the combo here. You started out with a certain rhythm so you should continue with that rhythm.
00:17:438 - This is a downbeat, and is the start of the next section. Therefore, it'd be extremely intuitive to place a hit circle here.
00:33:205 (3) - 1/4 repeating sliders like these are generally frowned upon in Normals; they're hard for newbs to react to and put the map more into Hard territory. I won't point out the other ones, but keep this in mind.
00:41:628 (1) - See if you can have the white border show in the bottom half of the slider here. It'd look better and be easier to read.
00:57:071 (4) - You map to the beat for like 30 seconds and then there's a sudden blue tick. I would honestly just continue with the beat here.
01:23:097 (1) - Again, see if you can some white border showing at the bottom.

Hard:
00:54:587 (3) - The start of this slider is covered by (1). In this case it's both hard to read and doesn't look good.

Taiko:

It's fine.

Insane:

It's fine.

Unfortunately, this does need a few more mods, mainly for the Normal difficulty. See if you can get that modded a bit more and then ask me for a recheck. ;)
Topic Starter
Pereira006

Ekaru wrote:

General:

Offset should be 160, since that's the first downbeat of the song. fixed

Normal's audio lead-in is inconsistent with every other diff; its lead-in is 2000 while the rest are 1500. That's easy to fix though.will be fixed when [te][amo] online osu

Easy:

00:13:119 (2) - Can you turn its red point into a white point? (Just right-click it) I think it looks better. fixed

Normal:

00:05:343 - Add a note here and start the combo here. You started out with a certain rhythm so you should continue with that rhythm.
00:17:438 - This is a downbeat, and is the start of the next section. Therefore, it'd be extremely intuitive to place a hit circle here.
00:33:205 (3) - 1/4 repeating sliders like these are generally frowned upon in Normals; they're hard for newbs to react to and put the map more into Hard territory. I won't point out the other ones, but keep this in mind.
00:41:628 (1) - See if you can have the white border show in the bottom half of the slider here. It'd look better and be easier to read.
00:57:071 (4) - You map to the beat for like 30 seconds and then there's a sudden blue tick. I would honestly just continue with the beat here.
01:23:097 (1) - Again, see if you can some white border showing at the bottom.

wait [te][amo] respond

Hard:
00:54:587 (3) - The start of this slider is covered by (1). In this case it's both hard to read and doesn't look good. change and another change too just fixed spacing

Taiko:

It's fine.

Insane:

It's fine.

Unfortunately, this does need a few more mods, mainly for the Normal difficulty. See if you can get that modded a bit more and then ask me for a recheck. ;) ok I try will catch more modded
this will upload when [te][amo] fix diff anyay thank you mod :) i will pm you on forum to recheck when this will get more modded
Kryptogram
Hello there sorry for take that time fixed all btw !!

Download: Masato Nakamura - Emerald Hill Zone (1-player) (Pereira006) [[TeA]'s Normal].osu
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